hugo & poison's recruiting thread- all fighters welcome (fighter thread 8)

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[quote name='Rodimus Donut']Will do, gimmie a couple weeks, I gotta get X-Box Live.

As for stories in fighting games I agree I don't care, only a couple fighters have decent stories. But DOA's story is very confusing. Speaking of DOA I just unlocked everything in DOAU2. I did the collecton way which only took me about 4-5 hours. Thats better than beating the game 120 times. *yikes*

Besides fighters I've been playing Ninja Gaiden Black (best game for the X-Box.) and Dragon Quest VIII.

A couple weeks away from Samurai Showdown V. Anyone else gonna pick it up?[/QUOTE]

I have that and KOF94 on preorder but im not holding my breath on them coming out on time knowing SNK's track record
 
[quote name='Kuma']I have that and KOF94 on preorder but im not holding my breath on them coming out on time knowing SNK's track record[/QUOTE]

True, it has been pushed back a couple times already. I wish Neo Geo BC would hurry up and come out for console release.

I remember when I was in Tokyo I went to the NGBC location testing. I was probably one of the first Americans to play it. That makes me feel special.
 
I remember when I was in Tokyo I went to the NGBC location testing. I was probably one of the first Americans to play it. That makes me feel special.

:)

how long did it take for your wife to pull you out of that place? I bet you were glued to the arcade cabinet after some good Japanese competition.
 
to whoever asked about the rival schools comic book... the first issue was advertised in the most recent issue of previews magazine. i think that means it releases in january or so. the cover art looks amazing, and the interior art is not bad.
 
[quote name='RelentlessRolento']:)

how long did it take for your wife to pull you out of that place? I bet you were glued to the arcade cabinet after some good Japanese competition.[/QUOTE]

She'd go out shopping and leave me their for a couple hours. These guys were so good I was afraid I'd lose all me money before my wife came to get me. To play an game it's ussually 100 yen which is about .80 cents. So it's retty expensive. I watched alot, you learn alot from just watching. I did pretty good in KOF 2K2 but some games like Tekken 5 and VF4 forget about it.

The day of the loc test one guy was beating everyone with Robert and Kyo. His Robert was nasty. Robert looked like he played a little diffrent in this version.
 
holy shit, i've been in front of this computer for about 36 hours now, with little sleep and I probably will be all week. gotta love finals time. can't wait to move to Madison next semester. but I digress.....

What's the most useless move in any fighting game? Taunts and joke moves don't count, even if they can connect, like in SF3. I'm talking about moves that developers put in that just have no place in the fighting engine, and are just for filler.

I'm gonna go with the ducking low kick in the mortal Kombat series. Even if it connects, your opponent recovers from the hit before you recover from the kick :lol:
 
[quote name='Apossum']
I'm gonna go with the ducking low kick in the mortal Kombat series. Even if it connects, your opponent recovers from the hit before you recover from the kick :lol:[/QUOTE]

Glad to see someone else thought this was stupid. I always found it weird that I connect with this move and promptly catch a roundhouse kick to the face.
 
I always thought Sagat's Tiger Knee was pretty useless. Might as well do the Tiger Uppercut or standing HK. The range was always very limited, it leaves you open if you miss, plus the the motion is kinda awkward. It just doesn't fit in well with his other moves.
 
In ST or any of the games before it, the tiger knee is usually used to cover ground when the enemy is dizzied after a far fireball...

If you watch some high level vids of O. Sagat used in ST tournies you'll see Sagat dizzy his opponent with a flurry of low tiger fireballs then he'll use the knee to close the gap, then combo of choice.
 
capcom made tiger knee into tiger crush, which was way easier to do.
tiger crush will crush you.
 
[quote name='MarkMan']In ST or any of the games before it, the tiger knee is usually used to cover ground when the enemy is dizzied after a far fireball...

If you watch some high level vids of O. Sagat used in ST tournies you'll see Sagat dizzy his opponent with a flurry of low tiger fireballs then he'll use the knee to close the gap, then combo of choice.[/QUOTE]

Can you link me to any site that would have a collection of high level SF videos? Or high level fighting game videos in general.
 
[quote name='Apossum']I'm gonna go with the ducking low kick in the mortal Kombat series. Even if it connects, your opponent recovers from the hit before you recover from the kick :lol:[/QUOTE]Actually I've been reading up on some high-level UMK3 strategy (yes there is such a thing, bite me :p) and apparently those crouching low kicks can be quite useful in certain situations. For the most part they are useful for cutting off a rushdown but they have some other uses as well. Sonya in particular has great priority with it. I have yet to really incorporate them into my strategy, but once I finally do it should beef up my game quite a bit. I'm not sure about the other MK's though; Ultimate MK3 might be the only game in which they're useful.

