PSN Off-Topic - Happy Thanksgiving Chumps and Chumpettes!

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Bummer about frozen synapse, since vita is really where I want to play it. Not sure if ps3 has the same type of mp, but vita's seemed like a great fit.
 
I just want to talk about how great the evil within is today.
How'd you like the resurgence of traps in the later chapters? Bombs tucked in corners, acid tripwires (I never actually got fooled by that one), and spinning blade roombas. I'm sure you were squealing with delight.

How about some story discussion:

It really was nonsense, but there was enough here and there that you could put some theories together. I saw one of Velo's theories the other day about the room that you keep going back to where you upgrade. One thing I didn't notice but read later is that the nurse who was in there is the one who is monitoring you when you are hooked up to the brain machine thing at the end of the game.

If the whole game was in Ruvik's brain, why were there still dead bodies in the asylum when you presumably woke up and walked outside? Does that mean he is potentially still hooked up?

And what is the deal with the main character's wife. I felt like they were building to some reveal with those journal entries, but she disappears while investigating something and... that's it?

 
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Tyler's certainly not going to do it, so it's up to you, me, and Velo. :grouphug:

-How about that arena in Ch. 15 (plus the "final" hallway after the two Keepers), which was easily the coolest-looking part of the whole game, artistically speaking?
-How awesome are the Keepers? Answer: SO awesome.
-The Agony Crossbow is easily the one of the best weapons in a third-person shooter.
-I don't think I've seen such excellent lighting in a game before TEW's.

I'm definitely going to treasure its plat when I get it.
I think the complaints leveled at the game are totally valid (even tyler's).

spoilered for long

- it's unfair: you'll fail parts because of randomness, cheap AI (roomba traps), one hit kills galore, and unbelievable hit detection problems will make you throw ammo away more than you can shake a stick at. I can't count the number of times I had a shot lined up and the bullet was mysteriously deflected by an invisible part of the environment. there are times when you shoot an explosive bolt in to a group of enemies and it just won't hit them. I actually shot an explosive bolt in to the back of a chainsaw guy and it didn't go off. at all. just sat in his back glowing.

- camera: like many parts of the game, it seems like the camera is a bit of a troll on the player. black bars narrowing visibility, zoomed in at times awkwardly, etc. most of the time it didn't bug me, but there were times when I scowled at it.

- not survival horror: yeah, it's not. or at least it is as much as re4. developers need to stop using that term unless the game involves creeping around on your tiptoes and your only weapon against terrifying monsters is a broken wooden spoon. or whatever.

- graphical issues: hell yeah there is. name a technical complaint about graphics performance and it's in this game. apparently without the day one patch it's an even bigger disaster, running at a lower resolution with a struggle to reach 30fps.

but man, if you can look past all that shit, it is fan-fucking-tastic. ridiculous over-the-top plot, a fun variety of well designed pain in the ass enemies, terrific boss fights, and a functional arsenal. the addition of stealth, which seems like a total piece of crap idea in the beginning, ends up being such an incredibly good idea by the end of the game. being able to switch up between sneak kill / stand your ground / traps in an area is exquisite.

like I said before, the enemy trap placement is actually a work of art. the game is a huge troll against the player, and they get super creative with it. forcing you to choose between stealthing past a bomb, trying to disarm it and possibly failing, or shooting it and maybe attracting enemies is one of the greatest most irritating things I've seen in a game. brilliant. and awful. I can't believe they gave monsters agony bows/explosive bolts that seem to auto-hit. hilarious.

and the last chapter is EXACTLY what I like out of a game ending - you feel like a well prepared bad ass that can handle the tough situation after all the chaos you've been through and, even though you're probably scraping by in terms of ammo, you have enough tools to be able to change up strategy whenever you need to. only have 3 bullets, a match and a flash bolt left against 7 dudes? yeah, no problem.

plus it has a silly final boss that entertains immensely. very appropriate and appreciated. all the nutty shit you get for beating the game under different conditions is a nice touch too. akumu mode is a great addition, it fits right in with the game's asshole nature.

my final time was just under 20h with 167 deaths (survival, no upgrades).
 
