PSN Weekly Deals - 8/27: PAX Indie Sale, DJ Hero/2/GH Sale, Spelunky $11.99, Pinballistik is Free!, and Machinarium Vita Free for PS+!

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FriskyTanuki

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Welcome to the best thread for all of the deals on games, add-ons, and other stuff in the PlayStation Store both on and off of PSN.

Index
Current Deals
Upcoming Deals & PlayStation Plus Schedule
Free Games
PlayStation Plus Preview
Persistent PlayStation Plus and Alternate Deals
Frequently Asked Questions
History of Free PlayStation Plus Games

Current Deals (Full Update Here) - Store Updates Every Tuesday, Usually Between 4-8 EST

Visit The Web PS Store Here

Key:
N - New This Week
X - Expires With Next Update
P - Permanent Price Drop
C - Cross Buy (Vita/PS3)
D - Demo or Full Game Trial Available

Pre-orders


Battlefield 4 - $59.99 - Ends 10/29 [customspoiler='Bonuses']China Rising Expansion & Exclusive Theme[/customspoiler]
Battlefield 4 - Premium - $49.99 - Ends 10/29
Castle of Illusion Starring Mickey Mouse - $14.99 X [customspoiler='Bonuses']Original Genesis game, Avatars, & Exclusive Theme[/customspoiler]
Diablo III - $59.99 X [customspoiler='Bonuses']Infernal Helm DLC Pack & Exclusive Theme[/customspoiler]
FIFA 14 - $59.99 - Out 9/24 [customspoiler='Bonuses']24 FUT Gold Packs & Exclusive Theme[/customspoiler]

Grand Theft Auto V - $59.99 - Out 9/17 [customspoiler='Bonuses']75% Discount on a Rockstar PSN Title, Atomic Blimp, & Exclusive Theme[/customspoiler]

NHL 14 - $59.99 - Ends 9/10 [customspoiler='Bonuses']24 HUT Gold Packs & Exclusive Theme[/customspoiler]
Rain - $14.99 - Ends 10/1 [customspoiler='Bonuses']Avatars, Dynamic and Static Themes, & Musical Montage[/customspoiler]
 
Bundles

Far Cry 3 Blood Dragon & Call of Juarez Gunslinger Bundle - $24.99 - 17% Off ND

Penny Arcade Adventures: On the Rainslick Precipice of Darkness Episode 1 & 2 Bundle - $7.49 - 50% Off NX

Pinballistik + DLC Bundle - $4.99 - 38% Off NP

Soldner-X 2: Final Prototype Complete Bundle - $5.99 - 54% Off - [customspoiler='Includes']Full Game + The Last Chapter Add-on[/customspoiler]

Soldner-X 2: Final Prototype + Soldner-X: Himmelssturmer Bundle - $6.99 - 53% Off - [customspoiler='Does Not Include']Last Chapter Add-on for X2[/customspoiler]

PS3

Amy - $1.99 - 33% Off
Closure - $7.49 - 50% Off NXD
Dragon Fantasy Book I - $4.99 - 50% Off NXC

Dyad - $7.49 - 50% Off NXD

flOw - $5.59


Flower - $6.99 D



Journey - $7.49 - 50% Off NXD

Limbo - $7.49 - 50% Off NXCD

Madden NFL 13 - $29.99 - 25% Off NP
Need for Speed: Most Wanted - $29.99 - 25% Off NPD
Pinballistik - Free NP
Retro City Rampage - $4.99 - 66% Off NXC
Retro/Grade - $4.99 - 50% Off - Compatible with Guitar Controller NXD
Skullgirls - $7.49 - 50% Off NXD
Tokyo Jungle - $7.49 - 50% Off NX
Soldner-X: Himmelssturmer - $3.99 - 50% Off



Soldner-X 2: Final Prototype - $4.99 - 50% Off
Wicked Monsters Blast! HD - $4.99 - 50% Off- Move Compatible
Zombie Tycoon II: Brainhov's Revenge - $4.99 - 50% Off NXC


