Out of This World FREE!!! (absolutely legal).

[quote name='jimbodan']Someone must ask this, so I might as well get it over with.

"What is this game like/Is this game any good?"[/QUOTE]

It's really good. It's the spiritual predecessor to Flashback, so if you've played that then you know what to expect.
 
I saw this a couple of days ago, snagged it, and have been playing through again. I love this game; it's one of my favorite games of all time. One of the most evocative games of it's time...great stuff. Too bad all the music isn't intact...but it was only in the cinemas, for the most part.

Indeed, if you know Flashback, then you should be comfortable with Out of this World/Another World...and in unlikely event you've had the pleasure of playing Heart of Darkness, then that's also pretty similar (made by the same people), just more "modern."

If you've never played it, do so...now.
 
[quote name='CoffeeEdge']...and in unlikely event you've had the pleasure of playing Heart of Darkness, then that's also pretty similar (made by the same people), just more "modern."[/QUOTE]

I acutally own Heart of Darkness. Good game. I'll have to grab this.
 
I wanted Heart of Darkness, but they cancelled the Saturn version, and that made my angry.
Flashback I owned for the Genesis. It was truly awesome.
 
Brings back such fond memories. I remember playing this on my Mac or Apple IIsi computer way back in the day. Boy did I sink a ton of money for comp game back then.
 
Ico? That's an odd comparison. Ico followed a very similar formula to Prince of Persia : Sands of Time; enter a new area, fight enemies, then solve the area's puzzle and move on to the next area...repeat. Now, I have both of those titles and enjoyed them very much, but I wouldn't say that Out of This World adhered to such a simple and predictable formula. It was much more varied in style, I think, and more cinematic as a whole. I'd assume that most of you know this already, but the PC version of Out of this World (or Another World, as it was renamed at some point, I think(?), has been available as abandonware for a good while:
http://www.abandonia.com/games/30/Another_World.htm
 
[quote name='RBM']Ico? That's an odd comparison. Ico followed a very similar formula to Prince of Persia : Sands of Time; enter a new area, fight enemies, then solve the area's puzzle and move on to the next area...repeat. Now, I have both of those titles and enjoyed them very much, but I wouldn't say that Out of This World adhered to such a simple and predictable formula. It was much more varied in style, I think, and more cinematic as a whole. I'd assume that most of you know this already, but the PC version of Out of this World (or Another World, as it was renamed at some point, I think(?), has been available as abandonware for a good while:
http://www.abandonia.com/games/30/Another_World.htm[/QUOTE]

I think he was referring to Out of this World as being an early example of surrealistic art in games (other good early examples include Shadow of the Beast and other Psygnosis and Amiga games). Also, I think you should say that POP:SOT followed a forumla similar to ICO, as Ico came out first. ;)

Also, the game is called Out of this World in the US, and Another World in Europe (not sure about Asia, but I think it's OOTW over there). That's why there are the different names.
 
[quote name='RBM']Ico? That's an odd comparison. Ico followed a very similar formula to Prince of Persia : Sands of Time; enter a new area, fight enemies, then solve the area's puzzle and move on to the next area...repeat. Now, I have both of those titles and enjoyed them very much, but I wouldn't say that Out of This World adhered to such a simple and predictable formula. It was much more varied in style, I think, and more cinematic as a whole. I'd assume that most of you know this already, but the PC version of Out of this World (or Another World, as it was renamed at some point, I think(?), has been available as abandonware for a good while:
http://www.abandonia.com/games/30/Another_World.htm[/QUOTE]
I was referring more to their abstract puzzle solving...Sure both games have enemies to fight, but they aren't always the main draw. And you're right, OotW is definitely more cinematic.
 
That really was a strange but cool game. I still remember the main theme to it (anyone else think the melody is a bit similar to Final Fantasy 7's main theme?). Such a wierd art style, and the controls seem clunky if you aren't used to that kind of game, but it definatly had it's charm and it really hooked you once you got into it.

