CoffeeEdge
CAGiversary!
- Feedback
- 15 (100%)
- The announcement.
- The painfully vague and pussyfootish interview.
Oh hell yes. Quick bullet points:
- Coming to 360 first in September, and to "all [other] relevant platforms" (PS3, PS2, and Wii, I'm assuming) by year's end.
- All DLC will be cross-game, so when you buy a song (and this also applies to songs you have right now), you can instantly play it in either RB1 or RB2, unlike GH3 and GH:WT. Sweet.
- They PROMISE more full albums this Fall.
- 100% master recordings this time, just like GH:WT.
- Major online and offline "party-friendliness" improvements, such as better menu navigation, to make it easier for people to plug in and play.
- RB1 instruments will work just fine on RB2, of course.
- Big promises: They've been "scouring forums and parties everywhere for what people liked and didn't like," and are now "confident we've addressed everything I've heard people ask for." They also promise "what I can easily say is the best setlist I've ever seen in a music game" and that it "reads like a who's who list of rock music." "We've taken almost everything people have asked for in Rock Band and added it to Rock Band 2, as well as including some 'first time ever' features."
- Doesn't sound like they're going for a studio mode like GH:WT's. The way they talk about it, it sounds like they'd rather make a separate, more expansive and full-featured studio product, than include a lesser studio mode in RB2.
- Each instrument has been upgraded ("quieter, more realistic, and more reliable"), and they also promise "player choice and customizability in their instruments," as in, more than just stickers.
- They're talking to other peripheral makers to make instruments for the game: "Just like real instruments, we want players to be able to choose what instruments they use, and we'll be expanding the choice of players alongside Rock Band 2."
- The graphics and in-song UI look pretty much unchanged.
Here's the sexy new guitar (and yes, it's wireless standard on 360 this time):