Wish LRG would respond to why they haven't slowed down. Between this and the pay a month in advance preorder model, I've slowed down my LRG purchases significantly.
It's been explained many times before, as they signed a bunch of titles, and their working thru the list. I love LRG, I think Doug & Josh are genuine good guys, trying to provide fan service to fans. On the same note, nothing they have shown me has the smallest inclination of organization, or well thought out plans. So if we can't get proper release info, pricing, contents, etc, until almost release week or later, why would the same two guys magically clear thru years of contracts, in a matter of months?
We just saw a game shipped within the last few weeks, that was over a year old. Why would that same level of planning, all of a sudden get done with who knows how many titles in how ever many months? You guys are looking for action and abilities that I don't see happening anytime soon. The can't be slow, disorganized, and lost on one hand, and fast, neat and accurate on the other. You guys need to pick a side, and stand behind it, as this "these guys suck", but the "should be perfect" is just about as silly as it gets.
Some people may whine about how there are too many releases, yet their releases are still selling out. Eventually, if not within the hour. LRG would be wise to ignore the whiners as they clearly don't know what they're talking about.
This was and is my mind set, and they should have told those guys to go

themselves from the start. Because if its not to many games, it's to bad on the pricing, to slow on the shipping, qty's to low, qty's to high, the list of issues will never end. At least this issue brings in constant revenue and puts US citizens to work.
I guess offering more qty's, with less releases may work out to the same in the long run, but that's if those larger qty titles move in the manner expected. From the start, this plan was brilliant, as offering small limited releases has been proven, and is still working today. Just because tons of guys have ask for better quality, doesn't mean that a 5000-8000 game is going to sell out in the time hoped. Maybe now, a game lasting a month is what will be considered good, I don't know, as it's not been discussed much. Of course the Vita is ending, and moving to the NS is a logical choice, but who knows how the larger qty's may fare in that market?