RPG Thread XVII - Talk of RPGs past.

All paladins (and cavaliers are a sub-class/"kit" of paladins) get to use the Holy Avenger in BG2. The big difference is that cavaliers lose the ability to use ranged weapons (which is pretty big in the original game) in exchange for a damage boost against dragons and fiends (pretty much worthless), immunity to fear and poison (convenient) and some elemental resistances (which are alright). Generally speaking, inquisitors are the best paladin kit because they trade some of their weak cleric-esque abilities (Lay On Hands is basically the only one you'll ever really miss) for some awesome anti-mage stuff. And fuck mages. fuck them right in their overpowered faces.

The first BG character I ever rolled up was a cavalier. Who specialized in fucking halberds.
 
[quote name='panzerfaust']I tried to create a mage knight in BG2 but my friend shot that idea down. My dream to roleplay, dashed in an instant :cry:[/QUOTE]

The best character you can roll up in BG2 is a fighter/mage. Specifically, you use the Kensai fighter kit, which can't wear armour, which doesn't matter, because mages also don't wear armour and instead slap a billion overpowered armour spells on themselves. If you want a character that can solo the game, you make a kensai/mage.
 
Oh.


So of all these DnD games that you love to talk about and say how terrible they are and that no one should play them, which is the shortest?
 
[quote name='Indignate']Oh.


So of all these DnD games that you love to talk about and say how terrible they are and that no one should play them, which is the shortest?[/QUOTE]

Throne of Bhaal, if that's not totally cheating.
 
Talk about the old Gold Box games.

As I child I remember it taking over an hour to defeat the dragon at the end of Pool of Radiance.
 
Well returned that bad copy of Dragon's Dogma and got a replacement. I must say I am quite enjoying that game. Granted I only played it for 2-2 and a half hours but it's fun. I like how the game mixes the Western RPG with Japanese influences.

I also like how the game is hard but also playable if you can plan the situation out correctly. It's not demon/dark souls hard but it's still a challenging game. I also love getting optional quests at the beginning of the game that kick your ass if you attempt them at the beginning of the game.
 
I just bought a bunch of RPGs for my Vita. Am I ever going to play them? No. I have a problem.

brb rehab

I got Planescape Torment earlier today. I might decide to play it, might not. Have to see if I take a break from the grindfest that is WoW.
 
[quote name='GhostShark']Should I start Ys Origin or continue leveling my Pandaren Monk in WoW?[/QUOTE]

1st thing.

WoW sux. What level is your Monk?
 
[quote name='Luxuria']1st thing.

WoW sux. What level is your Monk?[/QUOTE]

83. I've also got a 90 druid, but all he does is just LFR.
 
If this were still Cataclysm, I would say no, but Pandaria so far has been a blast. However, you'd have to go through a lot of shit before getting there.
 
Playing FFTactics for the first time.

No I'm serious.

Obvious translation issues, but I'm digging it. The many ideas that were expanded upon in 12 are much better in this one, like the monster hunts and stuff. I much prefer passive text based missions for superfluous stuff like that than hours-long slow running.

Is Valkyria Chronicles anything at all like this? I'd definitely be up to playing a current gen-level game in this vein.
 
VC is not grid based like most tactical games and is free roam instead. You do some adjustments in aim percentage and damage done by doing the aiming of the attack yourself, although it isn't much different from just picking between the head or body in games that give you that type of option.

It really isn't it's own thing. Doesn't stop it from being great though. If you're looking for a current gem tactics game, it's either this or X-Com.
 
[quote name='Indignate']
It really isn't it's own thing. Doesn't stop it from being great though. If you're looking for a current gem tactics game, it's either this or X-Com.[/QUOTE]
Or Fire Emblem.

Get your shit together, Douglas.
 
The fact that I couldn't run over people with my tank stopped me from playing Valkyria Chronicles. That and the goofy story.

I might pick up the :psp: version if it drops to $10 or less.
 
how do ya'll feel about gender crossplay in RPGs? i'm trying to lay the groundwork for an upcoming article addressing the reasons why some men play as women, and as i'm not freud, i'm sort of stumped.
 
when valkyria chronicles started i thought the story was cool, i really liked the pseudo-ww2 setting.

then tits mcgee showed up firing lasers from her lance and then the story turned into anime.

man.
 
[quote name='panzerfaust']how do ya'll feel about gender crossplay in RPGs? i'm trying to lay the groundwork for an upcoming article addressing the reasons why some men play as women, and as i'm not freud, i'm sort of stumped.[/QUOTE]

I always do. I just prefer looking at a female avatar. In games that don't have different avatars (mostly text based), I go with males. Only other times I can remember choosing males is if classes are restricted to males, which is rare (Borderlands comes to mind, but there are some RPGs like this). I did play a tauren warrior though, but it wasn't my main, which was a female undead warlock.

In EO 1-3, I ran with full groups of females in a three games.

