Steam+ Deals Mega Thread (All PC Gaming Deals)

Neuro5i5

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This thread will attempt to provide a place to discuss past/present/future PC gaming deals. While mainly focusing on Steam games, any standout sales may also be presented. I will not be updating every Daily/Weekly/etc. sale. The tools to help individuals become a smarter shopper will be provided below.

See this POST for links to store sale pages, threads of interest and other tools to help you become a more informed PC game shopper.
 
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yeah, i feel bad for my friend. he was looking forward to playing FO4 and TES5:SSE with mods on his PS4. he's still in college so getting a gaming pc isn't in his budget right now. it's weird, right? a guy my age being friends with someone still in college, i must be some sort of fucking creeper, right???
I'm happy to hear Stitches decided to go to college and do something good with his life.

Anyone have any thoughts on "cheaper" SSD brands?

I have some money saved up on that Walmart Savings Catcher thing and debated about getting a small SSD, mainly to put my OS on.

Brands like:

Kingston

Transcend

Visiontek

Centon

SanDisk
I have used AMD (OCZ rebranded), PNY, Adata, and Kingston drives.

They all work fine and still run, even the Kingston, which is my least favorite, but the kingston is legit like almost 10 years old at this point (whenever they first made SSDs) so I guess even if I didn't like it I have to give it credit for sticking around.

Just go based on reviews, speeds up and down, and then the Slickdeal guys always talk about some sort of connector or interface or some shit that is inside the drive. I honestly never paid attention to it I just try to get 240GBs for around $50 or less and am good. TeamGroup has some I've been curious that have good specs and are cheap. I have their RAM and it works like a charm.

 
Since we're on SSD talk - okay guys, for y'all that have had both TLC and MLC....

...Do you feel like you get much better performance and/or longevity out of MLC over TLC?

Or, honestly - do you feel there ain't that much difference?

 
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Anyone have any thoughts on "cheaper" SSD brands?

I have some money saved up on that Walmart Savings Catcher thing and debated about getting a small SSD, mainly to put my OS on.

Brands like:

Kingston

Transcend

Visiontek

Centon

SanDisk
Sandisk a "cheaper brand"? They're one of the biggest flash manufacturers, and are owned by Western Digital.

I've heard nothing good about Kingston, and haven't heard of the rest.

 
Since we're on SSD talk - okay guys, for y'all that have had both TLC and MLC....

...Do you feel like you get much better performance and/or longevity out of MLC over TLC?

Or, honestly - do you feel there ain't that much difference?
Yep, that's what the slick deal people talk about. No clue what I have in mine. My performance is great on all the modern ones.

 
Sandisk a "cheaper brand"? They're one of the biggest flash manufacturers, and are owned by Western Digital.

I've heard nothing good about Kingston, and haven't heard of the rest.
I think he means because everyone says "OMG ARK fuckING SUCKS NOW AND PAY TWICE AS MUCH FOR A SAMSUNG IT IS THE ONLY SSD BRAND WORTH IT"

 
i must be some sort of fucking creeper, right???
Why ever would we think that?????.

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Looking up it seems all mine are TLC which brings me to the logical conclusion that MLC must be more expensive. How much faster are they or can they be to justify the price hike?
Yes, MLC is normally more expensive.

With SLC, you're putting one bit on a cell; MLC, you're normally putting less info per cell (usually 2 bits per cell; sometimes can be 3) while TLC usually puts 3 bits on a cell.

TLC has a shorter life-span b/c you're writing more data to that one cell.

TLC usually doesn't perform as well as MLC or SLC, either.

All reasons why TLC's normally cheaper.

Some more info:

http://www.speedguide.net/faq/slc-mlc-or-tlc-nand-for-solid-state-drives-406

 
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In related news, my ultrawide dreams have been put on hold for the moment.  Turns out that with a wider monitor you tax the GFX card even more and potentially would need a new GFX to run a 34'' and that ain't happening.  I'll start saving a bit though in case something does happen I'll be ready to make the leap, but don't tell Bertha that.  As far as she knows, she's still running on integrated graphics and is lucky I don't throw her out and get with Katy Perry who I've been totally chatting with for six years and is totally not a catfish.  

 
Yes, MLC is normally more expensive.

With SLC, you're putting one bit on a cell; MLC, you're normally putting less info per cell (usually 2 bits per cell; sometimes can be 3) while TLC usually puts 3 bits on a cell.

