FriskyTanuki
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[quote name='mykevermin']What are you working on?
After playing the demo (which does a great job of making you clamor for more, IMO), I'm not sure I can take the devs seriously. Those who said "it's not 'Goddess of War,'" at any rate. Some of the gameplay suggested to me that button mashing won't work very well in this game, and that's good. It's still very, very similar to GoW.
And that's...a good thing.[/quote]
From GameSpot's preview:
Seems like you could get by with button mashing, but that learning the combat system would probably make things more rewarding.
After playing the demo (which does a great job of making you clamor for more, IMO), I'm not sure I can take the devs seriously. Those who said "it's not 'Goddess of War,'" at any rate. Some of the gameplay suggested to me that button mashing won't work very well in this game, and that's good. It's still very, very similar to GoW.
And that's...a good thing.[/quote]
From GameSpot's preview:
You'll even be rewarded for fighting with style and grace by Heavenly Sword's glyph system. Though Sony admits you'll be able to get through most of the game by button-mashing, you'll accrue points for using flashier and more diverse maneuvers against your enemies, and these points will unlock up to three glyphs per level. Each glyph will give you some kind of new goody, whether it's a basic attack combo or a making-of video you can access from the main menu. Stylish combat performance will also build up "super styles," which are cinematic one-off, one-hit-kill attacks you can unleash when you build them up through fighting.
Seems like you could get by with button mashing, but that learning the combat system would probably make things more rewarding.