Hitman ps4 only on amazon for $38.08 preorder physical

I imagine the 20% discount will get applied before it releases, and even if it doesn't a chat w/ a rep should fix that. So $30 or so for it at release sounds pretty good. :)

 
I imagine the 20% discount will get applied before it releases, and even if it doesn't a chat w/ a rep should fix that. So $30 or so for it at release sounds pretty good. :)
but even before the price did drop it was eligible for prime discount. so idk why prime discount doesn't work

 
When preordering with prime or purchasing up to two weeks after releases its prime, you pay either 20% off the original price ($60-->$48), or the sale price. Whichever is lower. If you chat with an Amazon rep you can probably get them to take an extra 20% off the sale price though.
 
Lol, how do you pre-order a game that's already released with reviews? Maybe I'm being close-minded, and this is really a great idea, but I doubt it. So incredibly glad they're not screwing up the new Deus Ex release with some crap like this.

By the time you get your physical copy, it'll probably be worth $30 tops, because most people who really wanted to play it will have played the digital releases, and the physical copies will sit stagnant on shelves as people have reservations about paying full price for a game that has basically been out for a year + with mediocre reviews.

But then you'll be really mad when they release "Hitman: fuck You Edition" for $40 with a bunch of extra content they added for the first few levels & a seasonal pass, while you get shipped the "Standard" version because you preordered it on Amazon for a price you already suspected was strangely low.

Series peaked for me at Contracts and Blood Money. Maybe it's personal bias, but it's like as soon as SE bought the name, they just started trying to relive past glories. 

 
Lol, how do you pre-order a game that's already released with reviews? Maybe I'm being close-minded, and this is really a great idea, but I doubt it. So incredibly glad they're not screwing up the new Deus Ex release with some crap like this.

By the time you get your physical copy, it'll probably be worth $30 tops, because most people who really wanted to play it will have played the digital releases, and the physical copies will sit stagnant on shelves as people have reservations about paying full price for a game that has basically been out for a year + with mediocre reviews.

But then you'll be really mad when they release "Hitman: fuck You Edition" for $40 with a bunch of extra content they added for the first few levels & a seasonal pass, while you get shipped the "Standard" version because you preordered it on Amazon for a price you already suspected was strangely low.

Series peaked for me at Contracts and Blood Money. Maybe it's personal bias, but it's like as soon as SE bought the name, they just started trying to relive past glories.
I've had a lot of people looking to pick up hitman and when I tell them digital only and the disc is out next year they all say that sucks I'll get it then so there is going to be demand for it.
 
Same. I'll cancel if every trophy isn't a platinum.
Lol why does this matter to so many people?

I've had a lot of people looking to pick up hitman and when I tell them digital only and the disc is out next year they all say that sucks I'll get it then so there is going to be demand for it.
Sure, there will be some demand. But I'm willing to bet 75% of those people who weren't willing to go digital will forget about it and have some other, newer games that will take higher precedence by the time the disc is releases. Not saying no one will want it, just very few, and I'll be real surprised if they're willing to still pay $60 at that point.

I really don't understand why some people would be so adamant against digital though, with everything going digital already.
 
Sure, there will be some demand. But I'm willing to bet 75% of those people who weren't willing to go digital will forget about it and have some other, newer games that will take higher precedence by the time the disc is releases. Not saying no one will want it, just very few, and I'll be real surprised if they're willing to still pay $60 at that point.
For those of us who only buy physical it is a new game. When it is released it will be the same as any other new release, there won't be any "newer games". And why would I have to be willing to pay $60? It's currently on sale for $38.08.

I really don't understand why some people would be so adamant against digital though, with everything going digital already.
With digital the publishers have full control over all distribution. When a game is delisted it is no longer available to anyone. Due to the used market that doesn't happen with physical. The vast majority of out-of-print games are still very easy to find.

 
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For those of us who only buy physical it is a new game. When it is released it will be the same as any other new release, there won't be any "newer games". And why would I have to be willing to pay $60? It's currently on sale for $38.08.
Actually, there will be "newer games," and I'm not sure why you would think there wouldn't. Are games supposed to stop being made once Hitman is released to disc version? I meant "newer" in the sense that, if you're a Hitman fan, it's hard to argue against paying just $15 now (or $60 if you're brave) to get a strong taste of the rest of the game, versus paying $60 (or whatever) in a year to find out it's crap. Meanwhile, if you're a casual Hitman gamer, you're EXACTLY the type to say, "well I'll wait for this to drop in price before I grab it, because JRPG X3500 VS [or whatever you play, not hating JRPGers] just came out." I think the quality of the game is definitely reflected in the price (let's talk about Star Ocean), and if you're not even willing to pay the full standard price for the game, then you're not really worried about them pulling it off shelves.

