Steam+ Deals Mega Thread (All PC Gaming Deals)

Neuro5i5

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This thread will attempt to provide a place to discuss past/present/future PC gaming deals. While mainly focusing on Steam games, any standout sales may also be presented. I will not be updating every Daily/Weekly/etc. sale. The tools to help individuals become a smarter shopper will be provided below.

See this POST for links to store sale pages, threads of interest and other tools to help you become a more informed PC game shopper.
 
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I'd been meaning to replay The Evil Within so I figured I'd try out the GamePass version to see what the first person mode is like. And well, it sucks! It's an interesting perspective when you're just exploring but actual gameplay is practically broken. You can't see important icons and stealth is a nightmare. In terms of performance the game maybe runs slightly better, but not much. It still feels a lot more janky than it should. Anyway, I played for about 15 minutes before I remembered that the game isn't very good and I deleted it. 

 
So with EA’s inclusion in Game Pass Ultimate, what are the odds that Origin will be merged into the Xbox store, purchase-wise? I’m getting sick of all these different store fronts based on publisher (thank god the stupid Bethesda.net store is probably dead with the recent merger) and Ubisoft is bad enough too, but Origin just feels especially pointless now.
 
So with EA’s inclusion in Game Pass Ultimate, what are the odds that Origin will be merged into the Xbox store, purchase-wise? I’m getting sick of all these different store fronts based on publisher (thank god the stupid Bethesda.net store is probably dead with the recent merger) and Ubisoft is bad enough too, but Origin just feels especially pointless now.
None. Why would EA merge their stuff into another store? They can fleece money off of Microsoft AND the gullible fools who paid them money on Origin directly. It's a win win for them.

 
Honestly didn't even know this came to PC. Tempted to get it, but I also feel like it's probably going to end up in the Sonic 30th Anniversary Bundle or whatever Humble's Sega bundle this year is going to be called.

Then again then again, we haven't had a significant publisher bundle in a long time, have we? Hmmmmm.
It's published by Forever Entertainment so we'll probably see a cheap bundle with it in it eventually

 
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MechWarrior 5: Mercenaries (base) & Heroes of the Inner Sphere (expansion) are coming on May 25th:

https://mw5mercs.com/news/2021/03/53-mw5-xbox-steam-and-dlc-release-dates

Info:

  • MechWarrior 5: Mercenaries (base) & Heroes of the Inner Sphere (expansion) are coming on May 25th.
  • It's going to GOG, Steam, Xbox One, and X Box Series S/X.
Considering this is the last Mechwarrior I played, it will be interesting to check this one out.

https://www.youtube.com/watch?v=iuxySqjb5X8

 
Considering this is the last Mechwarrior I played, it will be interesting to check this one out.

https://www.youtube.com/watch?v=iuxySqjb5X8
Last Mechwarrior I played...

Mechwarrior_rpg.jpg
 
What, you really think CDPR would scapegoat him for faults with the game that were clearly the result of their own executive mismanagement?

I'm not disagreeing, mind you.
Not necessarily that though I wouldn't put it past them to scapegoat since companies are gonna do whatever they feel is in their best interest. I was thinking more the work environment between the crunch to get the game out, numerous delays, pandemic and then the backlash of the bad reception likely would cause most people to want to leave if it got to a point. Especially so if a project is your baby.

 
Honestly didn't even know this came to PC. Tempted to get it, but I also feel like it's probably going to end up in the Sonic 30th Anniversary Bundle or whatever Humble's Sega bundle this year is going to be called.

Then again then again, we haven't had a significant publisher bundle in a long time, have we? Hmmmmm.
Bought and played through on normal. Doesn't take more than two hours.

I'll probably play on Hard, but very refundable if you don't like it. I've got the nostalgia bug for this one and want to see the rest of the franchise!

 
Exciting time for releases right now. Tomorrow is Monster Train expansion and several games I'm mildly interest in coming out on Gamepass. In 2 days, Crash 4 comes to PC and It Takes Two comes out and it's got a 90 on metacritic so far. 6 days from now Narita Boy and the next Hearthstone expansion along with some other big HS changes come out and then the next day the final Isaac expansion comes out. Oh yeah, Magic Legends came out yesterday; I need to try that out.
 
