hugo & poison's recruiting thread- all fighters welcome (fighter thread 8)

Status
Not open for further replies.
SCIII is good, but its kind of getting boring to me already. I mean its not really a sequel, its just an update to II. Multiplayer is still great, i just hate that it's on PS2...
 
Yeah, SCIII is a blast, but can just get a little repetive after a while. It feels like it's lacking something, but I have no idea what it is since the game plays great. Maybe make the game harder to play...? IMO some moves really don't feel like you're doing them... example: I hit A+B with Mitsurigi and he does a two hit combo... it would feel alot nicer to me to do A+B then A or something liek that... plus it gives you more control, thus improving all the characters' mind games. Just a thought.

I need to start looking for tourneys in my area or in orlando/tampa... I want to start competing proffesionally (if that's even a real thing), but need somewhere to start.
 
Competing professionally for fighting games is definately a real thing. :) It's just not as glorified or recognized as other games/genres.
 
[quote name='RelentlessRolento']
I need to start looking for tourneys in my area or in orlando/tampa... I want to start competing proffesionally (if that's even a real thing), but need somewhere to start.[/QUOTE]

There would have to be arcades in Tampa first.

There is only two that I know of... one is in a bowling alley and stopped getting new games, and the other is some crap run by Namco or Sega and half the games are busted and out of date, and it's mostly for people to drink.
 
[quote name='Madskills1182']SCIII is good, but its kind of getting boring to me already. I mean its not really a sequel, its just an update to II. Multiplayer is still great, i just hate that it's on PS2...[/QUOTE]

That's what I tought about the improvment between SCI & II. I haven't touched SCIII in weeks, but I still play Tekken 5 every so often.
 
Well, I'll be on the lookout for local tourneys, but if nothing shows up I may just pull one together myself on campus since there is a large number of people there who play fighters.
 
I find that the AI in the later stages of Tales of Souls really hurts that mind. It basically ramps up to a practically unfair level and somewhat ruins the fun of playing the game.

Also, it's alsmost like the game is designed with an arcade stick specifically in mind, as it's really hard to take advantage of many of the 8WR moves or anything that requires hitting multiple buttons at once.
 
[quote name='evanft']I find that the AI in the later stages of Tales of Souls really hurts that mind. It basically ramps up to a practically unfair level and somewhat ruins the fun of playing the game.

Also, it's alsmost like the game is designed with an arcade stick specifically in mind, as it's really hard to take advantage of many of the 8WR moves or anything that requires hitting multiple buttons at once.[/QUOTE]

I thought the ToS was pretty easy, but then I chessed out alot with the computer. All ya gotta do is find a move that it has a problem defending against and keep doing it over and over. Example: Monk - Discipline Nunchuks and keep doing A+B, A+B, over and over again.
 
The CPU AI is retarded, I just gamesharked the shit out of the game so I can have everything available...

For 8WR moves... you can do them instantly by double tapping... so instead of 8WR u/f+A you can do u/f,u/f+A...

Notation for SC if you wanna get into it though goes by the keypad system that Japan uses for their fighting games...

789
456
123 For example... Cassandra's qcf+B would be 236B... wooo ok. :)
 
[quote name='GuilewasNK']LOL! I just finished Asuka's!! Priceless! :rofl:

EDIT: Just saw Lee's too! Man, these endings are hilarious.[/QUOTE]

I have to say that Xiaoyu's ending was the biggest surprise for me. I won't spoil it for anyone but try to get it next. It's pretty wacky.
 
[quote name='MadFlava']I have to say that Xiaoyu's ending was the biggest surprise for me. I won't spoil it for anyone but try to get it next. It's pretty wacky.[/QUOTE]

Oh yeah! I got that one the other day. Very cool IMO.
 
Ohhh good news!

