Is the novelty of Wii wearing off?

Is it a sign that the novelty and demans is waning when at my flea market booth had a Brand New WII for sale and no takers despite a brisk business. (Was asking for $300 which would be about $35 over cost with sales tax) No takers and only about a dozen people aksed about it. For the record I have a Wii and a PS3 so I am not biased. (I think :) )
 
[quote name='kklems']Is it a sign that the novelty and demans is waning when at my flea market booth had a Brand New WII for sale and no takers despite a brisk business. (Was asking for $300 which would be about $35 over cost with sales tax) No takers and only about a dozen people aksed about it. For the record I have a Wii and a PS3 so I am not biased. (I think :) )[/quote]

:roll:
 
the wii's potential for novelty is as strong as ever, what it can do, and the promise of that newness abounds
has the novelty of CAG worn off? It's the wrong question to ask, the novelty is in seeing what deals have come into being. You might have been a member since the beginning, but that still won't temper your enthusiasm for wondering what new deals have landed each time you check the site.
Semantics aside, the novelty of the social aspect of the wii, the multiplayer pull that breaks gender and age lines unlike any other system, has not lessened to any degree. wii sports in a group setting has very long legs, much like the actual activities these games simulate are still fun the 100 time you and your friends get together and do it. I don't see espn.com running an article on whether the novelty of football has worn off- it's confusing the point.
 
It has worn off for me, though maybe that's a result of it not being my first time with the Wii when I picked it up at launch. I had played it before at E3 after waiting several hours in that rediculously long, manufactured Wii line, where I got to play or see mostly everything that has come out by now. So by time the launch came around, I had enough experience where it wasn't that new for me. Probably around December is when it pretty much wasn't a novelty for me and the Wii was just "another console."
 
OMFG I SEEN ONE WII IN A TARGET FOR ABOUT 20 MIN AND NO ONE BOUGHT IT OMFG NINTENDO WII IS SO LAME NOW ITS GIMMICK NO LONGER HOLDS ME GONNA BUY A PS3 NOW!!

. . . oh wait, this is just the media starving for attention and news. And here I thought it was something serious.
 
Hmm, I dunno.

Due to circumstances beyond my control I had to return my Wii a week ago and while I was initially sad to see it go, I've been playing my 360 so much in the last week that I haven't really had a lot of time to lament the loss of my Wii. Even while I had my Wii I didn't put as much time into it as I put into my 360 during the same time period.

Anytime I had friends over we almost played the Wii. Even then, however, in the few weeks prior to the return of my Wii my friends had lost interest in multiplayer.

I suppose I don't really mind that I had to get rid of my Wii anymore, maybe the console's just not for me but I do know that if I lost my 360 I'd be out of my mind (and I've felt that same way since I bought it on launch day).
 
After going "pro" in 4 sports in WiiSports, completing Excite truck with all S ratings and putting in 120 hours of Zelda, my son is now trying to collect everything in Tony Hawk. For him, I'd say the novelty hasn't yet worn off.

I'd say Nintendo is nurturing a new generation of gamers for the future, not all of you 'hardcore' fanboys who enjoy playing the same RPG's and FPS's that you played 10 years ago with better graphics.
 
[quote name='bmulligan']After going "pro" in 4 sports in WiiSports, completing Excite truck with all S ratings and putting in 120 hours of Zelda, my son is now trying to collect everything in Tony Hawk. For him, I'd say the novelty hasn't yet worn off.

I'd say Nintendo is nurturing a new generation of gamers for the future, not all of you 'hardcore' fanboys who enjoy playing the same RPG's and FPS's that you played 10 years ago with better graphics.[/quote]

Well put.
 
[quote name='bmulligan']I'd say Nintendo is nurturing a new generation of gamers for the future, not all of you 'hardcore' fanboys who enjoy playing the same RPG's and FPS's that you played 10 years ago with better graphics.[/QUOTE]

Forget the younger generation: some of us "old timers" are tired of playing the same stuff for ten years, too.
 
