To make it super easy on you, here's a list of the things I've said about the game:
- It's very easy so far (20% into the story.)
- There is no camera inversion option (turned out to be incorrect, the option is just mislabeled)
- It's extremely open.
- The combat starts out very simple, but with the upgrade options I'm hoping it gets quite a bit more complex down the line.
- The movement is very similar to AC, but extremely simplified to the point where it feels like you can climb up anything without thought.
- I don't like it as much as AC2 so far.
With this in mind, I'm really really curious as to what I've said that prompted your comment of "Man, spending more time with Shadow Of Mordor made me realize how wrong Therm is every time he critiques a game." For you to believe this statement means that you think a majority of these is true:
- The game is hard.
- It's wrong of me to say there's no camera inversion option when the option is hidden under something else.
- It's not an open game.
- The combat is not simple in the first hour of the game.
- The movement is not similar to AC, or not simpler in comparison.
- You liked AC2 less than SoM.
You can just respond by numbering the ones you agree with. I'd expect it to be a majority of them based on your statement.
As far as my opinions on MGS2...a game being good for its time does not make it a good game forever. A classic, perhaps, and a game that had an impact on the industry, but neither of those is an indication of quality against current standards. I would still argue that the controls in MGS2 were absolutely horrid even for its time, which can be evidenced by looking at other PS2 titles and how they control in comparison, but other than Sly which is not in the same genre I have not played any PS2-era stealth games that could be considered similar enough in style to lend to a direct comparison. Unfortunately your point about the game's age is invalidated pretty easily by it being repackaged into the HD collection in November of 2011; this repackaging puts it in direct competition with more modern titles, such as Deus Ex: Human Revolution which was released in August of the same year. Both games are available on PS3 and both games fall into the same basic genre and style of gameplay. Admittedly this is my opinion, but I have trouble believing anybody could possibly argue that MGS2 has better controls than DE:HR.
And yes, when the two titles both compete for my wallet it's absolutely fair to judge them against each other.