If you can't slam with the best (aka RPG Thread XVIII), then jam with the rest!

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I actually liked the Genesis one way better. Downloaded earthbound, I think between that and SF:SOH I'll be plenty busy til Xilia and Dream Team hit.

 
It was a very interesting fight but nothing overwhelming. Seymour on top of Gagazet has been the hardest for me so far, but I got him on the 3rd try. Rikku has been such a clutch character for me.

On the last stretch, saving the final fight for tomorrow. This will be the 8th FF I've beaten since November!

 
My SMT IV is also hitting the backlog for now. I really want to finish EO IV first.

Anyone playing/getting Time & Eternity? I was wondering if it was worth it.
 
It was a very interesting fight but nothing overwhelming. Seymour on top of Gagazet has been the hardest for me so far, but I got him on the 3rd try. Rikku has been such a clutch character for me.

On the last stretch, saving the final fight for tomorrow. This will be the 8th FF I've beaten since November!
You're making me want to bust out my PS2 and play FFX and X-2 all over again.

 
My SMT IV is also hitting the backlog for now. I really want to finish EO IV first.

Anyone playing/getting Time & Eternity? I was wondering if it was worth it.
Time & Eternity seems like one of those games that sounded good on paper,but just wasn't executed well. Still plan to play it when its gets cheap.

 
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I'm not a big RPG person, so I don't know what to suggest: my oldest son (12) wants an RPG that is like Dungeons and Dragons. Of course he's had Skyrim suggested to him, but I'm not sure how bad the M-rated part of that game is. It says it has gore, language and sexual content. So first: how bad is that content? He has played Halo and Call of Duty, so I'm not entirely opposed to him having M-rated games, as long as they aren't TOO bad. Still, I'd prefer T or lower rated.

What are some other good RPGs you could recommend that are like Dungeons and Dragons ? These could be for 360, PS3, Wii, DS, 3DS or even PS1 or PS2 games that are available as downloads on PS3 or other downloads on any of those systems. By "like D&D", I think he mostly means games that have multiple character classes and races, like wizard, fighter, cleric, etc, human, dwarf, etc. Dragons don't hurt either. :) I think he prefers 3D games (not top down), but he'd probably be open to those too in a pinch.

 
Personally I don't think there's anything in Skyrim that a 12 year old can't handle. There's very little in the way of sex or profanity and the violence is less gruesome than some of the stuff that's been in the last couple of Call of Duty games.

 
I should note: he has played Call of Duty/Halo, but has never played the story modes in those games and he doesn't want to. The online stuff doesn't seem that bad. He's actually a bit squeamish about blood. So if there's tons of blood that could be a problem. He is getting better with that, though, of late. :)

 
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Oh, well maybe not then. It's not an incredibly bloody game in general but you can do things like chop people's limbs or heads off.

[youtube]http://www.youtube.com/watch?v=4uhTgtm2NPI[/youtube]

This video is a montage of "killcam" melee kills, not indicative of what the overall experience of the game is like (because you would see scenes like this only every once in a while), but this is the worst of it.

 
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Oh it is, isn't it? Huh, it looks so much like WoW I figured it was T rated. The finishing moves are violent but not as bad as Skyrim given the cartoon styled visuals. Nothing really sexual besides occasional bikini armor. He'll have to skip a lot of dialogue though which might bore him. In fact, KoA isn't a terribly good game, but it has the character creation/class building you're looking for, and the combat is pretty cool.

 
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Reckoning is marginally less violent than Skyrim, but some of the finishing moves are still pretty bloody and brutal. It does have a brighter and more cartoony look overall which I guess mitigates it.

 
I think that's a pass, then. I just realized that you could add Gamecube to the list of systems. And I do have a PS2, though currently not hooked up. Could certainly hook it back up.

 
The majority of good "dungeons and dragons" types of RPGs are going to be rated M. Just get Skyrim. It's a fantastic game and the violence is very minimal without the aid of certain PC mods. 

 
Sooner or later, you're going to get to see someone beheaded in a game. And if the dude's kid has played COD online, this really isn't all that much difference that sniping someone's head off or blowing someone up with a grenade. 

Outside of something terrible like Dungeon Siege 3, I can't really think of any DnD style RPG that doesn't have some type of gore in it nowadays. 

 
There's Torchlight but that is top down perspective. Bet he'd like it, though (it's on XBLA, ya?)

This is where JRPGs come in handy. If your kid likes cheesy stuff, try an Final Fantasy title out. X, XII, and XIII are all great, fairly modern, and use Class like concepts. The games have some challenging bosses, though. Not sure I could have beat them at that age.

 
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Any of those classic Gold Box AD&D games would be great.  (Eye of the Beholder!) The Dragonlance ones were great too.

Probaby look a little dated, but the gameplay is stll solid

 
I would mention Dragon Age: Origins, but the caveat is there is an opportunity in that game to court the supporting characters and even sleep with them (nothing graphic is shown during the sex scene). The game caught some fire due to the game allowing you to court the supporting characters of the same sex and eventually have same sex relations.

Other than that, I don't remember it being overly bloody or gory. I didn't really like the changes they made to the 2nd one, so I haven't played it long enough to comment on it.

 
Dragon Age is at least as gory as Skyrim, if not more. Which is to say, not all that gory really, but if Skyrim is too violent I would definitely stay away from Dragon Age.

 
I remember the characters in Dragon Age standing around with the blood dripping off their faces during cutscenes. So yeah, gory.

And disconcerting. I kept wondering why no one brought a towel.

Gory.

Still chugging away at Hexyz Force. It's getting a little dull, but I'm hopefully over half way done now.

