The Elder Scrolls V: Skyrim - 11/11/11

Bug?

Anyone else not getting a Guardian Stone bonus after becoming a Werewolf?
e.g. 20%-Warrior, Mage, etc.

I know having Beastblood is supposed to disable the Well Rested bonus.
 
summary because my browser crashed:
- play on a higher difficulty level.
- try not to actively boost skills.
- don't spam craft.
- refrain from fast travel.

you'll probably find it a lot more challenging and rewarding.

i've made a 2nd character who doesn't do these things, or tried to pick pocket the world...and despite running from combat often to recoup, regroup, and recast. I'm enjoying the immersion a lot more. (but I see where you're coming from)
 
[quote name='Halo05']Wow, the quest to meet the Greybeards...

[/QUOTE]

The game has a lot of balance issues. That quest can be pretty hard for a low lvl, but the next few quests after it are really easy.
 
So I take it there's no in-game way to dissolve your
oath to Nocturnal as a Nightingale?
From a role play standpoint I'm pretty irked my character is indebted to this busty broad in both life and death for a paltry set of Light Armor I could have gladly done without and mediocre abilities you can't even spam. That wasn't in his plans and he can't even touch that titties. Garbage. Sucks you couldn't refuse the offer and had an alternate path to complete the
Thieves Guild questline
. I wanted to punch the tv watching my character stupidly go along with it then watch that Dark Elf offer us up as a damn apology for her screw up. I won't make the same mistake twice. I'm doubling up on spares saves so this doesn't happen again.

Speaking of Light Armor I see the game is still screwing those who don't want to look like an every man's soldier in combat. It's rare to find an outfit I like that isn't already enchanted, one of a kind or extremely rare to find/buy in this game e.g. non-hooded Thalmor Robes for instance. Very annoying. It boggles the mind how Radiant Raiment doesn't carry any of this shit. I guess I'll have to either roll with Nightingale for the armor + stealth rating or mindlessly grind out my Enchantment skill to justify wearing my ultra rare Thalmor robes and deal with a zero armor rating for the rest of the game. I already maxed out Smithing and immediately regret it because only Lydia can take advantage of it. I could have stopped around 80 for her and been content. ;\
 
skyrim to many is about the journey...

...try and get there too fast and you might miss out on all the great things along the way. to most, the game is fairly easy if not managable, my buddy is using nordic armor just because he loves the way it looks on his...njord. he smiths maybe 2 items every other day, walks everywhere, sometimes takes a horse, and never does anything that anyone would deam spam, boost, or farm. 100 smithing should be a goal not a disappointment.
 
[quote name='Ink.So.Well.']So I take it there's no in-game way to dissolve your
oath to Nocturnal as a Nightingale?
From a role play standpoint I'm pretty irked my character is indebted to this busty broad in both life and death for a paltry set of Light Armor I could have gladly done without and mediocre abilities you can't even spam. That wasn't in his plans and he can't even touch that titties. Garbage. Sucks you couldn't refuse the offer and had an alternate path to complete the
Thieves Guild questline
. I wanted to punch the tv watching my character stupidly go along with it then watch that Dark Elf offer us up as a damn apology for her screw up. I won't make the same mistake twice. I'm doubling up on spares saves so this doesn't happen again.[/QUOTE]


LOL it really doesn't matter dude. If you become a Werewolf, you're supposed to join Hircine in the Hunting Grounds when you die. Besides, the Nightingale Armor looks awesome and worth having just for that reason.
 
I would care less if I had a choice in the matter, it wasn't so obvious you were getting the short end of the stick accepting it (you didn't even receive any special powers until you killed the supposedly unf*ckwitable Mercer and returned the Skeleton Key) and the armor wasn't so super hero inspired with mediocre enchantments. The only piece worth a damn are the boots because you could enchant numbers way higher than the set's separate pieces have on your own. I feel like Nightwing's successor in it which is way too over the top for my Archer. Plus at least with Hircine I can opt out any time without consequence. Noc seems to have a death grip on your testicles for an undisclosed amount of time with your only reward aside from the armor is making you a slightly better thief and an eternity of guard duty. I can already make a small fortune enchanting iron daggers so stealing and looting is pointless. If the extra luck affected your stats/criticals in a dynamic way I wouldn't feel so stupid right now.

