The Dreamcast's One Downfall

jkam

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The damn controller. Love the layout...its just a little bit too BIG. I don't have small hands either. What made this controller so damn big?
 
[quote name='jkam']The damn controller. Love the layout...its just a little bit too BIG. I don't have small hands either. What made this controller so damn big?[/QUOTE]

It was big due to the VMUs, rumble packs, and mics fitting inside the controller. I've never had issues with it being too big though.
 
[quote name='pimpinc333']I really liked the controller. Perfect size and how it had contouring handles. Good Stuff all around.[/QUOTE]

See I find that the contouring of the wavebird works better...well at least for me...as that seems to fit my hands perfectly. The dreamcast controller feels cumbersome. I think it would be almost perfect if some of the top half was shaved off.
 
I have small hands, but I've found the Dreamcast controller well-designed, size-wise. I nominate the cord coming out of the "bottom" of the controller as the real problem.
 
How about another downfall was the VMU's? I remember buying on for like 25.00 at Software Etc. I was really happy until i got home and tried to use it. You could do basically nothign with it. I liked the play calling on NFL 2K with it though.
 
[quote name='Wlogan31']Thought this thread was going to say easy emulation... :)[/quote]You mean piracy. Emulation of the Dreamcast sure as hell ain't easy.
 
I thought the DC controller was an absolute piece of shit. It should have essentially been like the controller S with shoulder buttons. And why the fuck didn't it have a second analog stick? That thing has been pivotal in camera control for 3d games.
 
I didn't really have a problem with the controller's size; I'd say the d-pad was the real problem with the controller. That thing was brutal on my thumb playing Mark of the Wolves
 
I too agree with the iffy power cord placement and wonky triggers (didn't help much for fighting games), but it hands down had a very responsive D-pad to balance it out.
 
Besides that was the fact that there were not that many great releases...
 
[quote name='VanillaGorilla']No EA support, of course![/QUOTE]That brought Sega's awesome 2k series though, so it wasn't all bad.
 
The DC controller was great except for the thin handles. It made my hands hurt if I gripped it too long or too hard.

The original Xbox controller made up for that. Nice thick handles. :cool:
 
The Dreamcasts downfall was definitely piracy.

I liked the controller except why the fuck did the cord come out of the bottom of it? That made no sense whatsoever.
 
[quote name='javeryh']I thought the biggest problem was lack of support. God I loved that little system.[/QUOTE]

TITCR
 
I'm a big Dreamcast fan, I still use mine. I've never cared for Sega systems but that one was great, too bad it was abandoned by developers. Was it lack or support or piracy that killed it though?
 
[quote name='angrywolf']I'm a big Dreamcast fan, I still use mine. I've never cared for Sega systems but that one was great, too bad it was abandoned by developers. Was it lack or support or piracy that killed it though?[/quote]It was the PlayStation 2.
 
[quote name='Gentlegamer']It was the PlayStation 2.[/quote]As much as everyone likes to blame the PS2, no, it wasn't. Sega had enough problems of their own starting back with the Sega CD that carried over into the surprise Saturn launch and people were losing faith in their hardware, combined with their extreme loss of money from poor advertising.
 
[quote name='Genocidal']As much as everyone likes to blame the PS2, no, it wasn't. Sega had enough problems of their own starting back with the Sega CD that carried over into the surprise Saturn launch and people were losing faith in their hardware, combined with their extreme loss of money from poor advertising.[/QUOTE]

Sega CD -- not enough good games, and the FMV games were grainy. Sega 32X actually had a few good games, but too few and how many add-on's could a console have? Then the Saturn, which was a nice sprite based machine, was inferior in terms of 3D graphics to the PS1. The Dreamcast was a very good console, and superior to the PS2 in a lot of ways but the negative momentum was too great to get the thing turned around.

No EA definately had an effect on the Dreamcast. People want their Madden.

Oh well, and still waiting for a good Daytona game since the Saturn version.
 
The only problem I ever had with the Dreamcast controller was the color. That beige showed dirt like there was no problem. I'd go to pick up one and it always looking grimy, and I'm not a dirty guy. The white 360 controller has the same thing going for it.
 
The DreamCast downfall is that nobody cared about the DreamCast.

It started with SEGA CD. Where it was an add on and later was made to be apart of the system as whole. It went threw so many revisions along with the many Genisis 2, 3, and etc crap.

The thing is that while you had SEGACD you also had Jaguar the 64-MB system that nobody cared about which had Gex and other games which nobody cared about but Jaguar owners.

