Nintendo 3DS - General Discussion Thread

[quote name='Javery']I've been thinking about Pushmo but is it worth the $7 or does it feel like it should be a $1 app in the App Store on iTunes? That's my biggest concern about the eShop.

Resident Evil might be a good choice to hold me over... hmmm... I'm definitely getting Paper Mario, Luigi's Mansion and NSMB2 when they come out. Probably Castlevania too as long as it gets good reviews.[/QUOTE]

It's been the hardest thing for me too, the $1 apps from iTunes makes $7 apps seem weird. But I like Pushmo and I am enjoying Mario Minis too.

I look at it like this, I'm paying a premium to play games with a damn gamepad!
 
[quote name='Javery'] Probably Castlevania too as long as it gets good reviews.[/QUOTE]

I heard on a Nintendo podcast that Castlevania looked good but sucked...which I wasn't too happy about...maybe by release it will fair better...but I'll definitely be waiting for reviews on it now. Trailer made it look good...we'll see.
 
[quote name='Javery']I've been thinking about Pushmo but is it worth the $7 or does it feel like it should be a $1 app in the App Store on iTunes? That's my biggest concern about the eShop.[/QUOTE]

Pushmo is an extremely polished title, with a lot of the little Nintendo-esque touches that you most likely wouldn't find in a $1 app. It also has gobs of puzzles and the ability to get more from other users. For $7, it's a lot of value, right up there with the Picross titles Nintendo puts out that could take dozens of hours to work through.

Take this as you will.

[quote name='jkam']I heard on a Nintendo podcast that Castlevania looked good but sucked...which I wasn't too happy about...maybe by release it will fair better...but I'll definitely be waiting for reviews on it now. Trailer made it look good...we'll see.[/QUOTE]

Reserving judgement myself since I enjoyed Lords of Shadow a good bit (even if the final part of that game is really haphazard). It's not the same as the previous handheld Vanias that worked on the Metroid formula, but for the most part, those games felt pretty phoned in, so I'm willing to see how MercurySteam handles it. LoS had beautiful environments and a decent dose of humor, so I somewhat trust them (even if they are somewhat derivative of other works).
 
[quote name='Strell']Pushmo is an extremely polished title, with a lot of the little Nintendo-esque touches that you most likely wouldn't find in a $1 app. It also has gobs of puzzles and the ability to get more from other users. For $7, it's a lot of value, right up there with the Picross titles Nintendo puts out that could take dozens of hours to work through.[/QUOTE]
Basically how I feel. It has a lot in common with Picross when it comes to longevity and charm. I think Pushmo could benefit as a platformer, but as is, it's still one of the better games out there. $7 is more than fair.
 
no wonder why there was no 3ds XL at E3

Nintendo working on 'future generation' handheld
by Steve Watts, shacknews.com , Jun 15, 2012 10:30AM PDT
We saw some rumors circulating of a redesigned 3DS that could have debuted at E3, but Nintendo's press briefing came and went without a peep of any such thing. According to producer Shigeru Miyamoto, Nintendo is focusing on its next handheld instead of considering another 3DS.
"I really feel like I'm satisfied with the 3DS hardware as it is. I feel like it's the best for this generation," Miyamoto told IGN . "What we're thinking about right now is probably going to be for a future generation of handheld." He also said that the gyroscope could serve as a substitute for the second stick.
It doesn't come as much of a surprise that Nintendo is already thinking ahead to the next generation--most hardware manufacturers constantly have future ideas in development. But Miyamoto's response seems like a fairly definitive answer to the question of 3DS hardware revisions, at least for the time being.




Maybe new system showed at the next tokyo show?
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[quote name='pitfallharry219']Is there a demo for Pushmo?[/QUOTE]

No and it's probably the reason why I haven't bought it yet. I'm all for anything that reminds people of picross in terms of charm and longevity - those games are awesome!
 
[quote name='Javery']No and it's probably the reason why I haven't bought it yet. I'm all for anything that reminds people of picross in terms of charm and longevity - those games are awesome![/QUOTE]

Until you buy it, you're on my list.
 
[quote name='slidecage']no wonder why there was no 3ds XL at E3

Nintendo working on 'future generation' handheld
by Steve Watts, shacknews.com , Jun 15, 2012 10:30AM PDT
We saw some rumors circulating of a redesigned 3DS that could have debuted at E3, but Nintendo's press briefing came and went without a peep of any such thing. According to producer Shigeru Miyamoto, Nintendo is focusing on its next handheld instead of considering another 3DS.
"I really feel like I'm satisfied with the 3DS hardware as it is. I feel like it's the best for this generation," Miyamoto told IGN . "What we're thinking about right now is probably going to be for a future generation of handheld." He also said that the gyroscope could serve as a substitute for the second stick.
It doesn't come as much of a surprise that Nintendo is already thinking ahead to the next generation--most hardware manufacturers constantly have future ideas in development. But Miyamoto's response seems like a fairly definitive answer to the question of 3DS hardware revisions, at least for the time being.

