[quote name='RelentlessRolento']yep, Versus books are awsome... especially for fighting games. Their guide for Tekken 3 (arcade version) was very very dery deep with loads of info and always sold for $10, $5 cheaper than the competition.
I usually use online guides, but the only times I pick up strategy guides are for 3d fighting games since most of the guides have alot of good input that can improve your skills as well as save you a ton of time on practicing.[/QUOTE]
I'm pretty much the same way. The only guides I actually open and read are for fighting games though once in a while I'll pick up a guide for it's collectibility (ie: Mario Galaxy 1&2 CE, Dragon Quest IX, etc.) and leave it sealed. So my experience with guides is pretty limited.
That said, the two guides I've been most impressed with are both Brady Guides: UMVC3 and Soul Calibur V. These are both massive books with no filler and AMAZING detail including even frame data.
On the other hand I have a Prima MK9 guide that I wish I never spent good money on. It's missing a lot of stuff, looks amateurish next to the Brady Guides and even has a lot of wrong info in it (wrong inputs for moves and fatalities). The comparison feels like Gamepro compared to EGM, back when EGM was actually good and didn't read like a millenial journalist students bad blog like it has for the last couple of years.