TLC has a shorter life-span b/c you're writing more data to that one cell.

TLC usually doesn't perform as well as MLC or SLC, either.

All reasons why TLC's normally cheaper.

Some more info:

http://www.speedguide.net/faq/slc-mlc-or-tlc-nand-for-solid-state-drives-406
Now, is this longer life span any sort of practical real life increase in lifespan or just some theoretical BS? I just ask because technically HDDs can last x amount of hours, but after so many hours/years people start fearing the worst and it's just sort of a given for most people to replace their HDDs well before the lifespan of them. I just wonder if an TLC would technically last 10 years and an MLC would last 20, does it really matter if you probably will be replacing either within 5? Aside from the obvious speed differences if that's important or essential for your rig.

 
Now, is this longer life span any sort of practical real life increase in lifespan or just some theoretical BS? I just ask because technically HDDs can last x amount of hours, but after so many hours/years people start fearing the worst and it's just sort of a given for most people to replace their HDDs well before the lifespan of them. I just wonder if an TLC would technically last 10 years and an MLC would last 20, does it really matter if you probably will be replacing either within 5? Aside from the obvious speed differences if that's important or essential for your rig.
Of course it matters - I like my stuff to last as long as it can! :)

Plus, I can always swap-in + swap-out 2.5'' or 3.5'' HDD's in + out of my Orico dock. :)

I've still got old mechanical HDD drives from my previous PC that work fine w/ my Orico dock; not bad for stuffing some old games onto! :)

Granted, my reason for wanting a SSD is mostly for killing load times for those games that I just feel take too long to boot up + load to suit me. There's no way I'll be giving up my mechanical internal HDD's & external mechanical HDD's anytime soon, since there's just so much more space on those in terms for "bang-for-the-buck", when opposed to SSD's. For most games, I'm fine w/ my mechanical HDD's.

EDIT:

Oh, about the lifespan is theorhetical or real life - well, that's why I'm asking about MLC vs. TLC w/ you guys who've actually had SSD's. It seems to me, there's A LOT of hearsay w/ lifespans and theory w/ each type.

And probably, TBH - what's going to matter w/ how much and how often one writes to the drive, anyways - which is what (supposedly) hurts SSD's lifespans.

 
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Been out of the pocket for 2 weeks.  Outside of discussion of Jumping the Ark™, what games/deals did I miss that I am bound to get " y u no git wen free?" over the next six months?

 
Been out of the pocket for 2 weeks. Outside of discussion of Jumping the Ark™, what games/deals did I miss that I am bound to get " y u no git wen free?" over the next six months?
Free weekend currently going on for all of Homefront The Revolution:

http://store.steampowered.com/app/223100/

Tropico 4 was recently still is free on Humble Store:

https://www.humblebundle.com/store/tropico-4-free-game?hmb_campaign=ss_launch_2016&hmb_source=bundle_page&hmb_medium=banner_cross

 
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Sandisk a "cheaper brand"? They're one of the biggest flash manufacturers, and are owned by Western Digital.

I've heard nothing good about Kingston, and haven't heard of the rest.
I think he means because everyone says "OMG ARK fuckING SUCKS NOW AND PAY TWICE AS MUCH FOR A SAMSUNG IT IS THE ONLY SSD BRAND WORTH IT"
Yep, most people say Samsung Evo or gtfo.

I would if I could, but I spend too much money on Yanni's pedicures.

Been out of the pocket for 2 weeks. Outside of discussion of Jumping the Ark™, what games/deals did I miss that I am bound to get " y u no git wen free?" over the next six months?
rcsample got No Man's Sky, Deus Ex: Mankind Divided, and Fallout 4 from a GMG bundle.

LcO4ghi.png

 
Arko fuck yourself!
FWIW, I agree with most of what's been said by both sides of the discussion. Yes, the ARK developers should focus on bringing their game out of EA before developing and selling DLC. Yes, at the same time buying an Early Access game is taking on a risk (that the game won't be finished). No, buying a product doesn't mean you waive your right to criticize it or the developer.

Modern gaming is like a vicious cycle fueled by both consumers and developers/publishers/companies. Pre-orders, hype cycles, Early Access, DLC, "season passes" (oh how I hate that term), micro-transactions, etc. Gamers are possibly the most self-loathing consumers on the planet - constantly getting burned but doing it all over again and again. On the flip side most of the major publishers hate their customers and want to rob them dry with all sorts of aforementioned anti-consumer bullshit.

