Nintendo eShop Deals and Discussions

psunami

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Thanks to Frisky for all of the hard work that he put in for the previous deals threads (and continues to on this thread!)

Feel free to post here about the newest Nintendo eShop deals, My Nintendo rewards and discussions about the previously mentioned items.

Nintendo Sales and Deals page
 
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Non-Switch 2 question: I got an offer to trade some of my old games (duplicates, don't want nor need) for a nice Let's Go Pikachu Edition Switch, with the original box and whatnot, and only missing the Pokeball. Is there anything special about the Pokeball included with the Let's Go Pikachu Edition Switch or can I just swap in one of the standalone ones?
The Pokeball came with Mew that transferred to your save once sync'd. We had it at one point and never used it so when it was sold later, went for more by including it unused.
 
It's wild what people will pay for a new one of those is, just for Mew in a dumbed down even easier version of a mid Pokemon game.

Again, another warning for an objective review that points out that Switch 2 does indeed have some fun. Don't watch if you only want to hear that Switch 2 is absolutely worthless.

Owners are still winning.

Giving me Donkey Kong 64 vibes and not in a good way, I really hope I'm proven wrong
 
I like the story about the 7 dudes who were charged of stealing $100m worth of jewelry from a truck that was apparently manned by two dudes, one sleeping and one having lunch when it supposedly went down.

Who puts 100 million dollars worth of goods in one truck? The whole thing seems fishy. Who needs Ocean's 11 when all you need is Homer Simpson's 7?
 
I skipped the direct for Bananza as I was busy... but my oldest son watched it and he said I should not watch it since I'm already planning to get it because it looks so good. He's pretty hyped for it.
 
Owners are still winning.
Winning what?

Can we reverse the script and everyone posting (antagonistically) positive stuff is just trying to stave off buyer's remorse by hoping that each crumb that comes out is the next big thing?

(See the PS3 launch for a grand history lesson on that!)

But yeah, looks neat. Would be the first game I'd be interested in. I'll watch for a used copy at some point. I only spend $40 max on Nintendo games and always buy used.
 
Best to ignore me since I am an objective thinker and don't bow to the Nintendo overlords like many here. Stating facts is not crapping on a product and I NEVER stated I have no interest in EVER purchasing Switch 2 so you're wrong once again. You are so brainwashed by Nintendo that you can't possibly see that Switch 2 has any flaws. The videos point out those flaws and ways Nintendo can hopefully fix them but they also point out the awesome things it does. You can't comprehend that your Switch 2 isn't perfect. I get it. You spent over $500 on it and so you are going to stick up for your purchase no matter what the facts state. I go through life being objective and not blindly buying a product without weighing it's pros and cons. Right now, Switch 2 has more cons than pros for me and others here. The videos are for people here that might have the same issues letting them know others also are having those same issues and for people that might be on the fence about getting a Switch 2 so they can weigh it's pros and cons and decide for themselves. It also sounds like you haven't even watched the videos because you would know they don't just crap all over Switch 2. Shows more of your ignorance.
Look bro. Nobody thinks it’s perfect. I’ve had trouble with battery and with having to hard reset to power on. I’m not talking about the system.

I’m talking about your interactions with this thread and others. It’s weird. You seem obsessed. It’s like the switch 2 screwed your sister and then ghosted her.

Where was this fervor and research before you dropped $500 plus on the PSVR2 that Sony has basically abandoned in two years time.
 
Look bro. Nobody thinks it’s perfect. I’ve had trouble with battery and with having to hard reset to power on. I’m not talking about the system.

I’m talking about your interactions with this thread and others. It’s weird. You seem obsessed. It’s like the switch 2 screwed your sister and then ghosted her.

Where was this fervor and research before you dropped $500 plus on the PSVR2 that Sony has basically abandoned in two years time.
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Winning what?

Can we reverse the script and everyone posting (antagonistically) positive stuff is just trying to stave off buyer's remorse by hoping that each crumb that comes out is the next big thing?

(See the PS3 launch for a grand history lesson on that!)