Even if newer games weren't available, this wouldn't change the fact that you would (nominally) be paying full retail for a game where the first half had been available for quite some time already. Definitely not new in the sense of a new game being released that (for example) only the beta has been available for previously. You can say "well I'm getting it for $38," but I don't think that really bodes well for the sustainability of the price of a game with half the content (and downloads) yet to come. I mean, new Zelda games hold value into the $50s well after "full" release. This game is devaluing itself by almost half, before its content is even fully available.

Also, you would "have" to be willing to pay $60 because I would assume that, like most games that are not complete garbage, Hitman will not retail at this $38 price, and instead this price point is an attempt to garner more interest in pre-orders. If the game releases at the same price, then that only confirms further that the response is dismal, and Square has to recoup what it has already invested by seriously undercutting its value. They know there is value in the series, per those lame ass movies and previous entries, but it seems SE is having a hard time finding the money hole.

With digital the publishers have full control over all distribution. When a game is delisted it is no longer available to anyone. Due to the used market that doesn't happen with physical. The vast majority of out-of-print games are still very easy to find.

Sounds good, but I think this is more a reaction of fear than anything, and a lack of understanding how markets work. Publishers might have full control (I'm not affirming, just assuming what you say is true), but they're profit-driven, like any other company. They're not going to just randomly pull games if people really want to play them. Look at Dark Cloud 2 for PS2. That game did very well at holding around $30 in value years after the PS2 was off the scene, and you were going to pay at least around this much (± $5) to play it unless you lucked up on a deal. I was interested in the game for a long time, but was not willing to pay $30 to find out I didn't like it and then have to deal with reselling. However the popularity of the game was a clear market opportunity, which is why it has been one of the first games that was brought to the PS4 as a digital version of a PS2 throwback, for $15, half the price you would have to pay for a physical copy, which the publisher does not even make money off of once it has been bought new. I actually got it for like $10 because of an intro sale, so not only did I get to try a great game for well under the common going rate, I also got to actively demonstrate my interest to the publisher through direct sales metrics. Maybe I don't have a used disc and game case to look at, but that also means I won't lose it if I ever just get a random urge to play it. I could care less about not being able to sell it back out, or the 2-system limitation, because it was $10, and I got to actively show interest to the publisher in a way that is a bit more meaningful than a petition (money talks). If I want to put it on a third system, I will gladly pay another $15, and still be in the same range as what I would have paid to get a physical copy (which again serves no benefit to the publisher, and thus creates less direct incentive to develop the series).

I think your fears are valid in very limited circumstances. There are a lot of gamers who are into really niche games that might actually be very good in their own way. I remember back in the day there was some PSX game called Valkyrie or something that people went nuts over like that, paying exorbitant prices (and probably still do). But if there is not enough demand for them, it doesn't matter how great the game is - the publisher is not going to go into debt just to please a niche market unless that niche market is paying big bucks. Then, when you're dealing with physical games, you have other problems like managing inventory that we as common users do not often see (unless we get a piece of defective inventory), but which manufacturers have to deal with, and which have very real cost associations. However if a game has strong appeal, and there is a solid market for it, you're off it if you think publishers will ignore that to try and exercise some sort of sadistic authority over gamers by taking away games we want to play. At least not the majority of them.

 
Check out the following list and search for the word "removed".

https://en.wikipedia.org/wiki/List_of_downloadable_Xbox_360_games

Hundreds of downloadable games are no longer available for sale. Obviously the most popular games continue to be made available but just because something is unpopular doesn't make it bad. Worst case scenario with a physical version is that it becomes rare and expensive, it will never be unavailable.

Plus the issue of games becoming rare and expensive happens because the physical release doesn't get enough support. As more people buy digital versions of games the physical versions (if they even exist) will get less sales and more games will become rare and expensive.

 
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Seriously. Nobody cares that much about what you think, jack.
Haha, I'm a writer. I don't care if it bothers you, especially since you weren't even the one the message was directed at. Maybe upgrade your garbage ass phone/PC and you can scroll past quicker, yes?