I mention this not because I think that people who bought ARK brought this upon themselves or something like that. I just mean that the gaming industry has really attracted some shady and opportunistic people, from the greenlight devs who use Groupees bundles for promotion and votes then later stiff those bundle buyers out of keys by retitling their games as "enhanced editions" or some nonsense to the likes of Digital Homicide. Some might say this is the industry gamers have created - wanting more and more and willing to pay up front despite all the risks, red flags, and patterns. Others might say it's just the result of capitalism and boom of indie development - the gaming industry perhaps isn't all that different from any other.

I'm not sure if the ARK devs fall under the above shadiness but the general point I intend to make is that this situation feels like a natural evolution of where we've been heading for quite a few years. Again, I think it sucks for the people who took a risk to support the game with the understanding that it would be possible for development to cease, the developer to run out of money, etc. but also the expectation that the dev would put all their resources into trying to complete the game rather than also working on pre-relEAse DLC. It'd be like finding out that the developer of a kickstarter game you supported has been putting some of their campaign money and resources into another project or sequel/DLC instead of fully into the actual game they're supposed to finish.

Valve's too bloated, lazy, and concerned with expanding their digital market transaction casino to really enforce any rules with EA, so as usual it ultimately comes down to the consumers to "vote with their wallet". In this case nobody might have guessed the ARK dev would work on DLC before bringing the base game out of EA, but now that's another thing for people to consider when supporting EA games in the future.
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Fixed for clarity.

Yep, most people say Samsung Evo or gtfo.

I would if I could, but I spend too much money on Yanni's pedicures.



rcsample got No Man's Sky, Deus Ex: Mankind Divided, and Fallout 4 from a GMG bundle.
LcO4ghi.png
Surprised these weren't lurked.
Thanks, took all three.
Here's a self pic of me taking them
o-GMO-FEED-PIGS-facebook.jpg
 
Mad Max was fun but you're right in that it's very generic Ubisoft style game of clearing bases and tooling around an open world map. Hell it even has towers! I actually never ended up finishing it.
I played for about 10 minutes. The batman lite combat turned me off...the world itself itsn't compelling to me, so when I got to the combat and saw tat it's just crappy batman i quit

 
I played and enjoy Mad Max enough to beat the main quest, but I'm willing to admit I don't really know why.

I think I just loved getting in car battles, cause the regular combat wasn't really interesting until you got to 5-skull rating camps.

I also never played Ubishit or the Batman games yet so maybe it felt new to me

 
I know you all have been waiting to find out... I end up going with a Sandisk Plus 240 GB.  Definitely not the best, but it'll be way faster than the WD Red I'm currently using. :)

 
I played for about 10 minutes. The batman lite combat turned me off...the world itself itsn't compelling to me, so when I got to the combat and saw tat it's just crappy batman i quit
I hated the combat in the Batman games, felt too much like I was dancing around the enemies. Mad Max combat, while derivative, was far more satisfying for me.

 
I hated the combat in the Batman games, felt too much like I was dancing around the enemies. Mad Max combat, while derivative, was far more satisfying for me.
you're worse than that fox nerd defending Ark. Heathen.

My two cents - Mad Max is all the worst aspects of Open World game design. Barren, empty world (I know, mad max), derivative combat of better games (baman, Mordor), a level of collectathon that makes even AssCreed appear tame by comparison. Basically, everything that you only did in open world games for that sweet, sweet unlockable gear or chievo but didn't actually enjoy doing.

For what it's worth, I get why plenty liked Max, there's always one more thing to find or outpost to bust. Personally, I got pretty burnt out on that shit before this current gen even started, and that's all Mad Max is.

 
A few game thoughts:

Homefront Revolution:

Played a bit of story and co-op with Sifu.

Story:

Took forever to get going.  I mean I played at least 30 minutes and I was basically still doing tutorial mode and finally reached my base.  I hate that.  Going to go back in right now to start playing the game proper.

Coop:

HARD!  We were playing on easy and never won a level.  Still trying to decide whether it is just a difficult challenge or bad.  Once you get to know a level you sort of can plan your approach next time and it helps.  Combat reminds me a lot of The Division, but with not as good of a cover system.  Still had fun though.