 

PS2 Classics

Raiden III - $5.99 - 40% Off
Add-ons




DJ Hero - Jay-Z vs. Eminem Pack - $3.99 - 50% Off N
DJ Hero 2 - Hard Edge Mix Pack - $2.99 - 50% Off N
DJ Hero 2 - Ultra Mix Pack - $3.99 - 50% Off N

Dragon's Crown - Storyteller Voice Pack - Free X



Guitar Hero III: Legends of Rock - Classic Rock Track Pack - $3.13 - 50% Off N
Guitar Hero III: Legends of Rock - Coldplay Track Pack - $3.13 - 50% Off N
Guitar Hero 5 - Avenged Sevenfold Track Pack - $2.75 - 50% Off N
Guitar Hero 5 - Rock 1 Track Pack - $5.49 - 50% Off N
Guitar Hero: Warriors of Rock - Linkin Park Track Pack - $5.99 - 50% Off N
Guitar Hero: Warriors of Rock - Rocky Horror Picture Show Track Pack - $2.75 - 50% Off N
Guitar Hero World Tour - Classic Rock Track Pack - $2.75 - 50% Off N
Guitar Hero World Tour - Queen Track Pack - $2.75 - 50% Off N
Rocksmith - "Bohemian Rhapsody" by Queen - $1.99 - 33% Off NX
Rocksmith - "Fat Bottomed Girls" by Queen - $1.99 - 33% Off NX
Rocksmith - "Godzilla" by Blue Oyster Cult - $1.99 - 33% Off NX
Rocksmith - "Hit Me With Your Best Shot" by Pat Benatar - $1.99 - 33% Off NX
Rocksmith - "Keep Yourself Alive" by Queen - $1.99 - 33% Off NX
Rocksmith - "Killer Queen" by Queen - $1.99 - 33% Off NX
Rocksmith - "My Sharona" by The Knack - $1.99 - 33% Off NX
Rocksmith - "Stone Cold Crazy" by Queen - $1.99 - 33% Off NX

Soldner-X 2: Final Prototype - The Last Chapter - $2.49 - 50% Off

 

PS1 Classics - All of these are compatible with PS3 and PSP unless otherwise noted. Check this thread for Vita compatibility.
N/A

 
Minis - All of these are compatible with PS3 and PSP unless otherwise noted. Check this thread for Vita compatibility.
1000 Tiny Claws - $1.75 - 50% Off
Blimp: The Flying Adventures - $1.49
Monsters (Probably) Stole My Princess - $2.49 - 50% Off

Who's That Flying?! - $2.49 - 50% Off

 
PSP Games - Check this thread for Vita Compatibility
N/A
 

Vita Games

Dragon Fantasy Book I - $4.99 - 50% Off NXC

Earth Defense Force 2017 Portable - $19.99 - 50% Off N

Limbo - $7.49 - 50% Off NXCD

Need for Speed: Most Wanted - $19.99 - 33% Off NP

Retro City Rampage - $4.99 - 66% Off NXCD

Zombie Tycoon II: Brainhov's Revenge - $4.99 - 50% Off NXC
Vita Add-ons

Dragon's Crown - Storyteller Voice Pack - Free X
 
PlayStation Plus

PS3 Deals



Closure - $3.75 - 75% Off NXD
Dragon Fantasy Book I - $2.50 - 75% Off NXC

Dyad - $3.75 - 75% Off NXD




Grid 2 - $53.99 - 10% Off X



Hot Shots Golf: Out of Bounds Complete Collection - $19.99 - 20% Off - Move Compatible
Journey - $3.75 - 75% Off NXD