Check out the following list and search for the word "removed".
I get what you are saying, and I'm not saying that something being unpopular makes it bad. But the idea that physical copies will always be available isn't accurate, and that that they are somehow superior is deeply flawed to me. You're basically telling me it was better for Dark Cloud 2 to be sold at $30 a pop in limited distribution (in the hands of people who "knew" they could squeeze people who wanted it), versus it being available for anyone on PSN with $15. I just don't agree, but even conspirators have their logic, I suppose.

 
Haha, I'm a writer. I don't care if it bothers you, especially since you weren't even the one the message was directed at. Maybe upgrade your garbage ass phone/PC and you can scroll past quicker, yes?

I get what you are saying, and I'm not saying that something being unpopular makes it bad. But the idea that physical copies will always be available isn't accurate, and that that they are somehow superior is deeply flawed to me. You're basically telling me it was better for Dark Cloud 2 to be sold at $30 a pop in limited distribution (in the hands of people who "knew" they could squeeze people who wanted it), versus it being available for anyone on PSN with $15. I just don't agree, but even conspirators have their logic, I suppose.
In the case of Dark Cloud 2 there were already plenty of copies made on physical media. By the time was game was released digitally the physical version was already plentiful and out-of-print. When the digital version is no longer available anyone who wants the game can still fall back on the pre-existing physical version. I'd still prefer a physical re-release but digital releases of old games don't do much harm.

With a new release like Hitman sales for the digital version are lost sales for the physical version. This could cause the physical version to become rare and expensive (much more so than $30). Or even worse, this could cause the sequel to not get a physical release at all.

The vast majority of games on physical media remain available. Even though they are all out-of-print I can still buy games for NES, SNES, Genesis, Nintendo 64, PS1, PS2, Dreamcast, or any other system with physical games. Some are expensive, but they are still available.

But as my link showed about 20% of downloadable Xbox 360 games have been removed, those games are no longer available at all. That number will grow larger and at some point Microsoft will undoubtedly shut down the Xbox 360 servers and every downloadable Xbox 360 game will be gone (just like they did with the original Xbox). The same principle applies to Xbox One, PS3, PS4, Wii, Wii U, and all future consoles with downloadable games.

The nature of downloadable games is that they require the support of the original publishers to remain available as they are the only ones that can provide those games. I don't see them as evil corporations with malicious intent but they are running a business: if something is losing them money they'll stop providing it. Playing old physical games on my old systems doesn't require any support whatsoever from the publishers or the console creators.

 
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Lol why does this matter to so many people?
Sure, there will be some demand. But I'm willing to bet 75% of those people who weren't willing to go digital will forget about it and have some other, newer games that will take higher precedence by the time the disc is releases. Not saying no one will want it, just very few, and I'll be real surprised if they're willing to still pay $60 at that point.
I really don't understand why some people would be so adamant against digital though, with everything going digital already.
Actually, there will be "newer games," and I'm not sure why you would think there wouldn't. Are games supposed to stop being made once Hitman is released to disc version? I meant "newer" in the sense that, if you're a Hitman fan, it's hard to argue against paying just $15 now (or $60 if you're brave) to get a strong taste of the rest of the game, versus paying $60 (or whatever) in a year to find out it's crap. Meanwhile, if you're a casual Hitman gamer, you're EXACTLY the type to say, "well I'll wait for this to drop in price before I grab it, because JRPG X3500 VS [or whatever you play, not hating JRPGers] just came out." I think the quality of the game is definitely reflected in the price (let's talk about Star Ocean), and if you're not even willing to pay the full standard price for the game, then you're not really worried about them pulling it off shelves.

Even if newer games weren't available, this wouldn't change the fact that you would (nominally) be paying full retail for a game where the first half had been available for quite some time already. Definitely not new in the sense of a new game being released that (for example) only the beta has been available for previously. You can say "well I'm getting it for $38," but I don't think that really bodes well for the sustainability of the price of a game with half the content (and downloads) yet to come. I mean, new Zelda games hold value into the $50s well after "full" release. This game is devaluing itself by almost half, before its content is even fully available.

Also, you would "have" to be willing to pay $60 because I would assume that, like most games that are not complete garbage, Hitman will not retail at this $38 price, and instead this price point is an attempt to garner more interest in pre-orders. If the game releases at the same price, then that only confirms further that the response is dismal, and Square has to recoup what it has already invested by seriously undercutting its value. They know there is value in the series, per those lame ass movies and previous entries, but it seems SE is having a hard time finding the money hole.