The crouching high kick is almost completely useless, although I've seen some combo videos where it is stuck on as the final hit of a corner combo. Also there are some broken infinite combos in Mortal Kombat Trilogy where the MK1 characters can simply repeat the move and keep juggling someone in the corner. But in actual gameplay it has very little use... while it may snuff out a couple of attacks here and there, there's usually another normal move that would have done the job much better.

Most useless SPECIAL move in the 2-D Mortal Kombats was probably this weird drop-toehold thing that Scorpion had in MK2. It's basically like a sweep kick except it's slower, harder to perform, easier to block, and much easier to punish. It's like the "Dan" of special moves; you only try it because it'll make the other guy feel like an idiot if he actually gets hit by it.
 
[quote name='kristianator']to whoever asked about the rival schools comic book... the first issue was advertised in the most recent issue of previews magazine. i think that means it releases in january or so. the cover art looks amazing, and the interior art is not bad.[/QUOTE]


as it seems, you're right! http://www.capcomcomics.com/ sates that it will be out january. I gotta swing by my local comic shop and order it ahead of time.

if anyone can find links of recent news about this, LMK or post a link up here.

side note: my Tekken 5 has greatly improved. I'm actually beating the top players in my area now more often. Also, I can do EWGF in competitive fighting now between 70% and 60% of the time.
 
[quote name='MarkMan']RR, good job on the Tekken 5 improving :)[/QUOTE]

:D

i've worked hard on it! thx :)

I saw you on the Zaibatsu forums a min ago... seems you REALLY like Dragon Quest VIII... :p
 
lol... I'm always on Zaibatsu... being senior mod there and me doing nothing at home = lots of time on TZ.

I'll be more productive there(Tekken wise) when I get my hands on DR. :)
 
[quote name='BustaUppa']Actually I've been reading up on some high-level UMK3 strategy (yes there is such a thing, bite me :p) and apparently those crouching low kicks can be quite useful in certain situations. For the most part they are useful for cutting off a rushdown but they have some other uses as well. Sonya in particular has great priority with it. I have yet to really incorporate them into my strategy, but once I finally do it should beef up my game quite a bit. I'm not sure about the other MK's though; Ultimate MK3 might be the only game in which they're useful.

The crouching high kick is almost completely useless, although I've seen some combo videos where it is stuck on as the final hit of a corner combo. Also there are some broken infinite combos in Mortal Kombat Trilogy where the MK1 characters can simply repeat the move and keep juggling someone in the corner. But in actual gameplay it has very little use... while it may snuff out a couple of attacks here and there, there's usually another normal move that would have done the job much better.

Most useless SPECIAL move in the 2-D Mortal Kombats was probably this weird drop-toehold thing that Scorpion had in MK2. It's basically like a sweep kick except it's slower, harder to perform, easier to block, and much easier to punish. It's like the "Dan" of special moves; you only try it because it'll make the other guy feel like an idiot if he actually gets hit by it.[/QUOTE]

High level MK3 play? wow. well, i guess there's debate whether there's high level play in the game I like too.

I am mostly thinking of 1 + 2, agreed about the toe tap.
The 3-D MKs have a whole host of pointless moves. rather, there are only a few attacks worth using.
 
The 3d MK games are fun to play, but I never actually play them competitvely. more like something to tide me over till the next good fighter comes out. I actually pissed off my friend one whole day in MK Deception playing the chess mode. I had one of my Pawns (Baraka) take out his entire army of characters more than a few times in the chess mode. He's actually a very good 3D MK player (if ther is such a thing), but it sure was fun to see him yell out loud at me all afternoon (and whine...).
 
The first month MK: Deception was out, a lot of ppl from the Tekken community played that game while we were waiting for Tekken 5 to come out in the arcade.

We ended up ownin up the online rankings... SD TEKKEN players ended up having 4 people in the top 10. That game was so broke, we just whored' moves and did infinites lol.
 
Apossum - Guess ya can't say a move is a useless filler cause there's always someone that thinks it's effective in some fashion.
 
