Medal of Honor Heroes 2! IN STORES! 32 Player Lag Free! 60FPS? IGN: 8.4! GS: 8.0!

[quote name='Lan_Zer0']From what I hear, you can definitely set up private games. So we should get some CAG game nights going :D[/quote]

Yeah you can with a password option.
I think we def need to setup a CAG night or this.

One extremely disappointing thing about this game though..... the whole series is spot on with the music. In this though it's basically missing. Almost no music at all during mission mode (except whhen you find an objective "TAHHH DAHH"), completely absent from music when playing online. But fully there in Arcade mode. wtf. It seems extremely strange coming from a series of games that really shine in the audio department.
 
Quick question for anyone with the Game

i have purchased MOH Heros 2 today at TRU (buy 2 get one fee) and i noticed that MOH is a lot lighter (weight) than any other game i have purchased. Im afraid to open it and not find a game inside (not likely ill be able to exchange.) Can anyone else confirm that the case is naturally light?

sorry for the odd question
 
Yeah it's just like that.
The instruction book is basically a leaflet.

Super Mario Galaxy was super heavy, the instructions are super big in there because it includes like 3 languages.
 
[quote name='CosmosTheMouse']Yeah you can with a password option.
I think we def need to setup a CAG night or this.

One extremely disappointing thing about this game though..... the whole series is spot on with the music. In this though it's basically missing. Almost no music at all during mission mode (except whhen you find an objective "TAHHH DAHH"), completely absent from music when playing online. But fully there in Arcade mode. wtf. It seems extremely strange coming from a series of games that really shine in the audio department.[/quote]

Oh well. Private game sthough, sweet!
 
is it me or is anyon else having toruble killing people online? I seem to be empting whole clips into targets and no dice, but yet I die super quick. Right now I'm chalking it up to being a noob at online.
 
Ya, I had that problem. But now Ive gotten a lot better. Just play a little bit more. Its aiming, you need to get used to it. Play a simple map like village or sewers so that targets are easy to find. Try using guns that don't have a high rate of fire, like the BAR for allies or STG for Axis. Dont forget to constantly hit A for accurate aiming. I myself use a really small boundary dead zone box, try messing around with the options.

I created a server and its booming :) go to server called fun 4 nubs. Its on sewers right now.
 
[quote name='CosmosTheMouse']One extremely disappointing thing about this game though..... the whole series is spot on with the music. In this though it's basically missing. Almost no music at all during mission mode (except whhen you find an objective "TAHHH DAHH"), completely absent from music when playing online. But fully there in Arcade mode. wtf. It seems extremely strange coming from a series of games that really shine in the audio department.[/quote]

WHAT. That is actually a dealbreaker for me. Giacchino's work in the series rates among the best game music of all-time.
 
[quote name='rapsodist']WHAT. That is actually a dealbreaker for me. Giacchino's work in the series rates among the best game music of all-time.[/quote]

I know, that's why i've been horribly let down in that depertment.
In order to hear any of it I have to play in zapper mode.

:cry:
 
Just finished playing for several hours. Hope my thoughts help anyone on the fence about this game.

Graphics: Terribe. In every possible way.

Sound: Great, very immersive. (Including the Wii controller sounds.)

Controls: Awesome. Aiming, shooting, reloading, moving - everything feels great.

Campaign/Arcade Mode: The graphics are so bad that I will never play in campaign mode, and the only time I'll play arcade mode is with a friend. Even with the great controls I just can't stand playing something so ugly outside of multiplayer.

Online Multiplayer: I joined a free for all game that was hosting 12 players. Gameplay was smooth with no lag. I was getting worked but still having lots of fun because of the great control scheme and fast action. Playing online combined with the Wii's control scheme makes up for the graphical shortcomings.

I am happy with this purchase because I get to experience innovative controls in an online multiplayer FPS environment. However, when a prettier online multiplayer FPS comes along with the same/similar control scheme, I'll be jumping ship.
 
[quote name='CosmosTheMouse']One extremely disappointing thing about this game though..... the whole series is spot on with the music. In this though it's basically missing. Almost no music at all during mission mode (except whhen you find an objective "TAHHH DAHH"), completely absent from music when playing online. But fully there in Arcade mode. wtf. It seems extremely strange coming from a series of games that really shine in the audio department.[/quote]

WHAT?! NO!

This is a dealbreaker for me, too. Damn.
 
[quote name='rgd2blck']Graphics: Terribe. In every possible way.[/quote]

Wow. I didn't think the graphics were that bad. I actually think they are good. Some of the particles and debris look really good too (like CoD3 good). Of course, nothing MP3 or SMG caliber, but they certainly are better than the last MoH game (which I thought looked good too).