Wii is more kid friendly, I won't argue there. But there are plenty of new and original games being released on other consoles. TP didn't do anything that Ocarina didn't, Tony Hawk didn't really change all that much, and Excite Truck is nothing new. On the other hand not too many games have had the cover or fighting systems of Rainbow Six or GoW, or the gameplay of Okami, Viva Pinata, or Katamari. Wii sports is still the only title on the Wii that really seems unique at all.
 
[quote name='DrFoo']Wii is more kid friendly, I won't argue there. But there are plenty of new and original games being released on other consoles. TP didn't do anything that Ocarina didn't, Tony Hawk didn't really change all that much, and Excite Truck is nothing new. On the other hand not too many games have had the cover or fighting systems of Rainbow Six or GoW, or the gameplay of Okami, Viva Pinata, or Katamari. Wii sports is still the only title on the Wii that really seems unique at all.[/quote]

You are so correct, since Surgery games are so abundant on other systems. You can also say that having an actual "good" Sonic game is pretty unique. Not sure how other systems could pull of Warioware either :)
 
Meh, the surgery game is a port of a DS game so it's not like its an entirely new game.

I get sick of it being touted as the prime example of a unique game on the Wii that couldn't be done elsewhere when it's a frickin' port! Plus it could easily be done on the PC as well using the mouse to control the tools.

Don't get me wrong, I love the Wii and it's potential for originality. It just hasn't done much to show it off yet outside of Wiisports and some minigame collections that make good use of the controller (though the games aren't my cup of tea).
 
[quote name='RedvsBlue']Even while I had my Wii I didn't put as much time into it as I put into my 360 during the same time period.[/QUOTE]

True. I never thought I would say this, but I'm starting to worry about the Wii. They're freakin' killing us with party games and mini-game collections and the lack of on-line support is kinda disturbing. They keep raving about better 3rd party support than what the GameCube got, but so far the 3rd party stuff has been almost entirely forgettable.

Since finishing Zelda, Rayman, and Wario Ware, I've only turned it on twice two play with Everybody Votes. The 360 is dominating my time, and I'm having a *ton* of fun with it.

The Wii-mote concept is still great and the fun of that hasn't worn off on me a bit. It's just an absolute lack of anything to really do with it.
 
I'm just hunting down all the gc games i missed earlier, then i'm gonna browse around the VC for a while, by then the killer aps should be out :)
 
My Wii has been blinking blue for about a month. Word is it's just because of some notice about the wrist straps, so I'm not turning it on.

I got one on launch day with Zelda and haven't even played that, I dunno, I'd just rather play Gears or Madden on the 360.
 
[quote name='JimmieMac']My Wii has been blinking blue for about a month. Word is it's just because of some notice about the wrist straps, so I'm not turning it on.

I got one on launch day with Zelda and haven't even played that, I dunno, I'd just rather play Gears or Madden on the 360.[/quote]Wouldn't you have to play it first to decide which you'd rather play?
 
[quote name='johnmirra']this is a video game message board not a middle school english class for the slower kids[/QUOTE]

Fixed.
 
[quote name='Scobie']True. I never thought I would say this, but I'm starting to worry about the Wii. They're freakin' killing us with party games and mini-game collections and the lack of on-line support is kinda disturbing. They keep raving about better 3rd party support than what the GameCube got, but so far the 3rd party stuff has been almost entirely forgettable.

Since finishing Zelda, Rayman, and Wario Ware, I've only turned it on twice two play with Everybody Votes. The 360 is dominating my time, and I'm having a *ton* of fun with it.

The Wii-mote concept is still great and the fun of that hasn't worn off on me a bit. It's just an absolute lack of anything to really do with it.[/quote]I know this is repetitve, but it's a gaming drought, as there always is this time of year, let alone for systems that launched around Christmas. For 3rd party offerings, SSX looks to be good (looking forward to reading reviews of that one and seeing if its worthy of a pickup), and Sonic and the Secret Rings has given us the first quality, fun Sonic game on our TVs since Sonic & Knuckles. Elebits, too, was a good start, but lacked a few things to make it a truly amazing game.

