hugo & poison's recruiting thread- all fighters welcome (fighter thread 8)

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[quote name='Apossum']isn't she the greatest....

kasumi.gif


:lol:[/QUOTE]

Spectaculars..... :lol:

This is why a DOA movie should only be in anime form. The fanservice would cause nosebleeds around the globe I tells ya!
 
[quote name='GuilewasNK']Spectaculars..... :lol:

This is why a DOA movie should only be in anime form. The fanservice would cause nosebleeds around the globe I tells ya![/QUOTE]


I would totally vote for you for Tecmo president. Devon Aoki is flatter than Nebraska.
doa anime has great potential for so many different reasons...
 
whoa, almost slipped off the first page.

just ordered GGX2 for the PSP, which comes with a red pouch, i guess. Wish i hopped on it when it was $20!

I hear it's worth full price though.

Also-- anyone know if the PSP D-pad thing will come out in the U.S. or come with play-asia pre-orders? I need one. the dpad makes my thumb bleed :lol:
 
I was playing some JoJo's Bizzare Adventure for DC yesterday. To bad so many characters have infinate combos. Hol-Horse rocks cause he's an annoying fighter. I started reading the manga so I'm intrested in the game again. Anybody else love this game?

Famatsu Review:
NeoGeo Battle Coliseum (SNK Playmore) - 6, 6, 8, 6 - (26/40)

Not as high as I was hoping, still I really want it.
 
ive never played jojos bizarre adventure. how does it compare to king of fighters or street fighter?

and i really want the newest year of king of fighters. damn import prices!
 
[quote name='2poor']ive never played jojos bizarre adventure. how does it compare to king of fighters or street fighter?

and i really want the newest year of king of fighters. damn import prices![/QUOTE]

If I were to compare JoJo's to another game it would be Guilty Gear, but the combo system isn't as crazy. It has a feature called "Stand" were you summon out an inner evil to fight along side you. With the Stands you can proform modified and sometimes totally diffrent moves.

Check it out sometimes, but like the Naruto fighting games I think fans will enjoy it more than anyone.
 
Looks like Samurai SHodown V for Xbox got pushed back to next year. I dont understand what is so hard for them to port on these. This and KOF 94 were supposed to be out this year for Box and they both got pushed back. All I want to do is play online!!!!
 
[quote name='Madskills1182']Looks like Samurai SHodown V for Xbox got pushed back to next year. [/QUOTE]

I just wish they had it as a Samurai IV and V package like thye packaged KOF 02/03.
 
I think cause it's the only ways they can justify a $29.99 price tag. SNK has to wait until the game is fairly old to sell it at a budget price. If you're in Japan you'll end up paying a good 600 yen ($50) for the games. But it has been delayed quite a bit, (Jan 10th I think.)

As for the making it a bundle, that's a good question. Maybe since SNK knows the fan base is so small here it won't make a diffrence if they put in the effort to make a bundle. Instead of SS4 I'd like to see SS2. Did you know SS2 did come out for PSX in Japan. I forgot the name but it was bundled with SS1. I saw it in Japan but it sold for like $50 preowned. Still maybe I should've picked it up.

I'm still waiting for some kind of Neo Geo Arcade Classics Collection. I'd buy it.
 
I know this is a page late but ...

@Apossum: Those dead pixels you got can be cured actually. There's a homebrew (or video... can't remember) that flashes colors on the screen and removes all ive/dead pixels. I can't remember what it's called but just google it.

The thing that bothers me with companuies who push out fighters is how they make 1 or 2 games in a series that's doing well or decent and then totally abandon a good idea. Really I just want sequals to Rival Schools, Power Stone, SFA, Waku Waku 7, as well as others. I guess alot more series dided off on the dreamcast than just the system itself...

hmm mkay... onother questionare since I use to do these:

1. What game has the best death cries (when a characer gets K.O.'d and yells)?
2. Worst death cries?
3. The best health bar design?
4. The best motion 2d fighter?
5. The worst motion 3d fighter?
6. The best flash effects (ie. when you hit a character the yellow "pow" or "bang" thingys that pop up to make the game more exciting)?
7. The best physics (this can mean anything... up to you)?
8. Cheapest character ever created?
9. Least developed character ever created?
10. Your opinion on instant kills (example: Guilty Gear)...
11. Your opinion on infinite stages (example: tekken 1-3), caged stages (example: bloody roar), and ring out/open stages (example: SC or VF)...
 
