PS Vita Deals & Discussions Thread

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Since I thought the cheap 3DS games thread was a good idea. I thought I would start one for the PS Vita. I will maintain this site a few times a day going forward. Post links up to new deals and I will add them to the OP. Anyhow, here we go:

Updated 2/5/2014

Amazon:

Hot Shots Golf: World Invitational $15.50

Lumines- Electronic Symphony $18.49

MLB 12 The Show- $5.88

Silent Hill: Book of Memories- $11.68

Spy Hunter- $14.89

Gravity Rush- $18.53

Sly Cooper: Thieves in Time- $19.12

Need for Speed: Most Wanted- $15.99

Persona 4 Golden - $19.99


Best Buy:


GameStop:

Call of Duty Black Ops: Declassified $19..99 New/ $17.99 Used

 
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Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.
Agreed, but I'm sure they opted midway along to scrap the Vita(make low priority), as the NS sold crazy out the gate, so that was the safer long term bet by far. I would say with the Vita's limited market, the game will probably never be released, as there's no money to be made(especially with poor reviews). So yeah, just one less game I have to get at the end from LRG, and if it's not that good, no great loss either way.

 
Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.

Feels like another Sekai Project level of screw up.
I think Sekai just has no clue what they're doing or how to manage to a deadline. For Y2K I think it was at least a deliberate choice.

Agreed, but I'm sure they opted midway along to scrap the Vita(make low priority), as the NS sold crazy out the gate, so that was the safer long term bet by far. I would say with the Vita's limited market, the game will probably never be released, as there's no money to be made(especially with poor reviews). So yeah, just one less game I have to get at the end from LRG, and if it's not that good, no great loss either way.
The other thing to consider here is market dilution. The eShop is approaching Steam levels of shovelware and it's hard to stand out. Meanwhile, anything in the Vita sphere is something fans are happy to receive. I don't know the numbers well enough to compare low Switch interest vs. high Vita interest, but platform competition is certainly a factor in the market right now.

 
Well, we got support about 3-4 years longer than we ever should have, so for that, I can't complain. I'm current selling most of my collection, and holy hell, I had no idea how many games I had. And that's not counting the LRG(as I'm currently completing that set), as that is a huge portion all it's own. The Vita was hands down my most collected for system, period.

I've actually collected since the Colecovision days, and I would say my Vita collection is more than all the others combined. I really have a ton of games, and while I gave up on a complete set pretty early on, I would say I reached the 80% complete level(maybe more).
why are u selling ur vita collection anyway? if ur downsizing that is one thing but its not worth giving it up all together, i have personally downsized some for trade ins but whats left for keepers are imports, hard to get games and backlog, i personally am at the point where i will look for good physicals to finish my collection just ordered macross scramble for starters since their is a translation of how to around, what i feared last year was some of my imports i got to late or never downloaded some paid dlc and not its off psn....still holding out for one last console release to get for a backup since i use two and the last release was the play of days bundle which was repackage for the unsold silver units released

 
why are u selling ur vita collection anyway? if ur downsizing that is one thing but its not worth giving it up all together, i have personally downsized some for trade ins but whats left for keepers are imports, hard to get games and backlog, i personally am at the point where i will look for good physicals to finish my collection just ordered macross scramble for starters since their is a translation of how to around, what i feared last year was some of my imports i got to late or never downloaded some paid dlc and not its off psn....still holding out for one last console release to get for a backup since i use two and the last release was the play of days bundle which was repackage for the unsold silver units released
just had an aneurysm trying to read this.

Kind of glad this won't make it to the Vita, since it doesn't seem to be a good game overall and LRG can use whatever they may have saved for that for something else.

 
Even if not a good game ultimately, the YIIK dev should be utterly ashamed of himself for prioritizing a Switch release over the Vita when the Vita version was announced two years ago, well over a year before a Switch version was announced.