How does this GBA port compare to the Sega CD release though? I'm wondering if the sound is the same in particular, I remember I also had the PC version of it but I couldn't get sound to work right under Windows (in fact, I don't even think I had much luck running it in pure dos). I didn't know they were originally going to release Heart of the Alien on the Saturn though, that probably would've been very interesting.
 
[quote name='Edge']How does this GBA port compare to the Sega CD release though? I'm wondering if the sound is the same in particular, I remember I also had the PC version of it but I couldn't get sound to work right under Windows (in fact, I don't even think I had much luck running it in pure dos).[/QUOTE]
It's pretty much spot-on. I don't think that it could possibly be better on the GBA. The Sega CD version is still probably my favorite (and it's still the only place you can play the sequal, Heart of the Alien), as the music sounded fantastic. Unfortunately, the GBA version doesn't have all the music...but it's still great.
 
God I have this game for SNES and let me tell you, it's both incredible and incredibly crappy at the same time. As a cllector I bought it merely because I tried to play it as a young boy and it was severly frustrating then and is just as frustrating today 10 years later. For you guys who are truly interested pickup the game "Flashback" too, both of these games were available for genesis and snes which you cheapasses should own at least one of.
 
[quote name='pete5883']I can't get past those slugs consistently enough to get anywhere in the game. :bomb:[/QUOTE]Just crouch and kick them all dead before you get to the end of the corridor. Make sure you get all of them from a safe distance. Watch out for the ones falling overhead.
 
I liked Flashback much more . . . but the genre reached it peak with Blackthorne!

More action oriented and less of the frustration of exact timing that made Out of this World a drag to play. Plus the shotgun in Blackthrone kicks.
 
[quote name='CoffeeEdge']The Sega CD version is still probably my favorite (and it's still the only place you can play the sequal, Heart of the Alien), as the music sounded fantastic.[/QUOTE]

I'm lucky to have Heart of the Alien: Out of This World Parts I and II for the Sega CD. I remember buying the game for $19.99, back in 1995, of all places, Cub Foods!?! I know, I was shocked too...:D
 
[quote name='SevereTireDamage']Just crouch and kick them all dead before you get to the end of the corridor. Make sure you get all of them from a safe distance. Watch out for the ones falling overhead.[/QUOTE]
Ahh thanks. Thats what no instructions will do to ya.
 
not sure how legal this is but i found the dos version of flashback at a site called abandonia. apparently they have an archive of old "abandonware" games made by companies that don't exist anymore like delphine. I thoroughly enjoyed out of this world, flashback and blackthorn when they were on the SNES and think you guys should check out flashback if you can also. I wish I still had my old cartridges.
 
Thanks OP!! I played the hell out of this game back in the Genesis days. I lost or sold the game many years ago and I would love to go back through it. :)
 
Hmm, even though the website said that the ROM has been updated to include music and sound effects that weren't in the original release, it still doesn't seem to have all the music from the original intact (such as the first level). Odd they don't add more music to the game, the ROM is only like 2 megs, and as far as I know the minimum size for a GBA cart is 8 megs (or maybe that's just a standard size?).

Still, it's a decent game (especially for free!) but after playing the Sega CD version again I can't help but feel underwhelmed. Of course, that may just be because I'm surprised at how good the Sega CD version is: the music and sound effects are amazing for a game that old. Just wish I could find my original Sega CD disc, I have no idea where it ended up and all I have is a CD image file on my computer.
 
Abandonware games have been around on the net for awhile now. While the legality isn't truly "public domain" on these games, many lack the existance of a company to pursue a lawsuit against an individual downloading. Many of Abandonia's games are still owned by their respective companies, or the ones who bought them out. I see that Eye of the Beholder is on their site, while I know for fact that SSI still owns the rights to that game.

The best site would be http://www.the-underdogs.org for all of your "abandonware" needs.
 
