Indie/Limited/Obscure Physical Release Deals and Discussion Thread

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The Indie/Limited/Obscure Physical Release Thread
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Physical media may not be as popular as it was in years past, but that has not stopped it from finding success in more niche areas of the market. In fact, we're seeing so many physical releases, these days, that it has become difficult for even dedicated collectors to keep up with all of them. Many games, usually indie titles, are seeing releases with highly limited prints, regional exclusivity, retailer exclusivity or are simply appearing with little notification. The purpose of this thread is to identify, catalogue, discuss and post deals for these releases, in hopes of making information more accessible and supporting the medium.​
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FAQ

Q: tl;dr

A: There are probably games that were released physically that you don't know about. Find them here.

Q: What is the "master list"?

A: The master list is a catalogue of all the games that have been identified here that meet certain criteria that differentiates them from standard, mainstream releases. It offers information regarding regional exclusivity, retailer exclusivity, print quantities and more.

Q: What are the criteria? How do you decide which games make the list?

A: For the most part, these will be "smaller" titles that were originally released as digital-only but have been given a physical release. Some exceptions may apply, like if an indie game launches with a physical release, it will likely be listed. Another exception would see a larger title that was only released digitally, for whatever reason, get a limited physical release (example: if Limited Run Games did a print of Fatal Frame V.)

Generally if a game is, as the title says, indie, limited or obscure and has a physical release, you'll see in on the "master list."

Also, the game must be region-free or NTSC-U and in English (subtitles are valid).

Q: Region free or NTSC-U? Doesn't that mean the list is only valid for North American users?

A: This means that every game on the list will be playable on North American consoles, though a few games may have versions that are region-locked on a certain console (this will be noted). Most games are now region free, so if you aren't from the NTSC-U region, it's very likely that the game will work for you. Knowledge of which systems do and don't have region-locking should allow anyone to make use of this list.

Q: What about games for collectors who aren't in the NTSC-U (North American) region or own consoles that can play region-locked games?

A: There may be a separate tab for you guys down the line. One step at a time.

Pre-Orders/Upcoming Releases


Notable Publishers/Distributors

iam8bit

A retailer, located in California, that sells all sorts of limited edition video game merchandise. They occasionally publish physical, indie titles for the PS4.

Limited Run Games

Based in California, Limited Run Games is generally accepted as the company that started the modern trend of releasing physical games in limited quantities. Currently, they publish several games a month but have stated they intend to ramp down. Their games come with collectible, trading cards and are sometimes offered alongside soundtracks, collector's editions and other related merchandise. The two heads of the company are very active on different forums and regularly engage with the community. They currently publish games for the PS4, PS Vita, Nintendo Switch and occasionally the PC.

Play-Asia

Play-Asia is an established retailer located in Hong Kong. They are well known for offering a large variety of imported merchandise, including many games that have not seen western releases but have English subtitles. They've recently partnered with eastasiasoft to distribute exclusive and limited, physical releases. These games are often offered with collector's editions which are highly praised for their presentation, content and low prices.

Special Reserve Games

A company based in Texas, Special Reserve Games currently publishes games in limited quantities with no discernible schedule. Their games are frequently offered alongside collector's editions. They also collaborate with Limited Run Games to create variant covers for some of their titles, which are then sold via Limited Run Games' website. They currently publish for the PS4, PS Vita and PC.

Strictly Limited Games

Based in Germany, Strictly Limited Games seems to publish one title a month with varied but highly limited quantities. Collector's editions and soundtracks are sometimes offered alongside game releases. They've published games for the PS4 and PS Vita.

Super Rare Games

Located in London, these guys are relatively new to the limited game market. Similar to Limited Run Games, they include trading cards and stickers with their games. They publish only for the Nintendo Switch and intend to release one game a month.

 
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Don't know if this has been mentioned already, but the Darksiders: Warmastered Edition for Wii U is still available on Amazon with the prime discount.  Just happened to see that the prices are in the $30-$40 range on ebay, so might be a good time to pick this one up for $15.99 while you can.  Can't imagine many copies were made.