[quote name='capitalist_mao']If you guys don't mind me asking, where does one learn high level play for 2D games?[/QUOTE]I'll answer that one for the Mortal Kombat side of things... anyone interested in the finer points of UMK3 should check here http://www-2.mortalkombatonline.com/content/forum/showmessage.cds?id=57489

Oh and for Street Fighter Anniversary collection, the official strategy guide is surprisingly deep. I got a tip from some CAGs (probably in one of these fighter threads) that the guide was great, and they weren't joking. I just started reading that and I feel like I'm taking a college course!
 
the best is to practice with some good competition, and also work on your combos in the training/practice modes. I can't say much since I am no where near as good in 2d fighters as I am good in 3d fighters, I'll change that sometime though. I'm not bad, just not at my best.
 
sorry to double post, but capcom has the answer to all us PSP owners who can't stand the stiff controls for fighters:

capcom_2Dfixes_2Dpsp_2Dpad_2D20051206012420902_2D000.jpg


it supposedly goes over the d-pad and makes it feel more like a good 2d fighter controller. Capcom test labs seem to have had postive results. So far the only way to get it is by preordering SFA3 Double Upper (Import), but hopefully Capcom will mirror this promotion in america. What's the NA release date for this anyway?

side note: Animal Crossing DS kicks ass... I think I'll make my little guy wear the Ghi that Paul Pheonix wears.
 
I would go that way Markman, but I already vowed to never pry open my PSP unless it wasn't working, so I think I would rather go with the SFA3 pad... thanx for the link though, interesting.
 
best way to learn high level play is play against high level players. it's one thing to watch videos and learn how to do shit like roll cancelling or corner infinites or kara-anything and so on, but it's another to learn the right opportunities to do these things, how they can be punished, the various alternatives, etc.

a lot of people dream of being some kind of sleeper champion, but reading forums, studying guides, playing practice mode all day, and beating a game on the hardest setting is all secondary to playing against good players.
 
[quote name='kristianator']best way to learn high level play is play against high level players. it's one thing to watch videos and learn how to do shit like roll cancelling or corner infinites or kara-anything and so on, but it's another to learn the right opportunities to do these things, how they can be punished, the various alternatives, etc.

a lot of people dream of being some kind of sleeper champion, but reading forums, studying guides, playing practice mode all day, and beating a game on the hardest setting is all secondary to playing against good players.[/QUOTE]

Honestly I think most people who write in this forum know this.
 
[quote name='Rodimus Donut']Honestly I think most people who write in this forum know this.[/QUOTE]

but some newbies new to fighting really have a harder time understanding this. It's kinda like something you have to learn, but I get where you're going Rodimus.

moving on: What's the best way to play imports on my PS2 without having mod the system too much and/or straining the laser. I really am wanting to pick up Rumble Fish now (wow, I finally saw the animation and it's very impressive... really what most 2d fighters should be doing now). I heard swapmagic was bad for the laser so... yeah... Not to mention I want to pick up some weird random Euro games (that tank game where you shoot a huge bathing suit model, and Pink Pong :lol: sad yes... but hey!).
 
[quote name='Rodimus Donut']Honestly I think most people who write in this forum know this.[/QUOTE]


yeah, many of us are frustrated because we don't have the time or have a scene around us.

moving on: What's the best way to play imports on my PS2 without having mod the system too much and/or straining the laser. I really am wanting to pick up Rumble Fish now (wow, I finally saw the animation and it's very impressive... really what most 2d fighters should be doing now). I heard swapmagic was bad for the laser so... yeah... Not to mention I want to pick up some weird random Euro games (that tank game where you shoot a huge bathing suit model, and Pink Pong sad yes... but hey!).

PS2 with no mod-- you have two choices-- swap magic or the "yanking out the tray" method. Swap magic really isn't that bad for the laser. you load up on disc, laser stops, pop in another game and the laser plays the game like normal. basically, the laser is on for an extra 3 seconds each time load a burn or import. If you have a slim PS2, all ya need are the discs, no flip top, if you are willing to open the system. I can hook ya up with a tutorial on how to do it without damaging the warranty sticker, if you want. it's really easy, even for an ignoramus like myself ;)

For Euro games, you might need a mod chip depending on the game-- some offer 60hz mode, which is basically NTSC, and others don't and will just come up black and white and off center. A mod chip will display them normally somehow.

Then there's the HDLoader...and i'm not too sure how that works, but people like it.

Hope that helps.
 
The only fighter I ever remember playing "competitively" was TMNT: Tournament Fighters for the SNES. That was for the Blockbuster Championships more the ten years ago. I think they had Clayfighter too, but I digress. The only thing that sucked was that they wouldn't let you change button configurations.
 
