PS3's.. graphic (violent) display

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None of you should be offended by this or the pictures, but here's the obligatory warning: Warning, blood and gore ahead.

Yesterday, the British Embassy in Tokyo held a seminar on British gaming and demonstrated how powerfully graphic the PS3 is. Literally.

Called “Play UK 2006,” the seminar showcased Britain’s top-flight contents and development tools. Six companies participated including Kuju Entertainment, one of Europe’s largest independent developers. The company has worked on Battalion Wars, Call of Duty: Finest Hour and Eye Toy: Play 2.

Kuju showed clips of a yet unsigned FPS called Redwood Falls. The results, according to Famitsu are alarming. Upon impact, meat is stripped from the bone as bullet penetrated the body. Viewers in the audience instinctively turned away.

The company’s creative director said, “It was our intention to completely reproduce the human body.” That they’ve done and graphically as humanly possible as well. The exercise in style does not yet have a publisher yet, but no doubt the demo already has its fair share of critics - kotaku

redwoodfalls1.jpg

redwoodfalls2.jpg


Is violence like this even needed in games!?

Sorry if this has been posted.
 
uhh, thats pretty gross, and kinda more than i need in a game. A simple bullet hole, with blood coming out is fine with me. just make the people you are shooting look real, not their flesh. I hope this doesnt lead to getting like pliers in some game and ripping someones face off
 
Yeah, that's rather unneccessary. I'm hoping that it remains simply an exercise, and isn't implemented into a game. I think that the appeal wouldn't be lasting with anyone who might initially be interested in such a feature, but there are always those out there who will be. You can bet Jack Thompson and crew are on top of this already, unfortunately.
 
I'm wondering what weapon someone is using that causes flesh to be ripped off someone else's face. It really doesn't affect me either way though.
 
no doubt thatll be used in games. i cant believe its being pondered.
just imagine how cool gta9 is going to be you can rip the face off the hooker then bangem and get your money back.......i cant wait.
 
[quote name='Deadpool']fuck that. If you think it's too much don't buy it. I say bring on the sex and gore![/QUOTE]

Honestly, couldn't have said it better myself. Why doesn't Jack Thompson go attack the porn industry or the horror film genre. Oh, wait, that's right, it wouldn't get him as much press... And, just to repeat, if you don't like it, DON'T fuckING BUY IT! I hate american pop music, and feel that it is dumbing down our youth (and, really, it's not like there's that far that they can go), and the modern shit that passes for rap these days too, but I'm not screaming for it to be banned (although projects as bad as 50 cent: bulletproof really should be criminal), I just don't buy the shit, and hope it all one day goes very very far away. Which, come to think of it, in all likelyhood, will be Japan...

Edit: Although I do have a problem with the first picture. What, exactly, would create an entry wound that big and not pass all the way through?

Edit 2: The thing people always forget is that the game industry is not the film industry. Games do not, never have, and probably never will sell, or fail to sell, simply based on the level of violence or sex in a game. GTAIII did not sell 5 bazillion copies because it was violent. It sold because it was an extremely good game. BMX XXX on the other hand, sold, what, about 10 copies. And why, because it had nudity? Nope. Because it was an utter piece of crap game. I want as graphically violent games as possible as long as they are realistic and GOOD. If they can't sell the violence, they are wasting their time. The vast majority of gamers are adults now. Most of the industry, thank god, is starting to realize this (well, except for nintendo). Mario has his place, but so does God of War. And, hell, Leisure Suit Larry, for that matter. And I don't care what anyone says, the last LSL game is one of the funniest games I've played in a LONG time. It really pisses me off that they killed the sequels.
 
[quote name='mietha']BMX XXX on the other hand, sold, what, about 10 copies. [/QUOTE]

awe, just cause i bought a copy. ( ;) thinking it'd be just like THPS4 but with bikes.)
 
[quote name='mietha']Edit 2: The thing people always forget is that the game industry is not the film industry. Games do not, never have, and probably never will sell, or fail to sell, simply based on the level of violence or sex in a game. GTAIII did not sell 5 bazillion copies because it was violent. It sold because it was an extremely good game. BMX XXX on the other hand, sold, what, about 10 copies. And why, because it had nudity? Nope. Because it was an utter piece of crap game. I want as graphically violent games as possible as long as they are realistic and GOOD. If they can't sell the violence, they are wasting their time. The vast majority of gamers are adults now. Most of the industry, thank god, is starting to realize this (well, except for nintendo). Mario has his place, but so does God of War. And, hell, Leisure Suit Larry, for that matter. And I don't care what anyone says, the last LSL game is one of the funniest games I've played in a LONG time. It really pisses me off that they killed the sequels.[/QUOTE]

I think that's pretty close to the optimal attitude about this sort of thing, but I'm going to reword your statement somewhat: I want quality games, and I don't give a flying fig whether they're filled with rotting, barfing, exploding-headed zombies, or big-eyed, fuzzy, house-decorating forest creatures.

