Mass Effect 3 Discussion Thread

[quote name='Ryuukishi']Man, I can't wait to see how the
reunion with Ash plays out with a Shepard who romanced and then dumped her.
Awkward![/QUOTE]I'm sure the same could be said for Kaiden with a femShep.

It's been two years before the beginning of ME2 from ME1, plus gametime inside of ME2 (a few weeks to a couple of months?), plus the time between ME2 and ME3 (6-12 months?) since Kaiden / Ashley ran into Shepard. I'm sure that should be quite the interesting meeting.

[quote name='Tha Xecutioner']When asked about the rumored "Endurance Mode" for the game (nicknamed Xecutioner Mode amongst the various members of the Mass Effect team), BioWare stated that they had "no comment".

:cool:[/QUOTE]I think it would be the "must play the game while sitting on the toilet" mode. :D
 
[quote name='Ink.So.Well.']A more in-depth look at co-op:


If they don't have enough time to tweak the AI I pray they raise the difficulty way past whatever he/she was playing on. I had trouble staying awake until the Phantom made an appearance.[/QUOTE]
I've come to realize that I absolutely hate the way most people (insert: "who post videos like this on YouTube") play Mass Effect games. I spend more time backseat-playing than actually paying attention to all of the smaller details.

For instance, it took this guy a whole three minutes to use Charge once as a Vanguard!? And another minute on top of that to switch to the shotgun!?!? :censored:
 
[quote name='blueweltall']Got my Normandy SR-2 replica today, it is okay but I think that it should been $10 or $15. It is also much smaller than I thought it would be.[/QUOTE]

Thanks for posting those pics!! It looks cool enough, but yeah, $40 after shipping does seem like a lot. Plus, on the bioware forums, I hear a lot of them arrived broken. I can go bat-sh!t insane on ME related merch, so I'm trying to be responsible and I'm gonna pass on the Normandy model.
 
ATTENTION:

I know a lot of you check the BioWare forums (and other forums) between posts in here looking for the next big wave of ME3 information and other discussion, so I figured that this would be a good time to give this warning/disclaimer:

The recently leaked "private beta" for Mass Effect 3 (you know, the one we've all been on a mental high from since Friday) has been data-mined out the ass and Spoiler Season has officially begun.

For people like me, Arikado, and some others that I know of in this thread, that means avoiding sites like IGN, Kotaku, Destructoid, etc. and a host of other popular forums - especially the BioWare forums. It also means avoiding general discussions like these for the most part, avoiding gaming magazines and shows, unsubscribing to emails and Twitter/Facebook feeds, etc. It also means renting out the nearest fallout shelter until March comes around.

On the flipside, I know that there's some people here who don't mind knowing everything there is to know about the game, and I understand that feeling (believe me). Allow me to sound like a broken record for a minute, though, and remind everyone to check this post that I made directly under the OP that talks about how to handle discussion during the spoiler season (i.e. from now until March). I'm certainly not trying to be a douche when I ask that you put rumored/leaked information inside spoiler tags, as I know it's going out of your way when posting. I'm also not going to waste my time flaming you if you choose to spoil information or sit around and make idle threats and what not. Finally, I'm not asking you to spoiler tag every post from here on out, or to inception your spoiler info under five layers of protection just in case someone in here has wondering eyes. Just be smart about it.

Please, please, please keep your fellow man/woman in mind whenever you post reactions/replies/announcements regarding information you've seen from around the web about this game. Also, please use your brain when it comes to deciding if your post should be tagged in any way. Does your post mention places we'll be going (aside from Earth, obviously)? Tag it. Does your post mention conversations between characters or appearances/cameos of characters? Tag it. Does your post mention any plot information whatsoever (more detailed than "oh shit Earth is under attack, gotta get help!")? Tag it. When in doubt, spoiler tag it. That way, everyone wins.

Thanks again, and be careful with what you read!

