[quote name='dothog']If wide tracks are an issue, then I don't see MK64 necessarily doing things better than MKDD. There's no doubt that MKDD gives drivers more wide stretches to allow for passing than MK64, but I think suggesting MKDD's tracks are "boring and uninspired" is too emphatic by half. It suggests to me that maybe you didn't play the game as much as you should have to make big statements like "play control is a non-issue." With those kinds of blanket statements, you'd make a terrific game reviewer for IGN.[/quote]
No dude, the tracks are simply boring and uninspired. I played through two Grand Prixs before calling it quits, and yeah, it was because the tracks were way too wide and uninspired. Granted, they are designed in much the same way a real go-kart track would be designed (in terms of track layout, not setting), but that doesn't necessarily equate to fun. The tracks are noticeably wider than the 64 version's tracks, and they are therefore less fun to navigate for me. The only track I actually enjoyed in MKDD was Donkey Kong's track, and that was because - you guessed it - it wasn't as wide as the rest. It was also surprisingly challenging compared to the rest of those wimpy courses.