I also think you're diminishing the appeal of violence in games, especially for "mainstream" gamers, who have more difficulty separating crap gameplay from "I've never seen that before!" shock value, and with younger gamers, who want to play what they think the older kids are playing, whether that's actually true or not. It's true that BMXXX did bomb, but that's pretty much the worst of the worst: the game was nigh unplayable, and all for very little "naughty" payoff. It's also true that GTA has substance underneath all the violence, and a game that's "just" violent wouldn't have sold as well ... but at the same time, if any of the GTA games had the exact same play mechanics, but shoved into, say, the shell of Harvest Moon, there's no way they would have done the kind of business, either.
 
i dont see how this is any worse than any other game we have had in the last 20 years simply because we can now see gore in glorious high defenition.
 
[quote name='mietha'] Edit 2: The thing people always forget is that the game industry is not the film industry. Games do not, never have, and probably never will sell, or fail to sell, simply based on the level of violence or sex in a game. GTAIII did not sell 5 bazillion copies because it was violent. It sold because it was an extremely good game. [/QUOTE]

Ahh, to have Stephen Colbert here to say "truthiness" over and over.....
 
That is a bit to much for me. Its most likely one game that I would pass on. I wonder if the ESRB will start cracking down on games being to gory?

Maybe a game like this will finally introduce a new rating between M and AO, something I've been saying we need for for a long time. A game with this kind of gore really shouldn't be in the same rating as Halo3 and UT2007.
 
I think the idea is very cool and should be implemented. Granted, don't give people the crazy tools to rip people's faces off, but if a person shoots a person enough times, start to see the muscles in the skin. I hate it when i shoot a person and i can't see any damage when i go up and examine the body.
 
I think it's good in the way that war is hell, and showing what a bullet really does would hopefully shock alot of people who are sold on CNN's portrayal of conflicts like Iraq as consisting of mailbox bomb drops and tank commanders listening to rock and roll as they blow shit up.

I remember there was similar controversy when the movie "Three Kings" showed what a bullet does when it enters the body.

However comments like this... wtf??

[quote name='paz9x']just imagine how cool gta9 is going to be you can rip the face off the hooker then bangem and get your money back.......i cant wait.[/QUOTE]

:nottalking:
 
You know American developers are going to utilize that in just about every GTA clone they produce. In fact, I'm sure that this is all we'll see in a lot of M-rated games and gameplay will still refuse to evolve...
 
[quote name='camoor']

However comments like this... wtf??

:nottalking:[/QUOTE]

i thought the sarcasm was blatant.

the technology will obviously be used in some ridiculous
way instead of something productive.
were going to see more graphic depictions of the already excessive crap
of the current gen.
rockstars collective mouth is salivating at the idea of my previous post.
 
So who cares if the graphics get better? I do not see the need for anything past Half-Life 2. I want to see someting original. I will probably buy it cause I am a sucker for games.
 
I don't mind gore, but I don't really understand why people like things over-gory... Why would I care to see someone's face ripped off? Useless.
 
I wonder how developers are going to handle gore and such as graphics become more potent to produce life-like graphics.

If better graphics means seeing sh*t like that, then I think I'll stay away from violent games. That's just disgusting...
 
putting a bullet through a person is fine the way it is. theyre jolted back a bit and some blood flies up. but of course the people that only play gta and fps will go ape shit over this.
 
It could be great for the horror genre! Granted, we don't need such graphic depictions of violence, and I agree that it will only add fuel to the blazing mass of politicians squawking against all things videogame related, but they'd find something to complain about regardless.

In addition, I'm a bit partial to a healthy dose of the ol' ultraviolence as long as it's relevant.
 