Feels like another Sekai Project level of screw up.
I'm pretty sure that the game is still going to be released on Vita. The developer has stated that they are finishing up the vita version. I'm not sure why Limited Run can't make it work.

https://twitter.com/AckkStudios/status/1071530538568204289

 
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I'm pretty sure that the game is still going to be released on Vita. The developer has stated that they are finishing up the vita version. I'm not sure why Limited Run can't make it work.

https://twitter.com/AckkStudios/status/1071530538568204289
It has to do with cart order timing:

https://twitter.com/LimitedRunGames/status/1086102625899167746

https://twitter.com/LimitedRunGames/status/1086121751795433477

 
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The other thing to consider here is market dilution. The eShop is approaching Steam levels of shovelware and it's hard to stand out. Meanwhile, anything in the Vita sphere is something fans are happy to receive. I don't know the numbers well enough to compare low Switch interest vs. high Vita interest, but platform competition is certainly a factor in the market right now.
Yeah, that's a valid point for sure, but as crap as the e-shop quality may be YIIK is somewhat well known, and a title a lot have been waiting for. Even in a best case on the Vita side, and a worst case on the NS side, I still think the NS would win out. And of course they would have had to make this choice back when the e-shop probably didn't have much, so I still think it was the better gamble overall. As I'm a Vita fan, but from a business perspective, I would have made the same call.

why are u selling ur vita collection anyway? if ur downsizing that is one thing but its not worth giving it up all together, i have personally downsized some for trade ins but whats left for keepers are imports, hard to get games and backlog, i personally am at the point where i will look for good physicals to finish my collection just ordered macross scramble for starters since their is a translation of how to around, what i feared last year was some of my imports i got to late or never downloaded some paid dlc and not its off psn....still holding out for one last console release to get for a backup since i use two and the last release was the play of days bundle which was repackage for the unsold silver units released
Just to many games I'll never have time to play, and while I like collecting, I never keep anything forever, as the same way life is forever changing, so is my taste/game collecting.

Kind of glad this won't make it to the Vita, since it doesn't seem to be a good game overall and LRG can use whatever they may have saved for that for something else.
Agreed, just more carts for something better received.

I'm pretty sure that the game is still going to be released on Vita. The developer has stated that they are finishing up the vita version. I'm not sure why Limited Run can't make it work.
The Vita version won't be finished until production for carts have stopped, so how are they supposed to make that work? A time machine perhaps?

 
why are u selling ur vita collection anyway?
Just to expand a little further, I also have the issue of opening a game that now has value, over ones that don't. So once I finally may get around to a game, if the sealed value is high, I would rather keep it sealed, as eventually I'll sell everything given enough time anyways.

I've just been running this same race to long, and it's just insanity from my perspective. As my collections always end this same way, I don't open games, I never play them, then I sell them off, so why buy them in the first place? I always plan to play all purchased games, and if I was still 10 years old, this could probably work. But as an adult, I could live to a thousand, and I still could't play this all. And with the digital future, I'm happy to wait and buy games for pennies on the dollar years from now for the PS4/ONE and maybe the NS if e-shop pricing ever matches PSN.

My Vita collection was probably the biggest, as I just loved the system, and I'm in no way giving it up, but I plan to mod it soon, then it will probably be my most played system again, as that's what always happens for me. I did my 3DS last year, and it became new again with all the cool stuff to do. But having hundreds of games in a box in the closet, when others can play, or store on a shelf, I'm happy to provide to the greater good.

 
The Vita version won't be finished until production for carts have stopped, so how are they supposed to make that work? A time machine perhaps?
Why can't hold carts for this games release. It all seems like bull shit to me. What happens if the game ready in the next three weeks? Didn't they set aside carts for this release already?

I thought they had to place the order for the games they were planning to release last year and they had thirty Vita games to release and as long as they get the order in to hold the carts they wouldn't have any issues.

They released a piece of shit game like Proteus and could have done something better with those carts.

Like Stardew Valley, Chasm, Timespinner, Atari Flashback Collection or Super Life of Pixel.

I'm a big supporter of Limited Run and I still will be but this one doesn't sit right with me.
Even if the game isn't that good I know many people were waiting for this release.