But I will share your sentiments. The party game stuff is overboard. I was a person who didn't understand why everyone was so excited about Rayman at launch. Never played it, never really plan to. I guess it was fun for a lot of folks, but not for me. The way Sega has done it with Monkey Ball and Sonic is the way I'd like it to remain being done--make the mini games free addons to a solid single player game, not the game itself.

I know I'm using my money to support 3rd party games that actually make new games for the Wii, not just slap some motion commands onto an existing, scaled-down, hack-job 360 port. I'm not sure what more Nintendo could do to allow these companies big windows to get their games out there. It's up to them to capitalize, and if they don't, well, they're out a metric ton of money.
 
[quote name='daroga']
But I will share your sentiments. The party game stuff is overboard. I was a person who didn't understand why everyone was so excited about Rayman at launch. Never played it, never really plan to. I guess it was fun for a lot of folks, but not for me. The way Sega has done it with Monkey Ball and Sonic is the way I'd like it to remain being done--make the mini games free addons to a solid single player game, not the game itself.

[/quote]

In most situations, I generally agree, BUT Rayman and Warioware are VERY well done and completely warrant a stand alone game.

Besides, as much as it seems odd, there ARE people who love to just pick up the mini-game type game for a little bit and then put it down and step away from video games. I being one of them. I could only make it about 11 hours into Zelda because I realized I had about 30 or 40 more to go (maybe more) and would NEVER get there due to time constraints. Rayman is a great game for my situation and really do hope they make more of that type.
 
[quote name='schuerm26']In most situations, I generally agree, BUT Rayman and Warioware are VERY well done and completely warrant a stand alone game.

Besides, as much as it seems odd, there ARE people who love to just pick up the mini-game type game for a little bit and then put it down and step away from video games. I being one of them. I could only make it about 11 hours into Zelda because I realized I had about 30 or 40 more to go (maybe more) and would NEVER get there due to time constraints. Rayman is a great game for my situation and really do hope they make more of that type.[/quote]I'm certainly not saying they have no place, yet despite their quality, I do not believe that any mini game collection justifies a $50 price tag--especially Wario Ware. Wario Ware is a $30 Gameboy game, and being on the Wii doesn't change that.

I'm not upset that their are mini game games out there, more worried a tad the ratio we seem to be getting them in. Rayman, Wario, Mario Party, etc. It seems a tad disproportinate and lazy on developers parts. Not every game need be an epic 60 hour game. But something with 5-10 hours of meat would be nice. But, it's still early. We'll see what comes down the line.
 
[quote name='daroga']
But I will share your sentiments. The party game stuff is overboard. I was a person who didn't understand why everyone was so excited about Rayman at launch. Never played it, never really plan to. I guess it was fun for a lot of folks, but not for me. The way Sega has done it with Monkey Ball and Sonic is the way I'd like it to remain being done--make the mini games free addons to a solid single player game, not the game itself.
[/quote]
I agree with the last sentiment, but I think that the party game still needs to be done right. Dunno about WarioWare, but Rayman doesn't do enough with multiple people playing at the same time. I think that's a gold mine for the Wii that just hasn't had enough attention yet.

(And while I'm at it, since I've read that WarioWare does the same thing, here's a note to developers: don't make us play the single player first. I get why you do it, but I literally unwrapped Rayman, telling 2 kids that I got a great multiplayer game that we could play together and had to refrain from saying oh fuck when I realized that multiplayer was hours away.)

Rayman is an example of everything that's right and wrong with the Wii right now. Parts of it are very good, parts are okay, it feels a little unfinished, and it mostly points at potential for future games.

The plunger shooting levels are worth the price of the game alone. Single player or 2 player (competitive, cooperative, and turn-based or at the same time) -- it's extremely good and fun. It makes me wish for a full game based around the idea.