*enters nearest Mass Relay and blasts off into dark space*

:cool:
 
Meanwhile, for those of you who saw the phrase "data mined" and instantly reacted "Gimme spoilerz!" :D ...

Here they are (just links, but I wanted to be extra careful):


Reading this... Who knows, really. Some of it seems plausible, some seems a bit far fetched. Some could be "rough draft" stuff that won't be part of the finished game. And while some of the info seems like it could be gleaned from quest logs and snippets of dialog (which you might expect to end up in leaked test code), some of it seems more like "story bible" stuff. Who knows.

The biggest sign to me that the mined info could be inaccurate (or at least very incomplete) is
the suggestion that Ash/Kaidan and Vega are the only permanent squad members who take up residence on the Normandy, and all of the other characters make single-mission cameo appearances. I mean, that's a self-evidently terrible idea that betrays a complete misunderstanding of why Mass Effect fans like the series, right? Right? :lol: There's got to be more to it than that.
 
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[quote name='Tha Xecutioner']I've come to realize that I absolutely hate the way most people (insert: "who post videos like this on YouTube") play Mass Effect games. I spend more time backseat-playing than actually paying attention to all of the smaller details.

For instance, it took this guy a whole three minutes to use Charge once as a Vanguard!? And another minute on top of that to switch to the shotgun!?!? :censored:[/QUOTE]

...Seriously.

It boggles the mind how NONE of BSN as a whole could have found the time to upload something, but the lowest common denominator has spare frickin' tripods in their closet for such occasions. I've lost count of how many beta vids dragged on because the player refused to use simple biotics/ammo powers and couldn't hit the broad side of a damn moose stuck in a drainage pipe. My goodness.

IMHO the only reason that group died toward the end is because they were THAT terrible at the game. His/her only saving grace was the fact they mentioned Charge was less than responsive (required multiple button presses) in the comments. Sadly this doesn't explain the near exclusive use of Pull and SMG spamming. ;\

Whatever.

Fact the matter is in its current condition co-op is looking rather mediocre for me. ME simply doesn't have the necessary freedom to implement the type of buttery smooth shooter mechanics these modes thrive on without sacrificing even more RPG elements in the process than in the previous game. Regardless if side quests in this game are anything like ME2 I will gladly force myself into co-op to achieve the best possible ending for my profiles.
 
[quote name='Ink.So.Well.']...Seriously.

It boggles the mind how NONE of BSN as a whole could have found the time to upload something, but the lowest common denominator has spare frickin' tripods in their closet for such occasions. I've lost count of how many beta vids dragged on because the player refused to use simple biotics/ammo powers and couldn't hit the broad side of a damn moose stuck in a drainage pipe. My goodness.

IMHO the only reason that group died toward the end is because they were THAT terrible at the game. His/her only saving grace was the fact they mentioned Charge was less than responsive (required multiple button presses) in the comments. Sadly this doesn't explain the near exclusive use of Pull and SMG spamming. ;\

Whatever.[/QUOTE]The guy obviously has no idea how to use the Vanguard class, play the game on anything above Casual, nor form any coherent strategy with the people on his team.

Watching that video, however, really got my friends and I pumped for playing Multiplayer. There's still no way in hell I'm interrupting my initial 2-3 playthroughs to play MP, but I'm so psyched to just drop hours in this mode each night.

I'm actually hoping to get the necessary equipment to record stuff off my 360, so maybe I can end up uploading footage of me and some friends in action. I'll most certainly be uploading vids of me playing Single Player if I end up getting everything I need. That should definitely be a welcome change to the percent of people uploading garbage gameplay vids like the one you linked to :cool:
 
You have my blessing to kick ass and thoroughly embarrass these pretenders, X.

Charging with a damn SMG out... SMH.
Not abusing Incendiary Ammo and Adrenaline Rush... SMH.
Missing Omniblade attacks... (what. the. f*ck. it. auto. targets. you. rubes.) SMH.

They should have jacked it up to Insanity on the low and let the tears flow. So sad.
 