1. What game has the best death cries (when a characer gets K.O.'d and yells)? I am mixed about this one... it's a toss up between MKII and SFII... both have some great screming and yelling.


2. Worst death cries? the soul calibur series... it's super annoying... you whack them so many times and no matter what they kep repeating their death cry over and over... and don't even get me started on stun attacks...

3. The best health bar design? Probably Tekken Tag Tournament... I don't know why, but I like it. It's super simplistic, plus the fact that if your characters jump too high they don't appear bihind the bar, but infront of it.


4. The best motion 2d fighter? Rumble Fish... hands down, even if I hevent played it yet.


5. The worst motion 3d fighter? :lol: i meant to say best, but oh well, I'll answer the question... hmm... maybe MK4?

6. The best flash effects (ie. when you hit a character the yellow "pow" or "bang" thingys that pop up to make the game more exciting)? The vs. series was a bit excessive on this, but not too bad. I still like how the tekken series makes it a unique "flash" for each character.


7. The best physics (this can mean anything... up to you)? err... in terms of non fighting physics, probably SCIII since the asses and boobs look realistic at times. As for fighting, um... Project justice... even if it's super unrealistic.


8. Cheapest character ever created? don't know, but I am sure it's a 2d character and is AI controled...


9. Least developed character ever created? Either Tira or or the entire cast of that bikini battle game...


10. Your opinion on instant kills (example: Guilty Gear)...
I like them... plus they look cool.

11. Your opinion on infinite stages (example: tekken 1-3), caged stages (example: bloody roar), and ring out/open stages (example: SC or VF)...
Infinite stages are nice, as you never really have to worry about anything other than the fight. Walled stages are a bit annoying if the stages are too small, but still nice. Ring out type of places actually balance gameplay a bit fo most games since you still have a chance even if you are losing horribly.
 
1. What game has the best death cries? KOF - Sometimes they say weird things like Shingo.

2. Worst death cries? Street Fighter II - Kill Guile it sounds like he's saying Rue Paul over and over.

3. The best health bar design? Guilty Gear XX - You see a miniture sprite of your character and what action they are doing.

4. The best motion 2d fighter? Street Fighter 3 - The only reason I don't say Rumble Fish is cause some of the animations look a little odd.

5. The worst motion 3d fighter? Critcom comes to mind, an old PSX and Saturn 3D fighter.

6. The best flash effects? I agree, the Vs. series was good

7. The best physics? I'd say VF4, maybe caue it's feels the most realistic.

8. Cheapest character ever created? Vermillion from Toshinden 2

9. Least developed character ever created? Shen Long from KOF 2K3. He looks cool but no intresting moves.

10. Your opinion on instant kills? I don't mind them as long their is an option to turn it off. Sometimes they look really cool.

11. Your opinion on infinite stages? Depending on the fighter I guess. It works for Tekken but I don't think it would work for games like VF4 or DOA were corners become a major part of fighting.
 
[quote name='Madskills1182']Looks like Samurai SHodown V for Xbox got pushed back to next year. I dont understand what is so hard for them to port on these. This and KOF 94 were supposed to be out this year for Box and they both got pushed back. All I want to do is play online!!!![/QUOTE]

I wouldnt be surprised if Neowave ends up coming out before those two
 
1. What game has the best death cries (when a characer gets K.O.'d and yells)? I like the Mortal Kombat series ones for some reason.
2. Worst death cries? I have to agree that Guile's Rupaul death cry is awful. In general the SSF2 game has strange sound samples IMO.
3. The best health bar design? I like the ones in Samurai Shodown IV and Last Blade 2.
4. The best motion 2d fighter? Guilty Gear X2 #Reload
5. The worst motion 3d fighter? War Gods
6. The best flash effects (ie. when you hit a character the yellow "pow" or "bang" thingys that pop up to make the game more exciting)? Project Justice.
7. The best physics (this can mean anything... up to you)? DOA Ultimate/DOA3 and the reasons are quite obvious :bouncy:
8. Cheapest character ever created? For playable characters I'd say any that can morph into other characters like Shang Tsung.
9. Least developed character ever created? The Karate Champ dude.
10. Your opinion on instant kills (example: Guilty Gear)... I don't mind them too much.
11. Your opinion on infinite stages (example: tekken 1-3), caged stages (example: bloody roar), and ring out/open stages (example: SC or VF) I don't care for ring out stages in general but I can deal with them. The other stages I like just fine.

