[quote name='bobalu387']First off, I think it's kind of funny that people say piracy is the main reason that retailers won't accept opened games. Guess what: companies implement policies because they directly benefit themselves. Doesn't it make sense that the reason they don't allow returns on opened games so that people don't abuse their return policy and effectively "rent" the game from them while they would be forced to sell the returned game at a lower price? For example, Circuit City used to have a 30 day return policy on camcorders if I'm not mistaken. Due to people buying those products then returning just as if they had borrowed them from a friend, CC implemented a 14 day return policy AND added a 15% restocking fee on abused items like that. Now, I'm sure that if people "rented" items from retailers, it would p*ss them off, but the main reason they stopped that sort of behavior is because THEY LOST MONEY! They were forced to sell the product at a lower price because it was used and did not gain anything from the customer who "rented" it out.
Also, if I'm totally off the mark here, someone please correct me, but it seems like out of people who have a pirated version of a certain game, more than 99% of them are people who have reaped the benefits of less than 1% of people who have actually done the pirating procedure. Come on, I don't know anyone that would buy a PS2 game, copy it through a fairly complicated technique, burn it, and subsequently return it if they could cut out the first and third steps and just download it from somewhere and then burn it. Even if you're just talking about the people who initially release the illegal copies, that's only a handful of people. That's not a widespread epidemic that the retailers would have to worry about in terms of loss. I still don't understand how the hell you could figure that enough people would copy games themselves and then return it to constitute a substantial loss? You give the average game buyer too much credit in terms of what they know and how much effort they would go through when there is an easier way out there.
I would also like to throw in my own thoughts about the actual difference between "new" and "used." Now if I'm not mistaken, EB and GameStop will allow you to return a used game that you bought if it didn't work, and if that's not the case and they figure that once it's out of their hands that it's not their problem anymore then they are real b*stards. Before my next sentence, I understand that not all used games are sold with manuals, but in my own experience several of them do include manuals, so assume that my question applies to those used games that DO include manuals. With that out of the way, why the hell would anyone buy a more expensive NEW version of a game instead of a cheaper USED version of the game that is guaranteed to work just as well as the new one (that is to say, it actually runs)?
I think that the answer is that people are interested in the cosmetic appearance of the product, but beyond that they are more comfortable in the knowledge that they have received what is supposed to be a perfect condition product that was intended by the manufacturer to have gone to the consumer in the same condition that they released it. I mean, if you buy a NEW car would you expect to recieve a factory new car, or a display car that had not been sold or driven around, but had been on the showroom floor and hundreds of people and their kids had put their hands all over it and climbed in and out of it? If my interest in a NEW game is because I feel good having a product that has come from the manufacturer to me in the same way that they released it, then it is not acceptable to have one that has been opened before delivery to the consumer. If I pay top dollar for a NEW product, I want to get the NEW product that I paid for, not just something that is "not used."
Edit: I almost forgot to add this: with that in mind I think it is wrong and misleading to sell games that have been opened as new ones. I bet if you call games companies, they will tell you that their intention is that consumers will open the manufacturer's packaging on their products.[/quote]
EB and GS give you at least 90 days for a used warranty. Like you said, if everything is there and there are no major scratches ( I can stand small, light ones myself) I love to save myself $5, even $10 if I have a discount card.
Now, I will have to backtrack through some web searches I did a while ago, but I recall an article at one time that said stores in some locations had over 30% of their xbox games returned (new ones mind you). People were either *renting* the new games or pirating them. Now, I point out that this was a major problem in the xbox category because xbox is the easiest one to copy games for on an individual basis, is it not? So most companies do have a strong reason to not return opened new games.