I've been glancing through the full leaked document (link for the curious). It does appear to be a story bible or design document-- there are descriptions of scenarios, including a synopsis of the action, conversations, and even the desired emotions the scene should elicit in the player.

On the one hand, it does seem genuine enough. On the other hand, it's far from finished code and assets. It's not even a completed script, although there is some dialogue. Bottom line, it's easy to imagine this document as a starting point for brainstorming-- I wouldn't be surprised if much of the information laid out in it will have been altered or removed in the final design of the game.
 
[quote name='Ink.So.Well.']A more in-depth look at co-op:


If they don't have enough time to tweak the AI I pray they raise the difficulty way past whatever he/she was playing on. I had trouble staying awake until the Phantom made an appearance.[/QUOTE]

That was some very generous AI. However the way they were acting in the game is understandable if they haven't played ME in a few months (or at all). Forgetting to use the powers would be a sign of being new to the ME franchise all together, however.
 
[quote name='Anexanhume']That was some very generous AI. However the way they were acting in the game is understandable if they haven't played ME in a few months (or at all). Forgetting to use the powers would be a sign of being new to the ME franchise all together, however.[/QUOTE]I guess they don't assume they're like Tha X and playing it on a weekly basis. :D

I can't imagine you'd have clue one about the gameplay if you were playing a rough beta not meant for the general populace and never played ME ever in the past.
 
[quote name='shrike4242']I guess they don't assume they're like Tha X and playing it on a weekly basis. :D

I can't imagine you'd have clue one about the gameplay if you were playing a rough beta not meant for the general populace and never played ME ever in the past.[/QUOTE]

I don't know how else to explain how they played :D
 
[quote name='Ryuukishi']I've been glancing through the full leaked document (link for the curious). It does appear to be a story bible or design document-- there are descriptions of scenarios, including a synopsis of the action, conversations, and even the desired emotions the scene should elicit in the player.

On the one hand, it does seem genuine enough. On the other hand, it's far from finished code and assets. It's not even a completed script, although there is some dialogue. Bottom line, it's easy to imagine this document as a starting point for brainstorming-- I wouldn't be surprised if much of the information laid out in it will have been altered or removed in the final design of the game.[/QUOTE]

I'm positive it's 100% genuine. Bioware hasn't denied any of it and apparently even issued a cease and desist order to NeoGAF forums for discussing it.
 
[quote name='Ink.So.Well.']I'm positive it's 100% genuine. Bioware hasn't denied any of it and apparently even issued a cease and desist order to NeoGAF forums for discussing it.[/QUOTE]If that's genuine, it's the most spoilerific of any spoiler documents ever seen in the universe.

The ME universe, that is.
 
[quote name='shrike4242']If that's genuine, it's the most spoilerific of any spoiler documents ever seen in the universe.

The ME universe, that is.[/QUOTE]

Yikes, it's that bad? REALLY gonna have to watch my step from here on out.
 
[quote name='Arikado']Yikes, it's that bad? REALLY gonna have to watch my step from here on out.[/QUOTE]I did some random skims to see what's in there.

That document, assuming it's genuine, is made up of anti-Tha X and anti-Arikado.

If either of you two or anyone else that's spoiler-averse as you two read through it, you'll have a Brainstorm-class head explosion. No joke.

I'm really, /really/ not kidding about it being the antithesis to you and Tha X. REALLY NOT KIDDING.
 
[quote name='shrike4242']If that's genuine, it's the most spoilerific of any spoiler documents ever seen in the universe.

The ME universe, that is.[/QUOTE]

Indeed. I hope for Bioware's sake Ryu is correct in that it's a very rough draft written sometime last or earlier this year because what I've seen/heard (bits and pieces including a few branches of the ending) has earned the immense amount of concern/negative feedback echoing across the internet. If certain core elements remain unaltered they will catch hell for it in certain circles. No doubt about it. How much or little depends on the strength of the strings that bind them together which I imagine they took care of months ago. If not, I seriously doubt the criticism will encourage loyal fans to start turning on them. They'll still happily defend them as if they were their second born child.