I will be upset if Dragon Fantasy Book 1: The Volumes of Westeria doesn't get a vita release.
I have been waiting for this game for a long time.

It would be nice if the games they know that are going to be released before the end of vita cart production were all announced. I'm sure by now they know what games are going to make the cutoff date.

/end rant

 
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I will be upset if Dragon Fantasy Book 1: The Volumes of Westeria doesn't get a vita release.
I have been waiting for this game for a long time.
The last update was from July 2018 and they thought it would be ready in August... and no updates on their site since then. I wouldn't be surprised if this is the next one cancelled even though that last update made it seem like it was pretty much done and just needing Sony's approval.

I was really amped for this release but just decided to drop it and get the games digitally on 3DS during the last sale since they were around $2 each at the time. The vita updated version is supposed to match the 3DS & WiiU version content. So ... I'll keep the original releases (Book1 / Book 2 ) on Vita and use my 3DS for the updated versions.

 
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just had an aneurysm trying to read this.

Kind of glad this won't make it to the Vita, since it doesn't seem to be a good game overall and LRG can use whatever they may have saved for that for something else.
Dude, seriously, 4th grade is really, really hard. Lmao

 
Just to expand a little further, I also have the issue of opening a game that now has value, over ones that don't. So once I finally may get around to a game, if the sealed value is high, I would rather keep it sealed, as eventually I'll sell everything given enough time anyways.

I've just been running this same race to long, and it's just insanity from my perspective. As my collections always end this same way, I don't open games, I never play them, then I sell them off, so why buy them in the first place? I always plan to play all purchased games, and if I was still 10 years old, this could probably work. But as an adult, I could live to a thousand, and I still could't play this all. And with the digital future, I'm happy to wait and buy games for pennies on the dollar years from now for the PS4/ONE and maybe the NS if e-shop pricing ever matches PSN.

My Vita collection was probably the biggest, as I just loved the system, and I'm in no way giving it up, but I plan to mod it soon, then it will probably be my most played system again, as that's what always happens for me. I did my 3DS last year, and it became new again with all the cool stuff to do. But having hundreds of games in a box in the closet, when others can play, or store on a shelf, I'm happy to provide to the greater good.
My biggest take away from this is that they're in a box in the closet.

You monster!

 
My biggest take away from this is that they're in a box in the closet.

You monster!
Well technically in a box on a floor in my loft, but you get my point. LOL

I used to keep my games on display, but about 10 years ago I started moving around a lot, and I just haven't gotten settled in yet and bought new cases for displaying purposes at my current home. So all the more reason to get rid of dead wood at this point.

 
Why can't hold carts for this games release. It all seems like bull shit to me. What happens if the game ready in the next three weeks? Didn't they set aside carts for this release already?
I see your point, but technically Sony handles that stuff on their end, so once their facilities are close, there closed and can't continue to be used. So it's like have a car manufacturer set up the factory for 2018 models, when the 2019 are being made. It's a whole different set up, so LRG has to deal with Sony and what they are willing to do, so maybe they will produce games in line past March, but we don't have those details.

For a game that's poorly reviewed, I say why bother? I would rather Sony had let some of the Japanese games come over without issues(censoring and BS), than providing a poor reviewed title near the end of the Vita's life. Either way, I blame Sony for any and all Vita issues, as they dictated that the minute they threw in the towel 5+ years ago.

 
My biggest take away from this is that they're in a box in the closet.

You monster!
Not all of us can afford to lay them out to cover our walls and floors, Square!

The tweet you linked literally had the developer saying they are going to miss the deadline by a few weeks. From what it sounds like, they can't just have a bunch of blank cartridges delivered to LRG while they wait it out.

Also, Sony being Sony, the factory is probably the only licensed property who can legally embed the data into the Vita cartridges so that's just a lost cause with the whole holding onto the carts argument. It's shutting down my guy, just chillax and enjoy the ride.

 
Just to expand a little further, I also have the issue of opening a game that now has value, over ones that don't. So once I finally may get around to a game, if the sealed value is high, I would rather keep it sealed, as eventually I'll sell everything given enough time anyways.

