To clarify, for the last damned time, what I meant is that almost no-one "buys a system for one game," and then never buys another game for it again. K? Can y'all comprehend that? I simply don't think that there are that many people who specifically decide that they'll buy one game for the system, and that's it. Whether it's in the back of their minds or whatever, I think that most people who say this know damned well that they'll buy other games for their latest idiotbox at some point.
And myke: you, sir, are a jackass. Yeah, you
did build strawmen, and yes, you
did put words into my mouth, and yes, you
did attach contexts to my statements that were not there, seemingly in a die-hard effort to propagate perceptions that I'm a raving lunatic fanboy. You seem to have simultaneously agreed and disagreed with my statements at times, and in general, you made no

ing sense.
I never said MGS was unimportant or irrelevant. I simply said that I didn't think it was as important (sales-wise) as some people make it out to be. I provided no context or specific definition or measure, relative or absolute, for this statement. All I said was that I think it's blown out of proportion sometimes. That's it.
And when I compared it to "a football game," I wasn't doing so in terms of importance or sales predictions. I was doing so in terms of
appeal (which was obvious, as I was replying to your "
Limited appeal, huh?" post. Funny how you seem to ignore even the most obvious contexts I place statements in, in order to replace them with your own ludicrous and convoluted ones), and I'm sorry, you can write me all the essays you want, but Metal Gear Solid does not have as much market appeal as a football. Discussions of multi-platform and platform exclusivity have no relevance here. I was talking in absolute terms: Football is a hell of a lot more popular than melodramatic spy games.
MGS is important. No

ing shit. I said that. It's also a series that has been declining in popularity with each release. Even though I hated the games (beat em both) Halo saw sales
increase 28% between the first and second games, and it has about three times the penetration rate as MGS on PS2. I'll let that speak for itself. They're both big, but there's little question of which is more popular, game by game.
Keep arguing with yourself, if you must, but leave me out of it.
Oh, and see the
"How do you definte 'Hardcore gamer'?" thread (paraphrasing the name) for help with what I meant by the "core" gamer statement.