I know the game definitely looks like crap during multiplayer. I think the graphics are deliberately dumbed down during online multiplayer, just to conserve system resources and to allow 32 players at once.

Heh.
 
[quote name='RollingSkull']WHAT?! NO!

This is a dealbreaker for me, too. Damn.[/quote]

Yeah.
Today I came to the conclusion that already fully playing through Arcade mode (which is basically the same as mission mode), and playing a bit online.... that my MOH:H2 is already going to be Ebay bound.

It was a decent ride, but could have been much better.
Personally IMO I don't see how it got anything over a score of 8. Close 7 possibly, but not groundbreaking in any way. If it had more multiplayer levels i'd hold onto it. But I can't be restricted to playing "village" over and over.
 
Got mine a few hours ago. Here's my short summary on Multiplayer mode (for which some may be interested. It's really ALL the downsides:

So, got the game and went straight to Multiplayer. It's been like 3.5 hours, and I haven't touched anything else.

First off the bat, the controls are really iffy. Don't use default mode. For one thing, if you point your Wiimote to the far right corner, your cursor will start spasming. This means you really won't be making any off-the-wall movements. I haven't actually sat down and played a MoH game before, but the loading time was FAST. Logging in takes 5 seconds. When you join a game, the map loads in 1-3 seconds. You choose your side and press JOIN and bam! You're in the game. Anyway, I'm assuming you can use all the weapons from campaign. It took me a few "test" tries on how to use the grenade, but the scheme on how to use it is nice. The only downside to the controls is if you are in Zoom/Aim mode with a gun, you have to move your Wiimote Cursor all the way left or right to look more. It's also pretty useless to use the command system in big games. It takes a long time, because you press the "1" button. Another downside is your cursor. Your bullets pretty much stay accurate. Meaning, if you hold down the "Fire" button, there is little to no recoil. The shooting is spot on though. It only takes like half a clip (Thompson or MP40) to kill someone. Sometimes like 1 and a half if they run around. It's not that much. It's like America's Army and Counter-Strike put together. That's how long it takes to kill someone. I got comfortable to my customized controls, even though sometimes there are some WTF moments where someone runs in front then passes me and I try to look behind me real fast and my cursor spasms. That brings me to my next thing. First of all, you can run through people. Second of all, and this is a big one, You can't tell who you're shooting. There are a few ways to tell. First of all, there's like 6 player models from Allies and Axis, and they look all the same. If you see an enemy, your cursor will turn red. Also, if you're on Axis, then your teammates' names are RED. If you're on Allies, your teammates' names are GREEN. This never changes. Hell, it's been 3 hours and I still don't know who I shoot the first minutes of the round. The compass is practicalky useless too. It tells you nothing. It shows like a bunch of red dots but never tells me where enemies are, even in plain sight. The character models are pretty horrible in Spectator mode. They look like they're from an N64 game. When you're playing though, it's an awesome experience. You'll find yourself running around corners and flanking people. It's funny when you rush in a group of 5 people and you start to Meelee them. They all try to shoot you but they also end up hurting their teammates if FF is off. Also, I don't think it shows you a healthbar. Basically, if you start to see blood around your screen, you better kill the person or run.

But yeah, that's my review for the multiplayer. Basically, it's great. You'll get used to the controls and the graphics are SOLID besides Spectator mode. Other than that, it's breathtaking. This is by far the #1 Shooter for the Wii. The gameplay is great for all 3 modes (although I wish there was just a team match. If you die, you respawn in 10 seco ds. In a way it's like RTCW: Enemy Territory for the PC.

I bought it for the Multiplayer mode (although Campaign is a plus). This game really SHINES in small games (like 10). Here, you can pull off your commands unlike big games where people usually spray and pray. I even found a kamikaze (running with live nade) last game. You'll find your share of Pro players too. Anyway, I'm just rambling on. It's addicting. Hell, finishing 4 people in a row with your fist (which looks like a Hitler salute) is hilarious. I recommend it, seriously. Even better, there's Private Games too. CAG Night anyone?

So, if I was to rate this solely on MP, I'd give it an 8.6-8.7

I just typed this all on mty wiimote too. WOW THATS LONG LJLOOllk.

Edit2: So, here's how it is. If you don't spend 5-10 minutes configuring the controls to suit your "style", the game will fucking suck. Plain and Simple.
 
I got better at playing game after I configed my Wii and sat farther away from the TV LMAO, I am enjoying this game for Multiplayer alone, I haven't touched Arcade or Campagin yet. I'm think us CAGs so get together on Wednesday or Thursday and hold a Turkey bowl game LOL. mm time to go play some more MoH LMAO.
 