The rest is an explosion of ideas. Some of them work well. Some of them are okay. Some of them are hampered by goals or time limits (a.k.a. minigame conventions) but point at things that could be extremely fun, like the levels where you fly on a pterodactyl and pick up pigs and fly them back to their pen. There's a good game in there, somewhere.

And, some of them really work only as minigames, but are brilliant. The one where you have to listen to a choir of bunnies butcher Beethoven and slap the ones singing off key -- priceless. Between the plunger levels and this, I'll never sell or trade this game.

So right now, it is a little frustrating in that there are many great ideas, but few complete games. I'm encouraged by this, though. Even though the polish and the depth isn't there yet, there are lots of new ideas and tons of creativity. It's unfair to think that it will all be perfect and copious so soon after launch.
 
[quote name='blandstalker']I think that's a gold mine for the Wii that just hasn't had enough attention yet.[/QUOTE]

I agree with the first part of that sentence - there is a gold mine for the Wii; I just don't think it's in party games (at least in the common sense that we see them, and that they all show up as rather bland and derivative, IMO).

It's like the DS at launch - we know it's massively popular now, but when it came out, some of the uses were uninspired (Feel the Magic), thrown on (Ridge Racer), or just bad (Super Mario 64 DS, Splinter Cell). At launch, few would have predicted great titles like Phoenix Wright, Hotel Dusk, Castlevania (even if it's touch screen is arguably thrown on), WarioWare, etc. It's the innovation yet to come that holds promise for the Wii. The DS was a massive gamble for Nintendo that has paid off in spades. I think since Nintendo has proven itself in that regard that there's more optimism and less hesitancy over the Wii's promise.
 
[quote name='mykevermin']It's like the DS at launch - we know it's massively popular now, but when it came out, some of the uses were ... just bad (Super Mario 64 DS...). [/quote]

First and foremost, this discussion is rather stupid. I mean, really, way to beat a dead horse with stating the obvious.

Secondly, Super Mario 64 DS pwnz mothers. Plural mothers. I won't say that it's perfect, since Luigi's spin move did make a lot of shit "too easy," but it showed that at the very least Nintendo showed various ways of controlling the game, and I found myself immediately comfortable with both: the 'screen thumb joystick' as well as using the "oh so conservative D-pad."

Mykevermin is right about the DS, though. You all care an awful lot about my opinions.
 
Sometimes, I see a message posted by someone that's on my ignore list but I don't remember the person or why I put them on my ignore list. That's when I'll usually click the "View Post" button and read what they have to say and see if perhaps I had made an error in adding them to my ignore list.

I have successfully confirmed that I made no mistake adding MarioColbert to my ignore list.
 
[quote name='daroga']I'm certainly not saying they have no place, yet despite their quality, I do not believe that any mini game collection justifies a $50 price tag--especially Wario Ware. Wario Ware is a $30 Gameboy game, and being on the Wii doesn't change that.
.[/quote]

what kind of flawed logic is this..u always see games on ps2 and xbox 20$ cheaper than they are on the xbox 360 and ps3
 
Typical launch window. You get alot of sht games. And alot of drought after.

I don't know about anyone else, but I bought the Wii for a 5 yr run of games!!! I can't wait to see the games developers come up with.
 
[quote name='omgu8myrice']what kind of flawed logic is this..u always see games on ps2 and xbox 20$ cheaper than they are on the xbox 360 and ps3[/QUOTE]

You're reading to much into his post. He's just saying the game isn't worth $50 because its a very short, pick up and play game.

The fact that its a retread with less content than the previous handheld games in the series and costs $20 more is thus a kick in the nuts and makes it a pretty stupid purchase at $50 IMO. At least for anyone outside of those that play multiplayer a TON.

As for the PS2/X-box examples, I think that was stupid to and would have been m more likely to just get the cheaper version. I don't care about graphics, and in many cases (especially sports games) the PS2/X-box versions had more content than the 360 version on top of being cheaper.
 