Sounds good, but I think this is more a reaction of fear than anything, and a lack of understanding how markets work. Publishers might have full control (I'm not affirming, just assuming what you say is true), but they're profit-driven, like any other company. They're not going to just randomly pull games if people really want to play them. Look at Dark Cloud 2 for PS2. That game did very well at holding around $30 in value years after the PS2 was off the scene, and you were going to pay at least around this much (± $5) to play it unless you lucked up on a deal. I was interested in the game for a long time, but was not willing to pay $30 to find out I didn't like it and then have to deal with reselling. However the popularity of the game was a clear market opportunity, which is why it has been one of the first games that was brought to the PS4 as a digital version of a PS2 throwback, for $15, half the price you would have to pay for a physical copy, which the publisher does not even make money off of once it has been bought new. I actually got it for like $10 because of an intro sale, so not only did I get to try a great game for well under the common going rate, I also got to actively demonstrate my interest to the publisher through direct sales metrics. Maybe I don't have a used disc and game case to look at, but that also means I won't lose it if I ever just get a random urge to play it. I could care less about not being able to sell it back out, or the 2-system limitation, because it was $10, and I got to actively show interest to the publisher in a way that is a bit more meaningful than a petition (money talks). If I want to put it on a third system, I will gladly pay another $15, and still be in the same range as what I would have paid to get a physical copy (which again serves no benefit to the publisher, and thus creates less direct incentive to develop the series).

I think your fears are valid in very limited circumstances. There are a lot of gamers who are into really niche games that might actually be very good in their own way. I remember back in the day there was some PSX game called Valkyrie or something that people went nuts over like that, paying exorbitant prices (and probably still do). But if there is not enough demand for them, it doesn't matter how great the game is - the publisher is not going to go into debt just to please a niche market unless that niche market is paying big bucks. Then, when you're dealing with physical games, you have other problems like managing inventory that we as common users do not often see (unless we get a piece of defective inventory), but which manufacturers have to deal with, and which have very real cost associations. However if a game has strong appeal, and there is a solid market for it, you're off it if you think publishers will ignore that to try and exercise some sort of sadistic authority over gamers by taking away games we want to play. At least not the majority of them.
Check out the following list and search for the word "removed".

https://en.wikipedia.org/wiki/List_of_downloadable_Xbox_360_games

Hundreds of downloadable games are no longer available for sale. Obviously the most popular games continue to be made available but just because something is unpopular doesn't make it bad. Worst case scenario with a physical version is that it becomes rare and expensive, it will never be unavailable.

Plus the issue of games becoming rare and expensive happens because the physical release doesn't get enough support. As more people buy digital versions of games the physical versions (if they even exist) will get less sales and more games will become rare and expensive.
Haha, I'm a writer. I don't care if it bothers you, especially since you weren't even the one the message was directed at. Maybe upgrade your garbage ass phone/PC and you can scroll past quicker, yes?


I get what you are saying, and I'm not saying that something being unpopular makes it bad. But the idea that physical copies will always be available isn't accurate, and that that they are somehow superior is deeply flawed to me. You're basically telling me it was better for Dark Cloud 2 to be sold at $30 a pop in limited distribution (in the hands of people who "knew" they could squeeze people who wanted it), versus it being available for anyone on PSN with $15. I just don't agree, but even conspirators have their logic, I suppose.
In the case of Dark Cloud 2 there were already plenty of copies made on physical media. By the time was game was released digitally the physical version was already plentiful and out-of-print. When the digital version is no longer available anyone who wants the game can still fall back on the pre-existing physical version. I'd still prefer a physical re-release but digital releases of old games don't do much harm.

With a new release like Hitman sales for the digital version are lost sales for the physical version. This could cause the physical version to become rare and expensive (much more so than $30). Or even worse, this could cause the sequel to not get a physical release at all.

The vast majority of games on physical media remain available. Even though they are all out-of-print I can still buy games for NES, SNES, Genesis, Nintendo 64, PS1, PS2, Dreamcast, or any other system with physical games. Some are expensive, but they are still available.

But as my link showed about 20% of downloadable Xbox 360 games have been removed, those games are no longer available at all. That number will grow larger and at some point Microsoft will undoubtedly shut down the Xbox 360 servers and every downloadable Xbox 360 game will be gone (just like they did with the original Xbox). The same principle applies to Xbox One, PS3, PS4, Wii, Wii U, and all future consoles with downloadable games.