BTW, I just discovered this little Guile oriented site. It's pretty neat.

http://sonichurricane.com/index.html
 
[quote name='GuilewasNK']BTW, I just discovered this little Guile oriented site. It's pretty neat.

http://sonichurricane.com/index.html[/QUOTE]

Go to media, scroll to the bottom to "Guest" and download "CFE Random Fun Stuff". It's one of the best edited and most entertaining combo and glitch videos I've ever seen. VERY worth it.
 
[quote name='RelentlessRolento']
1. What game has the best death cries (when a characer gets K.O.'d and yells)? Street Fighter II, just for being ridiculous.
2. Worst death cries? Don't really know...
3. The best health bar design? Capcom vs SNK 2
4. The best motion 2d fighter? Rumble Fish (Please bring it to the US!)
5. The worst motion 3d fighter? Probably VF1
6. The best flash effects (ie. when you hit a character the yellow "pow" or "bang" thingys that pop up to make the game more exciting)?Capcom Fighting Jam
7. The best physics (this can mean anything... up to you)?VF4
8. Cheapest character ever created? Gon in Tekken 3 (you can just spin the entire round and win)
9. Least developed character ever created? Ingrid. Bleh.
10. Your opinion on instant kills (example: Guilty Gear)... Good when balanced correctly
11. Your opinion on infinite stages (example: tekken 1-3), caged stages (example: bloody roar), and ring out/open stages (example: SC or VF)... I like ring out situations or simply finite stages, as long as they're not too small[/QUOTE]

There it is.
 
That Ken Combo was cool, but I heard that people that make combo videos aren't very good, anyone know if this myth is true?

EDIT - One of the Super Combo cancels was to use Dan's Super Godoken then cancel into his Super Taunt just as they're dying. So he finishes the taunt while the opponent is dead, genius.
 
that fun video was awesome. i never knew capcom fighting evolution had those effects.

edit: rodimus it really just random about that. it says daigo is doing the ken combos and daigo is one of the best players in the country.
 
1. What game has the best death cries (when a characer gets K.O.'d and yells)?
i'd say the kof series has the best death cries. i love killing chin to hear his weird mumblings.

2. Worst death cries?
uhm...sfex3? one of them had really bad death cries iirc.

3. The best health bar design?
kof 2000 i liked how it changes color depending on how much health you've got left
4. The best motion 2d fighter?
garou: mark of the wolves i recently rediscovered this game and fell in love with it all over again.
5. The worst motion 3d fighter?
battle arena toshiden or fatal fury: wild ambition

6. The best flash effects (ie. when you hit a character the yellow "pow" or "bang" thingys that pop up to make the game more exciting)?
sf3: 3rd strike gets my vote

7. The best physics (this can mean anything... up to you)?
vf4 evolution
8. Cheapest character ever created?
haha any snk boss... but particularly powered lion king (i think tha'ts his name... from kizuna encounter; johann from ROTD (especiially this guy) and that boss girl from power instincts: matrimelee
9. Least developed character ever created?
ingrid comes to mind. why the hell is she even in capcom fighting evolution? nothign about her is remotely evolutionary!

10. Your opinion on instant kills (example: Guilty Gear)...
don't mind them much, but they get annoying after awhile.

11. Your opinion on infinite stages (example: tekken 1-3), caged stages (example: bloody roar), and ring out/open stages (example: SC or VF)...
infinite stages make me concentrate on the fighting a bit more.
caged stages can get a little annoying if you're on the recieving end( kof:MI, i'm looking at you)
and ring out stages are fun to work around. i wish i knew better ring out strategies i can implement in soul calibur.
 
Christmas came early this year... I attended a company party today... a new videogame magazine is going to hit newstands in Spring 2006. Be ready for it. A LOT of it's features will focus on FIGHTING GAMES... the first issue should have TEKKEN 5 DARK RESURRECTION and Dead or Alive 4 with in depth strats/information on the game... think Arcadia and Japan... that's the direction we're going towards... but anyways... more about the party... look what I got today! The CEO freakin' loves his employees...

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3 Hori Arcade sticks...(and if you know me, I'm a huge fan/collector of arcade sticks).... Dead or Alive 4 stick for the 360, Fighting Stick EX for the Xbox, and the GCN Fighting Stick... :)

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More Hori love with the Nintendo DS thingamobobber... holds games/stylus pen in a case shaped like a CD case... Trauma Center: Under the Knife and Pac-N' Roll for the DS...