Limbo - $5.99 - 60% Off NXCD
Ms. Germinator - $7.99 - 20% Off XC
Penny Arcade Adventures: On the Rainslick Precipice of Darkness Episode 1 & 2 Bundle - $3.75 - 75% Off NX
Retro City Rampage - $3.74 - 75% Off NXC
Retro/Grade - $2.50 - 75% Off - Compatible with Guitar Controller NXD
Skullgirls - $3.75 - 75% Off NXD

Spelunky - $11.99 - 20% Off NXC
Tokyo Jungle - $3.75 - 75% Off NX
Wicked Monsters Blast! HD - $1.00 - 90% Off - Move Compatible
Zombie Tycoon II: Brainhov's Revenge - $2.50 - 75% Off NXC

Vita Deals

Dragon Fantasy Book I - $2.50 - 75% Off NXC
Draw Slasher - $3.00 - 50% Off N
Limbo - $5.99 - 60% Off NXCD
Ms. Germinator - $7.99 - 20% Off XC

Muramasa Rebirth - $20.99 - 30% Off X

Retro City Rampage - $3.74 - 75% Off NXCD

Zombie Tycoon II: Brainhov's Revenge - $2.50 - 75% Off NXC
 
Add-on Deals
Bit.Trip Presents…Runner2: Future Legend Of Rhythm Alien - Good Friends Character Pack - $2.39 - 20% Off
Subscriptions

Music Unlimited Premium One Year Subscription - $41.99

Free Games (Don't Argue About This, Please)

Bit.Trip Presents... Runner 2: Future Legend of Rhythm Alien - 769 MB

Darkstalkers Chronicle: The Chaos Tower - PSP/Vita - 657 MB

Gravity Rush - Vita - 1.4 GB

Hitman: Absolution - 16.1 GB X - [customspoiler='Includes']Full Game, Deus Ex Disguise DLC, Deus Ex Zenith Handgun, and Discount on Sleeping Dogs[/customspoiler]

Jet Set Radio - 1.1 GB
Knytt Underground - PS3/Vita - 857 MB

LittleBigPlanet Karting - 7 GB

LittleBigPlanet Sackboy's Prehistoric Moves - Requires Move
Machinarium - 183 MB

Machinarium - Vita - 329 MB N

Metal Slug XX - PSP/Vita - 166 MB
Oddworld: Munch's Oddysee - 1.2 GB
Pinball Arcade - PS3/Vita - 115 MB
Saints Row The Third - 7.2 GB - Free CheapyD Pack
Uncharted: Golden Abyss - Vita - 2.9 GB
Uncharted 3: Drake's Deception - 30 GB
Wipeout 2048 - Vita - 1.6 GB

XCOM: Enemy Unknown - 7.6 GB

Zen Pinball 2 - Star Wars Pinball - PS3/Vita - 783 MB [customspoiler='Includes']Standalone Star Wars Pinball game[/customspoiler]

Themes
[customspoiler=PS+ Themes]Abstract Art - Dynamic
Assassin's Creed Revelations - Dynamic
Cuckoo - Dynamic
Daytona USA
Double Dragon Neon - Dynamic
Dragon - Dynamic
Hell Yeah! Wrath of the Dead Rabbit - Dynamic
The House of the Dead III - Dynamic
The House of the Dead 4 - Dynamic
I Am Alive - Dynamic
Infamous Festival of Blood - Dynamic
Jet Set Radio - Dynamic
Leap Year - Dynamic
Mesh - Dynamic
Mexican Skulls - Dynamic
PlayStation Plus - Dynamic
Robot - Dynamic
Samurai - Dynamic
Sonic the Hedgehog 4 Episode 1 - Dynamic
Star Wars: The Force Unleashed II - Dynamic
Stripe Shift Part 2 - Dynamic
Tales from Space: About a Blob
Virtua Fighter 5 Final Showdown - Dynamic[/customspoiler]

