After a frustrating day of selling one version and buying another, here's what your average, every day gopher has learned about both PS2 and GCN copies of the Mega Man Anniversary Collection. I'll split it up into two categories for each platform.. Basics, which is essentially what you learn about the game from reading the back of the case, and What They Don't Want You To Know, which are the little imperfections that you can either live with or really piss you off.
Multiplatform Basics:
10 Mega Man games. Mega Man 1-8, The Power Battle and The Power Fighters
Navi mode, which basically updates the HUD to look like Mega Man 8
Artwork galleries
History of Mega Man
The Basics, GCN:
Developer interviews and apparently sound test mode for new music.
The Basics, PS2:
Footage from the original Mega Man TV series and new music for the NES games in Navi mode. (it could span to 7 and 8 as well)
What They Don't Want You To Know, GCN:
Odd control scheme, which is actually minor. It's not as big of a deal as you'd think.
No new music during gameplay in Navi mode. Aww...
What They Don't Want You To Know, PS2:
The controls are mapped better, but this doesn't mean it works better. MMAC REQUIRES A DUALSHOCK 2 CONTROLLER. Why? MM has never needed pressure sensitive buttons. Why is this such a big deal? With digital controls, its on or off.. meaning you can make quick little taps on the buttons to get you to where you want to be. With the PS2 controller, sometimes you need more pressure for the buttons to activate, which can cause a bit of overcorrecting... possibly throwing you into some spikes. Complete bullshit. I tried to use a PS1 controller, but it gave me the finger and asked for a DS2. Ugh.
The graphics are shitty. No, I'm not insane. My point is that the game screen doesn't completely fill your TV. There is an added option to adjust the screen (move it horizontally) but this really doesn't help. Not only that, but the sprites and graphics in general look fuzzy... like lines and stuff look "shimmering" (thats really the best way I can describe it). The Cube version doesn't have either of those problems. The Cube fills the screen completely and features sharp graphics.
So after all of this hell, I'm sticking with the Cube version. The guy I sold it to is still going to get it though, I'll just take the PS2 copy back and exchange it for a Cube copy.
I strongly advise everyone to just take the new control scheme and lack of in-game new music up the ass, deal with it, and enjoy a much better looking game with, well... a better controller. I'm using my Hori digital pad for it and it's awesome.
Multiplatform Basics:
10 Mega Man games. Mega Man 1-8, The Power Battle and The Power Fighters
Navi mode, which basically updates the HUD to look like Mega Man 8
Artwork galleries
History of Mega Man
The Basics, GCN:
Developer interviews and apparently sound test mode for new music.
The Basics, PS2:
Footage from the original Mega Man TV series and new music for the NES games in Navi mode. (it could span to 7 and 8 as well)
What They Don't Want You To Know, GCN:
Odd control scheme, which is actually minor. It's not as big of a deal as you'd think.
No new music during gameplay in Navi mode. Aww...
What They Don't Want You To Know, PS2:
The controls are mapped better, but this doesn't mean it works better. MMAC REQUIRES A DUALSHOCK 2 CONTROLLER. Why? MM has never needed pressure sensitive buttons. Why is this such a big deal? With digital controls, its on or off.. meaning you can make quick little taps on the buttons to get you to where you want to be. With the PS2 controller, sometimes you need more pressure for the buttons to activate, which can cause a bit of overcorrecting... possibly throwing you into some spikes. Complete bullshit. I tried to use a PS1 controller, but it gave me the finger and asked for a DS2. Ugh.
The graphics are shitty. No, I'm not insane. My point is that the game screen doesn't completely fill your TV. There is an added option to adjust the screen (move it horizontally) but this really doesn't help. Not only that, but the sprites and graphics in general look fuzzy... like lines and stuff look "shimmering" (thats really the best way I can describe it). The Cube version doesn't have either of those problems. The Cube fills the screen completely and features sharp graphics.
So after all of this hell, I'm sticking with the Cube version. The guy I sold it to is still going to get it though, I'll just take the PS2 copy back and exchange it for a Cube copy.
I strongly advise everyone to just take the new control scheme and lack of in-game new music up the ass, deal with it, and enjoy a much better looking game with, well... a better controller. I'm using my Hori digital pad for it and it's awesome.