Edit 2: In every MMO I've ever played, my main was female, without fail. In all but one, I didn't hide the fact that I was male. In FFXI, I just avoided answering for a long time, other than with my set party and closer friends. People in my guild assumed I was female, because I wouldn't answer, and fun ensued =P
 
Last edited by a moderator:
[quote name='panzerfaust']how do ya'll feel about gender crossplay in RPGs? i'm trying to lay the groundwork for an upcoming article addressing the reasons why some men play as women, and as i'm not freud, i'm sort of stumped.[/QUOTE]
Curious. I usually default to a male character in WRPGs and do a later run as a female character to see how things are different. I'm usually kinda disappointed by it, though. Not in that I either expect or want huge variance, but more... well, c'mon, Disciple was a fucking stupid character in KotOR 2.
[quote name='kainzero']when valkyria chronicles started i thought the story was cool, i really liked the pseudo-ww2 setting.

then tits mcgee showed up firing lasers from her lance and then the story turned into anime.

man.[/QUOTE]
I think I was just so enamoured of the quaint late-middle-ages-ish World War 2 thing that I completely ignored the laserspears.

Because quaint, late-middle-ages-ish World War 2 is a fantastic fucking thing that should be done more.
 
[quote name='elessar123']I always do. I just prefer looking at a female avatar.[/QUOTE]
Same here pretty much.

Except for games like Mass Effect with a lot of moral and personal choices. In that kind of game I like to "play as myself" i.e. make a male avatar who looks like me and try to make the choices that I would make in that situation. Though I might do another playthrough later as a female character.
 
I like girls and I like making girls. I sometimes get erections during character creator.

So there's probably something there for you to analyze.

I totally went male the first time through on the Mass Effect games (second playthrough of all games with a female), Skyrim (100+ hours with male fighter, 15 on female mage), Dragon Age (plan to do a female playthrough), SR2, and Fallout 3, but females on DA2 (plan to do a male playthrough), Oblivion, SR3, and New Vegas.

So I honestly don't fuckin know, probably mostly that first thing I said though.
 
[quote name='The Crotch']Curious. I usually default to a male character in WRPGs and do a later run as a female character to see how things are different. I'm usually kinda disappointed by it, though. Not in that I either expect or want huge variance, but more... well, c'mon, Disciple was a fucking stupid character in KotOR 2.

I think I was just so enamoured of the quaint late-middle-ages-ish World War 2 thing that I completely ignored the laserspears.

Because quaint, late-middle-ages-ish World War 2 is a fantastic fucking thing that should be done more.[/QUOTE]

It was quaint middle ages-ish WW 2, but then instead of tossing in "human" characters, they made them all anime-ish. Hell, in the first 10 minutes she arrests the main character because he's drawing pictures in a book, cue the little surprised mark above his head.
Then someone gives birth in a tank? And the plucky young heroine who learns to overcome her fear, and wish everyone would stop fighting!
 
[quote name='eldergamer']I wanted to squish them. It's a fucking tank.[/QUOTE]
It's also a turn-based game, which means everything in it is a crude simulacrum of reality forced upon us fleash-beasts by the Machine God.
 
[quote name='elessar123']I just prefer looking at a female avatar. [/QUOTE]

But if it were that simple then I'd assume most guys would do it, you know? I also roll female in MMOs but I get why most other men don't, it's very emasculating. My buddies would always gave me shit in WoW for playing female, and I'd give the typical, "because blood elves are hot" excuse, but I always said it as a half joke to shed off any scrutiny. Because truthfully I don't know why I do it, and I'd like to figure that out.

[quote name='The Crotch']Curious. I usually default to a male character in WRPGs and do a later run as a female character to see how things are different. I'm usually kinda disappointed by it, though. Not in that I either expect or want huge variance, but more... well, c'mon, Disciple was a fucking stupid character in KotOR 2.
[/QUOTE]

I'm noticing that the female role in WRPGs is just a female voice over the original masculine persona. I'd prefer it if they wrote them differently. Maybe that sounds sexist, I don't know.


As for Valkyria, my favorite part was also the WWII direction it had going on. It had some pretty brain dead battles and the story was at the level of a parody, but I liked the concept.
 
[quote name='eldergamer']It was quaint middle ages-ish WW 2, but then instead of tossing in "human" characters, they made them all anime-ish. Hell, in the first 10 minutes she arrests the main character because he's drawing pictures in a book, cue the little surprised mark above his head.
Then someone gives birth in a tank? And the plucky young heroine who learns to overcome her fear, and wish everyone would stop fighting![/QUOTE]

Gee, who would have thunk that a Japanese game would have Japanese conventions for the plot?

Personally, I like it because it plays like a WWII feel-good Hollywood film, where the good guys are in the right and the bad guys are bad.
 
[quote name='panzerfaust']I'm noticing that the female role in WRPGs is just a female voice over the original masculine persona. I'd prefer it if they wrote them differently. Maybe that sounds sexist, I don't know.[/QUOTE]
A little, yeah, but more than that, it sounds like a fuck of a lot of work. Off the top of my head, the only RPGs that do total dialogue rewrites for different types of characters are Black Isle's Fallout games (low intelligence dialogue), Troika's Vampire: The Masquerade: Bloodlines (Malkavian dialogue), and I think Troika's Arcanum. Haven't actually played it yet, though it's sitting in my GOG account. Both of those companies have basically folded into Obsidian now, and I know they're toying with the idea of low-intelligence dialogue in Project Eternity, though I'm not sure how well that would work in a way-more-serious-than-Fallout environment.

Even if it wasn't a huge amount of work for questionable gain, it would still be really fucking silly.
 
bread's done
Back
Top