Is anyone else tired of PC fanboys and their love of the keyboard and mouse?

repetske

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I just saw another post where a guy rants about how much better he thinks PC games look than console games and it just made me think of all the idiots who troll around boards and preach the whole keyboard and mouse thing. I've seen it all too often where someone asks how to use a console controller on a PC and the questions is followed with "Why would you want to do that? Keyboard and mouse is better." Or they will jump into the middle of console FPS discussion with "Console FPS's will never be as good as those on the PC and the PC is where they are meant to be played."

I mean, I can understand if someone prefers that method of control, or that they prefer the higher resolution of PC games and can't afford a $50 VGA adapter to get similar results from a console, but it just really irritates me people are so closed minded. They act like anyone that plays a console FPS has never played one on PC and the thought that someone might prefer the console experience just throws their world into a tailspin.

Anyway, that just my rant. Feel free to flame, agree, or politely disagree. Watch next for my rant on people who say they "need" something. I alway click those post looking to read that someone's family has been kidnapped and the only way to get them back is if they can find x game to give as ransom.
 
IMO, playing a fps is much easier with a keyboard and mouse than with a controller. Also some games are just made with keyboard and mouse in mind, such as strategy games or certain adventure games. But controllers have their distinct advantage as well, like with sports games or action games. This is the reason why I don't play console ports on pc or pc ports on consoles.
 
fps are so much easier wth mouse and keyboard, but im in no way a fanboy, i can hardly run any game due to lack of ram *rants*
 
Thanks for being civil. I totally agree about the stategy games. Those games that don't require twitch movments are much more fun to me as well. The number of keys makes it so much easier.
 
Whether you like it or not a keyboard offers a hell of a lot more buttons and a mouse offers a hell of a lot more precision than a controller. That is why keyboard/mouse is better than a controller on most pc games.
 
[quote name='Scrubking']Whether you like it or not a keyboard offers a hell of a lot more buttons and a mouse offers a hell of a lot more precision than a controller. That is why keyboard/mouse is better than a controller on most pc games.[/quote]

well said ^^ I second it
 
I have never really played fps on the computer. When I have, I hated having to use the mouse and keyboard. I found it easier to use the bottons on a controller. I do agree with the precision of a mouse though.
 
I think there will come a day when you don't get a loss in precision jumping to a console for an FPS. PC proponents (unless they use a thumb-driven trackball like I do) enjoy increased precision from the larger motion of an arm attached to a mouse. They are more accurate, and it requires less dexterity. This is why they cry foul when moving to the console world, because it requires the same level of precision using only your thumbs.

Back in the day, it was fair to say that the console FPS games were just not precise, and you couldn't shoot accurately. This generation has seen a huge leap in how precise the analog sticks on a controller can be, when coupled with well-written software (see: Halo, Super Monkey Ball). Next generation will likely improve upon this, and move closer to mouse-style precision.
 
It is better to have a keyboard and mouse for FPS IMO, but I dont care if I have to use a controller. I play FPS on all three systems.
 
I agree, FPS was meant to be played with a keyboard and mouse.

Keyboard and mouse can offer much better controls for specific genres, but overall I prefer controllers. I'm a console gamer, I rarely play PC games.
 
I really think that the consoles should be like the dreamcast and offer a KB & Mouse. I don't care if people are afraid their xbox or ps2 will look like a computer. At least give people the option to plug a KB & mouse into the machine. Hell, Sony should love the idea of selling more add-ons. And the DC dealt with the online issue as well. People who played on-line with a controller got some auto-aim help, and people who used KB & mouse didn't get any auto-aim help due to their advantage in presision.
 
I am more inclined to use whatever interface the particular game was primarily designed for. I think the point here is about fanboys being fanboys, rather than what they are being fanboys about.
 
[quote name='repetske']I just saw another post where a guy rants about how much better he thinks PC games look than console games and it just made me think of all the idiots who troll around boards and preach the whole keyboard and mouse thing. I've seen it all too often where someone asks how to use a console controller on a PC and the questions is followed with "Why would you want to do that? Keyboard and mouse is better." Or they will jump into the middle of console FPS discussion with "Console FPS's will never be as good as those on the PC and the PC is where they are meant to be played."