Smash and Grab:

This thing is really fun.  I only played the tutorial and one match against some overpowered pro, but had a blast.  I don't really know how to describe it.  Sort of like a MOBA I guess?  You choose a gang and run around the city trying to smash stores and then loot them. Objective is to loot 50K, but different stores provide different things, some provide weapon upgrades, etc.  Also have weapon drops you have to fight for too. I don't know how much it will be, but depending on the price I might consider an EA purchase (I know, I know).  If this ever gets bundled or another free weekend it will make an excellent bro game. 

 
derivative combat of better games (baman, Mordor)
I'm with Indef. I found the combat in Mad Max more fun than Batman or Mordor. Playing Mordor now and it feels like either a million near-identical sneak stabs or else thirty-orc slogs. The chief fights are more interesting but, again, there's usually an ocean of orcs around so I rarely get to enjoy the boss fight itself. The fights in Mad Max were smaller in scale and felt a lot "heavier" and more visceral. Plus, you know, car harpoons and shit.

Smash and Grab:

This thing is really fun. I only played the tutorial and one match against some overpowered pro, but had a blast. I don't really know how to describe it. Sort of like a MOBA I guess?
It's a PvP competitive game? Bleah. I hadn't been following it but thought it was more of an ARPG style.

 
I'm with Indef. I found the combat in Mad Max more fun than Batman or Mordor. Playing Mordor now and it feels like either a million near-identical sneak stabs or else thirty-orc slogs. The chief fights are more interesting but, again, there's usually an ocean of orcs around so I rarely get to enjoy the boss fight itself. The fights in Mad Max were smaller in scale and felt a lot "heavier" and more visceral. Plus, you know, car harpoons and shit.

It's a PvP competitive game? Bleah. I hadn't been following it but thought it was more of an ARPG style.
Yeah, seems to be a PvP competitive game. Not ARPG at all otherwise I would hate it. I recommend you get a PS2 and State of Emergency if that's what you're looking for.

Also, someone stole my credit card info and used it to eat a whole bunch of burgers in NYC. Looking at you Booby. Chubby Burgers ring a bell?

 
Also have weapon drops you have to fight for too. I don't know how much it will be, but depending on the price I might consider an EA purchase (I know, I know). If this ever gets bundled or another free weekend it will make an excellent bro game.
But is it good enough that you would consider purchasing the DLC?

Sorry I couldn't resist.

 
Since Foxy got it going, I've been playing as well (solo, though...for now)...

...so, I'll toss my thoughts as well into Homefront: The Revolution, with approximately some 3 hours or so into The Campaign already.

First off, the good stuff.

The game is very-well presented, to say the least. Just in terms of setting up the alternate-reality of a future North Korean-invaded Philadelphia (yeah, I really love this city in the game here), the situation, and the brutality of this dystopia - this stuff is excellent. It makes you really feel like you're actually right there, in the moment. In terms of trying to put you into a horrible situation, you feel like you're in the middle of a Revolution here - as just walking into an Zone (or area), you really do feel like someone else controls it. When entering an area, you're normally just given a pop-up telling you the objective just for entering it - and feels really seamless (similar to Assassin's Creed: Syndicate when you enter an area controlled by enemies or an area set with an objective so your group can occupy the space) from one place to the next. And yes - you can open your map, set a waypoint, and all all of that...if you want to give yourself some direction, too.

When walking into an area the KPA controls, you usually are given an objective in there to overthrow it somehow - you might have to kill some KPA enemies, just find a radio to broadcast a signal,  something else, or maybe a few of those things. Once you overthrow an area, the area looks totally different - like you and your Revolutionaries have made it their own base. You can buy weapons, upgrades, mods for your guns, armor, other gear to wear, and other things of that sort. 

The weapons are interesting here - not because of what they are (they're your typical gun types - pistols, SMG's, etc), but what you can do with them. While on the fly and actually in combat, open up the Weapon Customization section (which shows your guns and what pieces you have for it) and you can quickly turn one gun into another gun by swapping parts out. For example, you eventually get with a pistol - but it's easy enough (with a like two or three mouse clicks) to swap out enough pieces & turn it quickly right into a SMG. Since you can only have two guns (at the moment) but can carry all kinds of different pieces, this is a pretty cool, different, and interesting mechanic.