But yeah, looks neat. Would be the first game I'd be interested in. I'll watch for a used copy at some point. I only spend $40 max on Nintendo games and always buy used.
I bought PS2, PS4, PS5, Xbox One, Xbox Series X, Wii, Wii U all within launch week and other than Wii Sports none of those had anything to play for a while and I definitely felt a bit of remorse with each of those. I can honestly say that between Mario Kart World and the older Switch games running better this is the most fun I have had launch week of a new console than when I went to my cousins house and played SNES that they got. No remorse at all.
 
They sent gc tp out to die. If I had known that the motion controls were so poor you couldn't even get past some tutorials I'd never have gotten that wii version. I got the plus nub later which made it playable. Think I either couldn't do the fishing tutorial or a horse riding one where you had to jump over the fences.

Made it to the large bridge but never went back to it.
 
Deliberately releasing Twilight Princess three weeks after the Wii launch in North Amrerica was such a joke. They didn't even have enough Wii units to meet demand. No reason at all for the delay, Nintendo just hates its fans and is misanthropic in general. Also pretty low to shit on some of your most loyal fans during one of your darkest hours. But that's Nintendo for you, a company with the attitude of a narcissistic rock star with no moral compass and a drug problem.
 
They sent gc tp out to die. If I had known that the motion controls were so poor you couldn't even get past some tutorials I'd never have gotten that wii version. I got the plus nub later which made it playable. Think I either couldn't do the fishing tutorial or a horse riding one where you had to jump over the fences.

Made it to the large bridge but never went back to it.
The Wii Remote Plus did nothing for Twilight Princess. So it being more playable was only in your mind.
 
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I know nostalgia is strong, but I don't get the "resurgence" of cassette tapes. The sound quality isn't as good, there's rewinding, the hinges on the cases can easily break and the sides crack. It seems like something that can stay in the past.

They’re more durable than vinyl records, don’t get scratchy because of dust, don’t take up as much room, and good quality tape (and I don’t even mean the fancy metal types, just the normal stuff) has comparable or even better sound quality compared to a record, though you do need a player that can isolate and remove the hiss and nobody makes good cassette tape mechanisms anymore (not that the huge majority of modern turntables are any better quality).

Both are crap compared to CDs, of course, but nostalgia doesn’t care.
 
I am not a fan of Wii motion controlled Zelda. When I sold my Wii a month later I ended up buying an Xbox 360, some games, and TP for the Game Cube which plays a lot better.

The Wii was easily my least favorite Nintendo console. I still believe that had Wii Sports not been such a huge success with the general public that the Wii could have forced Nintendo out of the home console race.

Skyward Sword only sold 3 million copies. Motion controls were killing interest in their core franchises.
 
Twilight Princess is still my favorite Zelda because of the motion controls. I mean, not only because of them, but the way they were implemented in TP offered a level of immersion (still a buzzword) that, to this day, no other gimmick has—VR, 3D, force feedback, first person, etc.—at least, without being so precise or overused that they grew tiresome. I never had a significant issue with accuracy—sure, what I wanted to happen might not have always been what actually happened, but it was either close enough or infrequent enough that it didn’t impact my enjoyment. TP was one of the few games I went out of my way to do everything in, not because of my completionist tendencies, but because interacting with the game gave me joy.

I get there are plenty of people who see things otherwise, but I love Wii Twilight Princess, so suck it.
 
Wait, are you guys bashing the Wii's launch titles or the Wii's whole library? I won't stand for library bashing. Yes the Wii had tons of shovelware, but also some of the most creative games ever put out. Plus all of the first party titles: Mario Galaxy, Kart, Smash, Animal Crossing, Metroid, etc.
Animal Crossing City Folk was awful.
 
Wait, are you guys bashing the Wii's launch titles or the Wii's whole library? I won't stand for library bashing. Yes the Wii had tons of shovelware, but also some of the most creative games ever put out. Plus all of the first party titles: Mario Galaxy, Kart, Smash, Animal Crossing, Metroid, etc.

