[quote name='o2012o']I beg to differ regarding MAG. I can see that game building momentum with all of the positive word of mouth.[/QUOTE]
I have no idea what word of mouth you're referring to... every other article I read about MAG is a complaint about problems with factions, which has the worst spawn points, waiting FOREVER to get into 256p games, and so forth. To be fair, I got bored in about an hour during the beta, and a huge percentage of beta downloaders never even leveled up - I think that says a lot about their potential to buy and play this thing.
By positive word of mouth, do you mean comments like:
"MAG has similarities to many online FPS games you’ve already played. It has the huge landscapes like Battlefield, the rolling objectives like Killzone 2 and the not too dissimilar punch of Modern Warfare’s guns. But sadly it’s nowhere near as good as any of them. Why? Well, we can’t shake the fact that those said games have a single player campaign for your money. MAG doesn’t. It doesn’t have a USP beyond hosting 256 players online."
"The flow of the action is supposed to be one of fluidity so you’d always have something to do within MAG, but the reality is that usually everyone converges on one point of the map for a gigantic shoot out to the death. It’s hardly original."
"The weapons all feel the same no matter which group you’re with."
"We can’t justify why you’d choose MAG over any of the current crop of FPS stars and the upcoming Battlefield: Bad Company 2, which does the online side better and has a campaign mode to boot."
"It’s too bad online is the way it is. There are many who have actually deleted their M.A.G. characters to start over with SVER. Why? Well like most people who play online winning is the only thing that matters. Finally a game like M.A.G. comes along that focuses on teamwork and what do people do? They flock to the winning team and desert the other factions. Also from what I read SVER has an advantage with the map layouts."
"One of the biggest problems is the vast amount of new players and kids that flocked to Raven. It doesn’t help that it’s the first option so it immediately gets even more new players and kids because of that. All Raven players will probably continue to complain about losing until that is fixed."
I root for EVERY game to succeed - but I've walked the path of the unpopular online game before. They drop to the bargain bin while everyone else finds a new game to play - with BC2 right around the corner, this seems like a bad $60 bet to make.