[quote name='adamsappel']Of course it's Photoshopped, but the rumors that the Game Boy Evolution is a portable GameCube have been around for some time. A portable GameCube would already have a very substantial library at launch, even more so if it played GBA games (I wouldn't combine the two, actually; upgrade the GBA in a different way and reap twice the reward). Developers who had previously ignored the GC would jump back on board, if only to port their old games. Even crappy ports like Ghost Recon and Pandora Tomorrow would probably look pretty good in handheld form. Resident Evil 4 would be incredible.
There's a lot of skepticism that this could be done, something I don't understand. Sony has produced a portable PS2 (essentially) with the PSP (hell, even the PSTwo is only the size of a hardback book, a size I would accept for a handheld if it included a screen), what makes the GameCube architecture so dissimilar? Sony has certainly raised the bar as far as screens go. They've also established a bigger price point for a portable console. A Nintendo handheld could debut at a much higher price than traditionally and still seem more affordable. I would love for this to happen, in any case. I've been avoiding trading in many of my GameCube games, just on the off-chance that Nintendo announces this at E3.
I honestly cannot understand people who piss on the GameCube library. Yes, Nintendo could be releasing titles with greater frequency and they have apparently soured many third-party relationships beyond repair, but to limit the number of good games to "like four" is ignorant and bespeaks some other agenda.[/QUOTE]
The slimline PS2 is very small but that is a different animal from portable. Throw in a decent screen (anything less than full NTSC resolution will look lousy) and the power requirements would make the PSP look like a battery life champion. Even if the GameCube chipset was given a die shrink and integration similar to the Ps2 chipset, the power requirements would still exceed the envelope for what can be driven by a battery of reasonable size and cost for a Nintendo handheld. Remember, if it says GameBoy on the label the cost of entry can be no higher than $99.99 to fit their longstanding formula. nintendo is not going to mess with that. The necessary price and size for this product would put in PSP territory. Not necessarily a bad place for Nintendo to attack but it wouldn't be a GameBoy. Avoiding the restrictions of the GameBoy formula, which shows every sign of being a continued success in the sub-$100 category, would allow a lot more freedom for a handheld GameCube compatible intended to go head to head with the PSP.
OTOH, nintendo has a history of shying away from categories that haven't been firmly established by competitors. One prominent example is their abandoning of the SNES-CD add-on after seeing Sega have great difficulty with their own CD-ROM add-on for the Genesis. This was despite the fact that Nintendo's approach was going to be much less expensive and far superior as a platform in terms of color palette (major issue when trying to do FMV) and 3D functionality. Since it remains to be seen whether Sony can sustain the PSP's momentum post-launch I'd be surprised to see Nintendo entering that price range without evidence of a real market. The DS was a far lower risk and still needs time to mature before acquiring a big brother to divide the market's attention further still.