Either way I'm rather indifferent about this whole situation in general. The ME team only has themselves to blame for keeping such information embedded in the beta. I honestly just want to finish the trilogy so I can move on without apprehension or regret lagging behind.

X & Ark - Shrike is NOT kidding. Do NOT read it if you want to remain COMPLETELY. IN. THE. DARK. on ME3. It will ruin you both. End of discussion. Completely avoid BSN and any articles (esp. comments) pertaining to it from now until Bioware makes an official statement on the age of the document in question (which we all know won't ever happen). They are desperately trying to play the 'rumor' card at this point which is irrelevant given how quickly they acknowledged the legitimacy of the leak.
 
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Thanks for the heads up, guys.

You've successfully destroyed any/all part(s) of me that really wanted to peek at the document out of curiosity. Whether the information is real or not is irrelevant, it's just not worth looking at.

So, the question now is "What will my life be like for the next four months?" The answer:
[media]http://www.youtube.com/watch?v=WhrbK254yRE[/media]
 
[quote name='Ink.So.Well.']Indeed. I hope for Bioware's sake Ryu is correct in that it's a very rough draft written sometime last or earlier this year because what I've seen/heard (bits and pieces including a few branches of the ending) has earned the immense amount of concern/negative feedback echoing across the internet. If certain core elements remain unaltered they will catch hell for it in certain circles.[/QUOTE]
At the very least, even if everything that's in the document is true and current, there's also a lot of elements that the document does not touch on at all (as far as I could tell-- I didn't read the whole thing word for word). People are assuming that if the document doesn't mention something, it's not in the game, but I think it's clear that that's not true.

Does anyone know why a story bible/quest synopsis document would be part of the executable game code anyway? Surely BioWare has other ways to communicate this information between employees besides embedding it in the game code?
 
[quote name='Ink.So.Well.']Indeed. I hope for Bioware's sake Ryu is correct in that it's a very rough draft written sometime last or earlier this year because what I've seen/heard (bits and pieces including a few branches of the ending) has earned the immense amount of concern/negative feedback echoing across the internet. If certain core elements remain unaltered they will catch hell for it in certain circles. No doubt about it. How much or little depends on the strength of the strings that bind them together which I imagine they took care of months ago. If not, I seriously doubt the criticism will encourage loyal fans to start turning on them. They'll still happily defend them as if they were their second born child.[/QUOTE]

Pretty much. It's a bunch of early stuff from a beta and gives no real indication of what choices you actually have or what, as you say, binds it all together, but what is there is pretty shitty.
 
[quote name='Ryuukishi']At the very least, even if everything that's in the document is true and current, there's also a lot of elements that the document does not touch on at all (as far as I could tell-- I didn't read the whole thing word for word). People are assuming that if the document doesn't mention something, it's not in the game, but I think it's clear that that's not true.[/QUOTE]

Pretty much. The Chicken Little in everyone is flailing about aimlessly jumping to conclusions because only the devs know the age of the document. Even I'm willing to recognize enough reason to give them the benefit of the doubt which is surprising considering how I feel about Bioware these days. Anyone who isn't convinced what's there is plausible enough material to be kept as is or altered for the final product however is either an idiot or never played Mass Effect.

With Bioware's history of deflecting or lying about accurately predicted features/problems/plot points and pushing full steam ahead to attract and accommodate new mone- er, fans, they can't be surprised how this is playing out.

Does anyone know why a story bible/quest synopsis document would be part of the executable game code anyway? Surely BioWare has other ways to communicate this information between employees besides embedding it in the game code?
^This x1,000,000.

I can't imagine a single logical explanation outside of human error or blatant arrogance for leaving plot heavy content like that in a demo beta. Did they truly think something like this could never happen? I'm still skeptical the initial leak was an accident in the first place. It damn sure didn't take long for the hackers to get to work, but then again... does it ever? You can't tell me Bioware honestly thought out of the 8 trillion people on this planet all of them lacked the necessary means to transfer the demo somewhere else. So irresponsible of both parties to let something like this happen.
 