Im excited about this (not necessarily the body parts flying everywhere, but about the amount of details that will be put into games...although i dont mind the body parts or blood or anything). In my opinion, the better the graphics and details, the more immersive experience it will be. Its silly to think as graphics get better and better that shooting people in games will stay the same as they are this generation just because it isn't appropriate to allow people to do such graphic or inhuman things in a game. As graphics progress, expect things to push boundaries in every aspect.
 
man why is everyone so anti-violence?
if the "skin removal" feature was put into a game, it would be awesome... and some amazing technology. this is a graphical enhancement that will push some games further.

when i throw a grenade at a nazi in call of duty 2, i want to see red mist and random parts all over the place, just like in real war.

if i blast someones arm with a shot gun, i want to see the skin torn and burnt flesh around the hunk of meat which used to be a human arm.
 
the system would look really great in a zombie game, and if you are all disgusted by the pictures now, imagine scrambling to kill one of those horrors as it charges at you. This could be one of the biggest improvements in zombie games since resident evil actually managed to scare people

...but in anything else besides a survival horror, a system this complex won't be necessarry. and i don't see a game where you can actually mangle your victims like that would work
 
I think the idea for the game is interesting (regenerating enemies).

Right now though, I say that its too much with the gore, but I know when it comes out I'm going to be all over it (assuming its a good game of course).
 
[quote name='Vegan']I dig it. Sign me up.

Maybe the line here is whether or not you love ultra-gory movies, a la Dead Alive?[/QUOTE]

dead alive is classic cinema....nothing like a guy going nuts with a lawnmower.
 
[quote name='paz9x']i thought the sarcasm was blatant.

the technology will obviously be used in some ridiculous
way instead of something productive.
were going to see more graphic depictions of the already excessive crap
of the current gen.
rockstars collective mouth is salivating at the idea of my previous post.[/QUOTE]

My apolgies, it's just when something like 'Saw' or 'Hostel' can reach number 1 at the box office, I can't be too sure of anything
 
[quote name='CapAmerica']That is a bit to much for me. Its most likely one game that I would pass on. I wonder if the ESRB will start cracking down on games being to gory?

Maybe a game like this will finally introduce a new rating between M and AO, something I've been saying we need for for a long time. A game with this kind of gore really shouldn't be in the same rating as Halo3 and UT2007.[/QUOTE]

They need to just use the same ratings as movies IMO. Parents and the others who don't play games really don't understand the current system as it is. I personally don't care for excessive gore but I don't feel the need to tell other people what they can or cannot make or buy. I mean, Saving Private Ryan is as gory as any game could ever be and it was rated R. If games got those kinds of ratings then all this would be moot.
 
The idea is pretty cool, but it doesn't look (though it's kind of hard to tell from 2 screenshots) like a huge improvement from Soldier of Fortune. It sounds kind of gross, but the lack of damage to the eyes really takes away any sort of realism. If all the skin from the face is gone, from bullets, I doubt the eyes are going to be intact.
 
[quote name='Lobsterjohnson']It's unnecessary, I'll take good gameplay over shock value.[/QUOTE]

And from that you can say it doesn't have good gameplay?
 
[quote name='mietha']
Edit: Although I do have a problem with the first picture. What, exactly, would create an entry wound that big and not pass all the way through?[/QUOTE]

Shotgun.


This looks cool. Think about all the twisted shit you can do with it. Wittle away your opponents so they wind up crawling after you and flogging you with stumps. Like MGS but with more detail. This would put the horror genre over the top.
 
[quote name='Mookyjooky']Just look at GTA 3[/QUOTE]

Apples to oranges. You are saying that just because a game has graphic content that you think it doesn't have solid gameplay. What the fuck does GTA have to do with this screenshot. If you want to start to randomly naming games that are violent but have good game play, I'll go first: Condemned
 
[quote name='rabidmonkeys']Apples to oranges. You are saying that just because a game has graphic content that you think it doesn't have solid gameplay. What the fuck does GTA have to do with this screenshot. If you want to start to randomly naming games that are violent but have good game play, I'll go first: Condemned[/QUOTE]

Awesome, now we have 2 shit games that think style is the new substance...

How about Soldiers of Fortune... wow, cool... you can shoot a hand off... wow, it sucks ass!

Ever tried playing the old Mortal Kombat games recently?, talk about games that just didnt age well.
 
[quote name='Mookyjooky']Awesome, now we have 2 shit games that think style is the new substance...

How about Soldiers of Fortune... wow, cool... you can shoot a hand off... wow, it sucks ass!

Ever tried playing the old Mortal Kombat games recently?, talk about games that just didnt age well.[/QUOTE]

Did you forget that your gamercard shows what you've played and haven't played?

"Condemned
Not Played by SYNCHR0NICITY"


So, what was the first game, since you said 2? I only said one, condemned. You said that GTA is shit and that style is the new substance. You were the only one who said it. So far, you've put words in my mouth about GTA, you've judged a game based on one fuckign screenshot and you've commented on a game you've never played. If there is something to be said for style over substance, you definately have the market cornered...
 
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