[quote name='Chronotrigga']The compass is practicalky useless too. It tells you nothing. It shows like a bunch of red dots but never tells me where enemies are, even in plain sight.

I even found a kamikaze (running with live nade) last game.[/quote]
The compass actually only tells you where your teammates are, not the enemies.

And haha, I've seen only one person kamikaze and thats me, it really comes in handy sometimes, like when you run into a large group, set it and kill most of them. You'll get more kills that way instead of shooting them all and dying before you get someone. I also tend to do it when I REALLY want the kill.

I've been doing good so far top 100 or so with a decent amount of playtime. I'm usually getting 2 kills for every death, with the occasional oddball game where I rack up kills faster than everyone else but also die a lot.
 
I wish they just added typing with the wiimote, set radio commands do not tell your team to stay and defend the fuckin flag.

Radio commands are only good enough for telling your team to get a move on or fall back.

btw, on TDM, do you spawn only on a specific area of a map like on CTF or just random like in normal DM?

Also, whats the difference between an infiltration game and CTF game?

This game is so much fun.
 
It's great. You'll find a 32p game easy. As for skill level, it depends. I'm good at some maps, but bad at others. You'll find your share of pros. Everyone's skill level is different. In my 5+ hours of playing so far, I haven't seen anyone who is just a sitting duck.
 
I just found this in the manual, second to last page:

To protect your privacy, do not give out your personal information such as last name, phone number, birth date, age, e-mail, or home address when communicating with others.

We already know Wii doesn't havs headset yet and you can't talk online besides command system ("Fall Back, Hold Position, Affirmative"). So, why would this phrase be located under the Multiplayer Mode in the manual? Hm... hinting at headset?
 
I got this from TRU on Sunday and I like it. I finished the campaign mode on easy this morning after a few online games. The campaign is short -- I finished in under 6 hours, but I missed a couple of the secondary objectives. The best thing about it is the special weapons. The way they've got the controls set up really adds to the immersion. My favorite is the heavy machine gun, the way you use the wiimote + nunchuck to swing the thing around is just a lot of fun.

Online seems pretty good so far. The only signs of problems I've seen so far are some people getting a little slap-happy with grenades (and killing their teammates), and unbalanced teams (though you can force them to be balanced in the setup). I played a game of capture the flag and saw that the Allies had a couple more players than the Axis, so I switched to play on the Axis side. A few minutes later, I check again, and the Allied team is double our size. Fortunately, it's easy enough to just leave and find another game.
 
Got my copy in the mail today from Amazon, yay.

Despite the consensus advice, I'm not playing 'til I get the Zapper (also waiting to get it from Amazon). Even if it ends up being unpleasant, I'd like to make that my first experience playing.

But I'm excited about it! Hope to see you guys online once I get everything going.
 
I configured the controls and now love the game. It took me awhile to find the settings that work best for me. I haven't played Metroid 3 yet, but this does control much better than the last MOH, Call of Duty, and Red Steel. I'm still practicing in Campaign and Arcade mode and will join you guys online sometime.
 
So I just got this game. It says it's up to 4 players. I am trying to figure out how to get local multiplayer? Where is it at? I can't find it. Can I play 4 people on my machine verse others online? Can I just play 4 people on my machine by myself? Please help me out. Thanks.
 
Not sure. Box says 4 player, but I thought this was a 1 player game. Also, I just found my first "hackers" in Multiplayer.

1. CTF. Person has Allied Flag. Allies can shoot that person (Cursor turns red), but he never gets hurt. Axis (team he is on) can't shoot him. He's invincible. Racked up 125+ kills, 0 deaths. Game never ends since he has flag.

2. TDM. Two people on axis are invincible. 30+ kills, 0 deaths. I unleashed like 4+ clips on both and they don't die. I still ended up with 21 kills, 4 deaths with teams heavily unevened. There were so many axis especially in sewer. 1 Clip = 1 kill, reload. Then do a live nade before I die. :p

So, saw 3 hackers I guess today. Hope EA fixes it. No biggie though, all other games are clean.
 
It's probably been asked..but is the Zapper ONLY for the arcade mode? Is it possible to play the campaign/multiplayer mode with the Zapper..???
 
[quote name='lilboo']It's probably been asked..but is the Zapper ONLY for the arcade mode? Is it possible to play the campaign/multiplayer mode with the Zapper..???[/QUOTE]

Yep. In multiplayer, you can change settings to Zapper. MOREOVER, you can create games that are Zapper ONLY. That way, people w/o zapper can't overtake you.