[quote name='evilmax17']Gave it a look through and didn't see this answered. The highest ranking I saw for UMK3 was Kano at #4, who is generally considered to be #1?[/QUOTE]Kabal is #1, mainly due to his spin dash move (super fast, huge hit box, snuffs out the early frames of many moves, sets up an easy 8-hit combo). They toned down his combo damage between MK3 and UMK3, and they also crippled his ground saw move a bit, but it wasn't enough to lower his ranking at all. In original MK3, Sub Zero was at the same level as Kabal due to his Ice Clone move being pretty broken, but in UMK3 they changed the properties of that move (it won't come out if you're too close to the opponent) so Subby got dropped down a few notches.

I grabbed this rough tier list from EWA Shock at the DarkAddictz site:


Top:
Kabal
Nightwolf
Human Smoke
Robot Smoke
Kung Lao
Ermac
Kano
Jax

Mid:
Scorpion
Liu Kang
Reptile
Sindel
Classic Sub
Unmaksed Sub
Sonya
Kitana
Stryker
Jade
Sektor
Cyrax

Low:
Mileena
Sheeva
Shang Tsung
 
[quote name='RelentlessRolento']but some newbies new to fighting really have a harder time understanding this. It's kinda like something you have to learn, but I get where you're going Rodimus.

moving on: What's the best way to play imports on my PS2 without having mod the system too much and/or straining the laser. I really am wanting to pick up Rumble Fish now (wow, I finally saw the animation and it's very impressive... really what most 2d fighters should be doing now). I heard swapmagic was bad for the laser so... yeah... Not to mention I want to pick up some weird random Euro games (that tank game where you shoot a huge bathing suit model, and Pink Pong :lol: sad yes... but hey!).[/QUOTE]

http://www.clearxbox.com/site/pages/prods/ps2_blackft.html
This top cover along with the swap magic discs are supposed to work pretty well.
 
Got X-Box live (finally) Let me know if you's guys wanna play, I 've been dying to play some of you. If that douche VGM was still around I also wound'nt mind beating him. Anyways PM me, I'll put my gamertag up now. Here are the games I got.
Guilty Gear XX
KOF 2K2/2K3
DOA Ultimate
SVC Chaos

I know I'm missing SF Collection, I'm expecting that for xmas.
 
awsome for the discswap... I have a slim, so if it works without modding that's great. Anyone with links for good deals on this?

a while back during my youngen days, with the release of MK3 my freidn was a beast in that as well as MK2. After seeing him play, I know for a fact that Mortal Kombat (the original ones) has some very good competition, even for a limited game.
 
[quote name='Rodimus Donut']Got X-Box live (finally) Let me know if you's guys wanna play, I 've been dying to play some of you. If that douche VGM was still around I also wound'nt mind beating him. Anyways PM me, I'll put my gamertag up now. Here are the games I got.
Guilty Gear XX
KOF 2K2/2K3
DOA Ultimate
SVC Chaos

I know I'm missing SF Collection, I'm expecting that for xmas.[/QUOTE]

also missing CvS 2 ;) what's your GT? I'm sonic docta. feel free to add me if you wanna spar in DoA. i'm on cvs and anniversary occasionally.

[quote name='RelentlessRolento']
awsome for the discswap... I have a slim, so if it works without modding that's great. Anyone with links for good deals on this? [/quote]

this is about as cheap as it gets for the discs.
http://www.estarland.com/Playstation2.cat..product.20766.html

not sure if ya saw my last post, but you don't necessarily need a flip top, pm me if ya want instructions. in any case here's one for $15
http://www.estarland.com/Playstation2.cat..product.22064.html
 
thanks for the links (sorry if I did not nitce your post apossum). I think I will have to think a little baout this before making a choice, if any, but if I do, it'll probably be for christmas.
 
[quote name='SilverPaw750']Is there any plan to bring Rumble Fish to the US?[/QUOTE]
...?

Also, about MK, you can definately learn to "master" it. Back when I used to play Trilogy regularly, I could DOMINATE with Kabal, and I'd finish every round with his Brutality. Those were the days... :lol:
 
[quote name='Apossum']also missing CvS 2 ;) what's your GT? I'm sonic docta. feel free to add me if you wanna spar in DoA. i'm on cvs and anniversary occasionally.[/QUOTE]

CvS 2 is online for X-Box? I never knew. My GT is Rodimus Ramen. Over the years I've grown more fond of ramen other than donuts.
 
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