How does the conflict of interest in the contracts work anyway? Both Hircine and Nocturnal own him for free at the moment so is there going to be a Daedric Prince death match for his soul if I don't cure him? Or is Noc going to wait her turn? A gang bang perhaps? Who knows? Either way his heroic plans of joining up with Kodlak's campaign of f*cking up shit in the Hunting Grounds are dashed. Mad disappointing.

Not a big deal by any length of the imagination. Just disappointing for the weirdos like me who get a lot of entertainment creating different profiles and strictly adhering to the roles they have set out for them.
 
[quote name='Ink.So.Well.']
I would care less if I had a choice in the matter, it wasn't so obvious you were getting the short end of the stick accepting it (you didn't even receive any special powers until you killed the supposedly unf*ckwitable Mercer and returned the Skeleton Key) and the armor wasn't so super hero inspired with mediocre enchantments. The only piece worth a damn are the boots because you could enchant numbers way higher than the set's separate pieces have on your own. I feel like Nightwing's successor in it which is way too over the top for my Archer. Plus at least with Hircine I can opt out any time without consequence. Noc seems to have a death grip on your testicles for an undisclosed amount of time with your only reward aside from the armor is making you a slightly better thief and an eternity of guard duty. I can already make a small fortune enchanting iron daggers so stealing and looting is pointless. If the extra luck affected your stats/criticals in a dynamic way I wouldn't feel so stupid right now.

How does the conflict of interest in the contracts work anyway? Both Hircine and Nocturnal own him for free at the moment so is there going to be a Daedric Prince death match for his soul if I don't cure him? Or is Noc going to wait her turn? A gang bang perhaps? Who knows? Either way his heroic plans of joining up with Kodlak's campaign of f*cking up shit in the Hunting Grounds are dashed. Mad disappointing.

Not a big deal by any length of the imagination. Just disappointing for the weirdos like me who get a lot of entertainment creating different profiles and strictly adhering to the roles they have set out for them.[/QUOTE]

i hear ya, it's hard not to try and pick pocket ppl in skyrim or break into their houses when you're trying to play an archmage etc...i figure we all have humble beginnings, eventually i'll resort less and less to petty thievery with certain characters even though you end up just getting better the more you do it.
 
[quote name='100xp']i hear ya, it's hard not to try and pick pocket ppl in skyrim or break into their houses when you're trying to play an archmage etc...i figure we all have humble beginnings, eventually i'll resort less and less to petty thievery with certain characters even though you end up just getting better the more you do it.[/QUOTE]

I ended up taking a path of thief and it made my gold fly up pretty early. Even small jobs from Vex and the other thieves guild members helped by pockets, not to mention
the fence that buys all the stolen stuff on your travels

Its hard not to do though, considering even normal townsfolk leave robes and armor worth hundreds of gold lying around, as well as coinpurses all over the place.

I've since slowed down on doing big thieving jobs, but it made my life pretty easy as far as gold goes when I started. Plus, I leveled up pretty quickly due to the sneaking/lockpicking skills I constantly got.
 
Wow i'm back to 4 saves earlier and hoping this fixes by bug. I am early in so not gonna spoil anything. The part where you go get the golden claw and have to spin the 3 outer door pieces before sticking the claw in the door....

My door pieces do not spin! I thought I was doing it wrong so I resorted to Youtube and google and it's a common glitch I see. I've only got 2 saves left to try, would SUCK to start over. What happens if I don't open the door? I wanna see what is in there! lol must know the secret of Bleek Falls Barrow!


Edit: next to last save fixed it I had to replay the whole section but i'm loving this game. Loved Fallout but didn't play Oblivion redboxed it on a whim and then bit on Amazon today. Very addictive!
 
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[quote name='$hady']Wow i'm back to 4 saves earlier and hoping this fixes by bug. I am early in so not gonna spoil anything. The part where you go get the golden claw and have to spin the 3 outer door pieces before sticking the claw in the door....