Avatars
[customspoiler=PS+ Avatars]Armageddon Riders (3)
Cool Cat
Daytona USA (5)
Dead Cloud
Double Dragon Neon (7)
Fat Princess (2)
God of War: Ascension
Green Hamster
Hell Yeah! (4)
The House of the Dead III (3)
The House of the Dead 4 (3)
Jet Set Radio (6)
LittleBigPlanet (2)
Mutant Skull
Pink Hamster
PlayStation B-boy (1, 2, 3)
Resident Evil 5
Section 8: Prejudice Bundle
Squirrel
Stick Up Kid
Street Fighter X Tekken
Street Fighter 2
Tank Commander
Top Dawg
Under Siege
Virtua Fighter 5 Final Showdown (20)[/customspoiler]

Feel free to provide feedback for ways to improve this thread. Thanks.



 
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I wonder if MGS Legacy Collection's MGS2/3 will work with the Vita collections's Cross Save. I'd love to get everything in one package and sell off my PS3 HD Collection and MGS4, but only if Vita save sharing works.
 
[quote name='Zonic505']...I think I should mention that Konami has confirmed the Legacy Collection, which has MGS, VR Missions, the HD Collection games (2, 3 (with the MSX games), and Peace Walker), and 4 with the trophy patch, plus 2 digital comics done by Ashley Wood.[/QUOTE]


You, sir or madame, have just made my whole month. Been playing through MGS PS1 Classic on my Vita and weighing options on buying the rest of the series.

:bouncy: :bouncy: :bouncy: :bouncy: :bouncy:
 
Got a press release about Call of Juarez Gunslinger's release date:
Today, Ubisoft announces that Call of Juarez® Gunslinger will be available May 22nd for $14.99 as a downloadable console title and will release on PC through digital and retail distribution channels.

Call of Juarez® Gunslinger is a real homage to the Wild West tales and era. Players will live the epic journey of Silas Greaves, a ruthless bounty hunter who spent his life on the trail of the West’s most notorious outlaws. Now it is Silas’ time to tell his story, which is linked to the history of the Wild West era: a mix of myths and historical facts.

Made of memorable encounters with some of the West’s most notorious names such as Pat Garret, Jesse James and Butch Cassidy, the game blurs the lines between man and myth. Call of Juarez® Gunslinger lets players live the greatest legends of the Old West.
http://www.youtube.com/watch?v=QhChWi_nADU
 
So ill get re chronicles and some dlc, but wow, not even a plat for those games?
and now i hear rumors that d.d. dark arisen will have NO new trophies at all?
Capcom reigns supreme as the trophy cock block king.
 
The original RE was one of my favorite games of all time when it came out. But I cant imagine trying to play it now. The controls and graphics have to be horrendous by now.
 
[quote name='wrencrest']The original RE was one of my favorite games of all time when it came out. But I cant imagine trying to play it now. The controls and graphics have to be horrendous by now.[/QUOTE]

They are. I bought 1, 2, and 3 about a year ago and it took a while to get used to playing 1 and the graphics are bad. I still haven't played the other two.
 
seriously now, When does it update? I know it was delayed last week, but I would like to grab GTA IV before it does. do I still have time? ;x
 
[quote name='Velo214']So ill get re chronicles and some dlc, but wow, not even a plat for those games?
and now i hear rumors that d.d. dark arisen will have NO new trophies at all?
Capcom reigns supreme as the trophy cock block king.[/QUOTE]

:applause: for "trophy cock block king"!

[quote name='Nimrodlic']seriously now, When does it update? I know it was delayed last week, but I would like to grab GTA IV before it does. do I still have time? ;x[/QUOTE]

This answer is in the OP, about 6 lines down, in bright red letters. Just FYI.
 
Wish I had jumped on the RE train years ago when they first released so that I could truly appreciate them (only played RE4 on wii). I can't see myself playing through any of these, as they look like a polygonal mess. And lol @ ORC being more expensive than 6.

[quote name='MrNinjaSquirrel']anyone else read this in a western accent:cool:[/QUOTE]

For me, it's Southern...circa Jim Crow era.

