[quote name='mykevermin']You don't do what you do without compensation.
That's not a valid counter argument, as I didn't say the Vita will bomb. What you're arguing against is not, and has not been my point.
I'm still quite interested in the system, but like the bulk of people who eventually did not buy the PS3 at release, the up front cost is prohibitively expensive, and the offerings too meager to justify said cost.
There's no incentive for me to upgrade if I enjoy my PSP library.
There's no incentive for me to upgrade if I enjoy my large library of PSOne downloaded titles.[/QUOTE]
When has there
ever been incentive to adopt a new platform directly at launch? BC does nothing to expand titles available at launch or lower the price of entry. All it does is provide a way to play games you already owned and could already play. It's merely a convenience to not switch between systems or the ability to sell your old PSP for 50 bucks.
They've taken the most vile aspects of the current generation of games (diminished backwards compatibility, a la carte key unlocks sold as DLC, overpriced proprietary peripherals) and made that portable. $40 for Ninja Gaiden Sigma, $40 for Dungeon Hunter, $40 for Disgaea 3, $30 for a bare bones Ridge Racer? Appalling.
That's the entire industry. If you aren't ok with that on the Vita, why would you be ok with it on other systems?
I'm hard pressed to find a good reason why I would buy this system at release. I am interested in the system. If I didn't care about spending money, if I had unlimited discretionary income, none of this would matter. But since Sony's pricing and feature strategy show, to me, contempt for a rational consumer and an overreliance on the blind faith of people who are unwilling to critically evaluate their purchasing decisions (i.e., I dare you and FriskyTanuki to list one feature of the Vita you're not excited about), I can wait.
You want to know what I'm not excited about?
1) The cameras. I think augmented reality is a gimmick and the underpowered cameras are something no one would ever use seriously. The ability to take your own picture is a weak argument. You can always upload it to your PSN account if it's that important.
2) The required memory card for saving some games. A horseshit feature that there's no excuse for.
3) Non-removable battery. Makes 3rd party battery extenders unnecessarily large and awkward. Much rather have an extended battery door a la the PSP. I suppose the back touch panel complicates this, though. (Also disappointed with battery life).
4) The SoC. I actually think Sony should have delayed the vita so that it could launch with a chipset that featured cortex A15 CPU cores and "Rogue" ImgTec 600 series GPU cores.
5) Lack of shoulder bumpers. How hard is it to add little buttons to add R2/L2 compatibility?
6) The game prices. $40 should be the absolute maximum limit for a mobile game.
7) Sony's policy towards jailbreaks. If it does get jailbroken so I can load emulators, it will likely be locked to certain firmwares which will break my ability to play vita games if I want to have emulators.
8) Inflated accessory prices. Par for the course for consoles and handhelds though.
That's the short list, but I could go on.
It won't bomb, it'll be fine. Maybe they'll be luckier than Nintendo and not have to drop the price to $199 by October (or less!). Don't mistake me for a doomsayer; only a fool would mistake my words for saying the system is a dud (though 3G is yesterday's news, and won't be a relevant feature in the PS Vita in a year's time). I am saying that Sony clearly has not learned from the market share they ceded to Microsoft when they released the PS3 6 years ago, and that early adopters feed into Sony's continued hubris.
How do you figure constant network connectivity not a relevant feature?