[quote name='trip1eX']Typical launch window. You get alot of sht games. And alot of drought after.

I don't know about anyone else, but I bought the Wii for a 5 yr run of games!!! I can't wait to see the games developers come up with.[/QUOTE]


Definitely true. As I said earlier in the thread, I expect it to be like the DS and have a slow start the first year and then really pick up steam.
 
[quote name='dmaul1114']You're reading to much into his post. He's just saying the game isn't worth $50 because its a very short, pick up and play game.

The fact that its a retread with less content than the previous handheld games in the series and costs $20 is thus even more a kick in the nuts and makes it a pretty stupid purchase at $50 IMO. At least for anyone outside of those that play multiplayer a TON.

As for the PS2/X-box examples, I think that was stupid to and would have been m more likely to just get the cheaper version. I don't care about graphics, and in many cases (especially sports games) the PS2/X-box versions had more content than the 360 version on top of being cheaper.[/quote]Yeah, have to agree. Previous examples of this being the case hardly makes it right. Madden 06 was the best example, I think. I refer to that as the next-gen surcharge. Not always the case, mind you, but it certainly happened a lot at the beginning of the 360's lifespan. I didn't get $30 worth of entertainment out of handheld WW titles, certainly won't get $50 worth out of the Wii version.

Minigames certainly have their place, but not as much as we have seen to this point. It will even out as developers don't need to resort to the simplicity to get functional games to market.
 
In order from Casual Appeal to Hardcore Appeal:

Mario Party 8
Super Smash Bros. Brawl
Super Mario Galaxy
Super Paper Mario
Metroid Prime 3


...nope, definately not wearing off...

and until those releases, go play some Super Mario World, you lucky dickens
 
[quote name='AlbinoNinja']In order from Casual Appeal to Hardcore Appeal:

Mario Party 8
Super Smash Bros. Brawl
Super Mario Galaxy
Super Paper Mario
Metroid Prime 3


...nope, definately not wearing off...

and until those releases, go play some Super Mario World, you lucky dickens[/QUOTE]

It's gonna need more than just 1st party games to stay relevant. Looks like the Gamecube lineup from back then
 
[quote name='OGHowie']It's gonna need more than just 1st party games to stay relevant. Looks like the Gamecube lineup from back then[/QUOTE]

same lineup from Nintendo 64 as well...
 
If the Wii's novelty is wearing off.. the when will there be a sign of this? The Wii is selling well, the novetly is there... now... but I think the Wii is always going to fly off the shelves because it's cheap... but once you get the thing home and play some games (minigames) that's it... what's left to do... download some VC games. Right now the Wii has nothing but one Zelda and a bunch of ports, and some Minigames. Sega showed some love, and may have helped the Sonic franchise w/ the Sacred rings game.. maybe they'll port it over to the ps3, and let the sixaxis take a shot at it in 720p.
 
I agree with half of the last statement and one quarter of the one before that.

Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree.

Rehashed point, ending with a smarmy remark... and a smiley. :lol:
 
[quote name='Z-Saber']I agree with half of the last statement and one quarter of the one before that.

Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree. Here is a solid paragraph about why I only partially agree.

Rehashed point, ending with a smarmy remark... and a smiley. :lol:[/QUOTE]

Witty rebuttal... ;)
 
I have to agree with everyone here. I played Zelda. I nearly shot myself trying to beat some levels in TC before shelfing it for a while, and since I've spent nearly all my time playing either VC Games, or hooking up my Xbox1 and going through my unbeaten games.

That being said, I've been playing a ton of the VC games I downloaded, but some are absolute busts. I bought Gunstar, but I can't get very far in it, and no one I know wants to play it with me, which is poor on their part :)
 
[quote name='Thomas96']If the Wii's novelty is wearing off.. the when will there be a sign of this? The Wii is selling well, the novetly is there... now... but I think the Wii is always going to fly off the shelves because it's cheap... but once you get the thing home and play some games (minigames) that's it... what's left to do... download some VC games. Right now the Wii has nothing but one Zelda and a bunch of ports, and some Minigames. Sega showed some love, and may have helped the Sonic franchise w/ the Sacred rings game.. maybe they'll port it over to the ps3, and let the sixaxis take a shot at it in 720p.[/QUOTE]


You hit the nail on the head in the second part of the post. The thread is dealing with whether then novelty has worn off for Wii owners, not whether it's worn off in terms of its mass market appeal.