[quote name='LazyTriangle'] if they included a port of twin snakes on there (but I understand that it would be difficult to make it happen)[/QUOTE]

Without that, I just can't justify buying it (I already have HD collection and vanilla MGS4). Why would it be difficult to make happen?
 
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[quote name='wrencrest']The original RE was one of my favorite games of all time when it came out. But I cant imagine trying to play it now. The controls and graphics have to be horrendous by now.[/QUOTE]



yes, They look pretty terrible. and everyone's playing it on their 99" flat screens, upscaled to 9999p, and all the PS1 emulator on the PS3 offers is a shitty bilinear filter, which just blurs it without doing any real anti-aliasing :lol:

So, I play them on the Vita.

But great games are great games and all 3 are still great. I'm not on board with the "outdated" controls thing though. I don't consider myself the brightest crayon in the box, but I don't sit there struggling to comprehend and use PS1 control schemes. If figured it out as a kid, it's not gonna be any more difficult today.

The biggest control problem that people will run into is trying to use the analog stick instead of the dpad.
 
[quote name='breakfuss']Without that, I just can't justify buying it (I already have HD collection and vanilla MGS4). Why would it be difficult to make happen?[/QUOTE]

There's Nintendo IP in the game, like a Yoshi doll.
 
Well I was wrong about the HD Chronicle games, I guess I was mis-remembering how recent they came out.

I am 100% in for all three PS1 games and I might be in for both HD Chronicles...still not too sure.
 
[quote name='Seraphinianus']
But great games are great games and all 3 are still great. I'm not on board with the "outdated" controls thing though. I don't consider myself the brightest crayon in the box, but I don't sit there struggling to comprehend and use PS1 control schemes. If figured it out as a kid, it's not gonna be any more difficult today. [/QUOTE]

it's not that i can't relearn them, but that as soon as i start playing it i want to be playing something else. it just controls slow and tanky.
 
[quote name='Velo214']awesome that i will only miss 1/8 instead of 1/4. thanx. hopefully that vita hit rate patch is asap.[/QUOTE]

haha, i'm with ya on that one. i missed 6 times in a row earlier. only thing that's really bugging me so far. other than odgen being by himself.
 
Oh thank god about that hit rate adjustment. I had mentioned before about how atrocious it was, but I just thought it was part of the game, not something they'd fix. Sounds like they're listening to user feedback, which is good. Is it just me, or are smaller devs usually more responsive to user complaints than say a Ubisoft or EA? I think the bigger ,companies are under the impression people will buy the game, so who cares if its broken...while smaller devs know their game can only survive if it's a solid product.
 
[quote name='Seraphinianus']yes, They look pretty terrible. and everyone's playing it on their 99" flat screens, upscaled to 9999p, and all the PS1 emulator on the PS3 offers is a shitty bilinear filter, which just blurs it without doing any real anti-aliasing :lol:

So, I play them on the Vita.

But great games are great games and all 3 are still great. I'm not on board with the "outdated" controls thing though. I don't consider myself the brightest crayon in the box, but I don't sit there struggling to comprehend and use PS1 control schemes. If figured it out as a kid, it's not gonna be any more difficult today.

The biggest control problem that people will run into is trying to use the analog stick instead of the dpad.[/QUOTE]
I'm sure I could get used to it. I just dont want to go back to polygons. They are so bad and have not held up at all compared to sprites from the prior gens. And I like my large hd screen thanks. Lol
[quote name='Jaysonguy']Good news about Dragon Fantasy.

Besides the patch going up at 5PST they also fixed the hit rate.

OLD FORMULA
0.85 - 0.10 = 75% chance to hit

NEW FORMULA
(0.85 - 0.10 + 1.0) / 2.0 = 87.5% chance to hit.

http://panicgamer.com/News-detail/dragon-fantasy-book-1-patch-released/[/QUOTE]
so I am obviously not a programmer but why can't they just use a %. Why the need for a formula? Seriously curious.
 
