After playing a few matches online, I can say this game really isn't fun as is. It has interesting ideas, but requires too much for too little.
Instead of harvesting fields, there are mines you set your refineries up infront of. Its pretty much 1 refinery, 1 harvester and 1 mine. It should allow you to set two harvestors per mine, but when you do it it just spazes out and drops ore on the ground.
There seems to be too many hard counters. The game is 10 minutes of base building and then whoever wins the paper rock scissors battle wins the game. Buildings go down in a few seconds and units take too long to build.
The Japanese have a very interesting gameplay dynamic where all their buildings are vehicles you build and then deploy and they have no air unit building. All Japanese air units are mechs that transform from land or sea units. The only problem being that the different modes have different means of attack. The helicopter can only attack air on the ground but can only attack the ground in the air. They have 4-5 units with this mechanic and its too much to micro manage in battle. I'd write more, but I'm at work.