Combat itself plays quite well and is just fine, as one would probably expect from a game on the CryEngine. Shootouts on the game's suggested difficulty look & feel pretty good here, which makes getting into combat a joy here. To make it even more interesting, there's two states you can wind-up in, if you get all your HP (Hit Points) destroyed. You can either get "critically injured" or just flat-out "die." So, I'm getting "critically injured" way more here, sends you with all your progress right back to a nearby base + you will lose some items for surviving. The other thing that can happen is you just flat-out wind-up "dying", instead just loads your last actual save-game instead - so, this game can be a bit challenging for me. You will want to also overthrow areas b/c you'll have random AI walking around in your area, who you have you follow you as you go around the game-world. This can really help to get AI with you, if you don't feel like being a Superman stuck in a spaghetti western here, just lone-wolfing and killing numerous guys in one area - since going the spaghetti western route in this game will make it much easier for you to get either critically injured or killed. 

Now, onto the not-so-good stuff.

While the game presents itself well with the presentation stuff, the story + character development is....not that good, TBH. And it's not because of the voice-acting or the dialogue - that stuff's passable and decent enough, actually. Seriously, this game does NOT give you much time to care about many characters or much depth for them. And given what happens in this game with events of people getting hurt and killed brutally, you actually want to care here - but aren't given much reason to do so.

At least DOOM 2016 also gave Lore, Codex entries, and stuff to the player (from meeting or character or finding items to pick-up in the game-world), to get the player interested in character + story stuff if they felt like investing in it. DOOM 2016 did not have a great story or character development by any means - but it didn't focus much onto dialogue or any that stuff, so it was not much of an issue. HF: The Revolution actually spends time on dialogue, meeting characters, and things of that sort - but often, it so far seems to ultimately not go much of anywhere. What this game does is often introduce you to characters, but with little to no background on them - the game often winds up often having them exit the game somehow; maybe they'll get killed, some other plot device (i.e. kidnapping), game drops their story, or just the game doesn't deal much with their story. 

Performance on this game is very similar to Batman: Arkham Knight PC version, pretty much. While Philadelphia itself + the textures looks great here on the CryEngine with everything set to High @ 1080p - eh, it just doesn't perform that good; that's the biggest problem here. A lack of in-game options to cap framerates hurts, as this game could really use it - since it was pretty much instrumental in games like Batman: Arkham Knight just to keep performance solid, smooth, playable, and enjoyable.

On my i7 950; 16 GB RAM DDR3; "4GB" 970; W7 64-bit - this game just doesn't run that good at all. Performance with or without VSync was a roller coaster - with framerates roaming at any second, jumping and dropping from 30-something FPS to 60 with VSync On or 30-something FPS to 77 FPS with VSync Off - this might be one of the worst technical performance PC ports I've seen since Batman: Arkham Knight. To keep things under control here, I had to use a 3rd party program - MSI Afterburner, to be exact here - just to force a 35FPS cap with this game to solve the roller-coaster framerate rise & rises that were causing stutters, slow-downs, speeds-up, and other nonsense.

And, my Conclusion...so far.

So, so far - there you have it. There's my thoughts on Homefront: TR, so far. I definitely am going to play this some more this weekend, as there is a lot to like here - that's even despite the story + character stuff & performance issues weighing down the game. So far, it's good - but I do have this feeling that if they fixed some of this stuff (early on) that I have issues with, it really could've been great. Hopefully, the story + character stuff improves and actually goes somewhere, as I progress further in the game. I'll just have to wait, play, and see for myself. 

 
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Smash and Grab:

... Sort of like a MOBA I guess?...
as soon as i read that i was like, huh, really? i'm never gonna play a "real" moba but i got really into MNC and SMNC, and have been looking to find a suitable replacement since. i been watching some twitch streams and it looks... interesting? i dunno, downloading now and will try it out. but yeah, like you said, if it releases f2p that would be great, or was "reasonably" priced and had microtransactions, i might be more interested.

 
I played a lot of Bravely Default on my trip.  Cute, fun game, very simple to get into.  The addition of an autoplay function to grind out levels (with 4x speed, even!) makes me realize how much time I spent just grinding on trash mobs as a kid in these games.  But hey, thanks for the modern addition!  Overall, pretty fun with some challenging bosses and a fun job system (what, it's a "totally not FF" FF type game). 

Would recommend if you're looking for one of those for a handheld. 