Not sure when I'm going to get the Monster Train dlc or It Takes Two. I'll probably wait until at least the first sale for the Monster Train dlc although they are doing 10% off the first week. For It Takes Two I could just wait until it hits Gamepass, but that could be a year from now. A Way Out is one of the few games I played all the way through with my wife, so I might end up subbing to a month of ea play pro to play through it.
 
It Takes Two looks fun but like Brothers and A Way Out, I'd have no one else to play it with. Or at least, it would be dificult to coordinate schedules with friends.

Anyone picking up Yakuza 6 tomorrow or at least adding it to the backlog? This is one I'm fairly interested in going back to. Played through last year on a standard PS4 and I was so disappointed by the performance to the point where I skipped 99% of substories and activities and only played the story, something I never do in these games. 

 
Also Dandy Ace which is yet another rogue-lite game that looks like Hades and Bastion had a love child. Also going to point out the new Story of Seasons game. I don't know of the quality of it, but I usually enjoy those games. Very likely will get Monster Train expansion and Isaac expansion. Maybe Dandy Ace as well.

 
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Anyone picking up Yakuza 6 tomorrow or at least adding it to the backlog? This is one I'm fairly interested in going back to. Played through last year on a standard PS4 and I was so disappointed by the performance to the point where I skipped 99% of substories and activities and only played the story, something I never do in these games.
Somewhat related, but I tried skipping the substories/activities and playing through Y3-5 just for the main story, but even then I couldn't stomach the PS3-era gameplay. Such a jarring downgrade after experiencing the Dragon Engine. The lousy combat and high rate of seemingly unavoidable street encounters didn't help either. Ended up just watching the cut scene movies for all three games on YT and reading plot summaries so I wouldn't get burned out by the time Y6 got added to Game Pass. Because I fully intend to pour ~60 hours into Y6.

 
Another day another review. This one is a fully beaten for me game.

I bought Going Under a few days ago and have now beaten the story. It took me 13 and half hours to beat it. There were a lot of good things and some kind of major ones that dragged it down. The story goes where you play a girl interning at a company. Her manager has her enter dungeons to fight old startups that went under. You end up having to get weapons found around the level. They all have stats and break after a certain point. You will be switching weapons often. You can focus, dodge, and charge weapons as well. You will unlock skills that give you an advantage somehow. There are a lot and I didn't even get them all after a decent amount of hours. As time goes on your mentors will give you tasks, which generally have to do with doing specific things in the dungeons. I think it controls pretty well with a Xbox 360 controller (still using mine from way back when). The main issue is the difficulty ramps up quickly. You will lose and you will get hurt. You don't start off with a lot of hearts. I feel that when there is a lot of enemies the game is almost too difficult, and focusing doesn't help enough. It becomes hard over time. There isn't a lot of dungeons, but I don't want to ruin the story. The story is actually decent and makes some sense. There is some fantasy stuff, but a lot of it parallels to current day and how start ups go. I liked the graphics a lot and the music was pretty solid for the most part. The sounds were good and weapons all sounded differently. There is a lot of fun to be had in this with some frustration. I don't recommend playing without a controller. If this game was able to handle more enemies more easily it would be great. Instead you have to do your best to focus one on one. I would say get this at a discount of maybe 75% off or bundled. It's worth your time and plays well enough for the most part. 7.5/10

 
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Oh yeah, Magic Legends came out yesterday; I need to try that out.
Its a free to play game so no harm in anyone trying it (I'll likely do so this weekend) but Vulkan had a video on the store, and spent over 200 dollars while do so, and the store is just awful, expensive, microtransactions for everything, including random loot boxes for classes, etc.

I just have a bad feeling for it and I say this as someone whose has spent hundred of dollars in Path of Exile and in the old Marvel Heroes... The later, like this, a licensed IP meaning the game can be closed at anytime.

Tldr: I would be careful with dropping serious coin on a game.
 
DD83, are you lost? Groupees thread is over yonder.

(Yanni may be displeased with you if he finds out you're posting non-Groupees deals.)
Thanks... JUST POSTED A NEW BUNDLE IN THAT THREAD! TRUELY THE BESTEST DEALS* ON THE PLANET**!

*may not be actual deals

**may not be earth

 
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Destiny 2 accounts had to be migrated from Battle.net to Steam on December 1st last year? Christ, they didn't give us very long. I'm aware it's free to play now, but I'm guessing I lost plenty of shit by losing my Battle.net license.