[quote name='Tecmo Press Release']TECMO ANNOUNCES SHIP DATE FOR DEAD OR ALIVE 4
Boasting a lightning fast fighting engine, worldwide online capabilities, and unsurpassed visual beauty, Dead or Alive 4 will be the premier title when it explodes onto store shelves on December 29, 2005

TORRANCE, Calif. December 28, 2005— Tecmo proudly announced today that Dead or Alive® 4, the highly anticipated next installment in its hugely popular fighting series, will ship to major retailers nationwide on December 29, 2005. The highly awaited title for the next-generation Xbox 360™ video game and entertainment system from Microsoft will set the new standard for fighting games, boasting the most advanced online fighting system in the world via the Xbox Live ® online game service. Dead or Alive 4 will break new ground on Xbox Live featuring simultaneous 4-player tag battle for the first time in the series, up to 16-players online at one time, and a stylized and accessible online lobby system that allows players to choose an avatar and a “theme” for their house which will serve as their online lobby that other players can visit to get matched up for a fight.

Featuring the most fast and furious fighting engine to ever grace a video game, Dead or Alive 4 is positioned to not only take the fighting community by storm but to raise the bar for the fighting genre when it blasts onto store shelves later this month only on Xbox 360. An impressive line-up of new, old, and unlockable secret characters, breathtaking, “Hollywood Style” cinematic ending movies, and in-depth interactive stages round out the list of Dead or Alive 4 features poised to make the game a “must buy”.



“Dead or Alive 4’s unsurpassed visual beauty, worldwide online capabilities, and finely tuned fighting engine make it the game to own on Xbox 360,” John Inada, Tecmo’s General Manager, said. “No other fighting game on the market today will be able to match its depth, strategy, and awe-inspiring visuals. Dead or Alive 4 will be a force to be reckoned with.”




About Dead or Alive 4

Taking advantage of the superior technology of the new Xbox 360 system, Dead or Alive 4 will be the defining gaming experience on the next-generation console as it will encompass all that Xbox 360 has to offer, giving players one of the most rewarding digital fighting experiences to date on a video game console.

Dead or Alive 4 will be the leader in fighting games as it once again raises the bar in both online and offline fighting. By utilizing the advanced technology of the new Xbox 360 hardware, Dead or Alive 4 will redefine 3-D graphics as the attention to detail is astounding from each strand of the character’s hair to each cherry blossom falling from the sky, creating the most visually beautiful and realistic looking video game to date.

Dead or Alive 4’s unsurpassed online capabilities via Xbox Live® online game service will set the stage for all online 3-D fighting games to follow as more players will be able to play Dead or Alive 4 simultaneously online to compete in larger more impressive Xbox Live tournaments around the globe. Dead or Alive 4’s online world will also include innovative and interactive online lobbies featuring voice and text chat, detailed online scoreboards, and a unique online lobby system that allows players to choose an avatar and a “theme” for their house which will serve as their online lobby that other players can visit to get matched up for a fight.

Dead or Alive 4 also boasts incredible new interactive stages, an all star line-up of old and new favorite characters, and the most complex DOA countering system yet, all adding up to the must-have video game to own along with Xbox 360.

For the most up to date information and newest action-packed fighting screens showcasing all the new DOA characters for Dead or Alive 4, check out the newly relaunched and super cool Tecmo website at www.tecmogames.com . Dead or Alive 4 will be the premier holiday title when it hits retailers nationwide on December 29, 2005, only on the new Xbox 360 video game and entertainment system from Microsoft.

About Tecmo
Tecmo®, Inc., located in Torrance, California, is a wholly owned subsidiary of Tokyo based Tecmo, LTD, a publicly traded company on the Tokyo Stock Exchange. Tecmo, Inc. is a leading publisher of video games for next generation consoles, handheld hardware, and mobile devices including those manufactured by Microsoft, Sony Computer Entertainment America, and Nintendo. Tecmo has gained worldwide recognition with product lines such as Tecmo Bowl™, Ninja Gaiden ®, Gallop Racer®, Fatal Frame®, Monster Rancher®, TRAPT™, Tokobot™ and Dead or Alive®. More information on Tecmo can be found at www.tecmogames.com



Xbox 360 and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/ or other countries.

###[/QUOTE]
 
Oddly enough T5 has great endings for almost all the characters. No matter how much you hate the characters, the endings usually kick ass.