My door pieces do not spin! I thought I was doing it wrong so I resorted to Youtube and google and it's a common glitch I see. I've only got 2 saves left to try, would SUCK to start over. What happens if I don't open the door? I wanna see what is in there! lol must know the secret of Bleek Falls Barrow!


Edit: next to last save fixed it I had to replay the whole section but i'm loving this game. Loved Fallout but didn't play Oblivion redboxed it on a whim and then bit on Amazon today. Very addictive![/QUOTE]

Addictive is an understatement.:drool:
 
I'm about 65 hours in. I'm looking at the strat guide and collecting some dragon shouts. There is an absolute unbelievable amount of content. I have probably only done 60% of the major stuff and probably less than 40% of the overall quests. I'm level 46 and feel like I'm mostly done and would rather explore a lot of the stuff I didn't do with a new character.

I wish they had more epic quests as part of the mage's guild/companions/etc. Right now it feels like you join a guild do some basic quests, then they make you their leader. I wish dragons were pushed up in level a bit. I had one "dragon" die nearly instantly. I read about a guy's horse who one shotted a "dragon." I thought "frost dragons" felt powerful enough, but still were killable solo at mid level.

The game is lacking some end game monsters (things like Dragon priests), which I think was a problem in both Fallout 3 and Fallout NV. You can raise the difficultly but then you wind up with Falmer who takes a million hits and can two shot you. That is the reason I'm winding down my current character. Once you get strong enough there's really nothing that feels worthy of your character besides the main quest.

The followers were done much better in Fallout. I wish Skyrim had less followers, but made them more unique and gave them sidequests. The stupid bard items sticking in my inventory is the only lasting bug I've run into. Edit... I will list all the bugs I've seen (in case someone is interested). I had 5 lock ups in the first 30 hours, but haven't had a lock up in a very long time. I had 2 instances of choppy frame rate which fixed themselves. I had to reload one time due to a bug someone I was fighting during a main quest become invincible (known bug on consoles with known fix of reloading). I had a dragon slid off a cliff and land somewhere unreachable, I also had the same dragon after reload fall during the world when I was fighting it. Then in the same exact area I had a dragon priest run off to somewhere unreachable twice. My companion gets lost sometimes, and also sometimes starts to constantly run, which goes away when zoning or starting a fight.

Overall, game is awesome. Seems to lend itself to multiple playthroughs and character types, since there are so many perks and so many low and mid level quests.
 
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[quote name='Thekrakrabbit']
I was unable to even find the Golden Claw, I'm just stuck at the pictures spot as well, although I didn't try all that hard for all that long to get the lineup right
[/QUOTE]

I can't even turn the pillars at that part. I think my game is messed up..
 
Before I get too far in the game, how smart are you allies? I remember in morrowind you couldnt move more than 3 feet without causing them to wig out and get lost 80 miles from you.

I see that they are still too dumb to jump over rocks and such...do I still have to baby sit them to keep them with me or can I run along and expect them to catch up?
 
[quote name='Soodmeg']Before I get too far in the game, how smart are you allies? I remember in morrowind you couldnt move more than 3 feet without causing them to wig out and get lost 80 miles from you.

I see that they are still too dumb to jump over rocks and such...do I still have to baby sit them to keep them with me or can I run along and expect them to catch up?[/QUOTE]

the AI on your hirelings are much better, but if you run too far ahead they can get caught up in a fight/radiant encounter or just lost if you decide to just leave them behind. in a sense it's realistic, if you run too far ahead they'd get lost. also, if you end up in a place where the only way down is by jumping your hireling may not even come out of the dungeon since there's no path the AI can actually take.

otherwise, having a hireling is more for carrying loot than help in combat even though they are very effective. you can get to a point where you're just tough enough you dont even need help...I really just like having them around for random banter.

in short...the AI ain't perfect, it's improved, but if it annoys you to babysit them, leave them home and just forgot about carrying more than you need. in the end...the extra loot is really for money.
 