Well then, fuck Bungie.

 
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Another day another review. This time it's the popular Loop Hero. I'll sum it up with a big old just alright.

First of all the aesthetics are awesome. The music is alright and sound is old school as well. The graphics get a little muddy at times and are almost impossible to read when your loop road is full of stuff. The gameplay loop (hah) has you starting with 1 of 3 classes and going around in loops powering up with enemies and other stuff as you place cards from a before game created deck. These include junk that produces monsters, heals you, gives treasure and the flat bonus ones that go around your roads. Honestly I don't think there is enough cards or interaction. So many games are same old same old. I pretty much never changed up my deck. There is a mass amount of grinding and it's usually parts which after quite a few make up a whole of an item. You want to unlock buildings to unlock classes, upgrades and more cards. It takes a while and quite a few loops to get most of it. I'm still missing one building, which is unlocking slowly, and I'm already kind of bored of the game, so it wont likely be unlocked. For a few acts you play to go against a boss. Every loop gives you and the enemies more power and also the upcoming boss, so it's a valid strategy to build a lot to get the boss quicker. Some of the cards have interactions after crossing over with each other. It provides more strategy to where you should build. The major problem is once you figure out said strategies your build cycles are almost always the same. Your hero after upgrades can level up and gets skills that help, but can be a little one dimensional. You get equipment as well as cards from battles, though they are extremely generic abilities that don't change though are easy to figure out if one is better than the other. You will likely be so excited from adding +5% to evasion or something, though it never made me excited. The main bosses are challenging and stuff in the world creates big enemies before then as well. It's all about balance and if you make it to spawn bosses, then you fight them and hopefully win. It's all auto battles and is mindless honestly. Your auto attacks often hit wrong targets in battle and focus around weirdly, but that's one some AI algorithm there. I just expected more from this game. I haven't beaten the final loop or whatever, but I just don't really want to. This game is just a bit too much of a grind and too similar every run. I know some people are crazy about this, but I feel there are just better games with more variety between playthroughs to justify this. It's a bundle game for me, though most would say this game stole their life and they loved it to death. 6.5/10 overall with a bit over 23 hours.

 
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Another day another review. This time it's the popular Loop Hero. I'll sum it up with a big old just alright.

First of all the aesthetics are awesome. The music is alright and sound is old school as well. The graphics get a little muddy at times and are almost impossible to read when your loop road is full of stuff. The gameplay loop (hah) has you starting with 1 of 3 classes and going around in loops powering up with enemies and other stuff as you place cards from a before game created deck. These include junk that produces monsters, heals you, gives treasure and the flat bonus ones that go around your roads. Honestly I don't think there is enough cards or interaction. So many games are same old same old. I pretty much never changed up my deck. There is a mass amount of grinding and it's usually parts which after quite a few make up a whole of an item. You want to unlock buildings to unlock classes, upgrades and more cards. It takes a while and quite a few loops to get most of it. I'm still missing one building which is unlocking slowly, and I'm already kind of bored of the game so it wont likely be unlocked. For a few acts you play to go against a boss. Every loop gives you and the enemies more power and also the upcoming boss, so it's a valid strategy to build a lot to get the boss quicker. Some of the cards have interactions after crossing over with each other. It provides more strategy to where you should build. The major problem is once you figure out said strategies your build cycles are almost always the same. Your hero after upgrades can level up and gets skills that help, but can be a little one dimensional. You get equipment as well as cards from battles, though they are extremely generic abilities that don't change though are easy to figure out if one is better than the other. You will likely be so excited from adding +5% to evasion or something, though it never made me excited. The main bosses are challenging and stuff in the world creates big enemies before then as well. It's all about balance and if you make it to spawn bosses, then you fight them and hopefully win. It's all auto battles and is mindless honestly. Your auto attacks often hit wrong targets in battle and focus around weirdly, but that's one some AI algorithm there. I just expected more from this game. I haven't beaten the final loop or whatever, but I just don't really want to. This game is just a bit too much of a grind and too similar every run. I know some people are crazy about this, but I feel there are just better games with more variety between playthroughs to justify this. It's a bundle game for me, though most would say this game stole their life and they loved it to death. 6.5/10 overall with a bit over 23 hours.
Thanks for the review. Can you post a YouTube video of you playing and reviewing it? Then Mooby and I can cross it off our backlog as played.