[quote name='wrencrest']so I am obviously not a programmer but why can't they just use a %. Why the need for a formula? Seriously curious.[/QUOTE]

Formulas are what all the cool kids are using today! :cool:

I just look at the number after the equal sign for anything like that haha.
 
[quote name='wrencrest']

so I am obviously not a programmer but why can't they just use a %. Why the need for a formula? Seriously curious.[/QUOTE]

In quite a few programming languages "%" is a mathematical operation called a modulus which divides by a number and returns the remainder. (ex. 4 % 3 would give a 1) so to calculate specific percentages a formula is often used.
 
Def agree smaller companies can do patches asap. I am always reminded of EA and Doublefine and Brutal Legend game breaking bug. Tim Shafer even says he has a patch to fix the game (game save corrupts if you are higher than i think 78% game completion, so you have to finish last 22% of game/collectibles/etc in one sitting or it corrupts) but that EA said it would cost too much to push through the patch because no one is buying the game anymore anyway so why fix it. ugh. that just shows that companies like EA/Activision hate the consumer and arent in the gaming business to make good friends but are perfectly content selling broken games and being fine as long as they get some cash. i mean i know companies are all about cash, but that just scream f u to consumers. if only we as gamers/consumers had better memories.
 
[quote name='endergeek123']In quite a few programming languages "%" is a mathematical operation called a modulus which divides by a number and returns the remainder. (ex. 4 % 3 would give a 1) so to calculate specific percentages a formula is often used.[/QUOTE]

You learn something new everyday :D
 
[quote name='Velo214']Def agree smaller companies can do patches asap. I am always reminded of EA and Doublefine and Brutal Legend game breaking bug. Tim Shafer even says he has a patch to fix the game (game save corrupts if you are higher than i think 78% game completion, so you have to finish last 22% of game/collectibles/etc in one sitting or it corrupts) but that EA said it would cost too much to push through the patch because no one is buying the game anymore anyway so why fix it. ugh. that just shows that companies like EA/Activision hate the consumer and arent in the gaming business to make good friends but are perfectly content selling broken games and being fine as long as they get some cash. i mean i know companies are all about cash, but that just scream f u to consumers. if only we as gamers/consumers had better memories.[/QUOTE]

All valid, but lets not forget Microsoft/Sony (not sure which company is to blame here, or if it is both). They charge for these patches to ensure that companies are attempting to put the best product out initially (that is the official reason anyhow). But they could analyze some of these in a case by case situation and allow the patch to come through without cost to help their customers get a complete experience too.
 
[quote name='Yanksfan']All valid, but lets not forget Microsoft/Sony (not sure which company is to blame here, or if it is both). They charge for these patches to ensure that companies are attempting to put the best product out initially (that is the official reason anyhow). But they could analyze some of these in a case by case situation and allow the patch to come through without cost to help their customers get a complete experience too.[/QUOTE]

I am sure they could work something out / offer it for less, but that doesn't mean companies will spend the money to fix it in the first place.
 
[quote name='wrencrest']so I am obviously not a programmer but why can't they just use a %. Why the need for a formula? Seriously curious.[/QUOTE]
It is a formula.

https://www.facebook.com/notes/mute...-fantasy-book-i-patch-inbound/579066298785127

We've also taken this opportunity to reduce the miss rate across the board - currently the miss rate is calculated based on your hit percentage minus the enemies evade percentage. We're now adding 1 and dividing everything by two, so if you have a 85% chance to hit and the enemy has a 10% chance to evade, it would be like this:

OLD FORMULA
0.85 - 0.10 = 75% chance to hit

NEW FORMULA
(0.85 - 0.10 + 1.0) / 2.0 = 87.5% chance to hit.
 
[quote name='endergeek123']In quite a few programming languages "%" is a mathematical operation called a modulus which divides by a number and returns the remainder. (ex. 4 % 3 would give a 1) so to calculate specific percentages a formula is often used.[/QUOTE]
As true as this is, this wasn't the question that he was referring to.