[quote name='Ink.So.Well.']I can't imagine a single logical explanation outside of human error or blatant arrogance for leaving plot heavy content like that in a demo beta. Did they truly think something like this could never happen? I'm still skeptical the initial leak was an accident in the first place. It damn sure didn't take long for the hackers to get to work, but then again... does it ever? You can't tell me Bioware honestly thought out of the 8 trillion people on this planet all of them lacked the necessary means to transfer the demo somewhere else. So irresponsible of both parties to let something like this happen.[/QUOTE]

From what I understand, this demo beta was put up completely unintentionally....it's not so much that Bioware never expected Hackers to find the document, but rather Bioware never expected that demo to get put up. I suspect this wasn't a release-candidate beta, but then again I can't really think of a good reason why a non-release candidate beta would be in Microsoft's hands. Maybe they were doing a dry-run, to make sure the files could be downloaded, installed, and run.

As for why a spoiler-heavy document would be with the code in the first place...without looking at it, I'd have to guess testing purposes. One of the hard parts about testing is knowing whether a bug is actually a bug. In this case, having a script for a scenario allows testers to follow along, to help identify whether or not something is there that shouldn't be or isn't there but should be.
 
From the BioWare forum:

[quote name='Chris Priestly']
After some investigation, we are able to provide further information regarding the Mass Effect 3 leaks this weekend:

Following the accidental public release of the internal beta, some information was extracted from game files that was then released on the internet. That information was found in test entries in our database which represent rough notes on mission summaries from early story drafts. These story outlines do not form the actual game script, and since most of these entries are from first-draft story documents, many of the elements will be different in the final game. These simplified entries also do not represent the actual dialog, non-linearity, or interactive choices in the actual game. In fact, the team is still hard at work writing and implementing final versions of storylines and dialog.

It should go without saying however that reading leaked Mass Effect 3 files - however out of date they may be - will likely spoil your experience in the game. We ask that you join with us in keeping the BioWare Social Network spoiler-free, so that as many players as possible can discover the surprises and revelations of Mass Effect 3 in the game itself.
[/quote]
 
I guess that's the official "whoops, we fucked up twice in one motion" statement. :lol:

I do have to agree with the statement posted above, that there's some very spoilerific items in that link with the extracted information, regardless of it being first-draft items or not.
 
Just for perspective and because it's interesting, here is a jumbo dump of unused text found in Mass Effect 2 game files.

Ranges from slight tweaks to scenes and conversations that remained in the game, to entire missions that were dropped. Notably, an outline of a completely different loyalty mission for Zaeed, and a squadmate conflict between Mordin and Grunt, complete with Shepard's dialogue wheel choices.

And that's only the stuff that remained in the final retail product, doubtless many other bits of unused content were pruned out earlier in development.
 
I'm glad they grew enough balls to address this. Regardless of the outcome come March they have earned a small shred of respect back from me for responding. Appreciate the perspective btw Sal. My view on the situation however hasn't changed much given what little content is available in the demo. If the doc was limited to those two missions + mp this wouldn't have been a big deal.

I pray they tweaked quite a bit since that initial draft because there's a particular moment of deja vu so to speak that will piss off a LOT of fans if the outcome is unavoidable (a great moment of drama though). Same with one of the endings if it isn't thoroughly explained and set up properly.
 
[quote name='Ryuukishi']Just for perspective and because it's interesting, here is a jumbo dump of unused text found in Mass Effect 2 game files.

Ranges from slight tweaks to scenes and conversations that remained in the game, to entire missions that were dropped. Notably, an outline of a completely different loyalty mission for Zaeed, and a squadmate conflict between Mordin and Grunt, complete with Shepard's dialogue wheel choices.

