In my honest opinion, CAG is way too casual and you'd end up with a lot of droolers in the ranks. I'd never use this site as a recruitment tool, but that's because we're elitists and PKs. From the shit you talk, it sounds like you're of the same mentality (or at least talk the talk) so I'd stick to recruiting ingame.
Honestly, I think the game will be a waste anyway because it sounds like a lot of the same ideas that have been tried in the past, but ended up just being another loot grind with PvP tacked on. If you want real meaning in an MMO again, these developers need to give players control back again. No more carebear guards in towns, no more safe zones, no more battlezones, etc. To grow a real community, you need to make alliances and have real risk in the game. The closest risk I've heard of in this game is building up a keep for influence points or some nonsense and having a rival guild come and destroy it. Doubtful it's anything like what you lost if that happened in a game like Shadowbane, though.
Losing a keep in that game usually brought down the entire guild and THAT'S a game worth playing.