The nature of downloadable games is that they require the support of the original publishers to remain available as they are the only ones that can provide those games. I don't see them as evil corporations with malicious intent but they are running a business: if something is losing them money they'll stop providing it. Playing old physical games on my old systems doesn't require any support whatsoever from the publishers or the console creators.
Going for longest quote ever.
 
In the case of Dark Cloud 2 there were already plenty of copies made on physical media. By the time was game was released digitally the physical version was already plentiful and out-of-print. When the digital version is no longer available anyone who wants the game can still fall back on the pre-existing physical version. I'd still prefer a physical re-release but digital releases of old games don't do much harm.

With a new release like Hitman sales for the digital version are lost sales for the physical version. This could cause the physical version to become rare and expensive (much more so than $30). Or even worse, this could cause the sequel to not get a physical release at all.

The vast majority of games on physical media remain available. Even though they are all out-of-print I can still buy games for NES, SNES, Genesis, Nintendo 64, PS1, PS2, Dreamcast, or any other system with physical games. Some are expensive, but they are still available.

But as my link showed about 20% of downloadable Xbox 360 games have been removed, those games are no longer available at all. That number will grow larger and at some point Microsoft will undoubtedly shut down the Xbox 360 servers and every downloadable Xbox 360 game will be gone (just like they did with the original Xbox). The same principle applies to Xbox One, PS3, PS4, Wii, Wii U, and all future consoles with downloadable games.

The nature of downloadable games is that they require the support of the original publishers to remain available as they are the only ones that can provide those games. I don't see them as evil corporations with malicious intent but they are running a business: if something is losing them money they'll stop providing it. Playing old physical games on my old systems doesn't require any support whatsoever from the publishers or the console creators.
To give the benefit of a doubt, I checked the link, and saw indeed that many games were removed. One thing I also noticed, however, was that the games I saw were mostly value-priced already, and the removals were generally regional to begin with. Both of these things indicate to me that the games were not especially popular, and were particularly unpopular in certain regions, respectively. For instance, the 50 Cent game that everyone forgot about, which was never even released in Japan. How many Japanese people on average do you think are upset by this? I didn't look at all the removed games, but of at least the first 20, not the first one was anything I was was really surprised by. Again, this appears to me to be a simple matter of supply and demand. Server space isn't exactly free, and they're not going to waste gigs (or even megs) hosting things that no one is really buying or interested in.

The vast majority of printed games are still available, yes, because there is a good sized market for them. Retro is its own thing now. But I think you're missing the fact that these games are in digital format to begin with. It is not like just because games are removed from MS's servers that they magically disappear into the universal essence. That data is still (probably) somewhere, but the original printed forms tend to be more readily available than the network of resources that had to come together to print the game to begin with. I don't think that means physical media is better though. Digital media has some dumb things about it for sure, but it's much more sustainable. I mean look at ROMs. Not that I'm advocating anything like that, but how much easier and simpler would it be for the publisher to flash the game to some generic cart and ship it straight to consumers? But people don't want that, they want something special, with a special label, box, etc. All that adds up quick, especially when you figure you have to price it so that retailers will still buy it and be able to make some money off of it too, since the manufacturer does not tend to control distribution directly. Compare that to relatively predictable costs for server space, more direct metrics, and a generally more direct connection with consumers, and physical media doesn't stand a chance. It's fine to have sentimental attachment to physical objects, but you're the one who ascribes that; it's not inherent in the thing itself.

I really think you're probably underestimating the sheer costs and burden associated with printing and distributing physical media, especially under a retail brand. I think there is definitely something cool and substantial about holding the game in your hands, which is why I bought the hard copy of Fallout 4. I would also totally like that Chessmaster statue in the Hitman Collector's Edition (and I don't even collect those things), which is simply not a digital offering. But I'm not going to kid myself and say that digital is inferior, or even counterproductive.

 
To give the benefit of a doubt, I checked the link, and saw indeed that many games were removed. One thing I also noticed, however, was that the games I saw were mostly value-priced already, and the removals were generally regional to begin with. Both of these things indicate to me that the games were not especially popular, and were particularly unpopular in certain regions, respectively. For instance, the 50 Cent game that everyone forgot about, which was never even released in Japan. How many Japanese people on average do you think are upset by this? I didn't look at all the removed games, but of at least the first 20, not the first one was anything I was was really surprised by. Again, this appears to me to be a simple matter of supply and demand. Server space isn't exactly free, and they're not going to waste gigs (or even megs) hosting things that no one is really buying or interested in.