Aside from Galaxy I think the Wii had some of the weakest entries in those franchises. Mine was a dust collector aside from when friends/family wanted to play Wii Tennis and Mario Kart.
 
Aside from Galaxy I think the Wii had some of the weakest entries in those franchises. Mine was a dust collector aside from when friends/family wanted to play Wii Tennis and Mario Kart.

Then you probably missed a lot of 3rd party gems: Endless Ocean 1/2, Trauma Center, Okami, Muramasa, No More Heroes, Little King's Story, Fishing Resort, Just Dance, Go Vacation, and Marble Saga just to name a few of my favorites.
 
The Wii was awful, and not just because had to suffer through years of shortages while working at GameStop.

All the major platform exclusives either had tacked on useless waggle or folks don't remember bangers like Wii Music.

The attachment rate for the big name stuff was a joke; shovelware is what sold. Families bought $20 likes Game Party and Chicken Shoot over anything good. It was lucrative for Nintendo, but otherwise a bad time for what we could the core game playing demographic.

I still love that people I know still played more GC Smash on the Wii than the Wii smash, while using GameCube controllers. Dumb.

No one even talks about the best exclusive, Boom Blox. Shame.

Id probably still rather have that than a N64, which is my least favorite platform and wish I had bought a PS1 instead as a kid.

I have a Wii U now just to play my small clutch of Wii JRPGs that deserve HD ports. Otherwise, most of them have little collectors value and the systems themselves are dirt cheap still.
 
The Wii was awful, and not just because had to suffer through years of shortages while working at GameStop.

All the major platform exclusives either had tacked on useless waggle or folks don't remember bangers like Wii Music.

The attachment rate for the big name stuff was a joke; shovelware is what sold. Families bought $20 likes Game Party and Chicken Shoot over anything good. It was lucrative for Nintendo, but otherwise a bad time for what we could the core game playing demographic.

I still love that people I know still played more GC Smash on the Wii than the Wii smash, while using GameCube controllers. Dumb.

No one even talks about the best exclusive, Boom Blox. Shame.

Id probably still rather have that than a N64, which is my least favorite platform and wish I had bought a PS1 instead as a kid.

I have a Wii U now just to play my small clutch of Wii JRPGs that deserve HD ports. Otherwise, most of them have little collectors value and the systems themselves are dirt cheap still.
Wii had Xenoblade Chronicles which would have been better if they didnt screw over the fans by making it a Game Stop exclusive. "Lets mark all of our new stock of the game as used so we can charge more!" I cant wait until GameStop dies.

I like good wrestling games so for that reason alone I would rather a N64 over a Wii. VPW2 for life!

Wii U and the Atari Jaguar are the only two consoles I ever regretted buying.
 
Okami was awful Wii. I can understand pointer controls for the brush, But waggle for basic attacks was terrible. Plus the cool art filter was also botched on the Wii version.
 
NSW2 is really going to fall out of favor fast (for physical collectors who are multiplatform like me) as long as they keep doing this.

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I will never understand why current market leaders continuously make poor, short-sighted decisions. The Game Key Card adoption rates by big publishers is already trending in a bad direction. There is no point and no immediacy in buying this game now. Plus you've got smaller flash memory storage and often compressed / truncated data with NSW games. Nintendo has taken away the incremental cart size options and made pubs go with expensive 64gb carts or none at all.

What is the point of carts? without easy data transfer and offline game ownership? Will NSW2 consoles never work straight out of the box either? It's an 'always-online required' machine masquerading as a 'physical ownership' console. not good.
oh well. Sales WILL suffer. no matter what the "90% of unit sales are digital now," people would try and have you believe. Plenty of titles are still half and half. and there would be more if not for unfriendly practices and customers losing ownership privileges. We just can't escape the always-online requirement companies are forcing down our throats now.

There is huge opportunity for someone to come along next console cycle and specialize in physical media and physical collector's edition goods. You then gain the advocacy and increased install base numbers from the core gamers and content creators public influence.
 