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Pac-Man World 3, Full Metal Alchemist 2: Curse of the Crimson Elixer, Shin Megami Tensei: Digital Devil Saga 2, Disgaea: Hour of Darkness all for the PS2, and Midway Arcade Treasures 3 for the Xbox...


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The Hori Real Arcade Pro 2 arcade stick... the most beautiful fuckin retail stick in my opinion...

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And finally the limited to 500, Street Fighter: Eternal Challenge hardcover book... :)

Great Christmas so far... :)
 
damn you markman! i'm fuckin jealous! i'm really interested in what kind of informtion the book holds. you mind giving us a quick synopsis? also... i want a real arcade pro 2 stick :(
 
Markman-- I envy you. How's the DoA 4 stick? How do you think it will be for 2-d fighters?
 
GREAT NEWS!

DoA4 stick is garbage compared to other Hori sticks...(which is still better than most)...

But the kicker is, it works with the PC... :)

I'll be on MAME a lot more... DoA4 isn't too fun... :(
 
[quote name='MarkMan']GREAT NEWS!

DoA4 stick is garbage compared to other Hori sticks...(which is still better than most)...

But the kicker is, it works with the PC... :)

I'll be on MAME a lot more... DoA4 isn't too fun... :([/QUOTE]

that's good to hear. i'd love for you to kick my ass in some old school 2d fighter.
 
Rodimus: Yes those are indeed the newest screens, thanks for sharing them... They were released on Sega's Press FTP this week...

The game loooooks so amazing in motion though...

I really think it looks better than DoA4... There seems to be a mixed crowd on graphical prowess of VF5 vs DoA4... but to me it seems like preference...

gigan54: I suck at 2D games... well I don't suck, I'm just not that good lol... but 3D, that's what's up. :)

If anyone plays Tekken 3 online I'll be happy to play...
 
[quote name='evanft']Looking at MM's HRAP2 makes me sad. I wish he would sell one to me at a bargain basement price.[/QUOTE]

Looking at all the prices online, you won't find one for under $120 and that's before the $50 shipping..

But I'll tell you what, my company is going to be selling more of the stick, there's going to be a restock soon, I'm not sure when exactly though, but I'll let everyone know.

And it's dirt cheap compared to every other store online. You can get it shipped for under $100. I'll keep you updated and anyone else if they're interested.
 
But we all know VF5 will be far superior gameplay-wise.

Alright, I have an extremely n00b question. How much difference is there between playing a fighting games with a pad vs. a good stick? Does using the stick make the game easier/more inntuitive? A big-ass answer would be awesome. :)

EDIT: MarkMan: Believe me, if I had $100 to blow on a stick, I would be throwing money at you. It's just hard to justify that kind of cost for something Tht I will only really use for maybe a dozen games.
 
[quote name='MarkMan']GREAT NEWS!

DoA4 stick is garbage compared to other Hori sticks...(which is still better than most)...

But the kicker is, it works with the PC... :)

I'll be on MAME a lot more... DoA4 isn't too fun... :([/QUOTE]

good to know, I probably won't blow the cash on it (who the hell plays doa with a stick anyway? just seems like a wonky marketing ploy to make doa look hardcore)

so review copies of DoA4 are out? is it actually going to make 12/22?? color me surprised if it does. Please do tell...also, let me know what you don't like about it so far.
 
weird thing is that I was going to point out to Markman the possability of putting together an actual printed magazine focusing strongly on fighters... and he's already one step ahead of me! weird... and it was a thought I had in my head for about a month or so...

a small suggestion on the mag: I know this may hike up costs but possibly include a DVD/CD with videos on techniques or combo exabitions. It's a huge compliment to whatever is in print in the mag. Really it's not too hard, other than the fact of cost. (then again, you could have about 4 DVDs a year, or something...).

I am totally for a good fighting mag... sign me up (plus if help is needed... free help here!).
 
The actual magazine will launch in March and will be in newstands everywhere... it'll be in wide circulation... as far as DVD costs, we're not looking to pack in any DVDs as of yet... But I can't get into detail on what's going to be included... but be rest assured that you'll have some sort of visual fighting game and other game stuff in video form if you decide to subscribe to the magazine...

