Starcraft 2: Legacy of the Void

TSL_Rain just got rofl stomped in that series. It seemed like he just didn't know what to do against MC. I think it is funny how Terran has been 2nd place the last three seasons.
 
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[quote name='Gamehead']
TSL_Rain just got rofl stomped in that series. It seemed like he just didn't know what to do against MC. I think it is funny how Terran has been 2nd place the last three seasons.
[/QUOTE]
Thx for using spoiler tags
 
If anyone wants to play sometime let me know. I am tired of going into 3s and 4s alone. I play to win, so if you are down, hit me up sometime.

Roses - 956
 
[quote name='Gamehead']
TSL_Rain just got rofl stomped in that series. It seemed like he just didn't know what to do against MC. I think it is funny how Terran has been 2nd place the last three seasons.
[/QUOTE]

I think it's just funny Rain even got that far to begin with. All he did to get to 2nd place was 2 rax all in every fucking game. Quite sad that he had to rely on gimmicky bunker/tank contains to try and win. Still got roflstomped though. MC breaking those contains was just awesome to watch.
 
[quote name='tcrash247']Is there any way to watch these matches outside of the gomtv website so I don't have to buy a season ticket?[/QUOTE]
I don't believe their is a legal way to do so.
 
Damn. I'm not interested in watching the live streams, just wanted to see the replays and I figured there would be another outlet for that. Oh well, thanks for the reply.
 
[quote name='tcrash247']Is there any way to watch these matches outside of the gomtv website so I don't have to buy a season ticket?[/QUOTE]

The ticket is completely worth it. So much content.
 
I'll think about it. I was asking not only for me, but my online friend doesn't really like to pay for stuff like that and I wanted to watch it together so we can chat while it's going on. He won't pay for it, but maybe I will anyway.
 
I just beat Wow Cataclysm, so I'm going to start playing more SC2 in the coming weeks. If anyone wants to play some games after 10 pm central this week, let me know.
 
Kain: Again, I need a lot of help against specific terran openings (and to work on my 1gate FE, which I plan to make my new pvt standard post-patch), so do you want to do some practice shtuff some time soon?

EDIT: Whooooooole buncha drama about MorroW and SjoW matchfixing. SAviOr lives, bitches.
EDIT2: The "tournament" they were in was, in fact, a series of mini-tournaments. Every tournament has a small prize, and as you win more of them, the prizes get better. They considered themselves the best two players in the competition, and wanted to arrange a situation wherein if they both ended up in a final, one would throw the game so the other could build a better prize pool, which they would presumably later split. The organizers said no, and only one of them is playing now. SAviOr lives? Dunno.
 
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[quote name='BattleChicken']I just beat Wow Cataclysm[/QUOTE]

So much lol in this post.

I was playing a fair amount of SC with my friend but since Cata I haven't even looked at SC.
 
[quote name='The Crotch']Kain: Again, I need a lot of help against specific terran openings (and to work on my 1gate FE, which I plan to make my new pvt standard post-patch), so do you want to do some practice shtuff some time soon?

EDIT: Whooooooole buncha drama about MorroW and SjoW matchfixing. SAviOr lives, bitches.
EDIT2: The "tournament" they were in was, in fact, a series of mini-tournaments. Every tournament has a small prize, and as you win more of them, the prizes get better. They considered themselves the best two players in the competition, and wanted to arrange a situation wherein if they both ended up in a final, one would throw the game so the other could build a better prize pool, which they would presumably later split. The organizers said no, and only one of them is playing now. SAviOr lives? Dunno.[/QUOTE]
Sure, just let me know when you want to play. AIM is best but you can call out times here and I'll try to check.


That kind of prize splitting is very common in fighting game tournaments... I feel like SC2 in terms of tournaments is nowhere near the fighting game level in terms of organization.
 
It's a bizarre tournament format that lends itself to that sort of thing, which is... hardly ideal. Now, at least there are no viewers in this competition, which would obviously be a pretty god damn huge factor.
 
It seems like I'm always having a weak spot against a race, and it keeps shifting too. Just as I get better with tvz, I'm starting to lose a lot of tvt games.
 
So I just realized a little joke Blizzard put in Brood War.

Y'know how they gave medics "optic flare"?

http://www.youtube.com/watch?v=V83JR2IoI8k
 
[quote name='The Crotch']So I just realized a little joke Blizzard put in Brood War.

Y'know how they gave medics "optic flare"?

http://www.youtube.com/watch?v=V83JR2IoI8k
[/QUOTE]

I guess we can't watch that in the states?
 
I only played a little bit late Christmas day with a coworker and his roomates.. 3 games, I think.

It was a pretty busy holiday. In any case, I'd like to play more frequently here very soon, but I'm going to be playing DR2 Case: west starting tonight until I finish it.