Since I'm on the subject of Tekken: It's kinda fun to be playing Death by Degrees and see some Tekken story show up here and there (I love the Tekken story line, even though it's pretty far fetched). One part of the story has one of the main villians discussing the Tekken Force with Ehihachi Mishima, as well as Heihachi recognizing Nina (I think DeathBD took place before the first or second Tekken game). Also, Nina and Anna storys seem to be fleshed out... some Boskonovitch stuff is in their too as well as loads and loads of Posters for Tekken 3, 4, 5... and that's not even mentioning the mouse pads found by computers...
 
Too bad I can't buy another DOA game until I can rack up 50 wins in Survival on DOA Ultimate. Argh. Stupid gold coin! If it was just 25 or 30 wins that would be a whole lot more forgiveable.

Hmm Death by Degrees. I may have to pick that up at the TRU sale. I mean it's only $10 anyway. Worth giving it a shot. I wonder if any of my OPM disc have a demo of that game?
 
Does anyone know if the Kyo and Iori arcade sticks are out in Japan yet? I need a stick bad and those look pretty good
 
[quote name='MadFlava']
Hmm Death by Degrees. I may have to pick that up at the TRU sale. I mean it's only $10 anyway. Worth giving it a shot. I wonder if any of my OPM disc have a demo of that game?[/QUOTE]

It's on OPM disc number 90.
 
[quote name='Kuma']Does anyone know if the Kyo and Iori arcade sticks are out in Japan yet? I need a stick bad and those look pretty good[/QUOTE]

I believe the preorders opened up last week for them. They should be shipping them out soon too. I'd find more information but I need to ask my Japanese speaking friend. The Sega Logistics arcade panel sticks right?
 
I haven't tried it, my friend and co-worker got it in though, I might play it with them tonight.

Will most likely get my copy tomorrow. :crosses fingers:

While I still have time before Dark Resurrection comes out.
 
[quote name='MarkMan']I haven't tried it, my friend and co-worker got it in though, I might play it with them tonight.

Will most likely get my copy tomorrow. :crosses fingers:

While I still have time before Dark Resurrection comes out.[/QUOTE]

A friend and myself are intrested in playing after we heard you can play 2 on 2 team battles online. But are curious if both can play on the same team on the same X-Box.
 
PS2, for SC3 and VF4. I'm gonna get a convertor for the Xbox and DC.

And what is up with all the SC3 hate from the hardcore fighting fans? Is it just that when you're playing at a super-high level, you start to notice every little thing wrong with a game?
 
[quote name='evanft']PS2, for SC3 and VF4. I'm gonna get a convertor for the Xbox and DC.

And what is up with all the SC3 hate from the hardcore fighting fans? Is it just that when you're playing at a super-high level, you start to notice every little thing wrong with a game?[/QUOTE]


when you're playing high-level play, every little thing matters.
 
[quote name='kristianator']when you're playing high-level play, every little thing matters.[/QUOTE]

Hmmm...well I'm not playing on a high-level, so I guess I really don't notice anything like that. Except for the retarded AI, though.
 
SCIII just seems to have lost some of its depth really. It really hasn't evolved since the original SC. THey really need to start implimenting some new suff into it. Tekken has evolved more by adding a great reversal system as well as always improving their juggle physics. VF just always gets better for no needed explanations. Oh well...


Speaking of VF... in VF4Evo those one handed combo videos are insane. Who the hell is that guy?
 
[quote name='evanft']Hmmm...well I'm not playing on a high-level, so I guess I really don't notice anything like that. Except for the retarded AI, though.[/QUOTE]


as a 2d enthusiast with no interest in 3d fighters, i'm pretty mediocre at games like tekken and soul calibur, and i play against other mediocre players.. so generally speaking, i don't notice the little things either. i think that what makes it funner for me and you though.

like if i'm playing cvs2, and i'm getting roll cancel-flash kicked the shit out of me non-stop, all i'm thinking is "fuck YOU ROLL CANCEL ALKWJFOIWAE"

if i'm playing tekken 5, who knows what the fuck is going on on either joystick cuz me and the other guy don't know shit and we're just throwing out whatever strings and juggles we knew from back in tekken 2 and 3 that might still work, much less use any high-level tactics

i personally find the latter more fun but less satisfying..
 