I've just been running this same race to long, and it's just insanity from my perspective. As my collections always end this same way, I don't open games, I never play them, then I sell them off, so why buy them in the first place? I always plan to play all purchased games, and if I was still 10 years old, this could probably work. But as an adult, I could live to a thousand, and I still could't play this all. And with the digital future, I'm happy to wait and buy games for pennies on the dollar years from now for the PS4/ONE and maybe the NS if e-shop pricing ever matches PSN.

My Vita collection was probably the biggest, as I just loved the system, and I'm in no way giving it up, but I plan to mod it soon, then it will probably be my most played system again, as that's what always happens for me. I did my 3DS last year, and it became new again with all the cool stuff to do. But having hundreds of games in a box in the closet, when others can play, or store on a shelf, I'm happy to provide to the greater good.
This is why I've started reducing my collection.


My belief right now is that I'll save money and have more time to play games if I just buy digital games, even at full price than managing q physical collection and trying to find deals. Getting a bit tired of buying things hoping they retain value when I should just buy games I'm going to play right away. I haven't developed the discipline yet but I'm getting closer.
 
To be fair to LRG, the YIIK thing is on the devs, not them.
We get that, no one is blaming LRG on this, but it's now the second developer to fail to deliver years after LRG signed on to publish their game for the Vita. What most are upset about is that at some point the developer went from developing this game for the PC, PS4, and Vita as originally announced, tossed Vita to the side and instead focused on a unannounced Switch port. So the game has made a debut on PSN (PS4 version only), PC (digital distribution), and Nintendo Switch (eShop) this month and they're just now bothering to admit they "Switched" focus from Vita to Switch and are just getting back to working on the Vita port now. That's why were angry, it's not like Sekai Project who never did any work at all and claimed the games were coming, this developer actually worked on the Vita version, and halted working on it to go do a version they never said they were going to do in the first place. This was a failure by the dev to make good on what they advertised to they in 2016. And that's why I'm grouping whoever this dev is off with the likes of Sekai Project, very poor business sense and bad judgement. They want to make a Switch port, no problem! But for God's sake, deliver the product you already committed to deliver first!

 
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We get that, no one is blaming LRG on this, but it's now the second developer to fail to deliver years after LRG signed on to publish their game for the Vita. What most are upset about is that at some point the developer went from developing this game for the PC, PS4, and Vita as originally announced, tossed Vita to the side and instead focused on a unannounced Switch port. So the game has made a debut on PSN (PS4 version only), PC (digital distribution), and Nintendo Switch (eShop) this month and they're just now bothering to admit they "Switched" focus from Vita to Switch and are just getting back to working on the Vita port now. That's why were angry, it's not like Sekai Project who never did any work at all and claimed the games were coming, this developer actually worked on the Vita version, and halted working on it to go do a version they never said they were going to do in the first place. This was a failure by the dev to make good on what they advertised to they in 2016. And that's why I'm grouping whoever this dev is off with the likes of Sekai Project, very poor business sense and bad judgement. They want to make a Switch port, no problem! But for God's sake, deliver the product you already committed to deliver first!
And? I mean did you pay into a Kickstarter for the Vita version? Did LRG take your money for a preorder? This might literally be the dumbest thing to be upset about I have ever seen. I've been a Vita fan since day one and the PSP before it, but the fact that what by all accounts is a super mediocre game might miss getting a physical release on a system that died commercially years ago is nothing at all to be upset about. Disappointment is a reasonable reaction, but you are owed nothing at this point, not even an apology.

 
They (Acck Studios) screwed up, and I've called them out on it. Will certainly be interesting to see if they reply back on Twitter.

And? I mean did you pay into a Kickstarter for the Vita version? Did LRG take your money for a preorder? This might literally be the dumbest thing to be upset about I have ever seen. I've been a Vita fan since day one and the PSP before it, but the fact that what by all accounts is a super mediocre game might miss getting a physical release on a system that died commercially years ago is nothing at all to be upset about. Disappointment is a reasonable reaction, but you are owed nothing at this point, not even an apology.
You've really missed the point. It's about the principle of the the matter. This is about the integrity of Acck Studios as a developer. Cancelling the game is one thing, that happens all the time. But, stringing along consumers, and even the publisher, until the last minute is simply unacceptable.