The vast majority of printed games are still available, yes, because there is a good sized market for them. Retro is its own thing now. But I think you're missing the fact that these games are in digital format to begin with. It is not like just because games are removed from MS's servers that they magically disappear into the universal essence. That data is still (probably) somewhere, but the original printed forms tend to be more readily available than the network of resources that had to come together to print the game to begin with. I don't think that means physical media is better though. Digital media has some dumb things about it for sure, but it's much more sustainable. I mean look at ROMs. Not that I'm advocating anything like that, but how much easier and simpler would it be for the publisher to flash the game to some generic cart and ship it straight to consumers? But people don't want that, they want something special, with a special label, box, etc. All that adds up quick, especially when you figure you have to price it so that retailers will still buy it and be able to make some money off of it too, since the manufacturer does not tend to control distribution directly. Compare that to relatively predictable costs for server space, more direct metrics, and a generally more direct connection with consumers, and physical media doesn't stand a chance. It's fine to have sentimental attachment to physical objects, but you're the one who ascribes that; it's not inherent in the thing itself.

I really think you're probably underestimating the sheer costs and burden associated with printing and distributing physical media, especially under a retail brand. I think there is definitely something cool and substantial about holding the game in your hands, which is why I bought the hard copy of Fallout 4. I would also totally like that Chessmaster statue in the Hitman Collector's Edition (and I don't even collect those things), which is simply not a digital offering. But I'm not going to kid myself and say that digital is inferior, or even counterproductive.
Calm the fuck down, you piece of shit.

 
thanks OP grabbed one, big hitman fan figured I was going to have to wait deep into next year for a sale price on the physical edition. 

 
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It's fine to have sentimental attachment to physical objects, but you're the one who ascribes that; it's not inherent in the thing itself.

I really think you're probably underestimating the sheer costs and burden associated with printing and distributing physical media, especially under a retail brand. I think there is definitely something cool and substantial about holding the game in your hands, which is why I bought the hard copy of Fallout 4. I would also totally like that Chessmaster statue in the Hitman Collector's Edition (and I don't even collect those things), which is simply not a digital offering. But I'm not going to kid myself and say that digital is inferior, or even counterproductive.
It's not about sentimental value and I don't care about cover art, manuals, or collectibles. The issue is control. Control over every single digital copy of a game lies with one company and if their is licensing disputes even they can lose the rights: that is why Capcom's Marvel games and Activision's James Bond games have been delisted and gone out of print. With physical copies control lies with the thousands of people who own a copy. As long as some of those people are willing to sell their copy the game will remain available.

 
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thanks OP grabbed one, big hitman fan figured I was going to have to wait deep into next year for a sale price on the physical edition.
Oh yeah, this thread was about a deal wasn't it? For a bit there I thought it was about some wack job trying to convince a bunch of strangers why they should like what he likes.

 
Calm the fuck down, you piece of shit.
Lol fuck off, it's a discussion board you piece of shit. Why the fuck do you morons keep responding if you don't care? You're not even contributing anything, you're literally coming back here to bitch about me, and I'm glad to pop out 15000 words real quick about why you're completely fucking retarded for trying to actually get someone on a discussion board to stop posting by continuing to respond to them.

I know some of you assholes don't have the attention span or competence to read paragraphs. I was debating something with someone else and now I got like 5 guys on my nuts cause they got nothing better to do than bitch about something not even related to them.
 
Lol fuck off, it's a discussion board you piece of shit. Why the fuck do you morons keep responding if you don't care? You're not even contributing anything, you're literally coming back here to bitch about me, and I'm glad to pop out 15000 words real quick about why you're completely fucking retarded for trying to actually get someone on a discussion board to stop posting by continuing to respond to them.

I know some of you assholes don't have the attention span or competence to read paragraphs. I was debating something with someone else and now I got like 5 guys on my nuts cause they got nothing better to do than bitch about something not even related to them.
If you wanted to have a one-on-one discussion with another user, isn't that what PMs are for?

 
You're right, but I didn't even think the discussion was going to last as long as it has, and I was open for anyone else to contribute if they wanted, since it was directly related to the physical vs. digital copy of Hitman. My comment about being a writer intended to infer that I write a lot, quickly. Wasn't interested in derailing the thread. But instead, we got Internet heros who intentionally misinterpret shit and double post for no reason other than because they presumably can't figure out how quotes work or how to use anything besides satire.

 
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