[quote name='Soodmeg']Before I get too far in the game, how smart are you allies? I remember in morrowind you couldnt move more than 3 feet without causing them to wig out and get lost 80 miles from you.

I see that they are still too dumb to jump over rocks and such...do I still have to baby sit them to keep them with me or can I run along and expect them to catch up?[/QUOTE]

If you lose them they'll pop up again next to you if you fast travel.
 
Yep, the key is to fast travel if you can't find them, because they will show up with you. Forget about mountain climbing though, they can't jump around rocks or do anything movement wise other then walk on a path. They either just stop at the edge of something, or glitch and get stuck on the edge of a rock/cliff, etc. Makes for laughs, but not effective.
 
Quick story about companions - Lydia impressed me as I was going out to what seems to be the north pole to hunt an Ice Wraith. She'd loiter on the shore as I started hopping across icebergs but eventually sucked it up and started swimming along behind me. Finally she disappears for a very long time and I start worrying that she drowned under the ice or something. I make it to an actual small island and as I'm turning around to look roughly south, I hear a huge gasp and she climbs out of the water. I don't know where she was the whole time but I'm pretty sure she held her breath for at least five minutes.
 
[quote name='Halo05']Quick story about companions - Lydia impressed me as I was going out to what seems to be the north pole to hunt an Ice Wraith. She'd loiter on the shore as I started hopping across icebergs but eventually sucked it up and started swimming along behind me. Finally she disappears for a very long time and I start worrying that she drowned under the ice or something. I make it to an actual small island and as I'm turning around to look roughly south, I hear a huge gasp and she climbs out of the water. I don't know where she was the whole time but I'm pretty sure she held her breath for at least five minutes.[/QUOTE]

Heh, that's great! I know I was exploring some dungeon somewhere once and lost her, I don't remember how. But I go a ways further in, and it's dark and getting cramped, but I finally come out of a long hallway that was lit up at the end by a torch or two on the wall into a good-sized room. So I go creeping in a bit expecting a skelly or something, so I'm on guard, and as I enter the middle of the room I do a sweep around, 360-style to see what enemies were there, and as my full-circle arc goes from 359 to the last 360 Lydia's face suddenly appears, taking up at least 3/4 of my TV screen, and I nearly jump off my couch, that was how much she startled me! I cussed at her and told her never to sneak up on me like that, but she was just like, "I'm here, I've got your back", and I got the distinct impression that she thought it was kind of amusing....
 
Getting the 15x dagger sneak attack damage perk really adds a new dimension to the game.
 
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[quote name='evanft']Getting the 15x dagger sneak attack damage perk really adds a new dimension to the game.[/QUOTE]

Bows are the way to go with sneak attacks. You can shoot somebody in the face with an arrow and still get a sneak bonus, but you really can't do that with an up-close dagger unless you have 100 sneak.
 
you dont need a 100 sneak to get that close w/daggers. the sneaky roll perk or whatever it's called lets you roll up to your target and give them some dagger love. dual wield and power attack for extra damage. most times the reason why enemies detect you while you're trying to sneak attack them w/a dagger is due to your hireling being louder than you. also the speed of your steps factors into sneaking.

bows are awesome, no doubt about it but im seeing more and more ppl relying on archery even when their hero is a caster, 2H warrior, or rogue. mix it up.
 
[quote name='100xp']you dont need a 100 sneak to get that close w/daggers. the sneaky roll perk or whatever it's called lets you roll up to your target and give them some dagger love. dual wield and power attack for extra damage. most times the reason why enemies detect you while you're trying to sneak attack them w/a dagger is due to your hireling being louder than you. also the speed of your steps factors into sneaking.

bows are awesome, no doubt about it but im seeing more and more ppl relying on archery even when their hero is a caster, 2H warrior, or rogue. mix it up.[/QUOTE]

I feel good about using archery from the start, even though it wasn't really easy. Since then I've gotten my 1H to 70, light armor to 50 while my archery still sits at about 49-50. Not bad I think.