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I think the complaints leveled at the game are totally valid (even tyler's).

spoilered for long

- it's unfair: you'll fail parts because of randomness, cheap AI (roomba traps), one hit kills galore, and unbelievable hit detection problems will make you throw ammo away more than you can shake a stick at. I can't count the number of times I had a shot lined up and the bullet was mysteriously deflected by an invisible part of the environment. there are times when you shoot an explosive bolt in to a group of enemies and it just won't hit them. I actually shot an explosive bolt in to the back of a chainsaw guy and it didn't go off. at all. just sat in his back glowing.

- camera: like many parts of the game, it seems like the camera is a bit of a troll on the player. black bars narrowing visibility, zoomed in at times awkwardly, etc. most of the time it didn't bug me, but there were times when I scowled at it.

- not survival horror: yeah, it's not. or at least it is as much as re4. developers need to stop using that term unless the game involves creeping around on your tiptoes and your only weapon against terrifying monsters is a broken wooden spoon. or whatever.

- graphical issues: hell yeah there is. name a technical complaint about graphics performance and it's in this game. apparently without the day one patch it's an even bigger disaster, running at a lower resolution with a struggle to reach 30fps.

but man, if you can look past all that shit, it is fan-fucking-tastic. ridiculous over-the-top plot, a fun variety of well designed pain in the ass enemies, terrific boss fights, and a functional arsenal. the addition of stealth, which seems like a total piece of crap idea in the beginning, ends up being such an incredibly good idea by the end of the game. being able to switch up between sneak kill / stand your ground / traps in an area is exquisite.

like I said before, the enemy trap placement is actually a work of art. the game is a huge troll against the player, and they get super creative with it. forcing you to choose between stealthing past a bomb, trying to disarm it and possibly failing, or shooting it and maybe attracting enemies is one of the greatest most irritating things I've seen in a game. brilliant. and awful. I can't believe they gave monsters agony bows/explosive bolts that seem to auto-hit. hilarious.

and the last chapter is EXACTLY what I like out of a game ending - you feel like a well prepared bad ass that can handle the tough situation after all the chaos you've been through and, even though you're probably scraping by in terms of ammo, you have enough tools to be able to change up strategy whenever you need to. only have 3 bullets, a match and a flash bolt left against 7 dudes? yeah, no problem.

plus it has a silly final boss that entertains immensely. very appropriate and appreciated. all the nutty shit you get for beating the game under different conditions is a nice touch too. akumu mode is a great addition, it fits right in with the game's asshole nature.

my final time was just under 20h with 167 deaths (survival, no upgrades).
I'm probably gonna play this game just once, and probably on casual like mpaullin, but you guys have definitely convinced me to try it. Sounds like a good time.

 
I think the complaints leveled at the game are totally valid (even tyler's).

spoilered for long

- it's unfair: you'll fail parts because of randomness, cheap AI (roomba traps), one hit kills galore, and unbelievable hit detection problems will make you throw ammo away more than you can shake a stick at. I can't count the number of times I had a shot lined up and the bullet was mysteriously deflected by an invisible part of the environment. there are times when you shoot an explosive bolt in to a group of enemies and it just won't hit them. I actually shot an explosive bolt in to the back of a chainsaw guy and it didn't go off. at all. just sat in his back glowing.

- camera: like many parts of the game, it seems like the camera is a bit of a troll on the player. black bars narrowing visibility, zoomed in at times awkwardly, etc. most of the time it didn't bug me, but there were times when I scowled at it.

- not survival horror: yeah, it's not. or at least it is as much as re4. developers need to stop using that term unless the game involves creeping around on your tiptoes and your only weapon against terrifying monsters is a broken wooden spoon. or whatever.

- graphical issues: hell yeah there is. name a technical complaint about graphics performance and it's in this game. apparently without the day one patch it's an even bigger disaster, running at a lower resolution with a struggle to reach 30fps.

but man, if you can look past all that shit, it is fan-fucking-tastic. ridiculous over-the-top plot, a fun variety of well designed pain in the ass enemies, terrific boss fights, and a functional arsenal. the addition of stealth, which seems like a total piece of crap idea in the beginning, ends up being such an incredibly good idea by the end of the game. being able to switch up between sneak kill / stand your ground / traps in an area is exquisite.

like I said before, the enemy trap placement is actually a work of art. the game is a huge troll against the player, and they get super creative with it. forcing you to choose between stealthing past a bomb, trying to disarm it and possibly failing, or shooting it and maybe attracting enemies is one of the greatest most irritating things I've seen in a game. brilliant. and awful. I can't believe they gave monsters agony bows/explosive bolts that seem to auto-hit. hilarious.