 
Don't know if this has been mentioned already, but the Darksiders: Warmastered Edition for Wii U is still available on Amazon with the prime discount. Just happened to see that the prices are in the $30-$40 range on ebay, so might be a good time to pick this one up for $15.99 while you can. Can't imagine many copies were made.
Keep in mind that the Wii U version is far inferior to the PS4 and XB1 versions; lower resolution, lower frame rate, and muddy textures. I agree that this will probably have a much smaller production run compared to the other consoles, but the Wii U clearly wasn't able to deliver very well due to its poor specs.
 
A guy I know has told me that the Wii U version has already froze his console twice. It's buggy as hell. I have a feeling people are grabbing them just because they think they will be worth money. I guess it's possible. But if you want to play the game it's a horrible choice. 

 
A guy I know has told me that the Wii U version has already froze his console twice. It's buggy as hell. I have a feeling people are grabbing them just because they think they will be worth money. I guess it's possible. But if you want to play the game it's a horrible choice.
Damn, good to know. Makes you wonder why this was even released physically.
 
A guy I know has told me that the Wii U version has already froze his console twice. It's buggy as hell. I have a feeling people are grabbing them just because they think they will be worth money. I guess it's possible. But if you want to play the game it's a horrible choice.
I actually watched one of those comparison video's along side the ONE/PS4 when it was released, and it seemed to perform well enough. I didn't watch it straight through, so I may have missed any discussion of bugs/defects though, but just watching it in motion, it seemed solid.

I have one of the last gen versions of the first game, but I never opened it. But I did spend a good amount of time playing it through the Shield portable, before they begin to charge for their streaming service, and that version while graphically good, did have an occasional hiccup due to the streaming, but overall I really enjoyed the game. I'll for sure look in to this set one of the systems at some point.

 
I played it through to the end on PS3 without technical issues, if I remember right there was some minor screen tearing when War was riding the horse at high speeds or whatever.

If all I had was a Wii U I would probably just buy the game anyway, and deal with whatever problems it might have, but considering I've already beaten it on PS3 I don't have a lot of motivation to go rebuy it again, and especially not when I can buy the PS4 version. 

An interesting contrast is that I was informed (by the same guy) that the Wii U version of Darksiders 2 actually runs better than the PS4/XB1 versions of that game. Maybe this port was a rush job to sell it before all the casuals dumped their Wii U's for a Switch. 

 
An interesting contrast is that I was informed (by the same guy) that the Wii U version of Darksiders 2 actually runs better than the PS4/XB1 versions of that game. Maybe this port was a rush job to sell it before all the casuals dumped their Wii U's for a Switch.
Mmmmm, could be, as I was shocked when I saw this released for the Wii U at all. I didn't follow this title, as I mostly just look in to games for my son, and I figured everyone had given up on the Wii U anyways, so it was for sure a surprise to me.

I don't know how many U users they thought they could reach, but I guess if they invested the time and effort, it was better to release it, than cancel and loose the funds invested so far.

 
I played it through to the end on PS3 without technical issues, if I remember right there was some minor screen tearing when War was riding the horse at high speeds or whatever.

If all I had was a Wii U I would probably just buy the game anyway, and deal with whatever problems it might have, but considering I've already beaten it on PS3 I don't have a lot of motivation to go rebuy it again, and especially not when I can buy the PS4 version.

An interesting contrast is that I was informed (by the same guy) that the Wii U version of Darksiders 2 actually runs better than the PS4/XB1 versions of that game. Maybe this port was a rush job to sell it before all the casuals dumped their Wii U's for a Switch.
I seriously doubt that the Wii U version of Darksiders 2 runs better than the PS4 and XB1 versions, when in many ways it can't even match the 360/PS3 versions. Digital Foundry did a comparison of the Wii U version to the 360 and PS3 versions, and it fell short in many areas:

http://www.eurogamer.net/articles/digitalfoundry-darksiders-2-on-wii-u-face-off

Unfortunately Nintendo is well known for cutting corners on their gaming hardware, and the Wii U has many examples of that in its design. Most importantly, the CPU in the system is pretty bad, in many cases not able to match the previous generation consoles. The Wii U version is also unable to cache data in local storage (disc version), probably due to the pitiful 32gb of internal flash storage supplied with every console.