 
Update on Homefront Revolution:

The game gets a lot better once you get past the intro stuff.  Less cut scenes and short game play and more open world stuff.  It really feels like The Division to me in many ways. It's a FPS, but the shooting isn't as satisfying as something like Doom.  Enemies really do feel sort of spongy, but I'm hoping that gets better as I upgrade my weapons.  I can't comment on any issues with framerates since I'm not picky so as long as it runs, I'm usually happy.  Story-wise, you really get the story at the start.  North Korea invaded us, you're part of the resistance, now resist.  I'm not with MysterD on that one.  I think the story is fine for what it is.  It's just a set up to explain why you're doing all these missions and not the focus of the game.  I'll keep playing it and probably buy it once it hits my sweet spot.  It's one of those games that isn't great, but not as bad as people say either.  

 
Update on Homefront Revolution:

[snip]

It's one of those games that isn't great, but not as bad as people say either.
I agree with this statement.

Since this new patch is out, I do wonder how even more so performance was piss-poor before the patch (and probably really caused the scores on Steam Reviews + critics to be so "meh" - b/c it still seems to be quite "meh" performance-wise here, even with my PC here that has a GTX 970 at 1080p on High. I can imagine how poor performance might be for someone else, who might have no choice but to lower resolution, details, and other things.

A little over 6 hours into this now. It's actually a good open-world shooter w/ some interesting things going on - i.e. weapon customization + flipping of such; awesome setting + location of a dystopian Philly where North Korean invaded US; excellent atmosphere where you see NPC's doing revolutionary things; etc etc - but the story + character department stuff feels lacking. It tries to do stuff w/ this especially early-on and when you do main-missions, but it ultimately seems to go...nowhere. It just seems like the revolution is really getting going now some 6 hours in, TBH.

Regardless...if you like open-world games; you like very atmospheric shooters; and find settings you can both run the game decently + make it run on settings you're comfy with - give it a shot on the Free Weekend. You're probably going to like it. Even despite myself not super-thrilled with the story + character stuff - still a lot to like, provided you can get it running technically + performance-wise worth a damn...or worth a Dambuster. [shrug]

 
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I wish Homefront had been free on a weekend where I had less to play. The game looked and ran great for me and I was interested in exploring the city, but the opening dragged on a little too long and it just wasn't enough to hold my interest, especially since I'm right in the middle of playing through Deus Ex and Wolfenstein: TNO. It felt pretty dull compared to those games but the impressions being posted here are encouraging. Hopefully it will get bundled during a slow month.
 
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I'm half tempted to download and try running HF:R just to see how it runs and whether or not it's worth buying for $7.49 (since nothing hits $5 any more).

 
Gunnheim is $1 on Indie Game Stand but seems like a lot of you got it during a Poopies bundle or something.  Looked okay until I went to the Steam page and the reviews are 'mostly negative.'

 
I got that free from some Indiegamestand glitch. I saw ACG doing an early access review on it and it looked okay then, but it may be yet another case of releasing a game too soon from early access.

 
Performance on this game is very similar to Batman: Arkham Knight PC version, pretty much. While Philadelphia itself + the textures looks great here on the CryEngine with everything set to High @ 1080p - eh, it just doesn't perform that good; that's the biggest problem here. A lack of in-game options to cap framerates hurts, as this game could really use it - since it was pretty much instrumental in games like Batman: Arkham Knight just to keep performance solid, smooth, playable, and enjoyable.

On my i7 950; 16 GB RAM DDR3; "4GB" 970; W7 64-bit - this game just doesn't run that good at all. Performance with or without VSync was a roller coaster - with framerates roaming at any second, jumping and dropping from 30-something FPS to 60 with VSync On or 30-something FPS to 77 FPS with VSync Off - this might be one of the worst technical performance PC ports I've seen since Batman: Arkham Knight. To keep things under control here, I had to use a 3rd party program - MSI Afterburner, to be exact here - just to force a 35FPS cap with this game to solve the roller-coaster framerate rise & rises that were causing stutters, slow-downs, speeds-up, and other nonsense.
SeasonalCAG Homefront The Revolutionary 'Murica Tweak Guide Assistant:

Make sure your Supersampling is 1x(off) in Advanced settings and also play around with Anti-Aliasing to squeeze out more fps. I had Supersampling on 2x and everything on Very High and it ran like horseshet then turned off Supersampling and at or over 100FPS.

Here is a guide to use if you want to play around with other settings you might tweak around for more fps: http://www.overclockersclub.com/guides/homefront_revolution_tweaking/2.htm

PS: My thoughts on Homefront: The Revolution is 'Murica I will take it back singlehandedly.

 
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