that sumbitch has to earn my love.Hug your blob 5 times mild! Free trophy!
Motherthat sumbitch has to earn my love.
That's why I hugged him before I knew he was a jelly bean hogging assholeMotherers who eat all my jelly beans don't get hugs!
Yeah that was a good call. My son and I traded off playing levels on Tuesday night and he loved it. He struggled a little towards the end of the first world but he told me he can't wait to play it again.Told you Dreamals was cool!
No plat? BRB cancelling my preorder!Well, crap--Song of the Deep (Insomniac's Gamestop-exclusive game releasing on Tuesday) doesn't have a plat: http://www.playstationtrophies.org/forum/song-of-the-deep/292188-trophies-list-no-platinum-t_t.html
The Last Merrow (Bronze) – Meet the Merrow
Your Watch is Over (Bronze) – Defeat the Watcher
Rest in Pieces (Silver) – Grab a flower with your claw and drop it on the Watcher’s corpse
Aquatic Laser Show (Bronze) – Activate the Deeplight
The Inner Sanctum (Bronze) – Commune with the Giant Seahorse
Poor Turtles (Bronze) – Defeat the Fomori Boss
Feast for a Queen (Silver) – Feed the Queen Leviathan
Merry and Goliath (Silver) – Kill a Termorclaw Crab as Merryn
Sea Saver (Silver) – Destroy the Forbidden City forever
Gearhead (Gold) – Purchase all the upgrades from the vendor
Yeah, that guy is either a major Project Diva savant or he used "a bot or something".Vig:
This song looks super hard. I've not idea how anybody can hit the keys this fast and get cool every time. Maybe it's a bot or something?
I'm about 1/3 into the normal run of the 2nd game. The game is definitely better than the first in calibration and how the notes match the music. I think the songs are harder despite that, but it may just be that I'm not used to using the sticks instead of the touchscreen yet.
I do wish the games had better trophy lists that focused more on gameplay instead of stupid "buy everything" bullshit. I doubt I'll get either plat. Still a fun couple of games though.
Thanks, that explains why I couldn't find a video of it. It doesn't look too bad--$5 seems like a fair price to wait for.That Air Race Speed game is a DS game, it doesn't look that hot. Maybe itll look better in HD at least. Looks like they changed the name a bit
Yeah, that third boss is exactly what everyone feared about the game. It takes forever and then you get wiped in a later round learning the timing and have to put the time in again. You generally can't get too much 'better' in terms of time it takes since so much is dependent on dodge/parry reactions. I did get about as far as you but decided to play dead star instead.Vig+Mild:
Started Furi, knocked out the first two bosses and I'm on the 3rd now. First took 4 tries, 2nd took around ten. I've put in 2 tries on the 3rd boss so far. He's kind of a pain in the ass because he's tedious. I'll probably play some more tomorrow.
Mild:
For the 3rd boss, the platform is your target when he's on it. Best way I've figured to attack is to use the charged shot to hit it. Whenever you hit the platform it sends out a wave attack, so just dodge his normal attacks, hit him, dodge the retaliation, repeat. I've beat the first 2 of 4 rounds and the 3rd round follows that same pattern.
You can hit a button (X/Cross?) during the walking "stages" to make your character automatically walk so you don't have to worry about the disorienting angles.I was going to play Furi more this morning and hopefully knock out that third boss, but the damn Nyko charging base didn't work last night. I'm not sure what it is about the way the controller rests in the carriage, but the charging indicator being on a delay means that sometimes when I drop the controller in it turns on briefly and then back off shortly after. I don't always remember to keep an eye on it for a bit and make sure it stays on. Kind of frustrating.
Forgot to mention that there's definitely one shitty aspect of Furi; walking between stages. Before each boss you walk to the boss's location while there's some narration going on. The narration is fine, the graphics are cool enough to watch while you're doing it...but the walking is incredibly slow and the camera angles are all over the place. The navigation feels very clumsy and depending on how the camera changes it can take a second from scene to scene to make adjustments to make sure you're going the right way. It'd be so much better if the game just showed the travelling animation on its own; the walking bit has been as long as around five minutes so far (2nd boss) and adds absolutely nothing to the experience.
Oh, nice. Thanks. I saw something that said Skip (x) in the bottom right but since it said skip and not auto I didn't hit it.You can hit a button (X/Cross?) during the walking "stages" to make your character automatically walk so you don't have to worry about the disorienting angles.
Gamespot: http://www.gamespot.com/reviews/song-of-the-deep-review/1900-6416471/Despite its sparkling surface, Song of the Deep could use a bit more polish. That said, it hits more than it misses, and I can easily see myself coming back to its sprawling world every few years or so. With more development time in the form of a sequel (possibly using another mythos and setting), it could be something really special. For now what we've got is absolutely still worth playing.
...the generous health and energy levels usually allow you to just pummel your attackers without much need for deeper strategy. Even "boss battles" mainly recycle the same basic, repetitive enemies. The only real challenge comes from elluding the invincible death squids that populate a specific part of the world. Being repeatedly one-hit killed and forced to restart from a distant spawn point is the scientific opposite of fun.
Still, Song of the Deep's mix of combat, puzzle-solving, and exploration generally lands somewhere around "fine," even if it waivers between aggravating and enjoyable in the process. And although the game tests your patience more often than your skill, its engrossing world and excellent story keep the experience afloat through it all.
I recommended that too. Give me some credit!I've been really enjoying Talos Principle. Was gonna grind some LA Cops levels last night after I got home, but with all that's going on I wasn't in the mood for that, so some calm puzzle solving was perfect. I've finished all the puzzles through the first three or four levels of the first hub/world/whatever. Some pretty clever shit in there.
Tyler is killing it with recommendations this month!
I read about The Void DLC but thought a proper season 5 was still coming. That's some horseshit. They really chipped away at my good will over this past year.Wow, Galak-Z s5 still isn't out on PSN? It came out 5/6 on Steam. It wasn't even a proper conclusion to the game, they decided to have a short cut scene and then s5 was instead turned into The Void, which is an endless gameplay mode. What a joke that turned out to be.
Here's the post where they addressed the s5 replacement:
http://steamcommunity.com/app/300580/discussions/0/364041776194150696/
this looks like a decent candidate for that free audible amazon credit.That Super Mutant Alien Assault game in the drop looks pretty cool:
https://youtu.be/IN2s6JqtkN0
Another roguelike!
But now they can start working on a 10GB day-one patch.I think he's joking, though. I think.
The game went gold yesterday, but I don't think they changed the release date. Would be nice if they bumped it up.
To fix the bug that makes the rng generate the same world over and over again, no doubt.But now they can start working on a 10GB day-one patch.