pics of XBOX 2 game Retribution!!!!!!!!!!!!!!!!!

Eye candy. Nothing more. People drooled just as much over Malice before Xbox came out. We all know how that turned out.

EDIT: Another example - Amped. Now that was a fiasco. Gotta love the photoshop'd lens flare.
 
Chronicles of Far Cry?

Looks ok...but so far its exactly what i thought...the visuals that the Halo 2 cutscenes gave us, but without the glitches
 
The real trick is how well one can interact with that scenery.

Really, if you want an idea how good next generation consoles will look on NTSC/PAL screens, which will still be the dominant display for the next generation, just find any state of the art PC game that requires a top of the line video card and run it at 640x480.

If you had a dedicated system based around a mid-range video card, say an ATI 9600 and a mid-range CPU, an Athlon XP 2800+ for instance, and told developers there were be several million of these exactly identical systems they could exploit to the fullest, you'd have a box that blow away anything consoles currently offer without having to resort to anything terribly exotic. The power is is already there and even obsolete. It's just a matter of packaging it so it can be used fully as opposed to the difficulty of targeting any PC configuration.
 
[quote name='epobirs']The real trick is how well one can interact with that scenery.

Really, if you want an idea how good next generation consoles will look on NTSC/PAL screens, which will still be the dominant display for the next generation, just find any state of the art PC game that requires a top of the line video card and run it at 640x480.
[/quote]

Running current PC games at 640x480 isn't much different than the power of the current XBOX!
 
[quote name='PenguinMaster'][quote name='epobirs']The real trick is how well one can interact with that scenery.

Really, if you want an idea how good next generation consoles will look on NTSC/PAL screens, which will still be the dominant display for the next generation, just find any state of the art PC game that requires a top of the line video card and run it at 640x480.
[/quote]

Running current PC games at 640x480 isn't much different than the power of the current XBOX![/quote]
Many Xbox games support 720p (1280 x 720) and 1080i (1920 x 1080). When paired with a proper HD display, these games look as good as PC games. Soul Calibur 2 is my favorite for showing off HD displays.
 
Looks ok, but I hope that the next generation games are better then this. This is a minor graphifcal update. I don't see the point in buying a whole new console for the same experiences with what is slightly better graphics.
 
those don't even compare to the other game that I posted screens of like 3 months ago... it was like redwar or something.
 
[quote name='daphatty']Eye candy. Nothing more. People drooled just as much over Malice before Xbox came out. We all know how that turned out.

EDIT: Another example - Amped. Now that was a fiasco. Gotta love the photoshop'd lens flare.[/quote]

Welcome back Dephatty. I haven't seen you in awhile.
 
[quote name='PenguinMaster'][quote name='Wshakspear']Chronicles of Far Cry?[/quote]
Reminded me of Far Cry too.[/quote]

That's because it looks like Far Cry screenshts. The barrels, the tents, the fauna, hell, even the generators are EXACTLY the same.
 
[quote name='PenguinMaster'][quote name='epobirs']The real trick is how well one can interact with that scenery.

Really, if you want an idea how good next generation consoles will look on NTSC/PAL screens, which will still be the dominant display for the next generation, just find any state of the art PC game that requires a top of the line video card and run it at 640x480.
[/quote]

Running current PC games at 640x480 isn't much different than the power of the current XBOX![/quote]

Not even close. Many high-end games won't support such low resolution, treating 800x600 as entry level, or aren't optimized for it but there is vastly more that can be done at NTSC resolution than is possible with current console hardware. Texture usage alone can easily overrun the Xbox's 64 MB RAM before you even come close to the level of detail used in DX9 oriented titles.
 
[quote name='radjago'][quote name='PenguinMaster'][quote name='epobirs']The real trick is how well one can interact with that scenery.

Really, if you want an idea how good next generation consoles will look on NTSC/PAL screens, which will still be the dominant display for the next generation, just find any state of the art PC game that requires a top of the line video card and run it at 640x480.
[/quote]

Running current PC games at 640x480 isn't much different than the power of the current XBOX![/quote]
Many Xbox games support 720p (1280 x 720) and 1080i (1920 x 1080). When paired with a proper HD display, these games look as good as PC games. Soul Calibur 2 is my favorite for showing off HD displays.[/quote]

You have got to be kidding. First of all, a small number of games support 720p and all of the 1080i games can be counted on one hand of a drill press operator. The 720p games look much better than they do in NTSC mode but do not achieve the full potential due to most of them not having texturess optimized for that resolution and on top of that lacking the RAM the Xbox would need to do very much given those resolutions.