I like how you can disallow weapons. I made a Pistol Party game (Pistols & Nades Only) but no one joined/seemed interested..
 
[quote name='Chronotrigga']Not sure. Box says 4 player, but I thought this was a 1 player game. Also, I just found my first "hackers" in Multiplayer.

1. CTF. Person has Allied Flag. Allies can shoot that person (Cursor turns red), but he never gets hurt. Axis (team he is on) can't shoot him. He's invincible. Racked up 125+ kills, 0 deaths. Game never ends since he has flag.

2. TDM. Two people on axis are invincible. 30+ kills, 0 deaths. I unleashed like 4+ clips on both and they don't die. I still ended up with 21 kills, 4 deaths with teams heavily unevened. There were so many axis especially in sewer. 1 Clip = 1 kill, reload. Then do a live nade before I die. :p

So, saw 3 hackers I guess today. Hope EA fixes it. No biggie though, all other games are clean.[/quote]

I just read another board and apparently the 4 player means 32 online? That's pretty shitty, I thought it was going to have local multiplayer.
 
Oh, wow. That's really awesome. I need to look more into this game. I'd hate to ask questions in a 7 page thread in which I can probably find answers quickly..but meh (Really sick today. Almost died at work thanks to asthma, lol)

But the only question I now have: Co-Op? (Campaign mode. Arcade mode supports 2 people only, am I right?)
 
[quote name='lilboo']Oh, wow. That's really awesome. I need to look more into this game. I'd hate to ask questions in a 7 page thread in which I can probably find answers quickly..but meh (Really sick today. Almost died at work thanks to asthma, lol)

But the only question I now have: Co-Op? (Campaign mode. Arcade mode supports 2 people only, am I right?)[/quote]

Campaign and Arcade are both single player only.
 
[quote name='Chronotrigga']I just found this in the manual, second to last page:

To protect your privacy, do not give out your personal information such as last name, phone number, birth date, age, e-mail, or home address when communicating with others.

We already know Wii doesn't havs headset yet and you can't talk online besides command system ("Fall Back, Hold Position, Affirmative"). So, why would this phrase be located under the Multiplayer Mode in the manual? Hm... hinting at headset?[/quote]
The person who made the manual most likely copied that part from another manual.
 
The game is entirely single player. Uses 1 Wiimote/Nunchuk. Even in Multiplayer, it's 1 person. You can create a room and password it, etc.. No. There is no admin. If you leave, you can rejoin. Voting is done to kick player/change map. But, I don't know how to respond to a vote.

If EA ever updates Multiplayer (new maps, modes, etc..) this is the game to get.
 
[quote name='Chronotrigga']I just found this in the manual, second to last page:

To protect your privacy, do not give out your personal information such as last name, phone number, birth date, age, e-mail, or home address when communicating with others.

We already know Wii doesn't havs headset yet and you can't talk online besides command system ("Fall Back, Hold Position, Affirmative"). So, why would this phrase be located under the Multiplayer Mode in the manual? Hm... hinting at headset?[/quote]

In the same section, at the very beginning, it says "Multiplayer modes are battle-ready and awaiting you and your fellow troops. Press the 1 button and activate the Battle Chatter to communicate with other players. Send quick messages and coordinate your plan of attack"

I haven't tried it, but I guess you can send quick messages?
 
[quote name='drfunk85']In the same section, at the very beginning, it says "Multiplayer modes are battle-ready and awaiting you and your fellow troops. Press the 1 button and activate the Battle Chatter to communicate with other players. Send quick messages and coordinate your plan of attack"

I haven't tried it, but I guess you can send quick messages?[/QUOTE]

It's stupid. You have to reach your thumb down to press it, and then use D-pad to select, then press A to execute. It takes me 1sec to say "Yes". If you're under fire, you sure as hell ain't going to say "Need Backup!". The system only works for small games. In bigger games, you'll pretty much only hear "Need Backup" since that's the first option.

TBH, Command System should be on the button Z. Use Analog Stick Left-Right then A to execute. Then, punch nunchuk out for melee.
 
Got the chance to try out multiplayer tonight. Very fun, the most fleshed out online experience on the Wii (though that's not saying too much). Graphics are definitely scaled back online, but its runs very smoothly.

I also exchanged a few bullets with Chrono at one point, and then died.
 
[quote name='Lan_Zer0']Got the chance to try out multiplayer tonight. Very fun, the most fleshed out online experience on the Wii (though that's not saying too much). Graphics are definitely scaled back online, but its runs very smoothly.