By the weekend, at the latest, I'll be game for more SC2ing.
 
Crotch's usual net connection.

tin-can-telephone.jpg
 
i played a 3v3 game.

one of my allies got rushed, didn't build any spine crawlers, and his lings engaged off creep and in between bases. then they went to the other ally's base and he died. that ally blamed our loss on me.

i challenged him to 1v1.

he said "1v1 doesn't prove anything. you're just gonna mass up anyway."

i don't get it.
 
[quote name='kainzero']
he said "1v1 doesn't prove anything. you're just gonna mass up anyway."

i don't get it.[/QUOTE]

I think that statement sums up the problem I had with most RTS games: Everyone is always so insistent on playing their nonexistent sub-games with their imaginary rules...

In SC/BW, I think it was best illustrated by people refusing to play anything but BGH and/or $$$ZOMG FAST MONEY$$$
 
[quote name='kainzero']i played a 3v3 game.

one of my allies got rushed, didn't build any spine crawlers, and his lings engaged off creep and in between bases. then they went to the other ally's base and he died. that ally blamed our loss on me.

i challenged him to 1v1.

he said "1v1 doesn't prove anything. you're just gonna mass up anyway."

i don't get it.[/QUOTE]
it is 3v3 and in any multi game ensuring your zerg players make it to mid game where they make the most impact is a great way to go. you say he didn't build any spine crawlers which makes it sound like you expected him to be able to fend off a rush alone in a 3v3 game with spine crawlers. then it sounds like they did the same to your other ally which means you either refused to help or were doing some build where you weren't in the position to send units. if thats the case you're doing 3v3 wrong. it sounds like your entire team was bad so its not all your fault, but then you pull out the "1v1 fgt lez go" so either way you're still a douche.

[quote name='spandexninja']whats BGH?[/QUOTE]
big game hunters
 
[quote name='crystalklear64']it is 3v3 and in any multi game ensuring your zerg players make it to mid game where they make the most impact is a great way to go. you say he didn't build any spine crawlers which makes it sound like you expected him to be able to fend off a rush alone in a 3v3 game with spine crawlers. then it sounds like they did the same to your other ally which means you either refused to help or were doing some build where you weren't in the position to send units. if thats the case you're doing 3v3 wrong. it sounds like your entire team was bad so its not all your fault, but then you pull out the "1v1 fgt lez go" so either way you're still a douche.[/QUOTE]
Untrue. My Best Team Game Ever™ (a 2v2 with my zerg practice partner) was one where I let him die right off the bat to a double 8pool with offensive spines. He knew I'd let him die. Letting him die was good for both of us, and not just because he got to spend the rest of the game microing stalkers, which is incredibly fucking fun.

When the enemy rushes you, they're trading economy (and future army strength) for army and a solid timing. This is doubly potent in team games, where the united army can crush its weight in disconnected armies. In my case, if I had immediately 1Aed my zealots to my teammate's base, I'd have run into a bunch of lings with spines after they had already done most of their damage to my teammate in a 2v1 situation, and then they would just 2v1 me. So I sat and waited and built up because I had a far better economy than both of them (8pool ling/spine rush is not exactly a far-thinking plan), gave my deadasfuck teammate control over my shit (he had tossed me all his extra resources as soon as he had lost all his drones), and proceeded to drop a pair of zerg bases, myself. A massive game followed, and "we" eventually won (with the other zerg players rather confused as to how I had as many god damn stalkers as I did).

If Kain sent his units to go help his teammate, then he could at best expect a 2v3 situation, which is still fucking Bad™. Sit back, ease up on worker production (you should already have a strong worker lead over rushing enemies, anyway), and spam out as many god damn units as you can (or get that critical piece of tech out as fast as you can, if that's your thing - banshee cloak, DTs, burrow for roaches... any of those things would work in that sort of situation). Then, as your army starts to overtake theirs and they're getting economically back on track, you do your work.

Of course, in that situation, you want your second teammate not to totally die, too. Helps when everyone's on the same page about that stuff. 3v1 is kinda pushing it, unless he does a lot of damage on the way down.
 
Ah, just had my first bad-mannered opponent in a while.

Started off all talkative (in a "Oh wow, you're in diamond, I'm only in silver, I'm screwed, how did this happen?" kinda way), setting off all sorts of a-larum bells. Sure enough, there's the second fast barracks, and sure enough, there's a push with some marines and an SCV... that fails miserably. Awesome. After a long, long game of me containing him, he eventually tried to push out with BCs, marauders, and tanks against my colossus/gateway army. A billion chargelots later, he melted, and... flew away to an island. Thank fucking God he didn't turret that thing up, 'cause it took only one warp prism. Still, I had the fleet beacon almost in, four nexii with which to chrono out a mothership, and a whole lot of hallucination meatshields for her.

