The amount of ragers nowadays on battle.net is baffling. You win a game, they msg rage. You lose the game, they also msg rage. I generally just ignore them when they're so butt hurt but how are you guys dealing with them?
[quote name='spiderman4657']Today I lost a game in which I felt completely helpless and unable to counter. Basically i was cannon rushed, I was playing zerg and very early in the game I see the probe begin to build a pylon in my base. I send about 3 workers to destroy it but by the time the workers destroy it, he has built another pylon and begins warping his forge. I keep trying to destroy the pylons as my spawning pool ends but i am unable too. Eventually he begin building more and more cannons. I build spine crawlers on my creep preventing him from moving his probes closer. Eventually he builds warp gates on my base and overruns me. I made a few runs into his base but he basically massed cannons all over his workers. My question is zerg to vulnerable in the early game ? And is there really a counter in the first 2 minutes of the game to prevent pylons to come up/ cannon builds ?[/QUOTE]
If he built that forge in clear daylight right in your base, i wouldn't worry too much about the pylon or the forge. That forge and pylon could have been in his own base but he was likely just trying to get you to remove mining drones to hurt your eco which you fell for. You should have zerglings ready by the time he starts morphing in cannons anyway.
^
I should also note that this isn't the way to do it if he was using those pylons/cannons to block your exit ramp. That's a completely different strategy then.
[quote name='spiderman4657']Today I lost a game in which I felt completely helpless and unable to counter. Basically i was cannon rushed, I was playing zerg and very early in the game I see the probe begin to build a pylon in my base. I send about 3 workers to destroy it but by the time the workers destroy it, he has built another pylon and begins warping his forge. I keep trying to destroy the pylons as my spawning pool ends but i am unable too. Eventually he begin building more and more cannons. I build spine crawlers on my creep preventing him from moving his probes closer. Eventually he builds warp gates on my base and overruns me. I made a few runs into his base but he basically massed cannons all over his workers. My question is zerg to vulnerable in the early game ? And is there really a counter in the first 2 minutes of the game to prevent pylons to come up/ cannon builds ?[/QUOTE]
If he built that forge in clear daylight right in your base, i wouldn't worry too much about the pylon or the forge. That forge and pylon could have been in his own base but he was likely just trying to get you to remove mining drones to hurt your eco which you fell for. You should have zerglings ready by the time he starts morphing in cannons anyway.
^
I should also note that this isn't the way to do it if he was using those pylons/cannons to block your exit ramp. That's a completely different strategy then.
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