Yeah, I'm mostly on this side of the equation^, even before I finally missed a release last week. Why should games being released on a regular basis be a problem for a game company? What system only has select games being released each month? None of them, as the more games at retail, the more options for the consumer, and more game sells overall as well as systems that run them.
The only issues I see here are from those whining from the collectors crowd, who want to dictate the flow of what and when they want to collect. If a bunch of games come out, and some are bad, don't buy it. What a novel

ing concept right? I heard tons of people complain about Aqua Kitty when it was offered(cheap ass mobile game was the mantra), it was one of my favorite Vita games before LRG ever offered it. Why should I miss out on a game like that, because others may not like it?
I thought Mecho Tales might have been one of the worst games I had ever seen, and the reviews stated as much. I opted not to buy it so I wouldn't show support for a poor product. It also sold out within a few days, and LRG made some funds, as well as the developer. Consumers bought it for whatever reason, and now it's on to the next title.
I understand why LRG is now practicing a less is better mind set, but I honestly don't agree with it. If preserving games in a physical format was one of the main reasons to do what they do, games shouldn't be excluded because someone might actually buy it while others don't. There's a reason why many different TV shows are produced, movies, breakfast cereal, cars and clothes. Not all people like the same things, so why shouldn't a cool puzzle game get released, that might only sell 1200 units? Why should only the bigger name games see release now that might sell upwards of 5000?
That's what's wrong in this country now, you have a few deciding whats right for the many, and it's complete and utter BS! What the

happened to freedom of choice?