Maybe new system showed at the next tokyo show?
__________________[/QUOTE]

If they are truly waiting this time I think it will be a while before we see the next gen, As it stands the 3DS is only a bit over a year old at this point. Not to mention they are selling well, and probably starting to make a profit on it again. Then again they could always go the DSi route and have a sort of new console which isn't really all that new. Should be interesting to see how it shakes out this time around. I guess I'm just thankful they are still looking to create handhelds. I'm really tired of all the "the last gen of handhelds because of phones" comments. I much prefer my physical buttons dammit!
 
[quote name='Javery']No and it's probably the reason why I haven't bought it yet. I'm all for anything that reminds people of picross in terms of charm and longevity - those games are awesome![/QUOTE]

ditto
 
[quote name='Javery']No and it's probably the reason why I haven't bought it yet. I'm all for anything that reminds people of picross in terms of charm and longevity - those games are awesome![/QUOTE]

Totally worth $7. I think with just slightly more polish or maybe an extra mode, Street Pass functionality, etc. it could have been a $20 retail release just as Picross 3D was. The puzzles are inventive and challenging, but keeps things simple at the same time. Easy to pick up and play in brief spurts, or to sit down and play for an hour, making it perfect for the platform. Other games on the eShop I might not recommend as strongly (Mighty Switch Force was fun, but it's not for everyone) but to me Pushmo is so good that I think it should be bundled/pre-loaded on the system just to show off how good an eShop game can be.

[quote name='Strell']Fair enough, but the iPhone and iPod have batteries that cannot be replaced (or so the last time I checked, but I doubt this has changed in the interim).

Semi-unrelated rant tangent: I hate it when you can't use something as it charges. I'm all for wireless components (with the exception of dedicated wired controllers for fighting games), but it's ridiculous when something cannot be used as it charges. This especially becomes infuriating when you own something for years and the battery in it ultimately craps out, and even though you can plug it into the requisite charger, the device isn't smart enough to run off that.

I mean I know this is a money thing in at least three ways (first is that companies can charge more for proprietary charging formats, second is that you are forced to replace the device later on, and third is that it's probably corner cutting to keep costs low), but they are all blatantly anti-consumer.

Stopping before I enter my-grandmother's-toaster-from-the-50s-still-works-but-mine-died-after-five-years mode.[/QUOTE]

This is why I don't particularly mind the PS3 controllers batteries. The wireless is nice but I can plug it in and keep playing, so even when the battery no longer holds a charge for very long, it's not a huge inconvenience. Whereas with the Wiimotes, if you use rechargeables you're screwed between charges or end up spending money on batteries. Maybe if I used my PS3 more often I'd notice the batteries wearing down, but as it stands it hasn't been an issue for me in over 4 years of use.
 
Is nobody a kingdom hearts fan? I'm pumped from dream drop distance and that comes out July 31st. But yeah if possible I'll grab Pokemon Conquest before my trip this week.
 
[quote name='foltzie']I disagree about including Apple, they sell rebranded Eneloop batteries and a charger that shuts itself off to prevent vampire draw for use in their Bluetooth keyboards, trackpads, and mice.

In fact I hope Nintendo would consider doing the exact same thing for the WiiU accessories instead of going the PS3 route for the Gamepad.[/QUOTE]

Ugh...whether or not I buy a Wii U hinges on whether or not the controller uses proprietary batteries. I can't stand all this proprietary crap, and even worse when it's soldered in.

That's like the only real problem I have with Vita.
 
[quote name='johnnypark']TWhereas with the Wiimotes, if you use rechargeables you're screwed between charges or end up spending money on batteries.[/QUOTE]

Eneloops take a few hours to charge and will hold the charge for months; I think the discharge is less than 20% for over a year. So you can charge a set in reserve any time, or keep regular alkalines just in case. They really are the best option out there for any device that uses AA or AAA sized batteries.
 
Alright, so since we are talking eSHOP games. $9 bucks for Mutant Mudds!?!? I played the demo and liked it, but $9 sure seems like a lot. Has anyone else played or had thoughts on it. It seriously reminds me of an NES game...in a good way!!!
 