It has warn off for many owners because of the game drought you note, and for others who think the motion control has been suspsect, glitchey, less appealing than it initially sounded etc.
 
Thankfully the game drought appears to be over with the release of Sonic, and a few high-profile (I did not say "good") releases already announced each month through the summer. So we can now go back to talking about games. Yay.
 
Drought is still full on for me since I have no interest in Sonic or SSX. No interest in these full motion control games as the controls just aren't precise/consistent enough for me.

Looking through the current gamestop release dates (through Summer with a couple of fall games on it), only Super Paper Mario remotely interests me.

Outside of that I'm really only interested in Mario Galaxy, Metroid and Smash Bros, and with Nintendo's delay history we'll be lucky to get 2 of those this year.
 
[quote name='dmaul1114']Drought is still full on for me since I have no interest in Sonic or SSX. No interest in these full motion control games as the controls just aren't precise/consistent enough for me.

Looking through the current gamestop release dates (through Summer with a couple of fall games on it), only Super Paper Mario remotely interests me.

Outside of that I'm really only interested in Mario Galaxy, Metroid and Smash Bros, and with Nintendo's delay history we'll be lucky to get 2 of those this year.[/quote]I acknowledge that everyone will experience their own personal droughts, but at least the world as a whole can stop talking about the lack of new releases.

I too doubt I will buy any new release until Super Paper Mario (edit: scratch that, probably Cooking Mama), but I'm already eyeing Sonic and SSX (two franchises whose games I've never paid more than $15 for) for future price drops.
 
I think that the game drought will.... um dry up, after GDC simply because we'll get a few things with some concrete dates. I'd be disappointed if we didn't see dates for Mario Party 8, Mario Galaxy, Metroid Prime 3, and one other super secret project.

The simple fact of the matter is that while there may not be that many Wii games coming out recently, the Wii outclasses everyone with the Virtual Console now that it's picked up steam. There is always at least one or two good to classic games to pick up each week which seems to be glossed over since we've played them before. I'd love to meet the guy who can say he's played everything out on the Virtual Console through legitimate means other then the Virtual Console.
 
Mario Party 8 is listed as 6/1 in the new Gamestop dates, though it's likely just a placeholder date.

The virtual console is moot for me as the games cost twice what I'd pay for them. I'm sorry but I can emulate them for free on my PC so they have to be damn cheap for me to pay for the convenience of playing them on the TV/couch.

The PS2 and PC are filling the game drought for me, along with emulating some games the VC has made me want to check out but not pay for.
 
[quote name='furyk']I think that the game drought will.... um dry up, after GDC simply because we'll get a few things with some concrete dates. I'd be disappointed if we didn't see dates for Mario Party 8, Mario Galaxy, Metroid Prime 3, and one other super secret project.

The simple fact of the matter is that while there may not be that many Wii games coming out recently, the Wii outclasses everyone with the Virtual Console now that it's picked up steam. There is always at least one or two good to classic games to pick up each week which seems to be glossed over since we've played them before. I'd love to meet the guy who can say he's played everything out on the Virtual Console through legitimate means other then the Virtual Console.[/QUOTE]



yeah, I love playing VC on my computer, and I loved playing VC about 10 years ago too.

The virtual console is tight work... but the game are expensive, but in terms of content its tight work.. but I don't think it tops the games from xbla.
 