Here's a quote from the article:

Likewise, intensive combat scenes also cause problems for Nintendo's console, with performance dips up to 10FPS lower than the 360 and PS3 when the engine is taxed. At one point we see the Wii U version adopting a sustained 18-20FPS in parts of the last combat scene in our performance video. Wide open environments filled with trees, foliage and shadows (alpha-based effects and scenery) are also common causes of severe frame-rate drops. Sometimes we see the Wii U version matching the 360 game in a few scenarios, but more often than not it fails to keep up with both of its counterparts.
 
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I seriously doubt that the Wii U version of Darksiders 2 runs better than the PS4 and XB1 versions, when in many ways it can't even match the 360/PS3 versions. Digital Foundry did a comparison of the Wii U version to the 360 and PS3 versions, and it fell short in many areas:

http://www.eurogamer.net/articles/digitalfoundry-darksiders-2-on-wii-u-face-off

Unfortunately Nintendo is well known for cutting corners on their gaming hardware, and the Wii U has many examples of that in its design. Most importantly, the CPU in the system is pretty bad, in many cases not able to match the previous generation consoles. The Wii U version is also unable to cache data in local storage (disc version), probably due to the pitiful 32gb of internal flash storage supplied with every console.

Here's a quote from the article:
Seriously dude, give it a rest with the Nintendo bashing. The Switch is one of the best systems I have ever owned and I literally own them all. We live in a golden age of gaming and having so much choice and three great console platforms is a gift.

 
SRG got back to me, looks like my order was one of the fubar'd ones, they shipped a copy out yesterday and provided tracking thankfully, still no Castilla though, not sure I can keep ordering the PA releases and play the 'maybe it's coming who knows' game, and their higher shipping is just too expensive, wish eastasia could hook up with a stateside distributor.

Sexy Brutale shipped 5/18 - arrived over weekend

Hyper Light Drifter shipped 5/25 - arrived this week

Castilla shipped 5/15 - mia

edit: and Strafe should be here tomorrow thankfully, didn't realize they ship out of austin

 
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Got this today.

DB1GaZ3U0AAZRSm.jpg


 
I'm sticking to standard copies, this time. Though, if the Broken Age items were bundled and boxed as a "collector's edition", I would have gotten that, instead.

I feel like I might have a problem :whistle2:k

 
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Cool. I was wondering why Cities didn't get a physical release.
Supposedly there is a PS4 version of Cities on the way digitally as well, but no word if that will get a US disc release down the road. Constructor has a Switch port on the way per an ad they placed in Retro Gamer Magazine this month but again no word of a US release yet.

 
My guess is $39.99

$9.99 is the price for the steam version so ps4/vita digital will probably be $19.99 plus $20 CE tax which should make it $39.99

If its cheaper, then better lol. 

 
Coming to Vita as well.

I honestly don't know much about this game other than the name. I know it has a big following on Steam, but I've also heard it has the shittiest fanbase.
I thought it was a pretty decent game- the gameplay gimmick is neat at first but loses its appeal pretty quickly but the story was pretty fucking funny. I 100% agree on the fanbase, they're fucking annoying... almost as annoying as all the "the cake is a lie" Portal fans right after Portal released.

 
I thought it was a pretty decent game- the gameplay gimmick is neat at first but loses its appeal pretty quickly but the story was pretty fucking funny. I 100% agree on the fanbase, they're fucking annoying... almost as annoying as all the "the cake is a lie" Portal fans right after Portal released.
Funny you mention Portal. I recently played through the Orange Box and after I played Portal, I was like, "Ohhhh.....is this where the whole 'cake is a lie' thing came from?"
 
In other news, Kickstarters for Mighty No. 9 got an update saying that the handheld version isn't cancelled and will be released later this year.

 
Got an email this AM that Semispheres is in the "sign up" phase at Play-Asia.  Looks like it will go on sale around 6/20.

 
Got emails this morning from Play Asia for the sign ups for both Semispheres and Aerea. I've bought all of the play asia releases so far, but I'm not quite sure about these two. Maybe if a NTSC version of Aerea weren't already available I'd be more inclined to pick it up, and Semispheres just doesn't interest me in the slightest. If Semispheres were $19.99 I probably wouldn't have even thought about it and just ordered it. I'm trying to be better and not buying things just because it's simply a low print run. It sure is tough though lol
 
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