Alright fuckers, I'm out $7.48 and pretty sure it was a good decision. I just finished the tutorial and I like the mechanics- I just hope it gets mor challenging. Woohoo!!!!
 
[quote name='Javery']Alright fuckers, I'm out $7.48 and pretty sure it was a good decision. I just finished the tutorial and I like the mechanics- I just hope it gets mor challenging. Woohoo!!!![/QUOTE]

I'm pretty sure your brain will melt at some of the later puzzles.
 
They just announced a new 3DS model in this Japanese Nintendo Direct conference with bigger screens (4.88" up top and 4.18" below). It's 100 grams heavier and there's no second stick.

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[quote name='FriskyTanuki']They just announced a new 3DS model in this Japanese Nintendo Direct conference with bigger screens (4.88" up top and 4.18" below). It's 100 grams heavier and there's no second stick.[/QUOTE]

...
What.

Are you shitting me? They'd rather just sell 20.00 add-ons forever?
 
Of course I purchased a second 3DS 2 weeks ago (after thinking my first one had been lost).

Though I'm not sure how portable this new model is anyway, I mean, look at it!
 
Holy crap that thing is big. Kinda glad I didn't jump on a 3DS last week but I'm a little disappointed there is no second analog nub.
 
It's called 3DS XL and it'll be out on August 19th alongside New Super Mario Bros. 2. It's ballsy of them to release a more expensive model in this market.
 
They're finally releasing the 3DS Professor Layton in November. They will be releasing a new puzzle for it a day for the first year after launch.

The 3DS Smash Bros. game is being worked on with the help of Namco Bandai.
 
[quote name='FriskyTanuki']They're finally releasing the 3DS Professor Layton in November. They will be releasing a new puzzle for it a day for the first year after launch.[/QUOTE]
I like that they are giving a free puzzle for a year via dlc. I might have to pick up a professor's layton game sometime :lol:.
 
Any idea if Gamestop would let you System Transfer instore before you trade? That'd be the only way i could consider getting an XL. (That or if the Nintendo DS game upscaling is amazing)
 
Though it's not really relevant here, it looks like the Kirby Collection for Wii will be much better than the Mario collection. It has six games from Game Boy to the N64 and it'll have an interactive timeline for the series to give you more info about the series' releases.
 
NSMB 2 has stat tracking to keep track of how many coins you collect from the beginning. They're going to release DLC for it after launch with new stages for Coin Rush mode.

Fire Emblem is coming next year.
 
Hard not to feel a big old 'fuck' you supporters for putting up with our revisions every few months. And seriously...the cat was out of the bag at E3. Why do this only a few weeks later?
Between Nintendo and Sony, it's hard to understand some of the decisions they've been making with these hand-helds...
 
[quote name='dgwillia006']Any idea if Gamestop would let you System Transfer instore before you trade? That'd be the only way i could consider getting an XL. (That or if the Nintendo DS game upscaling is amazing)[/QUOTE]

You need an online connection to do the transfer.
 
They're upping the Virtual Console releases to two games a week during July with Legend of Zelda NES, Kirby Pinball, and Wario Land being amongst those releases.
 
[quote name='KingBroly']You need an online connection to do the transfer.[/QUOTE]

Oh poo. Guess i'll just have to put 200$ aside (Or finally get rid of my DS Lite and keep my 3DS)
 
One of the upcoming Pokemon 3DS apps is an AR game where you capture Pokemon around your house. The other is a new Pokedex app.

That's all. They showed a bit of Pokemon Black and White 2 and it still looks like Pokemon.
 
I figured the revision wasn't going to have a 2nd stick. The fleeting support for the circle pad pro coupled with the constraints of the form factor were the biggest indicators. This should just about wrap it up after Kingdom Hearts for games with circle pad pro support.
 
No AC adapter is included with the new 3DS XL, so tack on ~$15 if you're planning on getting a 3DS for the first time or trading your old one in for a new one. Can anyone comment if the DS Lite or DSi(XL) chargers are compatible with the 3DS?

To cut costs, Nintendo is selling the AC adapter as a stand alone, but the 3DS LL will work with current 3DS plugs.
http://kotaku.com/5920420/nintendo-announces-a-new-bigger-3ds

*Edit: DSi(XL) chargers are compatible with 3DS but the DS Lite version is a no go.
 
So pumped about the larger screen because that's what I really wanted, but the fact there's an additional $20 charge BECAUSE THEY'RE NOT INCLUDING ANY WAY TO CHARGE YOUR SYSTEM WTF?!?!?! Come on, Nintendo!
 
bread's done
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