[quote name='neopolss']Abandonware games have been around on the net for awhile now. While the legality isn't truly "public domain" on these games, many lack the existance of a company to pursue a lawsuit against an individual downloading. Many of Abandonia's games are still owned by their respective companies, or the ones who bought them out. I see that Eye of the Beholder is on their site, while I know for fact that SSI still owns the rights to that game.

The best site would be http://www.the-underdogs.org for all of your "abandonware" needs.[/QUOTE]

Hmm, if I knew it was allowed I would've posted that site. That's actually where I got the Sega CD image of Heart of the Alien when I couldn't find my CDs. I was surprised to find they have some very nice Sega CD games on that site, everyone should be able to experience classics like Snatcher and Silpheed. Wish the PS1 version of Snatcher was released in America, though...

Actually quick question regarding Out of this World: who actually owns the rights to it? From the sound of it, Virgin purchased the rights to the game back in the 16 bit days, but now it sounds like the creator still has the rights to the game? How did the person who converted it to the GBA get the rights? It's a little hard to understand what it says on the webpage using a translator, and I sure don't know French.
 
[quote name='Edge']Actually quick question regarding Out of this World: who actually owns the rights to it? From the sound of it, Virgin purchased the rights to the game back in the 16 bit days, but now it sounds like the creator still has the rights to the game? How did the person who converted it to the GBA get the rights? It's a little hard to understand what it says on the webpage using a translator, and I sure don't know French.[/QUOTE]
The game's original creator, Erich Chahi, now fully and privately owns the rights to the game. He gave Cyril Cogordan (the guy who did the port) permission to do the GBA port, and worked with him on the project.
 
[quote name='Edge']Actually quick question regarding Out of this World: who actually owns the rights to it? From the sound of it, Virgin purchased the rights to the game back in the 16 bit days, but now it sounds like the creator still has the rights to the game? How did the person who converted it to the GBA get the rights? It's a little hard to understand what it says on the webpage using a translator, and I sure don't know French.[/QUOTE]Actually, from what I hear, Foxy (the developer of this port) had been in the middle of making this GBA conversion a little over a year ago when Eric Chahi, the original creator, contacted him.

I believe this is when the got to talking about making a legitimate, commercial GBA port of the game. Eventually, Chahi bought back the rights of the game, and was able to use the original assets (graphics, music, sound effects, etc.) and assisted Foxy in making this. They supposedly shopped it around but no publishers wanted it, so they decided to just release it for free.

Immediately after the original game came out, Chahi had very little input with the games and ports that followed - he had nothing to do with Heart of the Alien or Flashback, for example. Different teams at Delphine Software made those. He did later make Heart of Darkness, which I have yet to play but I hear is a very good spiritual successor to the series. Anyway, that's probably why the Sega CD version had different music.

I'd prefer to stick to Chahi's version anyway, since he was the original creator, after all.
 
[quote name='seanw']So what would it take to get this imprinted on a cartridge?[/QUOTE]
You'd need a flash cart and whatever device that particular cart uses to interface with a PC.
 
This is pretty cool. I will have to download it and put it on my GBA supercard (which I use mainly for NES emulation, portable Dragon Warrior IV = Awesome. I actually prefer to buy games, despite the mockery of my less-moral coworkers).

I played this on SNES...one of the few non-RPG games I spent time on enough to beat IIRC. The most similiar game I can think of is King's Quest - as far as it being the same sort of puzzly sort. Very cool game - good atmosphere.
 
Damn you guys are comparing this to ICO and heart of darkness? Since those are two of my all time favorites I'm gonna have to check this out
 
[quote name='sevdustflyer']Damn you guys are comparing this to ICO and heart of darkness? Since those are two of my all time favorites I'm gonna have to check this out[/QUOTE]
Heart of Darkness is the spiritual successor to OOTW. It plays very similarly...and was directed by the same person who directed OOTW. If you like HOD, I can guarantee you'll like OOTW.
 
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