Love,

Walter & Mooby
 
Another day another review. This time it's the popular Loop Hero. I'll sum it up with a big old just alright.

First of all the aesthetics are awesome. The music is alright and sound is old school as well. The graphics get a little muddy at times and are almost impossible to read when your loop road is full of stuff. The gameplay loop (hah) has you starting with 1 of 3 classes and going around in loops powering up with enemies and other stuff as you place cards from a before game created deck. These include junk that produces monsters, heals you, gives treasure and the flat bonus ones that go around your roads. Honestly I don't think there is enough cards or interaction. So many games are same old same old. I pretty much never changed up my deck. There is a mass amount of grinding and it's usually parts which after quite a few make up a whole of an item. You want to unlock buildings to unlock classes, upgrades and more cards. It takes a while and quite a few loops to get most of it. I'm still missing one building, which is unlocking slowly, and I'm already kind of bored of the game, so it wont likely be unlocked. For a few acts you play to go against a boss. Every loop gives you and the enemies more power and also the upcoming boss, so it's a valid strategy to build a lot to get the boss quicker. Some of the cards have interactions after crossing over with each other. It provides more strategy to where you should build. The major problem is once you figure out said strategies your build cycles are almost always the same. Your hero after upgrades can level up and gets skills that help, but can be a little one dimensional. You get equipment as well as cards from battles, though they are extremely generic abilities that don't change though are easy to figure out if one is better than the other. You will likely be so excited from adding +5% to evasion or something, though it never made me excited. The main bosses are challenging and stuff in the world creates big enemies before then as well. It's all about balance and if you make it to spawn bosses, then you fight them and hopefully win. It's all auto battles and is mindless honestly. Your auto attacks often hit wrong targets in battle and focus around weirdly, but that's one some AI algorithm there. I just expected more from this game. I haven't beaten the final loop or whatever, but I just don't really want to. This game is just a bit too much of a grind and too similar every run. I know some people are crazy about this, but I feel there are just better games with more variety between playthroughs to justify this. It's a bundle game for me, though most would say this game stole their life and they loved it to death. 6.5/10 overall with a bit over 23 hours.
The demo got me to buy the full game. I've gotten bored of it after killing the first boss. Almost 10 hours of game time if you count the demo. If it was a bundle game then yeah, I'd probably love it.

Then again Slay the Spire was a bundle game that I bought the gog version after getting it via humble. Loop Hero wouldn't have had that effect.

 
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Guilty Gear Xrd -REVELATOR- (+DLC Characters) + REV 2 All-in-One (does not include optional DLCs) is Fanatical's Featured Deal at only $1.35:

https://www.fanatical.com/en/game/guilty-gear-xrd-revelator-and-rev-2-all-in-one-and-dlc-characters

85% of keys remaining as of this post. I've never seen it hit a low like this before so if you had any interest you may want to get it now.
I’ve never really understood this package, does it include all the characters or not? I don’t really care about the palette or voice DLCs.
 
I’ve never really understood this package, does it include all the characters or not? I don’t really care about the palette or voice DLCs.
Yes, it includes all the characters. It's the base roster, DLC characters from the previous game -SIGN- (Raven, Haehyun, and Dizzy) and the two new DLC characters they released for the REV2 upgrade (Baiken and Answer).

 
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Yes, it includes all the characters. It's the base roster, DLC characters from the previous game -SIGN- (Raven, Haehyun, and Dizzy) and the two new DLC characters they released for the REV2 upgrade (Baiken and Answer).
Thanks. The way that it’s phrased is really counter-intuitive.
 
Getting ready to try that new Magic Legends game.  Hopefully its good but the real reason for this post (as I'm sure I'll forget it later) is I'm not sure when they did it but every Magic the Gathering game has been removed from the steam store.  Just food for thought.

 
the real reason for this post (as I'm sure I'll forget it later) is I'm not sure when they did it but every Magic the Gathering game has been removed from the steam store. Just food for thought.
Literally right before the winter sale. I was planning on buying it for a friend, and poof, all of them gone. I still have not found an explanation. If they were losing rights or something, I wish they had put them at 95% off or something at the end and let people know.

 
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