so i'm loading up my new ipod video that my lady gave me for christmas with a crapload of ocremixes and it got me thinking about fighting game soundtracks.

what's everyone's favorite music/theme from a fighting game?

i'm pretty partial to:
dudley stage - sf3: third strike
ken stage - sf2: world warrior
 
I still think SC is the best in the series. Personally i think SCII is worth getting if you already own three but not for PS2. THere is noticable slowdown sometimes that does not occur in the Xbox version. Not sure about the GC version though. And if you really like Link or Spawn that can sway you to one of those versions. You can also find the game pretty cheap now
 
[quote name='evanft']Is SC2 worth getting if I already own SC3?[/QUOTE]

I wouldn't, unless you really got a thing for Heihatchi, Link, Spawn, or Necrid. As soon as I got SCIII I sold SCII.
 
[quote name='kristianator']so i'm loading up my new ipod video that my lady gave me for christmas with a crapload of ocremixes and it got me thinking about fighting game soundtracks.

what's everyone's favorite music/theme from a fighting game?

i'm pretty partial to:
dudley stage - sf3: third strike
ken stage - sf2: world warrior[/QUOTE]

My favorite is Rock's theme from Soul Blade. I enjoy the original and Khan Super Session versions. It's just a mighty powerful theme.
 
So DOA 4 should be out tomorrow. Ign posted there review and gave it a 9.0. It's not a bad read go check it out http://xbox360.ign.com/articles/678/678269p1.html. Anyway they note changes to the counter system and a couple other changes. I'm pretty happy that you have less time tull off a counter now. It might make the game a little more complex. Online fighting was said to be 99% lag free which is a very big deal to me. I'm not the biggest fan of the DOA series but for some reason I want to play this one. I'll let you guys no how it is whatever day it decides to show up in stores. Either today or tomorrow.
 
[quote name='GuilewasNK']My favorite is Rock's theme from Soul Blade. I enjoy the original and Khan Super Session versions. It's just a mighty powerful theme.[/QUOTE]

I guess my favorite music from a fighting game right now is the waterfall stage music in Tekken 5 "Formless Like Water".

And Ryu's stage music in Street Fighter 3 - 3rd Strike.
 
[quote name='Rodimus Donut']I wouldn't, unless you really got a thing for Heihatchi, Link, Spawn, or Necrid. As soon as I got SCIII I sold SCII.[/QUOTE]

Got it. I don't, so I won't.
 
[quote name='kristianator']what's everyone's favorite music/theme from a fighting game?[/QUOTE]

Guile Stage - Street Fighter II
Just about everyone's stage music in Third Strike
Spiderman's Theme - Marvel Super Heroes vs Street Fighter
The entire SAF2 OST
 
[quote name='evanft']I was planning on getting the Xbox version, as I own one. :)

Anyone else got an opinion?[/QUOTE]


If youre a completist and have to have everything, it can be had REAL cheap these days. Other than that SC3 does the job.
 
So I sent a quick email to SNK Playmore about the possibility of the JPN PS2 Fatal Fury Mark of Wolves coming to US...
So I notice that this game was released in Japan for the PS2. What is
the possibility that you might release this game in the USA for either
the PS2 or Xbox. Ever since Capcom vs. SNK 2 I've been wanting to play
Rock Howard in another game. Please bring Mark of Wolves to the USA!

I got this response from SNK Playmore today:
PS2 only in Japan. Sony will not allow in USA. Hopefully someday a new
version in USA.

Man, if the hold up of this game not coming out to the USA is Sony that is extremely disappointing. It appears they only let SNK bring out 2-D games to the PS2 if it's a compilation like Metal Slug 4/5 and King of Fighter 03/04. Now I'm seriously looking at ways to play import games on my PS2 because I feel I'm going to miss out on some awesome fighters that will never be released here.
 
Status
Not open for further replies.
bread's done
Back
Top