guardian_owl
CAGiversary!
- Feedback
- 26 (100%)
6 of 9 down in Assassin's Creed and now tedium is beginning to set in, not bad considering this game is 7 years old, it must have held more interest in 2007 before games with more varied gameplay came out. I am still liking the cities quite a bit, the early districts are a suitable, hodge podge mess because they are the poorer districts. You move onto richer districts and there is more open space, more elaborate / distinctive architecture, and more guard checkpoints to figure out how to circumvent.
Guards on the roof (so far) are generally only a problem when running away after killing an assassination target as they spoil finding a place to hide on the roof. In normal play rather than raising their alarm, they will draw their bow and try to strike you with an arrow if you don't get off the roof. When their bow is drawn you just have to sprint at them and then press square with your hidden blade, they won't have time to switch to their sword and you'll pounce on them and plunge your hidden blade into their chest. Or you can simply lock on from a distance and toss a throwing knife into their throat. It's also fun to get in a fight with them, immediately grab them, and then press toward the ledge with the stick to throw them to their death. That is a surprisingly quick way to get rid of a lot of guards who have followed you up on top of a high roof. Grab, chuck, grab, chuck, grab, chuck...huge success.
If they had taken a more Hitman-like approach to the assassination targets I think that would have helped break up the monotony quite a bit as even later targets guarded in fortresses it basically boils down to avoid / kill the guards along the way, sword or hidden blade the target and then the guards in the area freak out and attack you. On one I tried scaling the wall instead of using the main entrance and then killing all the archers in the parapet and climbing down undetected to get in striking distance with a throwing knife, but knives (which kill everyone else in one hit) don't kill assassination targets. I would have loved to have the option to employ some more difficult agent 47-ish moves to kill them stealthily or make it look like an accident.
The other thing that annoys me, despite downloading the entire game off the disc and installing it like a downloadable title, I still must have the Revelations disc in the drive to play it. With a disc in the drive it defaults to highlighting it so every time I want to play I have to scroll down past all my PSP bubbles and launch it from my PSN folder. If there was no disc in the drive it would start at the bottom of the list. I wish selecting the 2nd disc (the one used to install the game) let you launch the game from there once it has been installed.
Also, I figured out halfway through that the 250-ish collectable flags are meaningless, WTF? You got an achievement for collecting them in the Xbox version but they don't actually do anything in-game. At least completing side missions eventually increase your HP bar.
Guards on the roof (so far) are generally only a problem when running away after killing an assassination target as they spoil finding a place to hide on the roof. In normal play rather than raising their alarm, they will draw their bow and try to strike you with an arrow if you don't get off the roof. When their bow is drawn you just have to sprint at them and then press square with your hidden blade, they won't have time to switch to their sword and you'll pounce on them and plunge your hidden blade into their chest. Or you can simply lock on from a distance and toss a throwing knife into their throat. It's also fun to get in a fight with them, immediately grab them, and then press toward the ledge with the stick to throw them to their death. That is a surprisingly quick way to get rid of a lot of guards who have followed you up on top of a high roof. Grab, chuck, grab, chuck, grab, chuck...huge success.
If they had taken a more Hitman-like approach to the assassination targets I think that would have helped break up the monotony quite a bit as even later targets guarded in fortresses it basically boils down to avoid / kill the guards along the way, sword or hidden blade the target and then the guards in the area freak out and attack you. On one I tried scaling the wall instead of using the main entrance and then killing all the archers in the parapet and climbing down undetected to get in striking distance with a throwing knife, but knives (which kill everyone else in one hit) don't kill assassination targets. I would have loved to have the option to employ some more difficult agent 47-ish moves to kill them stealthily or make it look like an accident.
The other thing that annoys me, despite downloading the entire game off the disc and installing it like a downloadable title, I still must have the Revelations disc in the drive to play it. With a disc in the drive it defaults to highlighting it so every time I want to play I have to scroll down past all my PSP bubbles and launch it from my PSN folder. If there was no disc in the drive it would start at the bottom of the list. I wish selecting the 2nd disc (the one used to install the game) let you launch the game from there once it has been installed.
Also, I figured out halfway through that the 250-ish collectable flags are meaningless, WTF? You got an achievement for collecting them in the Xbox version but they don't actually do anything in-game. At least completing side missions eventually increase your HP bar.