I mean, I can understand if someone prefers that method of control, or that they prefer the higher resolution of PC games and can't afford a $50 VGA adapter to get similar results from a console, but it just really irritates me people are so closed minded. They act like anyone that plays a console FPS has never played one on PC and the thought that someone might prefer the console experience just throws their world into a tailspin.

Anyway, that just my rant. Feel free to flame, agree, or politely disagree. Watch next for my rant on people who say they "need" something. I alway click those post looking to read that someone's family has been kidnapped and the only way to get them back is if they can find x game to give as ransom.[/quote]

Yeah, I agree with you about the fanboys. I can live with playing a FPS on a console or PC. I mean people will prefer different methods of playing. But for me as long as I can enjoy the game and it has good gameplay, graphics, storyline etc , it don't matter if I am playing with a controller or mouse/keyboard. The only game genre I prefer only on PC is RTS games. Like warcraft, starcraft....its so much easier moving with the mouse then a controller.
 
Keyboard and Mouse maybe more precise for aiming with a FPS, but for me it is like hey I am playing a game with what I use to do other applications(Word,Excel,Dreamweaver, etc) and it takes something away for me. I thought that back in the N64 days FPS like Turok/Goldeneye/Perfect Dark had a great control sceme where if setup for movement with the yellow arrow keys, and aiming with the analog stick and shooting with the Z button, was a great and fun experience for me with that type of game. If a developer wanted to make games for PS2 in near future with Mouse/Keyboard support cause of the 2 usb ports, this would end a debate and let console users have the chance to use either or.
 
i've always been more into console fps's than PC fps's, but not because of the controller or keyboard debate. For me, its all about comfort. I enjoy console games in general more than PC games mainly because I don't always feel like sitting at my computer desk to play; I'd rather be in my den reclining with a beer and a controller than sitting in an office chair with a keyboard.
 
While the console controller is absolutely the best style of control for several types of games, the mouse and keyboard is by design superior for other types. In fact, one could argue that the styles of games for the PC and console evolved around the control styles, as opposed to the other way around. For example; if there was no such thing as a mouse/keyboard, it would be unlikely that games such as the PC SimCity games would be recognizable in style; almost anyone who has attempted these with a controller should understand. Conversely, I would doubt that the console platformer genre would have evolved in the same way if there was no such thing as a controller in the way we consider it today.

That being said, the FPS was originally designed not for, but around the keyboard and mouse control style, and was only later emulated by consoles. This was for more than technical limitations of consoles during the days of early FPSs; the ability to manipulate a "swivel" controlled camera with a mouse, which functions as a movable object on a 2d plane, is simply easier than the use of an analog stick, which is grounded into a single point with manipulation in a opposing direction requiring first moving through center.

To elaborate, quick directional changes are, by the limitation of the analog stick itself, always slower than a mouse. A mouse can quickly be redirected an any direction with no delay. To show the limitation of the analog stick, let us use an example.

Assume that you have the analog stick held in the left position to strafe left. To strafe right with the mouse is a simple matter of reversing the direction of the hand movement. To do so with an analog stick requires moving the stick first back through center, then to the right; creating a delay which, in a genre as fast-paced as an FPS, can be crippling.

This is not to say that the controller FPS is not without its value, it's a viable and worthy genre, but the evidence both empirical and conjectural clearly indicates that FPSs belong first and foremost to the PC control and platform.
 
The K&M arrangement may allow more precision but I find so greatly uncomfortable for anything that isn't leisurely turned-based exercises like the Ultimas I played entirely with the keyboard back in the 80's. For anything requiring fast action I find my hand becomes cramped very quickly, even if customize the keyboard layout. What works for typing speed doesn't for gaming in my case.

If I were restricted to the PC for gaming I'd resort to one of those controllers that are actually a mini-keyboard with the keys arrayed in a manner more suited to a gaming posture.

OTOH, I think it was a mistake on Microsoft's part not to support the use of keyboards and mice on the Xbox. In their position I wouldn't allow the publication of any game that didn't work reasonably well with the standard controller (or included its own like Steel Battalion) but I wouldn't rule out the option for playters to use what they prefer. Since I spend much of my working day fixing other people's computers I have very little tolerance for how ill-bahaved PC games tend to be. There are quite a lot of PC titles I might be inclined to purchase if they were on the Xbox where I can expect everything to simply work just by inserting the disc. Micorsoft felt it terribly important to distinguish the Xbox from conventional PCs but I believe they gave up more in potential support than they gained in being so console-centric.
 