[quote name='dmaul1114']Drought is still full on for me since I have no interest in Sonic or SSX. No interest in these full motion control games as the controls just aren't precise/consistent enough for me.[/QUOTE]

Pretty much where I stand. Made a deal with a friend today to sell him my Wii/games/accessories for cost. I've been a huge Nintendo fan since the NES, but this machine is just not clicking with me... and it's just begun making me angry. And I don't like anger. I was either gonna begin smashing controllers, or just ditch it and let it go.

So disappointed by the controls being so touchy and having to give the game what IT wants. I was excited by motion controls from the moment it was announced, but not this. I operated under the assumption that since Nintendo was ditching everything to focus on the controls, they would be perfect.

I don't mind having to relearn everything to play a game, but it's more than that. The games only work if you motion the way THEY want you to. Otherwise it's just errors and user frustration (which the casuals don't notice/care about since they're much more easily amused). It's gonna pain me to see the sales threads with Wii kicking ass (February NPDs are gonna be a massacre) and having to remind myself I shouldn't be excited:( So many people seem to have clicked with the controls, but I've sadly not.
 
[quote name='botticus']I acknowledge that everyone will experience their own personal droughts, but at least the world as a whole can stop talking about the lack of new releases.

I too doubt I will buy any new release until Super Paper Mario (edit: scratch that, probably Cooking Mama), but I'm already eyeing Sonic and SSX (two franchises whose games I've never paid more than $15 for) for future price drops.[/QUOTE]

Yeah, no kidding... I mean, the PS3 is in a HUGE drought as far as I'm concerned as it has yet to have an interesting title and the only one coming out the entire year that I'd want is Oblivion. IN MY OPINION of course. The Wii has WAY more that interests me, followed distantly by the 360, with the PS3 way in the rear ;).

That said, I need to spend some time playing Soinc since I picked it up Monday. Too busy with various clearance sales ;).
 
[quote name='PaulG']
So disappointed by the controls being so touchy and having to give the game what IT wants. I was excited by motion controls from the moment it was announced, but not this. I operated under the assumption that since Nintendo was ditching everything to focus on the controls, they would be perfect.
.[/QUOTE]


I dunno man - playing some of the VC titles with the classic controller I feel exactly the same way. On DK Country I often push jump while still firmly on the ground and end up careening off the side of a cliff. Play it again and push jump a split second earlier and I don't jump far enough (and again plummet). Seems pretty damn touchy to me. At least with pointer-based games I can see where I'm pointing (I wil grant that some of the motion-control stuff is a bit off, but I blame developers at this point).
 
Do you have a digital HDTV? For example, there's some infamous Samsung DLPs that had a lag of 200ms for games that had to be upscaled. And while that's bad for any gaming, it's stunningly bad for old 2D platformers.

But to me it's more like this: If the N64 analog stick had only been 90 percent accurate (The other 10 percent of the time up was confused for down, and left was confused for right), I would have rebelled against that. I just can't stand the fact that if I'm zen and in the moment, my action won't be recognized because I did it too quickly... or wasn't exaggerated enough. And I get severely penalized in game for doing nothing wrong... nothing exept for not doing it the way the programmers think I should be doing the movement.

Clearly the Wii reviews demonstrate this. While some of these people have always been anti-Nintendo and have a clear agenda, others are genuinely having difficulty with their movements being recognized at an acceptably high rate. And they're just getting frustrated.
 
[quote name='io']Yeah, no kidding... I mean, the PS3 is in a HUGE drought as far as I'm concerned as it has yet to have an interesting title and the only one coming out the entire year that I'd want is Oblivion. IN MY OPINION of course. The Wii has WAY more that interests me, followed distantly by the 360, with the PS3 way in the rear ;).

That said, I need to spend some time playing Soinc since I picked it up Monday. Too busy with various clearance sales ;).[/QUOTE]



In feburary ps3 got Virtual Fighter and Sonic... and in March, ps3 gets Motorstorm, Def Jam Icon, Oblivion, F1 racing, Mk II(which will be online), There's no ps3 drought this March... but one year ago, there was a drought with the 360 cause the only game that came out around this time was Saints Row; and what games are coming out for the Wii right now...
 
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