And of course, he was in diamond. Durr.

And that's how I finally got my 100th 1v1 win.
 
A diamond made battlecruisers against a tos ground army?

That's about the dumbest he could possibly make. BCs against tos in general are a stupid, really.. natural 1 armor reduces the DPS of the BC by 20% (I think) and they take extra damage from stalkers.

more tanks + viking (to snipe collosi) and/or ghosts would have been a much smarter investment against a tos ground army, even if you had HT.

It just shows any jackass can noob their way to diamond. (like me)
 
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It's time for a couple CAG SC2 games.

I'm online now, and will remain online to play a couple of games. All CAGs interested in joining should log on now.

Also, expect to use Skype. Have it ready.

~HotShotX
 
Hopping on, then.
[quote name='BattleChicken']A diamond made battlecruisers against a tos ground army?

That's about the dumbest he could possibly make. BCs against tos in general are a stupid, really.. natural 1 armor reduces the DPS of the BC by 20% (I think) and they take extra damage from stalkers.

more tanks + viking (to snipe collosi) and/or ghosts would have been a much smarter investment against a tos ground army, even if you had HT.

It just shows any jackass can noob their way to diamond. (like me)[/QUOTE]

He actually went ghosts early, and had a solid stable of them up until right before his final push when I blunk right on top of them as they moved out in advance to EMP my army. I had full HT research done by the final fight, but none on the field. And whent he big fight did come, we actually traded armies fairly evenly - that was a lot of cliffed tanks - but having a bunch of warpgates ready to go let me carry my slight lead all the way through.

Why he didn't just make some god damn vikings is beyond me. He really seemed to like yamato against my colossii, but I don't think he had the energy upgrade.

And at that point, I was either 3/3/1 or 3/3/2, so, uh... yeah, fast-firing BCs not so good. Forget what the state of his upgrades were, though.
 
[quote name='crystalklear64']it is 3v3 and in any multi game ensuring your zerg players make it to mid game where they make the most impact is a great way to go. you say he didn't build any spine crawlers which makes it sound like you expected him to be able to fend off a rush alone in a 3v3 game with spine crawlers. then it sounds like they did the same to your other ally which means you either refused to help or were doing some build where you weren't in the position to send units. if thats the case you're doing 3v3 wrong. it sounds like your entire team was bad so its not all your fault, but then you pull out the "1v1 fgt lez go" so either way you're still a douche.[/QUOTE]
spine crawlers won't stop a rush.
they will slow down the rush and not make it a complete rape.

slowing down the rush will give me enough time to get units over there and make it a 2v3 instead of 2 separate 1v3s which is an easy way to lose the entire game, but something that scrubs insist on doing. the first ally engaged off creep, in a battle he was sure to lose (something like 6 lings vs. 3 zealots, not even the entire 3 team army yet), and me trying to help him would just mean me losing my army to that entire force.

as for the other ally, he just didn't have anything. i don't what the hell he was doing. i don't think he had any spine crawlers or enough units. i went 2 rax 1 fact and had tanks coming out. however, since the ally didn't have anything, i couldn't establish any real position to hold them off.

i don't give a damn about losing random 3v3s because they're random and silly, but when people say i'm the reason your team lost, they'll get the 1v1 challenge.

so nice of you to call me a douche and tell me that i don't know how to play 3v3. sounds like you're also gonna dodge my 1v1 challenge.
 
[quote name='BattleChicken']Man, both you and Crotch are taking SC2 WAY too seriously lately...[/QUOTE]
*shrug*

nothing i say or do really prevents people from having fun on their own.

i'm having fun with what i'm doing. why is it too serious?
 
lol the whole "1v1 gogo?" challenge thing is a waste of time... oh no some 3v3-playing trash thinks you're a noob? Better dedicate the next 10-15 minutes to proving him wrong!!
 
I'm not entirely sure how not saving a teammate to increase the chances of my team winning a game is taking things too seriously...
[quote name='kainzero']sounds like you're also gonna dodge my 1v1 challenge.[/QUOTE]
I challenge you to some 1v1s!
 
Today I lost a game in which I felt completely helpless and unable to counter. Basically i was cannon rushed, I was playing zerg and very early in the game I see the probe begin to build a pylon in my base. I send about 3 workers to destroy it but by the time the workers destroy it, he has built another pylon and begins warping his forge. I keep trying to destroy the pylons as my spawning pool ends but i am unable too. Eventually he begin building more and more cannons. I build spine crawlers on my creep preventing him from moving his probes closer. Eventually he builds warp gates on my base and overruns me. I made a few runs into his base but he basically massed cannons all over his workers. My question is zerg to vulnerable in the early game ? And is there really a counter in the first 2 minutes of the game to prevent pylons to come up/ cannon builds ?
 
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