As far as the noise of your steps, doesn't effect me because I have some...special boots that muffle my footsteps in addition to having a...special hood that gives me 25% better sneak. Assassin is coming for you, and you'll never even hear him coming.
 
dont get me wrong, i love archery...IRL, gauntlet, WoW, Diablo, Skyrim etc. I just find I go to it too often and it makes my characters archers with magic or melee. I intended to make a summoner with a shield, but archery was so effective i kept going back to it almost like a crutch. I'm going to make my next character not invest too heavily in the archery tree and focus more on melee to mix it up and experience something I don't often enough.

i love and hate the muffle boots, almost seems too powerful for something to replace a spell entirely. I almost wish it had charges so whenever it kicks in it slowly ticks off a charge.

still enjoying the heck out of skyrim, i may someday buy it for PC unless some other insanely addicting and fun game comes out like it or better. (for the mods and higher graphics)
 
[quote name='Fearia']I've been using the boots with the spell. Wondering now if that's just a waste of mana ... Hmmm.[/QUOTE]

there's a lot of overlapping things and broken game mechanics in skyrim, once i find them i try my best to avoid exploiting it which is why i started a new character. i think muffle enchantment and the spell dont stack it's just basically the perk high in the sneak tree for characters who dont want to invest in sneak.
 
What level are you guys playing at? I play every game on the hardest setting because I dont normally play through twice but for massive RPGs I bring the setting down because it more about the story for me. I am finding it a little to easy to punch a guy in the face.
 
[quote name='Fearia']I've been using the boots with the spell. Wondering now if that's just a waste of mana ... Hmmm.[/QUOTE]

There is nothing to suggest from what I've seen that the muffle-boots can be improved by using a muffle spell as well. I think doing both is just a waste, although you can improve your...Illusion I think it is, by using muffle spells so...
 
[quote name='Patch Notes']UPDATE 1.2 NOTES (all platforms unless specified)

•Improved occasional performance issues resulting from long term play (PlayStation 3)
•Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
•Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
•Fixed issue where projectiles did not properly fade away
•Fixed occasional issue where a guest would arrive to the player's wedding dead
•Dragon corpses now clean up properly
•Fixed rare issue where dragons would not attack
•Fixed rare NPC sleeping animation bug
•Fixed rare issue with dead corpses being cleared up prematurely
•Skeleton Key will now work properly if player has no lockpicks in their inventory
•Fixed rare issue with renaming enchanted weapons and armor
•Fixed rare issue with dragons not properly giving souls after death
•ESC button can now be used to exit menus (PC)
•Fixed occasional mouse sensitivity issues (PC)
•General functionality fixes related to remapping buttons and controls (PC)[/QUOTE]

I'm glad they fixed the Dragon issues. It was a bitch initiating combat unless you crossed into just the right amount of their territory, stumbled onto a lair by mistake or visited a city in the middle of their lunch break. Pelting them with arrows and magic did next to nothing in my game. They usually couldn't care less.
Dragonrend
will always get their attention but unfortunately you still have to aim and try to lead the blast into them. Mad annoying. I lucked out earlier this week running into about five of them in the span of a few hours (first encounter was an epic 2v2 battle in favor of the Blood Dragons until a nearby Giant, two Ice Wolves, a Spriggan and a Bandit Chief charged in and gangbanged one of them. Then proceeded to have a change of heart and turn on us whilst the second dragon flew away ;\) so I should be closing in on the achievement. This will definitely speed up the process.

Now if only they'd get around to patching Lydia so I can mop up that Marriage achievement. I had no idea she wasn't leveling up with me either until now. Beware - I heard the new patch negates elemental resistances for damn near everything.
 
Apparently the new patch breaks the game. Conjuration is useless and Resistances do nothing. It truly shows how much Bethesda cares about quality assurance.
 
[quote name='KingBroly']Apparently the new patch breaks the game. Conjuration is useless and Resistances do nothing. It truly shows how much Bethesda cares about quality assurance.[/QUOTE]

im sure that's the case entirely.

it's a very big game, sometimes when you fix one thing another thing breaks as result.

you should probably sell your copy immediately and write them an angry email.
 
don't worry next patch will address that issue.

did a quest where it felt like Dragon Age for a minute, hireling, npc, summon, summon, myself...I could probably up that number by getting a dog. was pretty cool, still got our asses handed to us several times but epic nonetheless were the fights.
 
beat the main questline the other night, really liked it. i'm nearly 80 hours invested into this game now, with about 20 side quests in my quest log and im sure more out there.... ._.
 