Also we had the 3do which was totaly obsolete to children gamers and cost too much. Blah Blah SNK and C64 also crew crowds.

Then we had the Sega Saturn which had grand 3d graphics and network play which was was also an outlit for browing the internet
( which was free or costly)...

The thing the Saturn had another Enemy and that was the Genisis along with the SNES and the coming PSX which nobody really knew about.

The PSX was released slowly in 1993 with many titles that was on SegaCD, SNES, and the Saturn. The PSX was starting to move in on all other territory.
The PSX along with the Saturn , SNES, and the Genisis was neck and neck.
Again while I was playing SNES people was still playing Genissi/32X/SEGACD and the PSX. The Saturn did not take the place of the genisis and in fact was side by side.

Lastly the N64 which was another openent for the Sega Saturn.

Then the Dreamcast which just pushed the Saturn aside......Now the problem is that Sega released Three CD systems so far..

YET NONE OF THESE SYSTEMS HAD PLAYBACK SUPPORT FOR EACH OTHER

We had three 3d capable systems with grand 2d graphics but still no support for each other. They had hand me downs like the SEGA smash pack but never any support for the last.

Lastly in Amerika we had very little support for the SEGA Saturn unlike Japan and it's Saga Satoru. If Amerkia had this when Karate was the hype replacing this with the TNMNT then Amerkia would probably still ahve the Sega Saturn like Japan did.

The fact is people was still playing all these other systems and SEGA had four/five systems neck and neck and two of these systems was an add on.

Even when the PS2 came out the Dreamcast was over powered by all these other systems.

Then the games on the Dramcast was still in the 16-bit era which was good but the truth remained that people was going to stop playing seeing how SEGA did the most fowl thing...

SEGA SUPPORT SPORTS OVER OTHER GAMEPLAY TYPES

Whys is this bad?

When you support sports people are going to start playing them

Then when the next version comes out people will abondon the last sport game rendering it useless.

Also PS2 had free online play with sports games then bamn it was over.

The RPG newcomers was still high on FFVII, FFVIII, and of course Mario RPG.

Then people like me would defend the N64 and PSX.

Then when the PS2 people would defend the PSX/PS2.

Then the GCN and X-BOX crippled the Dreamcast legs leaving it with casts.

The End or Not?
 
[quote name='RegalSin2020']The DreamCast downfall is that nobody cared about the DreamCast.

It started with SEGA CD. Where it was an add on and later was made to be apart of the system as whole. It went threw so many revisions along with the many Genisis 2, 3, and etc crap.

The thing is that while you had SEGACD you also had Jaguar the 64-MB system that nobody cared about which had Gex and other games which nobody cared about but Jaguar owners.

Also we had the 3do which was totaly obsolete to children gamers and cost too much. Blah Blah SNK and C64 also crew crowds.

Then we had the Sega Saturn which had grand 3d graphics and network play which was was also an outlit for browing the internet
( which was free or costly)...

The thing the Saturn had another Enemy and that was the Genisis along with the SNES and the coming PSX which nobody really knew about.

The PSX was released slowly in 1993 with many titles that was on SegaCD, SNES, and the Saturn. The PSX was starting to move in on all other territory.
The PSX along with the Saturn , SNES, and the Genisis was neck and neck.
Again while I was playing SNES people was still playing Genissi/32X/SEGACD and the PSX. The Saturn did not take the place of the genisis and in fact was side by side.

Lastly the N64 which was another openent for the Sega Saturn.

Then the Dreamcast which just pushed the Saturn aside......Now the problem is that Sega released Three CD systems so far..

YET NONE OF THESE SYSTEMS HAD PLAYBACK SUPPORT FOR EACH OTHER

We had three 3d capable systems with grand 2d graphics but still no support for each other. They had hand me downs like the SEGA smash pack but never any support for the last.

Lastly in Amerika we had very little support for the SEGA Saturn unlike Japan and it's Saga Satoru. If Amerkia had this when Karate was the hype replacing this with the TNMNT then Amerkia would probably still ahve the Sega Saturn like Japan did.

The fact is people was still playing all these other systems and SEGA had four/five systems neck and neck and two of these systems was an add on.

Even when the PS2 came out the Dreamcast was over powered by all these other systems.

Then the games on the Dramcast was still in the 16-bit era which was good but the truth remained that people was going to stop playing seeing how SEGA did the most fowl thing...

SEGA SUPPORT SPORTS OVER OTHER GAMEPLAY TYPES

Whys is this bad?