and the last chapter is EXACTLY what I like out of a game ending - you feel like a well prepared bad ass that can handle the tough situation after all the chaos you've been through and, even though you're probably scraping by in terms of ammo, you have enough tools to be able to change up strategy whenever you need to. only have 3 bullets, a match and a flash bolt left against 7 dudes? yeah, no problem.

plus it has a silly final boss that entertains immensely. very appropriate and appreciated. all the nutty shit you get for beating the game under different conditions is a nice touch too. akumu mode is a great addition, it fits right in with the game's asshole nature.

my final time was just under 20h with 167 deaths (survival, no upgrades).
I never said it was perfect, but since I'm Vig and all, I wasn't really bothered by the negative things you pointed out (I never had an explosive bolt attach to someone and not go off, though--I admit that that's pretty bad); in particular, I loved the claustrophobic approach to the camera. Sure, I'm not a fan of the fact that the ending is DLC-bait, and I wish Chapters 11 & 12 had been done differently (i.e., without zombie gunners *groan*), but it's a great game overall.

The Evil Within is a solid 4.25/5 for me, and I predict Akumu Mode (as irritating as I'm sure it'll be) will not affect that.

 
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Xbox owners are super pissed about the Destiny DLC news.
Boo de- fuck ing hoo, welcome to last gen when every major release like Elder's Scroll, CoD, GTA, etc. seemed to have time exclusive DLC on the 360. For them it's only a portion of it, it's not even the whole thing.

cm-26626-0507dee68a90fe.gif


 
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Psh.. TEW has nothing on the Destiny discussion. Or football.. or Taco Bell.

And are you fuckbois quoting non-regulars again?
Sounds like we need a neato collage of all things off-topic including said games, food, and sports for 2014. Who's good at photoshop?

 
I do not care about how many people like to talk about whatever game they are interested in even if it doesn't interest me.  That fucking acronym though....     :wall:

 
Uncharted on PS4, it seems like we could all skip generations of consoles at this point. PS3 got a lot of PS2, and now PS4 is getting a lot of PS3. I already bought a PS4 though. Oh well. 

Who am I kidding, I'd probably buy it anyway. 

 
I think with all The Evil Within talk in this thread I played it through about 5 times at this point.
im on my 5th playthrough ;)

Akumu mode just makes you appreciate everything more. Also the game designers totally troll you, if you see a window you can jump through on every other mode, this time there will be an instant kill bear trap on the other side. If you see a stack of boxes, there might be an explosive waiting to kill you. It is great. Vig and I are masochists and love the rope. Great to see mildobstruction and mpaulin playing it also.

and Akumu mode is definately survival horror, you find stashes of maybe 1-3 bullets and you are happy. Everything kills you in one hit. It is fantastic. I'm hoping to plat it before Vig ;) also on Akumu everyone has masks cept the first few levels, so no more headshots ever. and their awareness is through the roof so good luck stealth killing anyone.

 
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Binding of Isaac saves this from being a completely wasted month, but yeah, that lineup sucks for me. I don't totally regret already buying Luft-whatever and Steamworld since I've already played and enjoyed them. Vita suff looks like junk. I have no idea what Frozen Synapse is...
As I understand it, it is kinda like a top-down, turn-based version of Rainbow Six.

 
Gamefly update: The Last of Us is $12.99 on PS3, Transformers: Rise of the Dark Spark is $14.99 on PS4, and there's nothing else unless XBlaze Code: Embryo on PS3 for the same price interests you.

I guess you could get the Gravity Blu-ray+DVD combo pack for $6.99...? :???:

 
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I finished Uncharted on hard (dont remember it being too crazy diff) and I did everything else but play through on Crushing.  I said fuck that.  My name aint Vig.

 
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I finished Uncharted on hard (dont remember it being too crazy diff) and I did everything else but play through on Crushing. I said fuck that. My name aint Vig.
It's actually not that bad. I enjoyed the combat more in the first game than Uncharted 2. Uncharted was my first plat.

 
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If Issac is the tournament game for november then count me in! 

I said poop 2 mins before the ps + games went up, my new name should be Snakestrodamus  :p

 
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