Spent about 3 hours last night w/ Prey 2017 Demo on Steam.
I am having tons of Bioshock & System Shock 2 feels here. With all of the Bioshock & System Shock 2 references, I feel like...I'm home. Pretty much, you even start w/ a Wrench & there's a server you find called "Looking Glass". And I do feel like, "Where the hell have the Bioshock sequels been?" Thanks to Prey 2017, this answers that question & fills that void. I haven't gained any Psi-Powers yet, so....not sure if it'll also have that Dishonored feel once I get those, too.
The GLOO gun is really cool. You can use it to shoot cold liquid, which can freeze enemies or turn into a solid-ball when shot at a wall. If you shoot it at a wall, you can basically create solid-cold platforms to walk across or shoot it up at an angle to build solid-cold staircases to get to really high-up areas that you'd never reach otherwise. Very cool.
You can pick-up almost any object in the game. Thing is: they could be a monsters. Monsters feel like they pop-out or jump-out as objects you are near and pick-up can be, at times, startling and creepy as heel - since they do polymorph & shape-shift. So, always be ready....for something to go down. Hopefully, there are more monster types - as in the first 3 hours, don't seem like there's a lot of different types.
The world-building is great, as that feels like mostly the first hour - with setting the story, scene, and everything. Jaw-dropping set-up and twist, once the story gets building and going. You are constantly reading e-mails, notes, books, and Lore - as you'd expect with an Arkane game (like Dishonored series). You can hack PC's & hack doors (if you have that skill and focus on upgrading it), which feels like right out of Deus Ex series.
Once the game opens up a bit, you can receive side-objectives and main-objectives. And, it seems like the main area's a hub, as it can go to numerous different areas & directions - which feels way less linear than say a Bioshock game. This (Prey 2017) feels much more open than that (Bioshock series), once you get by the first hour or so.
Prey 2017 looks & performs wonderful on my GTX 970 at 1440p with almost everything set to High & V-Sync off. The game runs very well, at mostly 55-60FPS. Not many slow-downs or anything, at this setting. Technically, being on the CryEngine and all, it just looks great. Also, the game has this very cool art-deco style (which seems also familiar and very Bioshock-like) mixed with some modern & futuristic sci-fi style themes going, which looks great artistically.
Regardless, the first 3 hours that I've played was awesome. I can't wait for a MysterD-suitable price-drop on this one.