"Deluxe" almost always means cosmetic bullshit only. Especially for EA and Ubisoft.damn the deluxe won't have any future dlc campaign? gonna pass if that's the case. amazon price matched. i was close to pulling the trigger
I know, I thought for sure we’d get DS for $40 by Cyber Monday. Maybe PSN will do a spotlight sale closer to Christmas?Love the game myself. Worth a buy.
Seems like now everything has been on sale this black friday weekend except Death Stranding, which is the one I want. Even Star Wars now which came out a week later and sold well.
Yeah, I’m still hoping they patch it. If it’s any comfort I’ve experienced bugs on the One X and on the Pro when it comes to framerate.I bought the regular version when Targeted up a few weeks ago and sold it for $36. It’s very fun, but it runs pretty badly on a base PS4 FYI.
Nothing game breaking, but lots of instances of slowdown and frame rate dropping into the low teens in populated areas.
Can't imagine ever paying more for that junk to begin with. Put it in a steel book or the documentary on a separate blu ray disc and it would be worth it.re: Deluxe edition -- You get 2 more skins and 2) a so-called digital art book and 3) a 90 minute directors cut of the behind the scenes making of the game.
EA does some terrible "Deluxe" versions. That digital content can probably be found easily with a little searching if it interests you and it isn't something you would look at more than once anyways. So it is basically two skins for a $10 premium and different box art. I remember Star Wars Battlefront being similarly disappointing.Can't imagine ever paying more for that junk to begin with. Put it in a steel book or the documentary on a separate blu ray disc and it would be worth it.
I want to try the game but I only get ea games off Ebay used so I don't give them money.
Definitely a rental as I don't see myself replaying the game. I'm obviously a huge SW fan and if they had nailed the souls-like feel to a T, I'd have recommended it to anyone -- not just fans. The combat just feels bad and parry/dodge doesn't want to cooperate. Personally, I hate parry as a mechanic in any game. I'd much rather master dodging attacks and remain on the offensive, but enemies tend to home in on where you dodge at times or are just so big it's impossible to get out of the way. I -think- they meant for you to use force slow during these instances in order to get clear, but I find the gap closer force move to do an insane amount of damage and a much better use of "mana". Many fights up to this point I have just brute forced by letting myself get hit and just following up with that move to hit them hard or completely break their guard for a flurry. Just seems silly to me that you can workaround an entire combat system that way and enemies just become tedious roadblocks at that point.Jodou, would you recommend a purchase and if so at what price, or is it a rental at best? I have a friend who owns it and has offered it to me to borrow after he beats it. He’s a Star Wars nut though so he likes to own anything related to the franchise. I enjoy the series though I don’t feel a need to own Fallen Order, unless there’s a super deal.
Not discounting your opinion, but Bloodborne also added a sidestep dodge when you are locked on to an enemy (pretty much always when fighting) and I really enjoyed the play in that game personally (one of the few games I actually have a Platinum). That felt a little weird when I started that game as well. Are you a fan of that, I'm just asking because I'm a Souls/Borne/Nioh fan and am teetering on getting it before a significant price drop?Definitely a rental as I don't see myself replaying the game. I'm obviously a huge SW fan and if they had nailed the souls-like feel to a T, I'd have recommended it to anyone -- not just fans. The combat just feels bad and parry/dodge doesn't want to cooperate. Personally, I hate parry as a mechanic in any game. I'd much rather master dodging attacks and remain on the offensive, but enemies tend to home in on where you dodge at times or are just so big it's impossible to get out of the way. I -think- they meant for you to use force slow during these instances in order to get clear, but I find the gap closer force move to do an insane amount of damage and a much better use of "mana". Many fights up to this point I have just brute forced by letting myself get hit and just following up with that move to hit them hard or completely break their guard for a flurry. Just seems silly to me that you can workaround an entire combat system that way and enemies just become tedious roadblocks at that point.
Oh and for some reason they thought adding a side-step dodge BEFORE you can roll away was a good idea. Basically your first dodge is more a darting motion, then dodging again tucks you into a roll. This leads me to get hit way more often because I'm so used to a dodge being simply a roll and there's no way to change this, it's hard-coded in the game. Absolutely hate it.
There's tons of loreLoL in the game, most of it is kinda theme-park thrown in like "look at me!" and less naturally occurring but it's clear they know their stuff at least. The story is definitely captivating right from the start though.
It's clear the kind of game they wanted to make but the results are like someone who cheated on an English paper and less-than-perfectly copied paragraphs by changing words and sentences around.
Bloodborne had way more charm in terms of environments and artistic design. I liked it, but not as much as the souls games. I also never finished it because I'm just not a fan of being forced to use parry, which at a certain point in the game felt necessary and I was over it. And I don't typically use the lock on system, that includes Jedi now so IIRC BB just had either more distance covered with a dodge or you you had iframes that allowed some questionable near-misses. At any rate, those games felt good when dodging whereas Jedi feels very much like the dodge button is worthless and they want you to parry every attack except for the bullet-time unblockable moves. I get it, but I don't like it.Not discounting your opinion, but Bloodborne also added a sidestep dodge when you are locked on to an enemy (pretty much always when fighting) and I really enjoyed the play in that game personally (one of the few games I actually have a Platinum). That felt a little weird when I started that game as well. Are you a fan of that, I'm just asking because I'm a Souls/Borne/Nioh fan and am teetering on getting it before a significant price drop?
The only real value I've seen from deluxe was the orange kyber crystal. It's as close to a red saber as I've unlocked, so far anyway. Everything else is completely useless because you see your ship all of twice each planet, coming and going; the actual lightsaber skins you can't see and the poncho skins are just different colors. Ponchos are hideous regardless of color IMO. I guess BD-1's color you might care? He's so tiny I forget he's there until he's feeling cute and does something.Thank you for the feedback! I'm quite surprised the deluxe version seems to be sold out or discontinued everywhere. No one sells it anymore... not target, best buy, amazon, or walmart.