Ya, this doesn't look like MW3.
The sound of each gun is exactly the same, from assault to sub machine gun to sniper rifle. In MW2, they were nearly the same, but slightly different especially from type to type. Not only that, but I don't like the kill confirmed guy popping up nearly every time, a nice text pop up will do, I don't need the voice confirmation I know MW2 also had "Tango down" or "Enemy down", but it seemed quieter.
And the textures look
ing lazy. Oh, lets just make everything
ing black except sniper rifles. I mean even in MW2 base textures were different colors. The animation when he pulls up the pad with the numbers is
ing lazy. It just looks bad. The thing that pissed me off the most, and maybe I'm wrong about this, but a Riot Shield was a
ing killstreak? Really? That shit was underpowered in MW2.
Honestly, MW3 looks like a rush job to get another CoD out so people can expect one every year. I know textures and animations don't really matter, since it's all about gameplay, but since they cut corners there you don't think they'd cut corners in other places?
Extremely late Edit: Upon viewing some footage of actual matches, not trailers, the maps do look way bigger than in Black Ops which is a good thing. The gameplay itself looks like normal CoD (excluding the Tryarch games), but I still don't know. Maybe I over-reacted. The care-package for Riot Shield still seems insanely retarded, considering it looks like they're keeping quick-scoping.