No one even talks about the best exclusive, Boom Blox. Shame.

I have that one. And that House of the Dead game that played like an arcade shooter. Wii Fit and fully fledged golf and tennis games that had you mimicking actual sports equipment. I mentioned Trauma Center which let you perform surgery. And Just Dance was pretty unique as all we had before that was Dance Dance Revolution.

Motion controls were faaaaar from perfect but with practice you could make them work. I even 100% both Cooking Mama games 🤣

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And I keep forgetting to mention WarioWare!
 
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NSW2 is really going to fall out of favor fast (for physical collectors who are multiplatform like me) as long as they keep doing this.

GtqHK9tWMAYjWJ0


I will never understand why current market leaders continuously make poor, short-sighted decisions. The Game Key Card adoption rates by big publishers is already trending in a bad direction. There is no point and no immediacy in buying this game now. Plus you've got smaller flash memory storage and often compressed / truncated data with NSW games. Nintendo has taken away the incremental cart size options and made pubs go with expensive 64gb carts or none at all.

What is the point of carts? without easy data transfer and offline game ownership? Will NSW2 consoles never work straight out of the box either? It's an 'always-online required' machine masquerading as a 'physical ownership' console. not good.
oh well. Sales WILL suffer. no matter what the "90% of unit sales are digital now," people would try and have you believe. Plenty of titles are still half and half. and there would be more if not for unfriendly practices and customers losing ownership privileges. We just can't escape the always-online requirement companies are forcing down our throats now.

There is huge opportunity for someone to come along next console cycle and specialize in physical media and physical collector's edition goods. You then gain the advocacy and increased install base numbers from the core gamers and content creators public influence.
The real issue, and hottest take coming, is that the eShop is awful at discovery.

Finding a game that you don't know exists is near impossible. Shopping off the eShop is routinely much easier and the sites offering such services include far more data.

One thing about physical releases is that your cart on the shelf is an advertisement next to all the others. The reason key cards exist is to supplicate retailers and still get that shelf marketing at minimal cost.

Once those are gone, you're going to see a widening gulf of the Switch 2 market between winners and losers simply because the Switch eShop emphasizes first party stuffs and highlights flash in the pan releases, but doesn't have the depth or breadth of the other consoles.

As much as I dislike dashboard level ads, those capabilities on the PS5 and XSX give publishers one more later of discovery that NSW doesn't. And Microsoft doesn't care if you don't find games on GamePass; the less you use the service, while still paying for it, the better it is for them!

Valve is the only digital games storefront that does it well, with multiple levels of discovery (both passive and active), filtering, and promotion. They make events focused on games a part of the "celebration of games" versus just consumption, with live streams, forums (a separate issue ...), and community portals. Plus, Steam Reviews are pretty much the gold standard for player reviews, warts and all.

It's going to be a rocky transition to all digital and I think Nintendo is the least prepared for it. But they'll be fine because Nintendo is there to sell Nintendo. The fact third parties show up due to the larger install base is a plus and indie devs are hounded for a Switch release.

With LRG even using key cards, though, physical collecting is officially on deathwatch, IMO.
 
Wii > GameCube. Wii > PS3. Wii > 360...... maybe not but the Wii was Nintendo's best console since the SNES. Don't let lazy ass people tell you otherwise.

Goldeneye, Ocarina, Mario 64, Banjo-Kazooie, WWF No Mercy and Star Fox 64 alone is better than the entire Wii library combined.

All you need to look at to see just how many non-gamers bought a Wii is how badly Wii U flopped. It really was just a grandma machine lol.
 
I never really understood the blanket hatred for motion controls (or touch controls for DS games). Yeah, they can be and often were poorly implemented in games, but as far as the general concept, I'm not opposed to it at all; it's just a different method of playing to me. The motion controls were part of the charm for me in games like Skyward Sword (the game had its problems, including motion control issues, but I still liked the idea).

And I probably spent more time playing Smash Bros. Brawl than any other besides Ultimate. I was a big fan of the Subspace Emissary, although the story mode in Ultimate is a good replacement.
 