The reasoning behind this is as follows. If the values such as attack power are already there, deriving a new value through formulas saves memory space, especially if it means a new field for every data structure. The downside is that computation is required every time that field is used (there are code/compiler optimizations to circumvent this though, which I won't elaborate due to space limitations). More importantly, as your character levels up, values such as hit rate must be scaled. Instead of storing a table that matches level to hit rate, attack, defense etc. the program can just give the formula and the code can compute these values dynamically. This second point is obviously not orthogonal to the first point, but serves the same purpose: more efficient code execution.
 
[quote name='admiralvic']I am sure they could work something out / offer it for less, but that doesn't mean companies will spend the money to fix it in the first place.[/QUOTE]

Reminds me of that developer for Fez who announced he wasn't releasing a patch because Microsoft wouldn't budge on their price to release it. Then Microsoft basically came out and (kind of) said they'd already offered to work with the devs to ensure the price wasn't what was stopping them. So I think Microsoft and Sony are definitely willing to work with these devs to make sure their games are up to acceptable standards.
 
[quote name='admiralvic']I am sure they could work something out / offer it for less, but that doesn't mean companies will spend the money to fix it in the first place.[/QUOTE]

True, though from the scenario I was quoting, the developer had already spent the money in development to fix the issue. So the developer spent money, but the publisher/Sony or MS didn't work it out to get it released.
 
[quote name='TooPoor']As true as this is, this wasn't the question that he was referring to.

The reasoning behind this is as follows. If the values such as attack power are already there, deriving a new value through formulas saves memory space, especially if it means a new field for every data structure. The downside is that computation is required every time that field is used (there are code/compiler optimizations to circumvent this though, which I won't elaborate due to space limitations). More importantly, as your character levels up, values such as hit rate must be scaled. Instead of storing a table that matches level to hit rate, attack, defense etc. the program can just give the formula and the code can compute these values dynamically. This second point is obviously not orthogonal to the first point, but serves the same purpose: more efficient code execution.[/QUOTE]
cool thanks. That makes sense.
 
[quote name='wrencrest']I'm sure I could get used to it. I just dont want to go back to polygons. They are so bad and have not held up at all compared to sprites from the prior gens. And I like my large hd screen thanks. Lol

so I am obviously not a programmer but why can't they just use a %. Why the need for a formula? Seriously curious.[/QUOTE]


cool. i play the games not the graphics.
 
never played GTA San Andres or vice city but i did play gta 3 on ps2 and loved it. Now is San Andres or vice city worth the 7.34 and 4.89 for the digital download??
 
[quote name='AzGoat']never played GTA San Andres or vice city but i did play gta 3 on ps2 and loved it. Now is San Andres or vice city worth the 7.34 and 4.89 for the digital download??[/QUOTE]

Absolutely.
 
[quote name='FriskyTanuki']http://blog.us.playstation.com/2013...ee-for-members/comment-page-1/#comment-847697

There will also be Resident Evil DLC on sale alongside the games, though I don't know why they don't list that with the rest of it.[/QUOTE]
I thought this might be the case, I agree that it is odd that it isn't listed with everything else.

[quote name='AzGoat']never played GTA San Andres or vice city but i did play gta 3 on ps2 and loved it. Now is San Andres or vice city worth the 7.34 and 4.89 for the digital download??[/QUOTE]
While I can't speak to San Andres, I've always loved Vice City. If you haven't played it before and have no problem playing older games it is easily worth $4.89. If you are even a minor fan of music and pop culture from the 1980's it should be a no-brainer. The soundtrack is top notch as is the voice cast (Ray Liotta, Tom Sizemore, William Fichtner, Dennis Hopper, Burt Reynolds, Danny Trejo, Gary Busey, Fairuza Balk, Jenna Jameson, etc.). In fact, I can't think of another pair of games with more Hollywood voice talent off the top of my head, (San Andres has plenty also). Of course, that doesn't mean much to some players but I just thought I'd include it.
 