And that's only the stuff that remained in the final retail product, doubtless many other bits of unused content were pruned out earlier in development.[/QUOTE]That's an interesting read to see what was left on the cutting room floor. Some of it doesn't make any sense at all, though that's not a surprise since it didn't make much sense.

The Mordin/Grunt conflict would have been a nice addition to the Legion/Tali and Miranda/Jack ones we had. The dialogue trees were well-done, so it sounds like it was ready to go. Not sure why it was dropped.

The alternate Zaeed loyalty mission didn't sound too bad in comparison to the one you go on in ME2. Might've been nice as an added mission for him post-loyalty.

[quote name='Ink.So.Well.']I'm glad they grew enough balls to address this. Regardless of the outcome come March they have earned a small shred of respect back from me for responding. Appreciate the perspective btw Sal. My view on the situation however hasn't changed much given what little content is available in the demo. If the doc was limited to those two missions + mp this wouldn't have been a big deal.

I pray they tweaked quite a bit since that initial draft because there's a particular moment of deja vu so to speak that will piss off a LOT of fans if the outcome is unavoidable (a great moment of drama though). Same with one of the endings if it isn't thoroughly explained and set up properly.[/QUOTE]I think they had to nip this in the bud very quickly, since it's bad press the beta went out by accident and worse that someone pulled out a crap-ton of info about of it, vestigial or otherwise.

If the demo was as rough as Bioware claims it was, I'd think that there should have been quite a bit of changes in the storyline and dialogue options between that and the finished product. From the random skims I made in it, there's a lot in there that I could see remaining behind in finished product.
 
Just a heads up for everyone:

Apparently the leet haxors have extracted a new data dump from the beta files, and this time it is a complete or near-complete script. Everything is now on the table. Even I'm staying away from this one!
 
Yeah... I didn't even read the complete source of the original leak at all. I'm staying as far away from the new one as humanly possible.
 
[quote name='Ryuukishi']Just a heads up for everyone:

Apparently the leet haxors have extracted a new data dump from the beta files, and this time it is a complete or near-complete script. Everything is now on the table. Even I'm staying away from this one![/QUOTE]

[quote name='Ink.So.Well.']Yeah... I didn't even read the complete source of the original leak at all. I'm staying as far away from the new one as humanly possible.[/QUOTE]

Someone please read it and tell me if Conrad survives! ;)
 
Ha! Conrad. You know, I don't think I ever ran into him in ME2. Man, it's been a while. Was he even in the sequel? I need to fire that one up again for my canon-run in prep for ME3.
 
[quote name='chubbyninja1319']Ha! Conrad. You know, I don't think I ever ran into him in ME2. Man, it's been a while. Was he even in the sequel? I need to fire that one up again for my canon-run in prep for ME3.[/QUOTE]
He was in it, but there was a bug (actually a bug in the ME1 save output file, so nothing an ME2 patch could fix) where he always acts as if Shepard was mean to him in ME1.
 
Dope. I'm not expecting any serious tweaks at this stage of the development, but any is better than none at all. Especially for those who are playing this for the lore and not much else.
 
Yup. My guess is that the doctors are slightly overselling how much that document is "in flux"-- I think this is more to appease people who hated what they read and think it needs to completely change. Of course some major plot elements are likely to change, and small points will be probably be tweaked right up until release. But my (uninformed, still trying to stay away from the specifics :) ) opinion is that that document was probably 80% finalized.

The idea of fan feedback-driven changes is a little scary though. I'm picturing a 5-hour character creation sequence where you make minute adjustments to 100 pages of stats and levels, followed by an epic, 20-hour Tali romance scene. And the game's title is changed to Mass Effect 3: Baldur's Gate III.
 
I'm sure they can continue tweaking the code up to within a couple weeks of release, so there's still some time to go before we see it locked into golden state and sent to manufacturing.

I'm curious what the fan reactions have been that have pushed them towards this "change in flux" to the script/plot.
 
