FINAL FANTASY 16 DEMO (STEAM) - REVIEW:
Quick thoughts on Final Fantasy XVI Demo that's now on Steam.
Just finished FF16 Demo on PC. Took almost 3 hours here to finish. Had to lock it at 40fps in-game cap to get it stable 1080p at High settings with Upscaler (DLAA) on; otherwise, it was not smooth. With capped at 60fps, 35-60fps with ups & downs like a roller-coaster. 40fps cap was smooth, for the most part.
The graphics look downright gorgeous as always, per typical FF standards. Though, the direction's often different here, with it gritty & grimy, for the most part. Though, they do look sometimes super-pretty & colorful when they feel like doing magic & fantasy type of elements, which feel right up the old-school FF type of avenue.
FF16 Demo here feels like Game of Thrones type of gritty dark- fantasy stuff mixed with some Final Fantasy stuff (chocobos & magic) & some real-time style 3rd-person action-RPG type of combat. Combat's pretty good, for this kind of ARPG; it felt solid.
It does feel weird again, having a Final Fantasy main-titled & main-numbered game here with real-time action-y type of combat here, lacking turn-based combat & also the strategy of older titles that came out before FF15. Heck, even FF15 had teammates that are AI & you can command to help you do their Special Attacks & Skills. This here with FF16 has none of that type of strategy - see, you might have NPC's with you, but you've got no control over them. It makes me wish this was named say Never-Ending Fantasy or something else not named Final Fantasy to show it's a major departure from previous FF games, but this does look like their direction since FF15: more action-y & less strategy.
Regardless, if you like Game of Thrones type of violence, cursing, grit, grime, and that type of dark-fantasy stuff and you're fine with solid modern-style 3rd person action-y type of combat - you might want to give FF16 Demo a look here on the PC.