[quote name='Ryuukishi']You guys really spent 40 hours on ME1? I've been through a couple of times, picking up Completionist/Ally achievements (so, 75+% of possible quests supposedly), and it's taken me around 16-18 hours to get through the game. Do the collection assignments really add on that much time? I totally skipped those.[/QUOTE]
I'm ashamed to admit that I'm right at 50 hours, and I still have Pinnacle Station, Virmire, and Ilos to go.
But I tend to take my time with games in general, and I did every side assignment and found every bit and bob. The Citadel alone ate up a lot of hours. Plus, you can probably figure in two or three hours of "left the game on but didn't pause and got called away to do other stuff."
[quote name='Tha Xecutioner']Excellent. I'll prepare a quick Mass Effect 2 Vanguard Tips dossier for you, if you wish. No spoilers, of course, just some gameplay tips and things you need to look out for when making the switch from the ME1 Vanguard to the ME2 Vanguard (which are worlds apart). I can PM it to you or post it in the ME2 thread.[/QUOTE]
Count me among those who will probably try a different class in ME2. The Vanguard as realized in ME1 is precisely what I wanted, but based on what I've read about how the class works in ME2, it doesn't really fit my play style. The "Charge" ability does not really appeal to me, and close-quarters melee combat is not my first choice necessarily.
That said, in RPGs I always picture myself as a magic-user/adept but end up playing like a warrior/soldier, so it's always a game of balancing my desired play style and my actual play style, if that makes sense. It's just a lot easier to master "shoot a gun" or "swing a sword" than it is to master a slate of different defensive and offensive spells.
I'm ashamed to admit that I'm right at 50 hours, and I still have Pinnacle Station, Virmire, and Ilos to go.

[quote name='Tha Xecutioner']Excellent. I'll prepare a quick Mass Effect 2 Vanguard Tips dossier for you, if you wish. No spoilers, of course, just some gameplay tips and things you need to look out for when making the switch from the ME1 Vanguard to the ME2 Vanguard (which are worlds apart). I can PM it to you or post it in the ME2 thread.[/QUOTE]
Count me among those who will probably try a different class in ME2. The Vanguard as realized in ME1 is precisely what I wanted, but based on what I've read about how the class works in ME2, it doesn't really fit my play style. The "Charge" ability does not really appeal to me, and close-quarters melee combat is not my first choice necessarily.
That said, in RPGs I always picture myself as a magic-user/adept but end up playing like a warrior/soldier, so it's always a game of balancing my desired play style and my actual play style, if that makes sense. It's just a lot easier to master "shoot a gun" or "swing a sword" than it is to master a slate of different defensive and offensive spells.