[quote name='Anexanhume']I didin't read any of it. Was it really that bad? Like worse than "we made a human reaper lol"?[/QUOTE]

If left untouched it would have made Dragon Age II's catastrophe of a main plot appear written by Shakespeare himself.
 
[quote name='Ink.So.Well.']If left untouched it would have made Dragon Age II's catastrophe of a main plot appear written by Shakespeare himself.[/QUOTE]

Svx5s.png
 
For the life of me, I can't understand what peoples problem is with Dragon Age 2. I freaking love that game. If you follow the overall DA mythos, the plot of DA2 makes sense and is relevant to the big picture.
 
My problem with the plot has nothing to do with plausibility and everything to do with recognizing terrible writing and pacing when I see it. Dragon Age II sadly had plenty of both. The main plot and its supposed 'twists' simply happened to showcase the worst of it. The fact the developers were so keen to forcing how awesome they thought it was down your throat by sabotaging your party builds along the way didn't help either. Hell it was one of the main reasons I haven't gone back to the game yet and I actually enjoyed most of the changes. The argumentative, arrogant, sometimes downright condescending reaction of the dev team to fan feedback afterward was the final nail in the coffin for me.

The early ME3 leak script does bare some similarities but on a far worse scale (for me and many others) for different reasons. Most of which involved
cheapening/negating key choices made in earlier games, forced squadmates taking up permanent slots, a bulk of the cast including certain LIs downgraded to minor cameos, Deus Ex Machina devices and scripted deaths you seemingly couldn't do a damn thing about.
There was a lot to bitch about regardless of how old you thought the information was on that file.
 
[quote name='Ink.So.Well.']My problem with the plot has nothing to do with plausibility and everything to do with recognizing terrible writing and pacing when I see it. Dragon Age II sadly had plenty of both. The main plot and its supposed 'twists' simply happened to showcase the worst of it. The fact the developers were so keen to forcing how awesome they thought it was down your throat by sabotaging your party builds along the way didn't help either. Hell it was one of the main reasons I haven't gone back to the game yet and I actually enjoyed most of the changes. The argumentative, arrogant, sometimes downright condescending reaction of the dev team to fan feedback afterward was the final nail in the coffin for me.

The early ME3 leak script does bare some similarities but on a far worse scale (for me and many others) for different reasons. Most of which involved
cheapening/negating key choices made in earlier games, forced squadmates taking up permanent slots, a bulk of the cast including certain LIs downgraded to minor cameos, Deus Ex Machina devices and scripted deaths you seemingly couldn't do a damn thing about.
There was a lot to bitch about regardless of how old you thought the information was on that file.[/QUOTE]

I'm curious, since you're likely the only other person here that's even looked at the leaked stuff...is there a safe place online to find a synopsis of what's currently going on in it and/or discussion about it? I've seen at least two leaked files so far, and about all I've been able to get from them is the finale...but that's not much to go off of.
 
I unfortunately can't answer that as I opted out of info fishing soon after the initial leak. I'm positive Ryu is much more current than I am at the moment. You could chance browsing the last 10 - 20 pages of the Story Leak discussion thread on BSN if you're a gambling man. A 60 - 80% of time someone is responding to a mass quoting of summarized information. The problem is you'd most likely have to dodge meticulously detailed debates on every version of the script to find it otherwise. Thankfully some of them started camouflaging their spoilers before I stopped lurking a week ago. There's a no spoiler tag on it now so the choice is yours. Either way you should be able to find enough info to form a general opinion.
 
[quote name='Salamando3000']I'm curious, since you're likely the only other person here that's even looked at the leaked stuff...is there a safe place online to find a synopsis of what's currently going on in it and/or discussion about it? I've seen at least two leaked files so far, and about all I've been able to get from them is the finale...but that's not much to go off of.[/QUOTE]
Try the discussion tab of the spoiler social group on BioWare's forum. Just browsing the thread titles isn't too spoilery, so you can pick and choose what you want to read about and hopefully not get too spoiled on whatever you don't want to know.
 
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