The magazine is going to have contributors from high level palyers, so if this magazine really takes off and ppl actually read it, expect your competition everywhere to get better in certain games... :)
 
1. What game has the best death cries (when a characer gets K.O.'d and yells)? I like the ones in Soul Calibur III... if you hit the enemy repeatedly after they are KO'd they reset the death scream so if you hit them with a fast multiple hitting attack it sounds funny...
2. Worst death cries? I honestly wasn't a fan of the Street Fighter ones... they got old fast...
3. The best health bar design? I'm a big fan of the Guilty Gear XX and above ones... very cool...
4. The best motion 2d fighter? Guilty Gear XX Slash, Fist of the North Star, and even though it's old I love the animation in Street Fighter III: 3rd Strike...
5. The worst motion 3d fighter? Zero Divide...
6. The best flash effects (ie. when you hit a character the yellow "pow" or "bang" thingys that pop up to make the game more exciting)? Soul Calibur series...
7. The best physics (this can mean anything... up to you)? Virtua Fighter 4 Evolution...
8. Cheapest character ever created? ST Akuma, T5 Steve, T4 Jin, KOF 03 Duolon...
9. Least developed character ever created? Hrm.. No idea on this...
10. Your opinion on instant kills (example: Guilty Gear)... If you get hit by it, hell you deserve to die....
11. Your opinion on infinite stages (example: tekken 1-3), caged stages (example: bloody roar), and ring out/open stages (example: SC or VF) I love walls and I don't mind infinite stages... it all comes down to strategy and spacing... bayow.
 
Well, unless Markman feels like sending me a stick, I plan to buy the SF Aniversary stick and modding it with Happ parts pretty soon. Would if I could I'd buy a Hori, but (1) I don't like ball top joystick (2) they're way expensive (3) I'd have to find a good PS2 - Xbox converter probably.
 
Apossum... DoA4 is actually delayed until Dec. 29th... not shipping on the 22nd anymore... But I think this time it will actually be concrete lol... you never know though how things have been lately.
 
Instant Kills in Guilty Gear are hard as hell to pull off on someone. Although at Evolution some Slayer player decided to pull one off on me while my poor Bridget was dizzy:cry: :headache:
 
[quote name='apokalipze2']Instant Kills in Guilty Gear are hard as hell to pull off on someone. Although at Evolution some Slayer player decided to pull one off on me while my poor Bridget was dizzy:cry: :headache:[/QUOTE]

I can always time Slayer's and Potemkin's instant kills very well. Potemkins can actually be used as a counter, so I wait till someone jumps in at me. And Slayer reads Haiku that makes no sense, according to my wife. Anji and Sol's are probably the hardest to pull off, they're very easy to see coming. But I think Ino has the coolest Instant Kill.

Any other game besides Guilty Gear that have instant kill moves?
 
[quote name='Rodimus Donut']
Any other game besides Guilty Gear that have instant kill moves?[/QUOTE]

The Bushido Blade series is the only other one I can think of. I haven't played it myself though.
 
[quote name='Rodimus Donut']Any other game besides Guilty Gear that have instant kill moves?[/QUOTE]Killer Instinct sort of had them, but your opponent's health had to be red. Also MK Deception had those location-based death traps... not sure if that counts though, since they were basically just ring-outs with a violent animation. The wretched BloodStorm arcade game had something similar, where you could knock someone off the stage into a spiked pit.

Only other game I can think of that has true "death moves" is the one, the only... Time Killers. I played a match on MAME one time where the round started, I took one step forward, pressed an attack button, and chopped the opponent's head off. That was the whole round! Ha ha, I loved how the post-match screen would show a headless version of the character portrait after that.
 
[quote name='apokalipze2']Instant Kills in Guilty Gear are hard as hell to pull off on someone. Although at Evolution some Slayer player decided to pull one off on me while my poor Bridget was dizzy:cry: :headache:[/QUOTE]ahahahaha sucker.
 
[quote name='apokalipze2']Instant Kills in Guilty Gear are hard as hell to pull off on someone. Although at Evolution some Slayer player decided to pull one off on me while my poor Bridget was dizzy:cry: :headache:[/QUOTE]

Picking on poor little Bridget ain't cool. :cry:
 
[quote name='Rodimus Donut']I can always time Slayer's and Potemkin's instant kills very well. Potemkins can actually be used as a counter, so I wait till someone jumps in at me. And Slayer reads Haiku that makes no sense, according to my wife. Anji and Sol's are probably the hardest to pull off, they're very easy to see coming. But I think Ino has the coolest Instant Kill.

Any other game besides Guilty Gear that have instant kill moves?[/QUOTE]

I think Eternal Champions had them
 
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