In all the fuss about MW2's multiplayer (which sucks, I admit), I'm surprised that there isn't more fuss about an even greater disadvantage of the PC version - it cannot be resold since it is steam activated.
Games like MW2 usually keep their trade-in value for a long time on consoles - in fact I sold my 360 MW1 to TRU for about as much as I bought it for, just as I did with L4D1.
One of the reasons I don't like buying stuff on steam unless it is super discounted is that I can't transfer the game for a friend to play or sell it. But it pisses me off to no end that a game I buy retail, like MW2, has the same restriction now. I see that as a much greater thread to PC gaming than multiplayer issues, because now consoles have a clear advantage rather than just the PC sucking to console level.
Are any other games like that? I've been avoiding L4D for the PC because of the possibility.
(And before I get bashed for breaking the MW2 boycott: My XBOX 360 RROD so I had no choice, and I prefer mouse control for COD. If I'm at my XBOX, I play Halo anyway).
Games like MW2 usually keep their trade-in value for a long time on consoles - in fact I sold my 360 MW1 to TRU for about as much as I bought it for, just as I did with L4D1.
One of the reasons I don't like buying stuff on steam unless it is super discounted is that I can't transfer the game for a friend to play or sell it. But it pisses me off to no end that a game I buy retail, like MW2, has the same restriction now. I see that as a much greater thread to PC gaming than multiplayer issues, because now consoles have a clear advantage rather than just the PC sucking to console level.
Are any other games like that? I've been avoiding L4D for the PC because of the possibility.
(And before I get bashed for breaking the MW2 boycott: My XBOX 360 RROD so I had no choice, and I prefer mouse control for COD. If I'm at my XBOX, I play Halo anyway).