Also, a physical release for Vita hasn't been completely ruled out as it is possible they could work out a publishing deal with PA/EAS, but that has yet to be foreseen at this time, and considering the game is tanking in reviews I'd say it's not a high probability.

So to summarize, this isn't about the physical game getting cancelled, this is about the unethical manner in which Acck Studios handled this. They very likely knew a few months ago that they would not be able to have the Vita version finished in time for a physical release through LRG, and rather than admitting "hey, it's not going to happen, let's cancel that versions physical release", they effectively let everyone find out this week.

 
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They (Acck Studios) screwed up, and I've called them out on it. Will certainly be interesting to see if they reply back on Twitter.

You've really missed the point. It's about the principle of the the matter. This is about the integrity of Acck Studios as a developer. Cancelling the game is one thing, that happens all the time. But, stringing along consumers, and even the publisher, until the last minute is simply unacceptable.

Also, a physical release for Vita hasn't been completely ruled out as it is possible they could work out a publishing deal with PA/EAS, but that has yet to be foreseen at this time, and considering the game is tanking in reviews I'd say it's not a high probability.

So to summarize, this isn't about the physical game getting cancelled, this is about the unethical manner in which Acck Studios handled this. They very likely knew a few months ago that they would not be able to have the Vita version finished in time for a physical release through LRG, and rather than admitting "hey, it's not going to happen, let's cancel that versions physical release", they effectively let everyone find out this week.
Unethical? Are you for real? Again, no money has been collected. You have lost nothing. Get over yourself.

 
I know this thread is mostly about limited edition physical Vita games, but can anyone please provide their impressions of the digital only game Let's Fish?  I'm interested in buying it during the current flash sale.  The only thing that I know is that it's made by SIMS, the same developer that ported Sega Bass Fishing over to the Wii.  Thank you in advance for any information that you can provide.

 
I know this thread is mostly about limited edition physical Vita games, but can anyone please provide their impressions of the digital only game Let's Fish? I'm interested in buying it during the current flash sale. The only thing that I know is that it's made by SIMS, the same developer that ported Sega Bass Fishing over to the Wii. Thank you in advance for any information that you can provide.
u mean lets fish get hooked on? well at that price its worth it, difficult fishing game but with little of those out there, will help get the vita turned on, i think i bought mine when it was 5$

 
u mean lets fish get hooked on? well at that price its worth it, difficult fishing game but with little of those out there, will help get the vita turned on, i think i bought mine when it was 5$
Thanks, buddy. I like arcade fishing games like Sega Bass Fishing. I was hoping it was a lot like that one. I don't like the realistic ones like Rapala as much.
 
95% blame on Sony. Then the Dev, LRG has no blame.
Sony is the one putting the restrictions on the Vita card manufacturing.

From what I have read, may be wrong or has changed, but Sony requires the game to be in Sony's hands before the cutoff date for card manufacturing. If the game will be a week late, Sony can't hold the cards because they have a set in stone cutoff date. And it's not like Sony told everyone about this cutoff date 5 years ago either.

They very likely knew a few months ago that they would not be able to have the Vita version finished in time for a physical release through LRG, and rather than admitting "hey, it's not going to happen, let's cancel that versions physical release", they effectively let everyone find out this week.
They could have 100% knew months ago they couldn't make it, and guess what.... maybe they TRIED to speed things up.... and failed, finally giving up and letting it go this week.

But.... no, 100% dev's fault Sony killed the Vita, stopped production of cards etc.

I like the Vita, but pretty much all blame lies on Sony for everything that has gone wrong with the Vita, including physical copies of games for the vita. The devs get a little blame, but only a small part. Why invest more time/money in a system that the manufacturer has tried to kill at every turn? Yeah they may have slowed the Vita production of the game in favor of the Switch, and that ultimately made the physical copy of the game impossible now... but I really can't blame them for it. (too much) sure they made the decision, but only because Sony urged them to go elsewhere by limiting their options.

