[quote name='munch']First, is anyone else sick of the "It's a great time to be a cheap ass gamer" line?
alright, when i was little i had a nintendo. It was the greatest thing ever. But then i saw what a SNES looked like and i thought wow, those graphics are amazing. In fact, that's all I ever talked about when i had a SNES and my friends didn't. I used to rub in their faces that my console had 16 bits and their's only had 8. My point is graphics DO matter to a certain extent and they mattered a lot back then. But they aren't everything.[/QUOTE]
I'm the exact opposite. I remember getting an SNES and not really noticing a major change in the graphics. I was young then. Looking back now of course I can see the difference. But all I care about is that the games are fun
I do agree graphics make SOME difference, but when I consider Super Metroid, Super Mario World, Tetris Attack, Contra, Tecmo Super Bowl, Baseball Stars, Chrono Trigger, Final Fantasy 2 & 3 (SNES), the entire Sega Master System quirky collection (especially their sports games), Worms Armageddon, all the Mario's and how could I leave off the greatness that was and is the original Zelda - I have to say, gameplay so far out-ranks graphics as to make them an afterthought in my assessment of a game. For me, the vast majority of today's "beautiful" games fall short of these classics, all of which would have very poor graphics compared to what we have today.
I've played HUNDREDS of BEAUTIFUL games with poor gameplay and never said to myself "Well, the game was no fun, but it sure looked pretty so I'm glad I spent XYZ hours playing it".
On the other hand, I have played a number of games whose graphics were highly sub-standard (especially compared to today's monster systems) but gameplay was fantastic - and I have NEVER said to myself "Well that game was extremely fun but because the graphics sucked I regret spending XYZ hours playing it."
I'm disappointed that people put so much weight on graphics only because selfishly I wish that game companies couldn't get away with releasing beautiful games that aren't fun. It's like people buying cars because they're pretty. Never mind there are only 3 wheels on it and it runs on a lawn-mower engine - it looks like a BMW! You know if car companies could get away with it they would, and why expect game companies to be any different? I'd rather them spend the bulk of their time on gameplay and if they have time, work on perfecting every little sprite at the end. My 2 cents...