The Wii was excellent. I don't know what people are remembering but it was a console where I could have social gameplay on my couch with both hardcore gamers and casuals alike. The Wii is still connected to my home theater setup, and Wii Sports/Resort, Raving Rabbids "plunger hunt", and Link's Crossbow Training have yet to have equivalently excellent local-multiplayer social experiences/games. It was a console that was always able to be turned on at a party no matter who was there and enjoyed by others no matter what the guests' relationship to gaming. It was able to do what Goldeneye and Mario Kart 64 did in your dorm room with your fellow gamer-ish friends, but with *anyone* including parents and grandparents. People like to forget there was hardcore Nintendo fan service on that console. It was the beginning of the retro emulation game through their attempts at an online shop, we had Metroid Prime and Mario Galaxy. They tried a lot of weird first-party experiments and even if I didn't like all of them? I like when Nintendo does that. It's a risk (like Labo, Ring Fit, and Game Builder Garage) that few companies are willing to take these days.

Many people see the risks as gimmicks and they are divisive. I knew plenty of folks who thought waggle was beneath them, but they also thought it wasn't cool to stand up and take their turns at bowling, and wanted to show how "broken it was" by trying to flick their wrist from the couch. Just joyless.

It comes down to when any product starts to get enjoyed by a wider audience, some folks who were on the outside of the mainstream feel like what they loved is less special when it changes for broader appeal.

This is the song of our lives right now as somehow comic books and sci fi got fed into the mainstream and subsequently watered down into oblivion for the greatest commercial success, but I just don't see what Nintendo has done on any console as equivalent to that. Probably all of my brainwashing and scurrying around for table scraps.
 
The real issue, and hottest take coming, is that the eShop is awful at discovery.
The fact that the one game I was interested in buying digital for Switch 2, Fast Fusion was not one of the featured Switch 2 game on the eShop actually made me angry. Fast Fusion is an awesome game and a great value for $15 it should be featured release for the Switch 2 launch not buried.

NSW2 is really going to fall out of favor fast (for physical collectors who are multiplatform like me) as long as they keep doing this.
Key Cards have a place for games that are larger than 64GB. They make sense if that is the largest size cartridge available but Nintendo should have multiple size cartridges available for smaller games similar to how they handled Switch releases. Bravely Default HD is a 9GB download. Make 16GB and 32GB carts for games so we can have complete on cart games for certain games that should be complete on cart. I was going to buy Bravely Default HD at launch but passed because its a game key card. I will just wait for a sale on the game key card or digital version.
 
As pointless and trite as it sounds, this is a real issue I am dealing with this week. It's my nephew's birthday and we each have to get him a present. Which would be a NSW2 game; he was excited for it for years and bought himself a console on release day. So I've gone to the stores a few times and you're greeted with a two-row wall of Game Key Cards.

There's not a single second game worth buying for a core Nintendo enthusiast right now. I'm not buying one of these digital games he doesn't even want for full price. So the last two weeks I've been annoyed with their release cadence and intentional delays.

I was going to buy Bravely Default HD at launch but passed because its a game key card. I will just wait for a sale on the game key card or digital version.
Yeah exactly. Same thing here.

Others don't see it as an issue yet, but it's a big one. It's causing people like us to not buy games.
 
As pointless and trite as it sounds, this is a real issue I am dealing with this week. It's my nephew's birthday and we each have to get him a present. Which would be a NSW2 game; he was excited for it for years and bought himself a console on release day. So I've gone to the stores a few times and you're greeted with a two-row wall of Game Key Cards.

There's not a single second game worth buying for a core Nintendo enthusiast right now. I'm not buying one of these digital games he doesn't even want for full price. So the last two weeks I've been annoyed with their release cadence and intentional delays.


Yeah exactly. Same thing here.

Others don't see it as an issue yet, but it's a big one. It's causing people like us to not buy games.

Get him Cyberpunk or Hitman. No one should limit themselves to only playing Nintendo exclusives.
 
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