If you have played neither Vice City nor San Andreas and can only play one, you should ask yourself what you like more. Do you like 80s or 90s pop culture better and which decade would you rather have a game world set in? Both games are great but Vice City created much more of a feeling of nostalgia for me. I also agree with one of the posters above that the voice acting was best in Vice City, but I might be jaded since I just enjoyed the 80s pop culture references more.

Also in Vice City the very first song you hear the first time you hop on the motorcycle (it was a bike right?) is one of the best songs of all time. Even if the guy who sang it was a pedophile... That song started Vice City just right.
 
[quote name='wrencrest']If you have played neither Vice City nor San Andreas and can only play one, you should ask yourself what you like more. Do you like 80s or 90s pop culture better and which decade would you rather have a game world set in? Both games are great but Vice City created much more of a feeling of nostalgia for me. I also agree with one of the posters above that the voice acting was best in Vice City, but I might be jaded since I just enjoyed the 80s pop culture references more.

Also in Vice City the very first song you hear the first time you hop on the motorcycle (it was a bike right?) is one of the best songs of all time. Even if the guy who sang it was a pedophile... That song started Vice City just right.[/QUOTE]

I don't really think it's just a matter of pop culture taste... Vice City has a great setting and music, but San Andreas simply has more to do: a bigger world, more vehicles, more activities, etc. Really, all of the GTA games feel pretty old and stiff, but having just played VC and SA recently, I think the latter holds up alot better. If you recently played GTA 3 and enjoyed it then yeah, you'll probably enjoy VC just as much, but if it's been a while, you'll probably be put off by quite a few of the game's problems.

Also, I do believe that song you are referring to is no longer in the game. I know it's not in the iOS versions, and I think someone said the PSN version is the same way.
 
[quote name='iamsmart']I don't really think it's just a matter of pop culture taste... Vice City has a great setting and music, but San Andreas simply has more to do: a bigger world, more vehicles, more activities, etc. Really, all of the GTA games feel pretty old and stiff, but having just played VC and SA recently, I think the latter holds up alot better. If you recently played GTA 3 and enjoyed it then yeah, you'll probably enjoy VC just as much, but if it's been a while, you'll probably be put off by quite a few of the game's problems.

Also, I do believe that song you are referring to is no longer in the game. I know it's not in the iOS versions, and I think someone said the PSN version is the same way.[/QUOTE]
Well that sucks. Oh well, then maybe San Andreas is the better choice for today's gamer. I still think an 80s child would love the atmosphere in Vice City. I just bought it through the psn sale so I will check it out soon.
 
[quote name='wrencrest']I'm sure I could get used to it. I just dont want to go back to polygons.
[/QUOTE]

Pssst. We are still using polygons... just many, many more.

[quote name='wrencrest']
so I am obviously not a programmer but why can't they just use a %. Why the need for a formula? Seriously curious.[/QUOTE]

While some of the previous answers tried to answer you, I'm actually not sure in this specific circumstance. Like, the previous posters are absolutely correct as to why you use formulas rather than store fixed hit rates... but I think you were actually asking why the hit rates are stored as formulas that only contained numbers. And you're right, the formulas listed are... odd.

For example:
0.85 - 0.10 = 75% chance to hit
at that point, you could just have stored hitrate = .75 and used that, since as it is the .85 and .1 are meaningless.

My guess? They're oversimplifying to get the info across to the fanbase. Perhaps the .85 is fixed, but the .10 is an actual variable based on [terrain/character skill/something] with an end result that's 'about' .75. (ie, hitrate = .85 - dexteritypenalty)

And they changed the formula to increase the overall result about 12.5%... but just simplified how they're telling us so as not to lose people in the formulaic math.
 
[quote name='affa']Pssst. We are still using polygons... just many, many more.
[/QUOTE]

QuanticFace610-2.jpg
 
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