My prediction, at some point someone will buy or make some way for vita cards to be produced again, albeit illegal and unsupported, and Dev's will "unofficially" have games released somehow on them. The Vita is popular despite Sony's attempts to bury it, LRG and others proved it.

Vita can be hacked, SD cards can be used, physical cards will be next. Vita will survive in spite of Sony.

 
Thanks, buddy. I like arcade fishing games like Sega Bass Fishing. I was hoping it was a lot like that one. I don't like the realistic ones like Rapala as much.
It’s a pretty decent fishing game. I enjoyed it... probably should go back to it at some point.
 
Damn, 20? I wonder how long past March games will be offered, as I can't see them cramming that many in by the end of March, but who knows? I was hoping we where down to the last 10 or so, the Vita truly keeps going, and going, and going..........

 
Damn, 20? I wonder how long past March games will be offered, as I can't see them cramming that many in by the end of March, but who knows? I was hoping we where down to the last 10 or so, the Vita truly keeps going, and going, and going..........
But are these 20 that “will be” or “hope to be” released? Also how many of them will be truly worth the buy. I gave up on trying to buy all things Vita as a lot of the games anymore are very mediocre at best with a couple of gems.
 
I'm playing Iconoclasts now... waaaaay better than I expected. Would love to see RocketBirds 1 & 2 be part of the 20.

Edit: Actually... Duke Nukem would be my choice for most wanted physical vita release.  It received a limited PS4 release, so I'm hoping it's a possibility!

 
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20 games... one of those is likely the free game for the few that catch them all. Another ~$570 for those on that path. I hope some of those games are with it.

I think once the collectathon is over some people will be dumping their games to eBay. Makes me want to list stuff sooner rather than later in case the market tanks on these things.
 
But are these 20 that “will be” or “hope to be” released? Also how many of them will be truly worth the buy. I gave up on trying to buy all things Vita as a lot of the games anymore are very mediocre at best with a couple of gems.
You guys should read this Tweet and it's replies.

https://twitter.com/LimitedRunJosh/status/1087108370115506176

 
If anyone didn't know, the last day for publishers to order production is February 15th. Just under 4 weeks at this point. Sony wants all production wrapped up in March for NA and EU on their end so that should mean produced and shipped out. I'd imagine LRG will continue to trickle games out and some of these print runs may be the smallest and most hard to get of them all given the rush during the last sale.

Here's the original article: https://kotaku.com/sony-ends-production-of-physical-vita-games-1826060406
 
New Kickstarter incoming for the PS Vita: Years Two & Three book. Campaign starts 1/30.

I grabbed the Year One book (it's really more like a small magazine). Here's a link to the old campaign: https://www.kickstarter.com/projects/52911390/ps-vita-year-one-unofficial-book

image-392686-original.jpg


 
https://twitter.com/CompileHeartWeb/status/1087879392875839488

Moe Chronicle is getting remade on Switch. It's doing the same thing as Neptunia Rebirth being a sub directory of the original game site. 

 
I grabbed it on Switch back at release. I'm still trying to finish the Corpse Party series for my night-time, pre-bed, portable horror relaxation ritual (lol); so I haven't been able to start up Death Mark yet. I've been super interested in it since it was first announced for Japan, though. It just looks like a really interesting horror experience. 

 
Death Mark is $19.99 at GameStop.
https://m.gamestop.com/product/ps-vita/games/death-mark/167130

Amazon price matched GameStop.
https://www.amazon.com/exec/obidos/ASIN/B07GCNLDR2/ref=nosim/cheapassgam08-20

I really wish I would have waited on buying this, but I got scared that it would have a small print run and bought it on release day. At least the people that waited can get a good deal.
Nice, thanks for the heads up. just in time since it's still within my return window at best buy, so hoping to pm this before price goes back up
 
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