When you support sports people are going to start playing them

Then when the next version comes out people will abondon the last sport game rendering it useless.

Also PS2 had free online play with sports games then bamn it was over.

The RPG newcomers was still high on FFVII, FFVIII, and of course Mario RPG.

Then people like me would defend the N64 and PSX.

Then when the PS2 people would defend the PSX/PS2.

Then the GCN and X-BOX crippled the Dreamcast legs leaving it with casts.

The End or Not?[/QUOTE]

You've made my entire day, I was originally mad that my lady friends wouldn't go out for the black friday sales with me, but now my day is definitely mother fucking made :)
 
although, i really had no interest in the saturn or the dreamcast when they were first released i'm starting to appreciate them more and more after coming over here to japan.

I've bought a ton of saturn games and i really wonder why that is. Well, there is the very very obvious reason that they are cheap as dirt, but i still get quite a bit of enjoyment out of them as well.

The saturn is a beautiful machine for arcade ports.. nearly every game i've purchased is either an arcade port, or a 1st party exclusive title. I love it.

Thinking back though... i really wish they would have made the dreamcast backwards compatible with the saturn.

i'm not too sure how difficult it would've been to do that though. the saturn hardware seems like the most inefficient way to develop games as told by wikipedia.

Why did EA give up on the dreamcast anyways?

i wish i could find as many used Dreamcast games i want over here than i have.. the japanese public really hord their dc games, but saturn games are pretty much everywhere.
 
... "I'm waiting for the Playstation 2" was likely the biggest aspect (That and lack of 3rd party support, plus piracy, but mostly that single comment). I love my Dreamcast. I've had the little fella for 7 years now and still enjoy the pleasures of Powerstone and Ikaruga.
 
[quote name='dyreschlock']Why did EA give up on the dreamcast anyways?[/quote]
Give up? They never gave Dreamcast a shot. Sour grapes over what went down with Genesis I believe. Trip Hawkins (at the time heading EA) was all pissy with them over something I can't recall at the moment.
 
Konami had a Castlevania game for Dreamcast in development. . . but cancelled it the day PS2 was announced, IRRC. I think this shows part of what lead to its downfall.
 
Dreamcast, oh how you will be missed. Had some great games and some bad ones...

Power Stone 2 great game
NBA 2k Series great game
Sonic Series great games



One downfall not enough support from 3rd parties, and its inability to play dvds



 
I love my Dreamcast. (Okay, Dreamcasts. I have two, in case the first one breaks. I'm cool like that). But the poor system was screwed once the PS2 and its DVD playback came out. More/Better games and DVD capabilities on the PS2 sounded the death knell for the Dreamcast.
 
The Conrtoller was perfect only compared to the N64 controller which is near perfect along with the SNES/PSX controller and the Arcade SS controller.

The problem was that you had people playing Sega Mega Drive to Sega Saturn playing games all over the world.

Then people who was Nintendo fans did not budge along with the Sony fans.
Also all the SEGA fans converted to PSX fans.

Lastly while they had the Sega Line up that was cool they had little intresting support for other games. Then all the boring PC crap was on Dreamcast along with remake this and that.

The biggest mistake was it was the little console that could and lastly took a wack at supporting sports.

Unlike the Wii all you did was press buttons.

The Dreamcast is still great like the GCN but there is very little stimulus going on.

Yes no support is the top answer.
 
[quote name='RegalSin2020']The Conrtoller was perfect only compared to the N64 controller which is near perfect along with the SNES/PSX controller and the Arcade SS controller.

The problem was that you had people playing Sega Mega Drive to Sega Saturn playing games all over the world.

Then people who was Nintendo fans did not budge along with the Sony fans.
Also all the SEGA fans converted to PSX fans.

Lastly while they had the Sega Line up that was cool they had little intresting support for other games. Then all the boring PC crap was on Dreamcast along with remake this and that.

The biggest mistake was it was the little console that could and lastly took a wack at supporting sports.

Unlike the Wii all you did was press buttons.

The Dreamcast is still great like the GCN but there is very little stimulus going on.

Yes no support is the top answer.[/QUOTE]

I just experienced. RegalSin. I feel dirty, slightly violated, and kind of used.
 
I always thought that it was slightly uncomfortable, maybe a little hard, but the controller was not the reason the system's downfall. It was the system that could have been great, but just missed. For example, we finally got a graphically smooth Daytona, but the cars handled horribly. Not to mention the lack of EA support...people want their Madden.
 
I liked the DC's controller... I just hated that damn d-pad. It was painful to play any fighting game with that thing.
 
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