# 48
I've played 1, 2, Revelations, and 3 and this was definitely the worst of the bunch. The main character is not well developed. There is a brief scene as a child and suddenly it jumps forward to adulthood where some boring plot points happen, and then the game ends. I encountered several glitches, including that above air swimming glitch at least 3 times which requires exiting out of the game to get unstuck. That's a pain in the Bayou as the deep water and unclimbable obstacles all over the place makes it take quite awhile to back to where you were.
The persona system is a decent idea, allowing you to dress in 3 different outfits (lady, slave, and assassin) with various capabilities. I was hoping this would lead to some Hitman-like different choices to tackle objectives, but mainly you end up switching to the 1 persona that the game requires you to take in order to advance. It is also used to artificially extend the length of the game as there are certain collectibles which can only be grabbed by certain persona's, that's on top of the normal required collectibles that can be acquired by 2 of the 3 persona's,
The game also had a bad habit of divvying out new collectible types every sequence, so you might do a full sweep of an area getting everything, finish the sequence, and now the world has been populated by a new type requiring another canvas of the area. You are almost better off just completely ignoring collectibles until the end of the game to minimize backtracking.
There isn't any out of animus stuff in Liberation, just a brief mention at the beginning that Abstergo have turned the life of the main character into an animus game that you can play. Occasionally you encounter a hacker called Citizen E who has scrambled history or something, you have to hunt him down and kill him 6 times to see what "really" happened in certain cutscenes. It's execution is completely half-baked and in the end doesn't amount to much. None of the revelations are huge or that interesting.
I had hoped that it would be like Infamous: Festival of Blood, a shorter adventure with a little different flavor due to the persona mechanics. Though it's mainly a shorter campaign with about 80% of the collectibles/side quests of a normal AC game, so a larger % of your completion time is spent doing side mission stuff.