Is there a limit to how long you can make companions wait for you in your house? I stuck Lydia in there after she was misbehaving and I could've sworn a prompt came up saying something about my companion wanting to come adventuring. I picked her up again after that but I miss the sneakiness that I can do solo.

I'm just worried that if I leave her in my house too long, she'll vanish and steal whatever gear she as on her at the same time.
 
[quote name='Halo05']Is there a limit to how long you can make companions wait for you in your house? I stuck Lydia in there after she was misbehaving and I could've sworn a prompt came up saying something about my companion wanting to come adventuring. I picked her up again after that but I miss the sneakiness that I can do solo.

I'm just worried that if I leave her in my house too long, she'll vanish and steal whatever gear she as on her at the same time.[/QUOTE]

I have had Lydia for days and days and days ane I've never seen any notice pop up, though it is possible you saw something. Just haven't encountered it myself and haven't heard about that either.
 
It was really quick and I want to say it appearing right as I went into a cave or a building (thus prompting the a load screen). I might've imagined it but it definitely made me go grab her out of the house. I'll do some more reading and see if I find anything.
 
Totally DO NOT download the latest update, just play offline. All my dragons fly backwards away from me. Pretty much furious right now. Just gonna stop playing until they fix it. I am so god damn pissed.
 
currently the most noticable bug i've encountered is...after a day of adventuring, I always seem to find 2 torches in my inventory which aren't flagged but I can't sell them either. I generally just put them in barrel or freshly killed corpse. In fact after the patch now dragons do fight me instead of just circling over head.
 
[quote name='Halo05']It was really quick and I want to say it appearing right as I went into a cave or a building (thus prompting the a load screen). I might've imagined it but it definitely made me go grab her out of the house. I'll do some more reading and see if I find anything.[/QUOTE]

I had a companion wait for me while I was doing theives guild quests, and after two weeks it said he got tired of waiting and went home. I found him there with all the stuff I'd given him still on him.
 
My followers keep picking up enchanted items even though the enemies we run across don't use them.
It's mostly boots, shields, and magic staffs (staves?).
More coin in my pocket, so I'm happy.


Turned in a Mage College quest and a Dragon thought it would be a good idea to land right in the middle of the courtyard next to almost every Mage there.

Did not know there were Sith in Skyrim, but I think I know how the Dragonborn are conceived.
:lol:
 
So what's the consensus on the patch? I haven't downloaded it yet, but can't say I have a whole lot of bugs without it.
 
[quote name='keithp']So what's the consensus on the patch? I haven't downloaded it yet, but can't say I have a whole lot of bugs without it.[/QUOTE]

I'd like to know this as well. Almost done with Assassin's Creed and was planning to start this up shortly thereafter. However if the patch breaks major parts of the game, I'd rather wait and not have to trudge through an abundance of glitches.

Also, what's the consensus on installing the game? I've heard arguments from both sides but I forget whether it's better to install it or not install it.
 
Dont patch. I really had no issues, but clicked accept on the update out of habit, im workng on that.

But since the patch all my random dragons are herp derped. I had a real bad frame rate drop, but i was chasing a directionally challenged dragon at te time.

But if you dont have issues, dont patch. Word on thier forums is they will be fixing the dragons and magic resistance issues created from the 1.2 patch next week.
 
best game i've played in a while. I've been watching my friend play every weekend- Waiting for a really good deal even thought the game is clearly worth 60+
 
encountered a sideways flying dragon, the random encounter seem to trigger if you spent a lot time in doors then fast travel anywhere that isn't inside a major city...so to help avoid this, im just going to continue to try and walk or use the carriage system. I tried to take the dragon down to put it out of its misery but the erratic flying pattern caused my arrows to miss, even with the perks to slow down time.
 
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