An increasing number of PC games are supporting HDTV modes as well and do so far better than the Xbox can since they hardware generally has at least twice the RAM in the video card alone as well as several hundred megs for the rest of the system. It simply isn't a fair comparison for the nearly five year old Xbox hardware to be held up against DX9 class hardware. If, for instance, Far Cry:Instincts has a 720p mode, it is still going to be a, well, far cry, from what the PC version on something like an ATI X800 can do on the same display.

If anything doing the comparison in HDTV modes will makes the Xbox look worse as it was never intended to be a fulll on HDTV console. That transition remains for it successor to weather. By the time of Xbox 3 the time may be ripe for a console that supports only 720p and higher HDTV displays. The hardware will be up to the task for a console price so long as enough HD monitors are sold by then.

If you really think the newer hardware appearing in the next generation of consoles won't do a lot more with an NTSC display than we've seen to date, you only have to slip in a DVD of 'Toy Story,' a movie that was in theaters almost ten years ago, and realize that no console has yet to come even close to that kind of rendering in real-time, nevermind interactively.

There is still plenty of room for improvement in consoles even before HDTV ups the ante for the graphical workload.
 
I thought the screenshot was gorgeous. The picture seen directly in the link isn't spectacular because it's scaled. But the real pictures, unscaled, are impressive to me.
 
[quote name='Pylis']I thought the screenshot was gorgeous. The picture seen directly in the link isn't spectacular because it's scaled. But the real pictures, unscaled, are impressive to me.[/quote]

I think they look good too, but not next-gen good (over at least what I thought it to be). To me, it just looks ever so slightly better than what the Xbox is already doing in some games.
 
True, but at the same time the game is still in development. As things are now, yeah, it's better than the XBox but not by a large margin. We'll just have to keep our eyes on it and see how this and other next-gen titles develope.
 
Another thing to keep in mind is how the next generation will imporve not only the major big budget muti-year projects but also the run of the mill lesser projects that are still worthwhile when they go under $20.

Even when a good licensed engine is used it can be quite expensive to get the most from a console due to the sheer time consumption of fine tuning every aspect of the game to find the approach that delivers the best looking scenery without losing frame rate and responsiveness to user input. Every day this eats up in the dev process is another day that of keeping the electricity and other utilites on, paying the non-salried employees, and various other expenses. Countless reveiews have suggested that a particular game could have been much better if there had only been more effort put into the product before they declared it done and shipped it. Much as many PS2 games with tight budgets and schedules look like PS1 games with somewhat better models and detail, there will be lesser games in the next generation that appear to be merely somewhat upgraded products of the current generation.

For the bargain sector this is not a bad thing.
 
I will definitely agree that the shots looks nice, but nice shots do not a good game make. Truth is, we are all graphics whores, but we have all played pretty games that we have never finished, and played okay looking games that grabbed us by the cajones and wouldn't let go. Just give me innovative titles with depth, engaging story, and challenging gameplay, and they can keep the next systems for another 2 years as far as I am concerned. After seeing what was done with Resident Evil 4 on the Cube, I think there are years worth of life in the current systems. I too have a very decent pc and I can tell you hands down that current consoles can't touch it graphically. No way. And even if the next line of consoles can come close to it, so what, we will only have games that look as good as a 3 year old pc can put out. All the talk about screenshots and such on nextgen systems and whatnot don't mean squat. GOOD games is where it's at. Just make good games is all I am saying.
 
[quote name='hebgbz']I will definitely agree that the shots looks nice, but nice shots do not a good game make.... All the talk about screenshots and such on nextgen systems and whatnot don't mean squat. GOOD games is where it's at. Just make good games is all I am saying.[/quote]

With each new system, its how the games looks that first get people's attention. Good games INCLUDE good graphics in this day and age. That doesn't necessarily mean advances in realism. Stylized graphics are "good" too. Game controls haven't changed much since the NES (other than analog controls). Better sound chips are out but listening to sound isn't a good way to get interest in games. No screenshot has ever given a good indication of how a game will play. It is strange that a lot of people see pretty graphics and assume the game will be just that. You would think Halo, Halo 2, Ninja Gaiden, Chronicles of Riddick, DOA3, Soul Calibur 2 and many more would have changed that. It is still the best way to stimulate interest short of having a playable demo. If there is a better way, I'd like to hear it.
 
Retribution looks pretty good. I just hope it turns out to be a good game.
With every new Xbox 2 game I see it makes me want the system more and more. I might have to buy one at launch.
 
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