The game has a few freezes/glitches that require you to fast scroll past the text.

 
I remember the characters in Dragon Age standing around with the blood dripping off their faces during cutscenes. So yeah, gory.

And disconcerting. I kept wondering why no one brought a towel.

Gory.
And you can ask your dog to "clean you up" which entails him basically licking all the blood off you... yum.

 
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Started Rain-Slick Precipice 4 today. It's got pretty much the same tone as the previous game: wordy as a motherfucker with some funny bits, though they altered the systems somewhat this time around (the changes are nothing really jarring, though, which is good).

Right now, the plan is to crank through a bunch of shorter games and finish up one or two that I'm currently playing over the next few weeks. I also want to start something new/longer after EO4, but I'm not 100% sure what that'll be yet.

 
Anyone playing SMT IV yet? I think I may start this weekend. Getting bored with EO 4, as I usually do after 30+ hours in those types of games.

Xilia in a couple weeks, eh?
 
Anyone playing SMT IV yet? I think I may start this weekend. Getting bored with EO 4, as I usually do after 30+ hours in those types of games.

Xilia in a couple weeks, eh?
I've been playing off an on since launch. Feels like a good game to play in bursts. I've yet to feel compelled to sit down and dedicate an entire night to it, however.

 
I'm on the 3rd part of Tartarus now. Fuuka joined the group and I'm a level 25 female. Everything seems to flow more smoothly then the original. I like playing as the female better because it seems I can understand the characters better especially the females since I'm not trying to woo them.

 
I'm 6 hours into Shun Megami Tensei IV!!!

that's 6 hours of being reminded of how much a person can truly love video games!!

 
I've been playing SMT 4 here and there and its been great so far. I was getting my ass kicked the first go around to where the game gave me the option of turning down the difficulty. F that! I took it it a little slower and fused some new demons and I'm doing WAY better, but any battle can mean game over if you slack off.

Almost done with FE:A on Classic and Hard mode. That game is just amazing. It was the reason I bought a 3DS and it did not disappoint. I even got over the 'no feet' thing.
 
Decided to finally start Tales of Graces f.  Got it day 1 (mainly to support NamcoBandai for bringing it stateside) but it's been sealed till today...

Is it as annoying with skits/sidequests as most other Tales games (ie, you have to randomly be at the right place at the right time, often for no apparent reason whatsoever, to get them?  I really don't feel like following a guide practically word for word, which I did for Vesperia's random ass quests)

Even though I'm decently through Etrian Odyssey (about to unlock the Bushi class I assume, since I have a guest Bushi) and have Fire Emblem Awakening and SMT:IV waiting for me to start them, for some reason I just can't seem to play portables when home.  I tend to save them for work trips.  So ToG:f it is!

 
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Cool, thanks!  Did some seaching online and it seems that only a handful of sidequests are actually missable, though I'm sure there are a bunch of missable skits, so with the short list of missable sidequests and your vouching that you naturally run into most of the skits/didn't feel you missed anything I'm pretty ok with going without a guide :D

They've already pulled a Tales tradition with the first two sidequests, which are missable at that.  For the second "quest": Talk to father, next step go outside, seems natural enough.  But if you go upstairs instead you see a scene ("sidquest") of the parents talking.  Nothing earth shattering, but you can only see this after talking to father, but before going outside?  Seriously? 

At least it isn't at bad as previous Tales' "hey, something cool just happened and you know exactly where to go next to continue and are excited to go there, but first go talk to a random NPC in an obscure out of the way place you'd never purposefully go to to start a sidequest that won't have another, equally random step for another few hours.  Btw, if you do go to the next obvious place, and I know you want to, there's no way to ever talk to the NPC to start the quest again.  Oh, and if you don't do this, you can't visit a cool dungeon at the end of the game".  fuck you Vesperia, fuck you EX Dungeon :p

 
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The first seven or so quest are like that and I think most of them are missable. But they're just dialogue and nothing extremely important.

A lot of the skits can be gotten just from visiting save points, so make sure you go near them even if you don't plan on saving (especially in towns at the inns), but like most Tales games, there's a bunch that seem completely random in how to unlock them.
 
Beat Rain-Slick Precipice 4 on Friday. There were a few things I missed, but I saw pretty much the whole game by the end. It felt somewhat phoned-in compared with Rain-Slick 3, but it was decent overall, and I was glad to finally see how the whole story wrapped up.

Since then, I've gone back to Etrian Odyssey IV again. Even though this is the most polished entry in the series so far, to me, it also feels the most tedious. I wonder if this is because it's less difficult than the others, which means I don't have to put as much thought into battle strategy. At any rate, I hope to be done with it soon.

Also, unrelated: boob jiggle confirmed in Lightning Returns. Ahh, good ol' Final Fantasy, fanservicing things up when you least expect it.
 
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Decided to finally start Tales of Graces f. Got it day 1 (mainly to support NamcoBandai for bringing it stateside) but it's been sealed till today...

Is it as annoying with skits/sidequests as most other Tales games (ie, you have to randomly be at the right place at the right time, often for no apparent reason whatsoever, to get them? I really don't feel like following a guide practically word for word, which I did for Vesperia's random ass quests)
Rule of thumb I followed on Tales of Grace f is visit every save point, multiple times sometimes. I had about 91% in skits with no guide on first play through. Almost all side-quests you can go back for.

After a cutscene, I'd rush to a save point to see if there is a new skit option, even back tracking before moving on. First time reaching a save point or town is almost always a new skit. Also, after beating bosses, go back to the last save point in dungeon before exiting. Sleep at inns then check save points would be another tip.

 
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