I also exchanged a few bullets with Chrono at one point, and then died.[/QUOTE]

Really? When was this? :D I just got done playing. We should have a CAG night soon. :p
 
Have you guys that own this been using the zapper? How would you compare this to COD3 gameplay wise? Graphics wise?

THats exciting news about the possible headset. I cant imagine theyd releaes smash without one.
 
I didn't play COD3, so I couldn't tell you. Anyway.. I finally got to the top 100. After like 4 hours of playing, finally. First few hours, okay, I had to get used to controls. But now, I'm just flying. Thompson and MP40 totally own. That's all I gotta say.
 
I opened up the game and played me some Campaign mode today. Having a blast. Just finished the Sewer level, and now taking a break before putting another game in. I might play online later this weekend, but I don't know yet.
 
Played the campaign last night and wasn't too excited, but this afternoon I played online and it reminded me why I bought this game. I'll post my EA account once I get better than decent ;P
 
Yeah. I went to the second skill level (I think Veteran), but the AI was pretty bad. I ended up rushing this cardboard box with pistol, and like 20 guys start scrambling everywhere from one guy. I was like wtf. Multiplayer is a blast though. Whoever said it takes so long to kill someone needs to get glasses because their aim suxx.
 
[quote name='Chronotrigga']Yeah. I went to the second skill level (I think Veteran), but the AI was pretty bad. I ended up rushing this cardboard box with pistol, and like 20 guys start scrambling everywhere from one guy. I was like wtf. Multiplayer is a blast though. Whoever said it takes so long to kill someone needs to get glasses because their aim suxx.[/quote]

My Aim is fine, I just think my router is horriblely droping packets. A few games last night I killed a couple of people shooting way infront of them. One time it was with the Springfield rifle the guy was about 10 body lengths away from where I shot, I originally thought I missed until I noticed I got a head head shot. I am now having toruble staying games and I keep geting network disconnections.
 
[quote name='The_Spaceman']My Aim is fine, I just think my router is horriblely droping packets. A few games last night I killed a couple of people shooting way infront of them. One time it was with the Springfield rifle the guy was about 10 body lengths away from where I shot, I originally thought I missed until I noticed I got a head head shot. I am now having toruble staying games and I keep geting network disconnections.[/quote]

Hm.. might be. Everything runs smoothly over here. The slight frame freeze now and then but nothing noticable.
 
To those that are interested, EA has fixed the ranked matches issue. Now all ranked matches you play should be reflected by your score.

A couple days ago, the first few games I played went unnoticed by my score (which is a good thing since I did terrible), now after a few matches, all my kills and deaths have been recorded just fine.
 
[quote name='drfunk85']Campaign and Arcade are both single player only.[/QUOTE]Yeah, I didn't figure that out until I put the game in the console. There's a Wiimote with a "4" on the back of the box, indicating that four people can play at the same time. I assumed this meant the arcade mode could be played co-op. Now I don't know what it means, since there's no offline multiplayer at all!
 
That's a real downer. If there was offline multiplayer, this game would instantly be a hit. Hell, I would rate online multiplayer an 8.5 for addictiveness, even if there are only like 5 maps. Offline Multiplayer would bring it home.
 
I really wish this was multiplayer! At least some kind of co-op! AT LEAST an arcade co-op. That really makes me sad :(

Maybe I'll get this eventually..for the cheap that is.
How long is campaign?
Is it difficult?? I NEVER played a MoH game before.
 
I agree, 2-4 player Arcade would have made this a great game. Though, I still highly recommend this game. Single player is alright. Its fairly linear, and the AI isn't too smart, but I find myself dying a lot because I keep rushing and getting surrounded.


Multiplayer is a blast though. When will we have enough people for a game night??
 
I played through like a level of campaign. It's nice. I played Multiplayer first, but when I went to campaign I could see that the maps were familiar (just a little more tweaked to suit multiplayer). AI is pretty horrible though. I'm guessing campaign is a bit long. There's like a bunch of different levels. They make you do all this different stuff. For example, first level you're on the beaches of Normandy and you raid the Axis. Then it starts off from there progressing into main land and farther and farther away from the beach. Single Player isn't really where it's at to be honest. AI is really easy. I found myself just using pistol instead of my thompson. I've never played an MoH game before. However, if you've ever played Return to Castle Wolfenstein it's kind of like that.

We really should meet up for multiplayer. Maybe do a little pistol party here and there.. :p I wish you could actually melee though. I spent a whole game (10 min) just trying to Melee people. I didn't even kill a single person. Moreover, I wish there was a beach map like the starting place in campaign. That would be hot. That's like a trademark map to any WWII game out there.
 
bread's done
Back
Top