I'm a console gamer, so naturally, I prefer the controller. But, I have played Battlefield a couple times on my friend's computer the and the mouse is nice.
 
I think it depends on the game. Some games like Red faction and Max Payne were much more enjoyable and easier to control for me on the console with a controller, whereas XIII and Quake are impossible for me to play without a mouse and keyboard. A lot depends on the software, IMO.

It's just awkward to use a keyboard/mouse in the livingroom, not to mention having to use extention cables. Somebody should invent a controller that fits in your lap for this, I'd buy it.
 
Generally speaking, you get different types of games on the PC as opposed to the consoles. I don't much like FPS games on consoles, and I do find them much easier to play on the PC with the control method of mouse and keyboard. That said, I did enjoy Red Dead Revolver recently. But, a mouse and keyboard will always give me more precision. Similarly, a mouse is much better for other games like RTS games too. But a gamepad is definitely better for action games, and for some reason PC versions of console games seem to have overly complicated controls that don't fit on a PC gamepad.

And then there's my beloved X-Arcade.... :D
 
Not tired of hearing about it, I just can't understand how they think the control is better. But this is coming from a person that has been using controllers most of their life. To me, playing a PC game with a mouse and a keyboard is writing with my left hand. I can do it (somewhat), but it's just too hard to dedicate yourself to do it.

As for graphic quality of PC's vs consoles, yeah, a PC game will look better provided that you have the system requirements. Unfortunatley, that can cost you a couple thousand dollars. That's why I don't like gaming on PCs, because there's a risk of incompatibillity and degraded performance. At least with a console, the system is always constant. When you buy a Gamecube or Xbox game, you don't have to worry wether or not that your system doesn't have enough RAM or a specific video card. Plus, consoles are cheaper than PCs.
 
[quote name='dcfox']IMO, playing a fps is much easier with a keyboard and mouse than with a controller. Also some games are just made with keyboard and mouse in mind, such as strategy games or certain adventure games. But controllers have their distinct advantage as well, like with sports games or action games. This is the reason why I don't play console ports on pc or pc ports on consoles.[/quote]

just make sure u dont have a shitty mouse...especially those rolly ones that get fucked up easily and dont roll smoothly :roll:

i got a laser one that works great..but i dont wanna get a 250 dollar video card just to play games...
 
i like playing fps on computers and consoles alike. however, i do find it easier to use a k/b and mouse. plus, i have better control, accuracy and speed with the mouse rather than using my thumb/joystick. :)
 
im tired of fanboys in general. esp. those with an narrow view of X is better than Y because of XYZ and Y is better than Z because of ABC
 
I can go either way, really. I prefer the mouse and keyboard, but only because that's what I learned to play FPS's with, just like I prefer a controller for platformers or turn-based RPGs because I learned with a controller.

That being said, I'll generally try to muddle my way through console FPS's, if only because I refuse to upgrade my video card since the industry switched from Voodoo to nVidia about 2 months after I got my new Voodoo card. :evil:

My only real problem with using a controller for an FPS is that I suck at it. It's not the controller's fault (OK, by the gamer's code, anything that goes wrong is either the controller's fault or some other outside influence, but I digress... :D ) I find that I tend to take two to three passes over an enemy just to line up a shot, but I keep toying with Halo occasionally, and I'm getting better... Just don't ask me about my attempt at XII. AH, the bad aiming memories! Aieeeeee!!!
 
[quote name='swetooth9'][quote name='dcfox']IMO, playing a fps is much easier with a keyboard and mouse than with a controller. Also some games are just made with keyboard and mouse in mind, such as strategy games or certain adventure games. But controllers have their distinct advantage as well, like with sports games or action games. This is the reason why I don't play console ports on pc or pc ports on consoles.[/quote]

just make sure u dont have a shitty mouse...especially those rolly ones that get shaq-fued up easily and dont roll smoothly :roll:

i got a laser one that works great..but i dont wanna get a 250 dollar video card just to play games...[/quote]

where did you get your laser mouse? does it slice and dice?
 
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